Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 12:50:40 Player: CreepyD Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (4792) 4792 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 13740 Bonus ------- High Alert Combat Kills 678 Follower Combat Kills 255 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Cooling System Advanced ECM Suite Improved Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Spectral Analyzer Improved Focal Shield Improved Thermal Shield Improved Force Field Hacking Suite System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Matter Neutralizer > --- INVENTORY -------- Advanced Cooling System Advanced ECM Suite Improved Force Field [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . 2 2 Power 3 | . . . 1 . . . . . 1 . . 1 . Propulsion 7 | . . 1 . 1 . 2 . . 1 . . 1 1 Utility 5 | . . . 1 1 2 . . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 154 | 6 7 6 4 3 30 23 21 41 5 . 2 3 3 Power 27 | 1 2 1 1 . 5 4 3 7 1 . 1 1 . Engine 6 | 1 1 1 . . 1 2 . . . . . . . Core 20 | . 1 . 1 . 4 2 3 7 1 . . 1 . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 40 | 2 1 2 . . 10 1 9 11 2 . . 1 1 Treads . | . . . . . . . . . . . . . . Leg 13 | . . . . . 4 . 7 2 . . . . . Wheel 12 | 2 1 2 . . 4 1 2 . . . . . . Hover 13 | . . . . . . . . 9 2 . . 1 1 Flight 2 | . . . . . 2 . . . . . . . . Utility 39 | 1 3 . 1 2 7 7 5 9 1 . 1 1 1 Device 27 | . 2 . . . 5 6 4 7 1 . 1 1 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 6 | . . . 1 1 1 . 1 1 . . . . 1 Hackware 4 | . . . . 1 1 1 . 1 . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 1 3 2 1 8 11 4 14 1 . . . 1 Energy Gun 15 | 2 . . 1 1 2 1 1 7 . . . . . Energy Cannon 16 | . . 2 . . 2 4 1 5 1 . . . 1 Ballistic Gun 7 | . . . . . . 4 2 1 . . . . . Ballistic Cannon 5 | . 1 . . . 2 2 . . . . . . . Launcher 4 | . . . 1 . 2 . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 3 . 4 . . . . 1 Parts Lost 82 | . . 1 1 . 18 9 11 28 . . . . 14 Power 15 | . . . . . 4 3 2 5 . . . . 1 Propulsion 26 | . . 1 1 . 5 . 2 10 . . . . 7 Utility 19 | . . . . . 3 5 3 4 . . . . 4 Weapon 22 | . . . . . 6 1 4 9 . . . . 2 Highest Loss Streak 14 | . . 1 1 . 8 3 10 14 . . . . 14 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 93 91 92 84 79 70 75 79 96 94 94 95 35 Engine 2 | . 10 7 9 7 1 3 . . . . . . . Core 8 | . 3 3 9 7 9 7 5 9 15 15 11 14 5 Leg 4 | . . . . . 4 . 15 12 . . . . . Wheel 9 | . 28 26 20 15 4 16 7 . . . . . . Hover 6 | . . . . . . . . 16 36 36 36 38 13 Flight 1 | . . . . . 5 . . . . . . . . Device 11 | . 8 11 9 1 12 10 13 13 15 15 15 18 5 Storage 4 | . 14 11 9 7 6 5 2 . . . . . . Processor 6 | . . . 9 15 13 6 2 5 5 5 5 . 2 Hackware 6 | . . . . 6 5 8 11 7 10 10 10 9 3 Energy Gun 4 | . 15 11 9 15 2 1 . 1 8 5 5 4 . Energy Cannon 2 | . . 8 4 . 1 . 4 5 3 5 5 4 2 Ballistic Gun 1 | . . . . . . 2 7 3 . . . . . Ballistic Cannon 4 | . 12 11 9 7 5 2 2 . . . . . . Launcher 1 | . . . 4 . 3 . . 1 . . . . . Naked Turns 44 | . . . . . . . . . . . . . 44 Heaviest Build 80 | 12 31 40 48 47 53 64 61 60 50 50 67 74 80 Greatest Support 95 | 26 32 42 42 26 56 84 84 72 68 80 68 95 90 Greatest Overweight (x) 13 | . 1 1 1 1 13 . 1 1 . . . 2 2 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 6 14 15 15 15 15 15 9 5 5 5 5 5 5 Most Carried 15 | 4 8 11 14 14 15 15 15 5 5 4 5 5 4 Average Carried 8 | . 4 9 11 13 9 12 8 4 3 4 4 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | . 8 11 14 13 15 14 5 5 4 4 5 5 4 Class Distribution -------------------- 40% | Mutant 15% | Gunner 14% | Scavenger-Sprinter 9% | Scavenger-Gunner 6% | Hacker-Skirmisher 4% | Hacker-Gunner 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Matter Collected 3162 | 164 99 159 170 . 335 893 552 687 41 42 20 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4838 | . 222 192 130 . 731 1336 1168 825 41 75 73 . 45 Parts 235 | . 17 13 8 . 31 68 46 43 1 1 5 . 2 Haulers Intercepted 4 | . 1 . 1 . 1 1 . . . . . . . Recyclers Shooed 5 | . . . . . 2 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 . . Prevented 6 | . . . . . . . . . . 1 5 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 78 | . 5 4 2 . 20 15 16 13 . 1 1 . 1 Guns 29 | . . 1 1 . 4 5 14 3 . . 1 . . Cannons 32 | . 5 3 1 . 5 9 2 6 . 1 . . . AOE 15 | . . . . . 11 1 . 3 . . . . . Classes Destroyed 14 | . 5 2 1 . 2 2 1 . . . . . 1 Worker 4 | . . . . . 2 . . 2 . . . . . Builder 6 | . . . . . . 6 . . . . . . . Hauler 4 | . 1 . 1 . 1 1 . . . . . . . Recycler 4 | . 1 . . . . 2 . 1 . . . . . Operator 2 | . . . . . . 2 . . . . . . . Watcher 5 | . 1 1 . . . 1 . 1 1 . . . . Swarmer 15 | . 3 . . . 7 . 2 3 . . . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 31 | . 2 2 1 . 8 8 8 . . 1 1 . . Brawler 2 | . . 1 . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 8 | . . 1 . . . 1 1 5 . . . . . Hunter 12 | . . . 1 . 3 4 2 2 . . . . . Programmer 8 | . . . . . 2 2 1 3 . . . . . Best Kill Streak 7 | . 3 2 2 . 7 7 5 4 1 1 1 . 1 Combat Bots Only 6 | . 3 2 1 . 6 3 5 4 . 1 1 . 1 Max Kills in Single Turn 3 | . 1 1 1 . 3 2 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Damage Taken 10696 | . 135 111 198 72 1409 1712 1672 2917 . 330 17 60 2063 Core 2613 | . 42 51 72 . 264 104 209 362 . 43 . 8 1458 Absorbed by Shields 677 | . . . . . . . 78 498 . . . 64 37 Core Remaining (%) 83 | 100 83 87 86 100 68 . . 32 . . 96 99 . Volleys Fired 315 | . 19 13 10 . 55 69 58 59 5 10 3 4 10 Largest 3 | . 2 3 3 . 3 3 3 3 2 2 2 2 2 Hottest 284 | . 85 153 166 . 179 182 182 284 179 179 179 179 215 Shots Fired 615 | . 38 31 28 . 113 121 122 108 10 19 6 6 13 Gun 281 | . 19 9 10 . 37 69 76 40 6 10 3 2 . Cannon 303 | . 19 18 16 . 62 52 46 57 4 9 3 4 13 Launcher 27 | . . . 2 . 14 . . 11 . . . . . Special 4 | . . 4 . . . . . . . . . . . Kinetic 252 | . 19 9 10 . 44 59 89 22 . . . . . Thermal 293 | . 19 22 16 . 55 62 33 55 6 10 3 2 10 Explosive 27 | . . . 2 . 14 . . 11 . . . . . Electromagnetic 43 | . . . . . . . . 20 4 9 3 4 3 Robot Hit Streak 23 | . 4 8 5 . 9 9 17 23 2 6 7 4 1 Robot Miss Streak 8 | . 5 1 3 . 4 5 3 5 4 2 1 . 8 Penetration Max 1 | . . . . . . 1 1 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 352 | . 16 16 15 . 67 61 78 73 3 13 4 4 2 Core Hits 213 | . 11 7 5 . 49 37 46 43 1 5 3 2 4 Critical Kills 14 | . . . . . . 5 8 1 . . . . . Critical Parts Destroyed 11 | . . . . . . 1 7 3 . . . . . Critical Strikes 38 | . . . 2 . 3 10 16 5 1 1 . . . Burn 1 | . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 24 | . . . . . . 6 15 3 . . . . . Blast 9 | . . . 2 . 2 4 1 . . . . . . Corrupt 3 | . . . . . . . . 1 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12127 | . 299 277 319 . 2543 3252 1752 2598 238 357 123 110 259 Guns 3289 | . 87 62 135 . 441 845 747 764 20 95 56 37 . Cannons 6164 | . 212 215 135 . 837 2058 913 1140 118 262 67 73 134 Explosions 2448 | . . . 49 . 1265 248 92 694 100 . . . . Melee . | . . . . . . . . . . . . . . Ramming 226 | . . . . . . 101 . . . . . . 125 Kinetic 4015 | . 212 91 74 . 549 1829 989 271 . . . . . Thermal 4861 | . 87 186 196 . 729 1099 763 1387 120 95 56 37 106 Explosive 2214 | . . . 49 . 1265 223 . 677 . . . . . Electromagnetic 811 | . . . . . . . . 263 118 262 67 73 28 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 4 5 6 17 . 1 1 . 3 Average Corruption 5 | . . . . . 2 5 5 9 . 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . . . . 4 18 14 23 . . . . . Message Errors 15 | . . . . . 1 . 5 9 . . . . . Matter Fused 17 | . . . . . 2 7 4 4 . . . . . Heat Flow Errors 6 | . . . . . 1 2 . 3 . . . . . Energy Discharges 6 | . . . . . . 1 3 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 5 1 . . . . . . Misfires 3 | . . . . . . 1 1 1 . . . . . Weapon Failures 5 | . . . . . . 2 . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 312 | . . 6 1 . 126 138 4 15 . 22 . . . Projectiles 184 | . . 6 1 . . 136 4 15 . 22 . . . Explosions 128 | . . . . . 126 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . . 1 1 . 7 6 2 . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 16 | . . 1 1 . 7 5 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . . 210 105 31 . . . . . 53 Shots 7 | . . . . . 5 1 1 . . . . . . Rammed 65 | . . . . . . 15 . . . . . . 50 Targets Rammed 65 | . . . . . . 15 . . . . . . 50 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 505 | . 180 279 474 . 400 505 398 444 . 138 72 60 461 Average Temperature 122 | . 60 98 160 . 135 87 121 162 . 37 34 34 305 Received Heat Transfer 1473 | . 66 48 27 . 291 435 371 208 . 27 . . . Effects 27 | . . 2 3 . 5 4 4 2 . . . . 7 Shutdowns 12 | . . . 3 . . 1 1 2 . . . . 5 Energy Bleed 4 | . . 2 . . 1 . . . . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . 4 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 1 1 . . 4 Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 10 | . . . . . 3 . 2 5 . . . . . Heat Transferred 6325 | . 259 407 407 . 1554 1049 507 1574 87 185 111 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Peak Influence 1109 | . 157 217 133 39 419 531 776 1109 591 . . 407 228 Initial 515 | . . 66 91 39 18 110 348 407 515 . . 296 228 Average 310 | . 46 132 81 39 209 227 567 774 553 . . 327 161 Maximum Alert Level 4 | . . 1 . . 2 2 3 4 2 . . 2 1 Low Security (%) 43 | 100 100 86 100 100 41 50 . . . . . . 75 Level 1 26 | . . 13 . . 56 21 19 . . . . 96 24 Level 2 20 | . . . . . 1 27 51 48 100 . . 3 . Level 3 9 | . . . . . . . 28 44 . . . . . Level 4 . | . . . . . . . . 6 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . . 1 . 1 6 5 . 14 1 . . . 1 Investigation 4 | . . 1 . . 1 1 . 1 . . . . . Extermination 4 | . . . . . 2 1 . 1 . . . . . Reinforcement 11 | . . . . 1 3 2 . 3 1 . . . 1 Assault 3 | . . . . . . . . 3 . . . . . Garrison 7 | . . . . . . 1 . 6 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Distress Signals 8 | . 1 . 2 . . 1 . 3 . . . 1 . Communications Jammed 7 | . . . . . . 7 . . . . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . Times Spotted 161 | . 7 10 6 5 28 27 19 24 3 13 5 10 4 Peak Tracking Total 8 | . 3 7 3 5 7 7 8 7 1 5 5 8 3 Tactical Retreats 21 | . . . . . 4 2 4 2 . 5 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Traps Triggered 13 | . . . . . 3 3 4 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Machines Disabled 30 | . . . 1 . 6 5 1 14 1 1 . 1 . Max in Single Turn 4 | . . . 1 . 1 3 1 4 1 1 . 1 . Garrison Access 2 | . . . . 1 . . . 1 . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Machines Accessed 27 | . 2 2 2 1 6 6 . 3 2 1 . 2 . Terminals 15 | . 1 2 2 . 2 3 . 2 2 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Total Hacks 61 | . 6 6 6 1 16 11 . 7 4 1 . 3 . Successful 23 | . 1 . 3 1 5 8 . 2 2 1 . . . Failed 38 | . 5 6 3 . 11 3 . 5 2 . . 3 . Catastrophic 4 | . 1 . . . 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 4 2 1 . 1 2 . 1 . . . . . Terminals 37 | . 4 6 6 . 4 5 . 6 4 . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . Recycling Units 10 | . 2 . . . 6 2 . . . . . . . Scanalyzers 7 | . . . . . 3 3 . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Terminal Hacks 12 | . . . 3 . 2 3 . 1 2 1 . . . Record 1 | . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 2 1 . 5 5 . 2 1 . . 2 . Full Trace Events 3 | . . 1 . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . 8 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 7 . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 5 2 . . . . . Machine Destruction 7 | . . . . . . . 5 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Total Allies 5 | . . . . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . 5 5 4 . Highest-Rated Group 216 | . . . . . . . . . . 216 216 183 . Highest-Rated Ally 73 | . . . . . . . . . . 73 73 69 . Total Orders 2 | . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . 23 6 . Total Damage 968 | . . . . . . . . . . . 765 203 . Kills 5 | . . . . . . . . . . . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Turns Passed 5076 | 37 380 283 170 69 1292 964 512 628 80 402 56 102 101 Spaces Moved 3725 | 32 277 186 114 62 558 645 242 499 176 544 57 260 73 Core 58 | 9 . . . . 1 . . 46 . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 457 | . . . . . 212 . 130 115 . . . . . Wheels 1626 | 23 277 186 114 62 207 645 112 . . . . . . Hover 1446 | . . . . . . . . 338 176 544 57 260 71 Flight 138 | . . . . . 138 . . . . . . . . Fastest Speed 16 | 50 90 93 105 105 85 100 95 16 28 17 28 16 22 Average Speed 84 | 78 99 102 105 105 170 100 112 65 28 26 28 22 28 Slowest Speed 700 | 90 105 115 108 105 700 100 190 190 28 28 28 151 142 Overloaded Moves 268 | . . . . . . . . 13 . 82 . 173 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 43 26 23 2 29 22 39 20 7 75 10 9 2 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . Spaces Dug 10 | . . 4 . . . 2 1 3 . . . . . Terrain Destroyed 415 | . . 4 15 . 146 72 21 150 . . . . 7 Melee . | . . . . . . . . . . . . . . Projectile 79 | . . 4 . . 11 26 20 11 . . . . 7 AOE 333 | . . . 15 . 135 46 . 137 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res Total 5049 | 43 342 244 141 64 805 830 379 697 197 782 89 296 140 Wait 552 | . 27 30 7 . 111 48 32 68 4 170 27 27 1 Move 3711 | 31 276 185 113 61 557 644 240 498 175 543 56 259 73 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 6 11 8 6 . 27 22 9 25 4 . 1 3 2 Fast Attach 20 | . . . . . . . 13 7 . . . . . Attach 97 | 6 3 3 3 1 25 17 6 24 4 . . 2 3 Detach 5 | . . . . . 2 1 1 1 . . . . . Swap 37 | . 4 3 1 2 5 6 2 10 1 . 2 1 . Drop 37 | . 2 2 1 . 7 8 8 4 4 . . . 1 Fire 315 | . 19 13 10 . 55 69 58 59 5 10 3 4 10 Melee . | . . . . . . . . . . . . . . Ram 65 | . . . . . . 15 . . . . . . 50 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 16 . 9 . . . . . . Rewire 61 | . . . . . . . 1 1 . 59 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 687 | -9/Materials | Discovered new exit (range 16) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 856 | -8/Materials | Discovered new exit (range 8) 871 | -8/Materials | Entered Factory 871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 931 | -7/Factory | Discovered new exit (range 9) 940 | -7/Factory | Entered another Factory area 940 | -6/Factory | Evolved 2 slots: Utility x2 962 | -6/Factory | Build established: Gunner 1083 | -6/Factory | Identified exit to Lower Caves 1341 | -6/Factory | Lost 8 parts (2p4n2w) 1593 | -6/Factory | Build established: Mutant 2217 | -6/Factory | Discovered new exit (range 15) 2232 | -6/Factory | Entered another Factory area 2232 | -5/Factory | Evolved 2 slots: Propulsion x2 2606 | -5/Factory | Identified exit to Upper Caves 2606 | -5/Factory | Identified exit to Extension 2700 | -5/Factory | Lost 3 parts (1p2u) 3144 | -5/Factory | Garrison activated, responded to threat 3169 | -5/Factory | Spotted B-75 Beast 3195 | -5/Factory | Identified exit to Garrison 3196 | -5/Factory | Entered Garrison 3201 | -5/Garrison | Installed Relay Interface Framework 3238 | -5/Garrison | Triggered checkpoint 3298 | -5/Garrison | Garrison Relay disabled 3450 | -5/Garrison | Lost 10 parts (2p2n3u3w) 3510 | -5/Garrison | Triggered checkpoint 3624 | -5/Garrison | Triggered checkpoint 3660 | -5/Garrison | Triggered checkpoint 3670 | -5/Garrison | Discovered new exit (range 10) 3708 | -5/Garrison | Entered Factory 3731 | -5/Factory | Build established: Scavenger-Gunner 3783 | -5/Factory | Fabricated Nova Cannon (x1) 3935 | -5/Factory | Lost 5 parts (4n1u) 3946 | -5/Factory | Core integrity fell below 50% 3977 | -5/Factory | Garrison activated, responded to threat 4021 | -5/Factory | Lost 14 parts (3p4n2u5w) 4102 | -5/Factory | Spotted B-75 Beast 4143 | -5/Factory | System corruption reached 10% 4218 | -5/Factory | Lost 5 parts (1p1n1u2w) 4308 | -5/Factory | First assault squad dispatched 4317 | -5/Factory | Lost 4 parts (1p1n2w) 4331 | -5/Factory | Discovered new exit (range 11) 4336 | -5/Factory | Entered another Factory area 4336 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4404 | -4/Factory | Discovered new exit (range 12) 4416 | -4/Factory | Entered Upper Caves 4418 | -4/Upper Caves | Identified exit to Upper Caves 4442 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4582 | -4/Upper Caves | Build established: Scavenger-Sprinter 4668 | -4/Upper Caves | Learned location of Testing (-2) 4670 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4818 | -4/Upper Caves | Entered another Upper Caves area 4818 | -4/Upper Caves | Accompanied by 5 allies 4842 | -4/Upper Caves | Discovered new exit (range 15) 4874 | -4/Upper Caves | Entered Research 4874 | -3/Research | Accompanied by 4 allies 4874 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4944 | -3/Research | Found Prototype Processor 4973 | -3/Research | Discovered new exit (range 10) 4976 | -3/Research | Entered another Research area 4976 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4976 | -2/Research | Identified Spectral Analyzer 5043 | -2/Research | Core integrity fell below 50% 5060 | -2/Research | Lost 14 parts (1p7n4u2w) 5061 | -2/Research | Core integrity fell below 20% 5077 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05033_ Faulty Spectral Analyzer severed. 05033_ Slammed into C-57 Dissector. 05049_ Destroyed Adv. Surge Thruster. 05049_ C-57 Dissector system corrupted by crushing effect. 05050_ C-57 Dissector system terminally corrupted. 05050_ Adv. Surge Thruster fried. 05050_ Adv. Reaction Control System fried. 05050_ Adv. Concussive RPG fried. 05050_ Imp. Melee Analysis Suite fried. 05050_ R-10 Processor collects Neutrino Core. 05052_ Slammed into C-57 Dissector. 05057_ Destroyed Imp. Melee Analysis Suite. 05057_ C-57 Dissector system corrupted by crushing effect. 05058_ Slammed into C-57 Dissector. 05058_ R-10 Processor collects Cld. Gravmag System. 05059_ Slammed into C-57 Dissector. 05063_ R-10 Processor collects Corrupted Adv. Surge Thruster. 05064_ Slammed into C-57 Dissector. 05065_ Destabilizing: System corrupted (+1). 05066_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????# ???????????????????????????????????????? | | ?????# ???????????????????????????????????????? | | ?????# ??????????? ?????????????????????????? | | ?????# #????????# ?????????????????????????? | | ?????# #????+#??# ?????????????????????????? | | ?????# #???? #??# ?????????????????????????? | | ?????# #???? #??# ?????????????????????????? | | ?????+ ##### #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #### #????????????????????????? | | ?????# ! #???######## ????? | | ?????# #???# H ????? | | ?????# #???# ###### ????? | | ?????# #???# #??????????????????? | | ?????# ###+###### #??## ##?????????????????? | | ?????# # ## ####" ;##????????????????? | | ?????# # ## ##;##%%;######???????????? | | ?????###### ## %%*%%#%*% #???????????? | | ??????????# ## %=%%#%%% #???????????? | | ??????????# ## %c%%%%#%%%% #???????????? | | ??????????# + %@c%%%+%%%% [#???????????? | | ??????????###########+#########%%%% #???????????? | | ???????????????# #?#%%% "#??????????? | | ???????????????# #?######## #?????????? | | ???????????????# """ """ #??????????#?????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """? #????????????????????? | | ???????????????#???"" ""????????????????????????? | | ????????????????????" ""????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 5 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Nuclear Core | -6/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed EnergyMagneticFilter Manual? 0 Play Time 02:12:32 Cumulative 110.5 hours Start 2022.04.08 @ 09:07:04 End 2022.04.08 @ 12:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 100 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1d5d4da4-542a-44d7-8ebb-2ed43e56f433