Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:08:09 Player: A Foxgirl OWO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1525) 1525 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3747 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Hacking Suite Heavy Assault Rifle Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 51 | 6 11 14 . 20 Power 7 | 1 1 2 . 3 Engine 5 | 1 1 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 2 6 . 5 Treads 2 | 2 . . . . Leg 13 | . 2 6 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 1 . 3 Device 1 | . . 1 . . Storage 5 | 1 2 . . 2 Processor 2 | . 1 . . 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 4 5 . 9 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . . 4 . 3 Ballistic Cannon 9 | . 4 1 . 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . . 17 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 88 95 100 81 Engine 11 | . 13 10 11 9 Core 1 | . . . . 3 Treads 4 | . 14 . . . Leg 22 | . 9 33 33 19 Device 6 | . . 7 11 9 Storage 12 | . 16 11 11 9 Processor 3 | . 3 . . 8 Hackware 7 | . 2 11 11 9 Energy Gun 2 | . 7 . . . Ballistic Gun 9 | . . 15 22 8 Ballistic Cannon 9 | . 19 6 . 6 Naked Turns . | . . . . . Heaviest Build 50 | 14 24 21 21 50 Greatest Support 40 | 40 40 36 36 36 Greatest Overweight (x) 4 | . 4 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 9 | 6 8 10 10 10 Most Carried 11 | 6 9 10 10 11 Average Carried 8 | 3 7 8 10 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 9 10 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1560 | 99 356 494 . 611 Remotely . | . . . . . Salvage Created 1643 | . 201 627 . 815 Parts 90 | . 15 36 . 39 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 3 15 . 14 Guns 18 | . . 9 . 9 Cannons 14 | . 3 6 . 5 Classes Destroyed 9 | . 4 3 . 2 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 3 | . 1 . . 2 Operator 2 | . 2 . . . Watcher 2 | . 1 . . 1 Grunt 24 | . 3 9 . 12 Brawler 1 | . . 1 . . Sentry 7 | . . 5 . 2 Best Kill Streak 10 | . 4 4 . 10 Combat Bots Only 6 | . 2 3 . 6 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 280 | . 4 98 . 178 Missed 78 | . . 26 . 52 Damage Taken 3069 | . 70 978 . 2021 Core 804 | . 18 231 . 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . . 29 . . Core Remaining (%) 78 | 100 92 . 42 . Volleys Fired 152 | . 12 53 . 87 Largest 2 | . 2 2 . 2 Hottest 77 | . 70 70 . 77 Shots Fired 257 | . 24 106 . 127 Gun 127 | . . 66 . 61 Cannon 128 | . 24 40 . 64 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 250 | . 24 106 . 120 Thermal 5 | . . . . 5 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 5 11 . 18 Robot Miss Streak 3 | . 1 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 177 | . 15 73 . 89 Core Hits 73 | . 8 24 . 41 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 . 2 Destroy 2 | . . 1 . 1 Blast 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3016 | . 277 1168 . 1571 Guns 1341 | . . 664 . 677 Cannons 1591 | . 277 503 . 811 Explosions 79 | . . . . 79 Melee . | . . . . . Ramming 5 | . . 1 . 4 Kinetic 2864 | . 277 1167 . 1420 Thermal 68 | . . . . 68 Explosive 79 | . . . . 79 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . 8 . . 11 Projectiles 19 | . 8 . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 21 | . 5 6 . 10 Impact . | . . . . . Kinetic 21 | . 5 6 . 10 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 1 . 2 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 191 | . 99 69 . 191 Average Temperature 45 | . 34 27 . 58 Received Heat Transfer 1647 | . 54 468 . 1125 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 351 | . 69 351 114 320 Initial 93 | . . 28 93 44 Average 123 | . 25 179 93 178 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 71 | 100 100 50 100 56 Level 1 28 | . . 49 . 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 5 20 2 25 Peak Tracking Total 8 | . 2 4 3 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 3 . 4 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 5 5 . 5 Terminals 8 | . 3 2 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 2 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 38 | . 7 17 . 14 Successful 22 | . 4 8 . 10 Failed 16 | . 3 9 . 4 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 5 | . 3 2 . . Terminals 23 | . 4 10 . 9 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 5 | . 3 1 . 1 Scanalyzers 6 | . . 2 . 4 Garrison Access . | . . . . . Terminal Hacks 11 | . 2 4 . 5 Robot Analysis 1 | . . 1 . . Prototype ID Bank 5 | . 1 2 . 2 Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 2 1 . 1 Report Inventory 3 | . 1 1 . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . 1 . 4 Insert Component 3 | . . 1 . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 6 4 . 4 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 21 | . . . 21 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2728 | 91 761 863 229 784 Spaces Moved 1587 | 50 443 514 190 390 Core 90 | 3 45 . . 42 Treads 264 | 47 217 . . . Legs 1233 | . 181 514 190 348 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 100 Average Speed 131 | 153 156 120 120 122 Slowest Speed 250 | 160 250 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 71 36 52 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . 28 . 28 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 54 | . . 28 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1959 | 61 490 653 191 564 Wait 119 | . 4 59 2 54 Move 1583 | 49 442 513 189 390 Hop . | . . . . . Pick Up 32 | 6 12 5 . 9 Fast Attach 18 | 6 6 2 . 4 Attach 12 | . 4 1 . 7 Detach . | . . . . . Swap 21 | . 1 11 . 9 Drop 19 | . 9 8 . 2 Fire 152 | . 12 53 . 87 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -9/Materials | Build established: Scavenger-Mutant 1505 | -9/Materials | Core integrity fell below 50% 1642 | -9/Materials | Repaired Ion Engine 1694 | -9/Materials | Discovered new exit (range 13) 1698 | -9/Materials | Discovered new exit (range 16) 1716 | -9/Materials | Entered Mines 1719 | -9/Mines | Received a Mining Laser from a helpful Derelict 1744 | -9/Mines | Met a Derelict bent on vengeance 1932 | -9/Mines | Discovered new exit (range 6) 1945 | -9/Mines | Entered Materials 1945 | -8/Materials | Accompanied by 1 ally 1945 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2515 | -8/Materials | Lost 7 parts (1p3n3w) 2675 | -8/Materials | Core integrity fell below 50% 2726 | -8/Materials | Core integrity fell below 20% 2729 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Connecting with Terminal... W-25 Informer sends out distress signal. K-01 Serf cleans the Repair Station. Lgt. Cannon destroyed. K-01 Serf cleans the Repair Station. Aluminum Leg destroyed. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Acquired Prototype Energy Gun. Identified Prc. Beam Rifle. Processing Tank disabled. Aluminum Leg destroyed. Weight Redist. System destroyed. Prc. Beam Rifle destroyed. Med. Storage Unit destroyed. 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"???????????? ???????? | | ?# ""??????????? ???????? | | ?# ""???????????????????? | | ?# "???????????????????? | | ?# ???????????????????? | | ?# ???????????????????? | | ?######???????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SwarmCombatMallet Manual? 0 Play Time 00:32:37 Cumulative 5.2 hours Start 2024.04.26 @ 15:37:38 End 2024.04.26 @ 16:08:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c544c976-7cc2-4135-bba4-6c3855fd25c3