Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 23:55:17 Player: Red Box Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1735) 1735 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 4708 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 102/280 System Corruption 1% Temperature Cool (19) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Generic] Tactical Coordination Suite > --- WEAPON (2) ------- Beamcaster Heavy Beamcaster > --- INVENTORY (20) --- Compact Wheel Compact Wheel Armored Wheel Armored Wheel High-capacity Battery (250) Improved Signal Interpreter Core Analyzer Force Field Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Battle Rifle Advanced Assault Cannon Rocket Launcher RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Phasing Sabre Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Tactical Coordination Suite Improved Particle Charger > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel High-capacity Battery Improved Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer Force Field Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Battle Rifle Advanced Assault Cannon Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Phasing Sabre [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 87 | 7 15 . 39 5 13 8 Power 8 | 1 2 . 4 . 1 . Engine 8 | 1 2 . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 7 . 3 2 1 . Treads . | . . . . . . . Leg 5 | 2 3 . . . . . Wheel 10 | . 4 . 3 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 3 . 14 1 5 4 Device 18 | 1 1 . 7 1 5 3 Storage 4 | 1 2 . 1 . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 35 | 2 3 . 18 2 6 4 Energy Gun 19 | . 3 . 11 . 3 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon 8 | . . . 5 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 17 | . 6 . 10 . . 1 Power 2 | . 1 . 1 . . . Propulsion 5 | . 3 . 2 . . . Utility 7 | . 1 . 5 . . 1 Weapon 3 | . 1 . 2 . . . Highest Loss Streak 4 | . 2 . 4 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 100 96 100 94 99 Engine 11 | . 13 14 11 11 11 11 Leg 3 | . 20 . . . . . Wheel 19 | . 7 28 21 22 22 22 Device 23 | . 10 14 15 33 32 31 Storage 12 | . 17 14 11 11 11 11 Processor 2 | . . . 7 . . . Protection 2 | . . . 7 . . . Energy Gun 12 | . 13 28 19 . 6 21 Ballistic Gun 7 | . 14 . 1 21 5 . Impact Weapon 1 | . . . 1 . 4 . Naked Turns . | . . . . . . . Heaviest Build 68 | 12 32 30 62 61 65 68 Greatest Support 32 | 20 32 32 32 32 32 32 Greatest Overweight (x) 3 | . 1 . 3 1 2 2 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 6 13 15 19 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 Average Carried 18 | 4 13 14 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 19 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1611 | 282 617 1 391 55 141 124 Remotely 140 | 86 54 . . . . . Salvage Created 2444 | 71 605 16 1529 80 . 143 Parts 143 | 2 43 . 85 3 . 10 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 53 | . 12 1 33 2 . 5 Melee 4 | . . . 3 1 . . Guns 39 | . 11 1 25 . . 2 AOE 3 | . . . . . . 3 Classes Destroyed 12 | 1 5 1 4 . . 1 Worker 3 | . 3 . . . . . Builder 1 | . . . 1 . . . Hauler 5 | . 2 . 3 . . . Recycler 3 | 1 1 . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 16 | . 6 . 7 . . 3 Grunt 25 | . 6 . 16 2 . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Programmer 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 7 | 1 4 1 7 2 . 2 Combat Bots Only 7 | . 3 1 7 2 . 2 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2361 | . 634 258 1255 21 . 193 Core 633 | . 81 150 320 . . 82 Absorbed by Shields 4 | . . . . 4 . . Redirected to Shielding 4 | . . . 4 . . . Regen/Repaired (Parts) 107 | . 42 . 65 . . . Core Remaining (%) 53 | 100 . 7 . . . . Volleys Fired 167 | 3 60 1 93 . . 10 Largest 2 | 2 2 2 2 . . 2 Hottest 156 | 40 115 100 121 . . 156 Shots Fired 324 | 6 118 2 181 . . 17 Gun 320 | 6 118 2 181 . . 13 Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 94 | 6 86 . 2 . . . Thermal 226 | . 32 2 179 . . 13 Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 10 2 16 . . 10 Robot Miss Streak 4 | 1 4 . 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 4 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 235 | 4 72 2 143 2 . 12 Core Hits 106 | 2 33 2 57 1 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 17 | . 1 . 15 . . 1 Burn 16 | . 1 . 14 . . 1 Smash 1 | . . . 1 . . . Melee Attacks 21 | . . . 18 2 1 . Impact 21 | . . . 18 2 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4179 | 35 862 26 2426 102 . 728 Guns 3124 | 35 862 26 1950 . . 251 Cannons . | . . . . . . . Explosions 477 | . . . . . . 477 Melee 578 | . . . 476 102 . . Ramming . | . . . . . . . Kinetic 598 | 35 530 . 33 . . . Thermal 2526 | . 332 26 1917 . . 251 Explosive 477 | . . . . . . 477 Electromagnetic . | . . . . . . . Impact 578 | . . . 476 102 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 2 . . 9 2 . Message Errors 2 | . . . . 2 . . Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 4 | . 1 . . 3 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . 93 9 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 102 | . . . 93 9 . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 368 | . 368 . 99 . . 117 Average Temperature 69 | . 110 . 32 . . 48 Received Heat Transfer 702 | . 171 . 516 9 . 6 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 4 | . . . 3 1 . . Robots Melted 5 | . 1 . 4 . . . Combat Hostiles 5 | . 1 . 4 . . . Parts Melted 22 | . 3 . 17 . . 2 Heat Transferred 7400 | . 888 74 5994 . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 422 | 5 201 10 422 139 . . Initial 139 | . 3 10 . 139 . . Average 144 | 1 83 6 248 60 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 67 | 100 99 100 25 100 . . Level 1 27 | . . . 63 . . . Level 2 4 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 27 2 42 2 . 10 Peak Tracking Total 6 | . 6 2 5 2 . 4 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 26 | . 10 . 14 1 . 1 Terminals 17 | . 7 . 9 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 29 . 38 1 . 1 Successful 39 | . 19 . 18 1 . 1 Failed 29 | . 9 . 20 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 32 | . 18 . 14 . . . Terminals 47 | . 22 . 24 . . 1 Fabricators . | . . . . . . . Repair Stations 6 | . 3 . 3 . . . Recycling Units 7 | . 4 . 3 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 11 . 6 1 . 1 Record 1 | . . . . . . 1 Part Schematic 2 | . 2 . . . . . Robot Analysis 5 | . 3 . 2 . . . Prototype ID Bank 4 | . 3 . 1 . . . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Retrieve Components 3 | . 2 . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 5 | . 3 . 2 . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Reject 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 9 . 11 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . 2 . 2 . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 64 | . 32 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 12 . 1 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 9 | . . 2 . 3 4 . Largest Group 7 | . . 2 . 3 7 7 Highest-Rated Group 191 | . . 45 . 40 191 191 Highest-Rated Ally 39 | . . 31 . 16 39 39 Total Orders 4 | . . . . 2 . 2 STAY 2 | . . . . 1 . 1 FOLLOW 2 | . . . . 1 . 1 Ally Attacks 31 | . . 7 . . . 24 Total Damage 292 | . . 63 . . . 229 Kills 6 | . . 2 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 6790 | 84 1203 163 1912 1073 1734 621 Spaces Moved 4552 | 53 641 144 1230 674 1384 426 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 430 | 46 384 . . . . . Wheels 4115 | . 257 144 1230 674 1384 426 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 115 115 115 Average Speed 120 | 110 139 100 113 115 119 128 Slowest Speed 190 | 120 190 100 145 115 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 4 94 36 93 97 91 55 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 4 1 Spaces Dug 8 | . . . 4 . . 4 Terrain Destroyed 31 | . . . 4 . . 27 Melee 4 | . . . 4 . . . Projectile . | . . . . . . . AOE 27 | . . . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 5531 | 69 847 161 1531 969 1471 483 Wait 553 | . 90 15 104 278 40 26 Move 4546 | 52 640 143 1229 673 1383 426 Hop . | . . . . . . . Pick Up 88 | 7 27 1 27 5 15 6 Fast Attach 22 | 7 1 . 9 . 4 1 Attach 24 | . 8 . 12 . 2 2 Detach . | . . . . . . . Swap 41 | . 6 . 18 5 7 5 Drop 69 | . 15 1 21 6 19 7 Fire 167 | 3 60 1 93 . . 10 Melee 21 | . . . 18 2 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 884 | -10/Materials | Discovered new exit (range 10) 1014 | -10/Materials | Discovered new exit (range 14) 1028 | -10/Materials | Central database locked down 1100 | -10/Materials | Repaired Particle Gun 1156 | -10/Materials | Discovered new exit (range 11) 1208 | -10/Materials | Discovered new exit (range 7) 1288 | -10/Materials | Entered Mines 1297 | -10/Mines | Learned Materials emergency access door positions 1353 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Discovered new exit (range 9) 1444 | -10/Mines | Core integrity fell below 50% 1449 | -10/Mines | Core integrity fell below 20% 1451 | -10/Mines | Entered Materials 1451 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Discovered new exit (range 6) 1548 | -9/Materials | Discovered new exit (range 16) 1808 | -9/Materials | Discovered new exit (range 10) 1985 | -9/Materials | Lost 4 parts (1n1u2w) 2018 | -9/Materials | Destroyed 7 combat bots 2083 | -9/Materials | Core integrity fell below 50% 2248 | -9/Materials | Repaired Beam Rifle 2258 | -9/Materials | Discovered new exit (range 15) 2270 | -9/Materials | Build established: Scavenger-Mutant 2597 | -9/Materials | Discovered new exit (range 14) 2664 | -9/Materials | Build established: Mutant 2694 | -9/Materials | Discovered new exit (range 11) 2724 | -9/Materials | Discovered new exit (range 15) 3363 | -9/Materials | Entered Mines 3369 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3428 | -9/Mines | Discovered new exit (range 12) 3526 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3596 | -9/Mines | Discovered new exit (range 5) 3695 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3812 | -9/Mines | Learned location of Zion (-7) 3835 | -9/Mines | Discovered new exit (range 12) 4334 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4436 | -9/Mines | Entered Zion 4436 | -7/Zion | Accompanied by 3 allies 4551 | -7/Zion | Given A8's code to call for help 4588 | -7/Zion | Discovered new exit (range 12) 4590 | -7/Zion | Learned Factory terminal intel 4627 | -7/Zion | Found Prototype Device 4627 | -7/Zion | Identified Bomb Factory No. 2 4700 | -7/Zion | System corruption cleaned by Quarantine Array 4791 | -7/Zion | Found Prototype Device 4792 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4968 | -7/Zion | Given the Hacking Drone Bay 5550 | -7/Zion | Learned location of Quarantine (-2) 5699 | -7/Zion | Found Prototype Special Weapon 5701 | -7/Zion | Found Prototype Special Weapon 5706 | -7/Zion | Found Prototype Special Weapon 5708 | -7/Zion | Found Prototype Special Weapon 5721 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5815 | -7/Zion | Imprinted 5818 | -7/Zion | Declared Zion's savior 6170 | -7/Zion | Entered Proximity Caves 6170 | -6/Proximity Caves | Accompanied by 7 allies 6596 | -6/Proximity Caves | Core integrity fell below 20% 6737 | -6/Proximity Caves | Build established: Derelict-Mutant 6786 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6791 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06614_ The unstable cave ceiling collapses. 06737_ Imp. Particle Charger destroyed. 06741_ P-60 Hacker hacks Trooper 2b, rebooting. 06744_ Destroyed Gravmag System. 06746_ Trooper 2b destroyed. 06747_ P-60 Hacker suffers critical hit (Burn). 06747_ Target Analyzer melted. 06747_ Shock Rifle melted. 06747_ P-60 Hacker destroyed. 06751_ Acquired 48 matter. 06753_ Acquired Shock Rifle. 06757_ Dropped Shock Rifle. 06757_ Acquired Mic. Nuclear Core. 06758_ Dropped Mic. Nuclear Core. 06760_ Acquired Lgt. Nuclear Core. 06761_ Dropped Lgt. Nuclear Core. 06761_ Acquired 19 matter. 06780_ G-50 Soldier destroyed. 06786_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06788_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???### ??????????????# #?# ## #??????? | | #???#????# ??????????????# #?## ## ##??????? | | #????????????????????????# ##??# ### #???????? | | ##???????????????????????###????# #?# #?###???? | | ##?????????????????????????????# #?# ## ##??? | | #???????????????????????????### #?# # #### | | #???????????????????? ? ???## # #?# # | | ##????????????????? ## #??? ####= # | | ###????????????????? ???? ??# %*[ | | ?????????? ????????? ##### ### = * | | ????????????????????# # ###### | | ??? ????#????????????# #????? | | ?????????????????###??# ### #### #????? | | ?????????????????# #??# #??# #??# #????? | | ???????#?????????# #??# ##?# #??# #????? | | ?????????????? ???# ?## ### ##### #????? | | ????????????? ???# ## ## #### #????? | | ????????????? Y ### M ### #????? | | ???????????? g M #? #????? | | ???????????? MM ### #? #????? | | ???????????? %= ##??# #? ????? | | ??????????? [ gg ##???? ##? ????? | | ???????????? ##??????#??####???? | | ?????????????? ## ##?????????????????? | | ????????????????????### #??????????????????? | | ??????????????????????# @ ##??????????????????? | | ??????????????????????## ##???????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 435 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Fission Core | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonLightpackSplitter Manual? 0 Play Time 01:27:11 Cumulative 330.6 hours Start 2023.01.14 @ 21:45:10 End 2023.01.14 @ 23:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf10dd48-2ebb-43c9-9c91-b57da28d898e