Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 00:29:32 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2789) 2789 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2028) 2028 TOTAL SCORE: 10092 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 313 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 662 Cogmind --------- Core Integrity 570/1000 Matter 225/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Reaction Control System Core Shielding Improved Light Armor Plating Authchip [Device] > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Enhanced Nuclear Core Precision Assault Rifle KE Penetrator Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ Backup Power III Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Light Armor Plating Hacking Suite Minesniffer Drone Bay > --- WEAPON ----------- Improved Grenade Launcher RU-N14's Throwing Claymores v3 Axe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Fusion Compressor Trap Scanner Reaction Control System Reaction Control System Core Shielding Improved Light Armor Plating System Shield Authchip [Device] Gauss Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Makeshift Shrapnel Gun KE Penetrator Improved Remote Datajack RU-N14's Throwing Claymores v3 Axe [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Slots Evolved 10 | . . . 2 . 2 2 . . 4 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 5 | . . . 2 . . 1 . . 2 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 130 | 8 . 10 13 6 21 21 12 9 7 4 19 Power 19 | 1 . 1 1 . 5 6 2 1 . . 2 Engine 7 | 1 . 1 1 . 1 2 . 1 . . . Core 12 | . . . . . 4 4 2 . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 38 | 3 . 3 5 1 3 8 3 5 2 1 4 Treads 12 | 1 . 3 1 . . . . 5 1 . 1 Leg 25 | 2 . . 4 1 3 7 3 . 1 1 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 39 | 2 . 2 5 2 5 4 2 3 4 2 8 Device 15 | 1 . . 1 2 2 . . 1 4 . 4 Storage 3 | 1 . 1 . . . . 1 . . . . Processor 8 | . . 1 1 . 1 3 1 . . 1 . Hackware 2 | . . . . . . 1 . . . . 1 Protection 11 | . . . 3 . 2 . . 2 . 1 3 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 . 4 2 3 8 3 5 . 1 1 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 2 . 3 2 2 3 . 1 . 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . 1 . . 2 1 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 2 3 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 . 1 . 2 Corrupted Parts 6 | . . . . 3 . . . 2 . . 1 System Corruption 12 | . . . . 6 . . . 4 . . 2 Parts Lost 50 | . . 2 6 1 6 10 1 3 2 4 15 Power 8 | . . 1 . . 1 3 . . . 1 2 Propulsion 18 | . . 1 2 . . 4 1 2 2 1 5 Utility 15 | . . . 2 . 3 1 . 1 . 2 6 Weapon 9 | . . . 2 1 2 2 . . . . 2 Highest Loss Streak 15 | . . 2 6 1 2 4 1 2 1 2 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 97 72 99 98 96 98 98 91 89 87 Engine 5 | . 14 12 8 11 1 4 . . 5 5 7 Core 5 | . . . . . 7 9 14 14 5 4 . Treads 7 | . . 10 11 . . . . 17 19 12 9 Leg 18 | . 28 16 8 22 36 28 29 11 2 8 11 Device 5 | . 14 5 1 11 11 6 . . 11 5 1 Storage 7 | . 14 14 11 11 9 7 7 7 5 5 4 Processor 14 | . . 8 11 22 11 13 23 15 11 12 15 Hackware 3 | . . . . . . 7 7 7 5 5 4 Protection 4 | . . . . . 3 2 . 6 5 8 9 Ballistic Gun 7 | . 28 27 20 21 10 . . . 3 2 . Launcher 1 | . . . . . . . 1 . . 2 4 Slashing Weapon 8 | . . . . . 6 14 13 15 11 11 7 Peak Build Rating 75 | 9 9 9 19 22 35 50 44 42 63 58 75 Average Rating 36 | 7 9 8 9 20 29 41 41 39 52 54 54 On Entrance 27 | . 9 9 9 19 21 33 35 42 40 58 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 14 14 29 30 31 41 47 62 67 75 76 84 Greatest Support 88 | 10 20 40 40 37 67 72 60 80 88 68 80 Greatest Overweight (x) 22 | 1 1 . 7 . . . 1 3 1 1 22 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 8 9 15 15 15 15 19 20 20 20 19 Most Carried 20 | 5 8 11 15 15 15 15 20 20 20 20 20 Average Carried 15 | 3 7 8 11 14 14 14 17 19 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 5 8 11 13 15 15 15 20 20 20 19 5 Class Distribution -------------------- 48% | Scavenger-Mutant 25% | Scavenger-Gladiator 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Matter Collected 1911 | 212 . 287 61 105 365 328 131 145 72 49 156 Remotely . | . . . . . . . . . . . . Salvage Created 3140 | 23 . 145 153 43 611 781 136 514 545 96 93 Parts 150 | 4 . 5 4 3 36 40 8 25 24 1 . Haulers Intercepted 4 | . . . . . 2 1 . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Combat Hostiles Destroyed 70 | . . 9 5 3 17 15 4 2 4 5 6 Melee 27 | . . . . . 7 13 1 2 4 . . Guns 20 | . . 8 5 3 4 . . . . . . Cannons 1 | . . . . . . . . . . . 1 AOE 22 | . . 1 . . 6 2 3 . . 5 5 Classes Destroyed 14 | 1 . 2 3 . 2 4 . 1 . . 1 Worker 5 | . . . . . . 3 1 . 1 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . . . . . 2 1 . . 1 . . Recycler 6 | . . . . . . . . 5 1 . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . . . . . 2 . . 1 . . Swarmer 17 | . . . 2 3 7 3 2 . . . . Grunt 29 | . . . 2 . 7 8 1 . 3 5 3 Brawler 3 | . . . . . . 1 . . . . 2 Duelist 2 | . . . 1 . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 8 | . . 2 . . 3 . 1 2 . . . Programmer 3 | . . . . . . 2 . . 1 . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 6 | 1 . 6 3 3 6 4 4 3 2 5 6 Combat Bots Only 6 | . . 6 3 3 5 4 3 1 1 5 6 Max Kills in Single Turn 3 | 1 . 1 1 1 3 1 2 1 1 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 1 1 . . 3 3 Melee 1 | . . . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Hostile Shots Fired 661 | . 4 44 98 11 105 168 21 45 31 32 102 Missed 212 | . 2 16 27 1 35 52 10 13 7 15 34 Damage Taken 7443 | . 28 406 814 99 954 1578 233 276 523 321 2211 Core 1118 | . . 121 133 . 97 224 61 52 18 . 412 Absorbed by Shields 38 | . . . . . . . . . . . 38 Redirected to Shielding 13 | . . . . . . . . . . . 13 Regen/Repaired (Parts) 133 | . . . . . . . . . . . 133 Core Remaining (%) 70 | 100 . 51 . 66 82 . . 51 . . . Volleys Fired 115 | 3 . 25 22 4 44 3 3 . . 6 5 Largest 2 | 2 . 2 2 2 2 1 1 . . 1 2 Hottest 50 | 40 . 50 40 40 50 30 36 . . 36 36 Shots Fired 201 | 6 . 49 39 8 79 3 3 . . 6 8 Gun 173 | 6 . 47 39 8 72 . . . . . 1 Cannon . | . . . . . . . . . . . . Launcher 23 | . . 2 . . 7 3 3 . . 6 2 Special 5 | . . . . . . . . . . . 5 Kinetic 173 | 6 . 47 39 8 72 . . . . . 1 Thermal . | . . . . . . . . . . . . Explosive 28 | . . 2 . . 7 3 3 . . 6 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 2 . 8 14 2 10 2 4 . . 3 6 Robot Miss Streak 4 | 1 . 4 2 1 4 1 . . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 234 | 3 . 28 32 4 81 42 7 13 18 3 3 Core Hits 143 | 2 . 14 12 3 36 27 6 6 11 12 14 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . 1 1 . 1 3 3 . . . . Destroy 2 | . . 1 1 . . . . . . . . Sever 7 | . . . . . 1 3 3 . . . . Melee Attacks 155 | . . . . . 27 66 8 14 31 . 9 Impact . | . . . . . . . . . . . . Slashing 155 | . . . . . 27 66 8 14 31 . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 4 1 7 3 . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 13 | . . . . . 3 6 . 2 2 . . Damage Inflicted 9767 | 33 . 339 259 35 2024 2122 815 732 735 893 1780 Guns 1149 | 33 . 274 259 35 548 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 4205 | . . 65 . . 551 463 581 . . 893 1652 Melee 4259 | . . . . . 914 1659 219 732 735 . . Ramming 26 | . . . . . 11 . 15 . . . . Kinetic 1149 | 33 . 274 259 35 548 . . . . . . Thermal 291 | . . . . . . 291 . . . . . Explosive 3914 | . . 65 . . 551 172 581 . . 893 1652 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4387 | . . . . . 914 1659 219 732 735 . 128 Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . . 7 1 9 10 14 . . 40 Average Corruption 8 | . . . . 6 1 5 9 11 . . 34 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . 7 6 16 14 25 . . 8 Message Errors 20 | . . . . . 1 5 2 10 . . 2 Matter Fused 20 | . . . . 2 3 2 3 8 . . 2 Heat Flow Errors 10 | . . . . . . 5 3 1 . . 1 Energy Discharges 6 | . . . . 2 . . 2 1 . . 1 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . Data Loss (minor) 8 | . . . . 2 1 1 1 3 . . . Data Loss (major) 5 | . . . . . . 2 2 1 . . . Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 473 | . . . . . 38 201 48 94 15 43 34 Projectiles . | . . . . . . . . . . . . Explosions 238 | . . . . . 14 99 48 . . 43 34 Melee 235 | . . . . . 24 102 . 94 15 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . 68 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . . . . . 3 . 4 . . . . Kicked 7 | . . . . . 3 . 4 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 268 | . . 20 4 . 26 243 268 232 . 107 95 Average Temperature 74 | . . 14 1 . 7 94 115 97 . 65 59 Received Heat Transfer 1689 | . 18 114 117 . 423 333 39 78 153 165 249 Effects 3 | . . . . . . . 3 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Peak Influence 545 | 5 33 58 95 111 338 379 276 146 545 . . Initial 473 | . 3 12 . 36 . 106 115 29 473 . . Average 152 | 3 5 15 55 76 193 223 184 72 437 . . Maximum Alert Level 2 | . . . . . 1 1 1 . 2 . . Low Security (%) 67 | 100 100 100 100 100 45 48 42 100 . . . Level 1 24 | . . . . . 54 51 57 . 22 . . Level 2 8 | . . . . . . . . . 77 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 3 2 . . . . Investigation 2 | . . . . . 2 . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . . . . . 2 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Distress Signals 9 | . 1 . 1 . 1 . 1 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 4 14 12 3 26 27 15 3 10 8 23 Peak Tracking Total 10 | . 4 10 7 3 5 5 7 1 3 5 9 Tactical Retreats 14 | . 1 3 1 . 1 4 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Traps Triggered 3 | . . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 17 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Machines Disabled 9 | . . . . . . 7 1 . . . 1 Max in Single Turn 7 | . . . . . . 7 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Machines Accessed 27 | . 1 . . 1 4 3 3 10 1 . 4 Terminals 15 | . 1 . . . 4 2 3 4 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 . 6 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 76 | . 5 . . 1 11 6 7 29 4 . 13 Successful 41 | . 2 . . 1 4 2 3 15 1 . 13 Failed 35 | . 3 . . . 7 4 4 14 3 . . Catastrophic 9 | . . . . . 2 2 2 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 3 . . . 11 3 1 9 4 . . Terminals 44 | . 5 . . . 11 3 7 14 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 18 | . . . . . . 3 . 15 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 1 . . 1 2 . 2 5 . . 13 Record 14 | . . . . . . . 1 . . . 13 Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 2 . 6 . . . Report Inventory 5 | . . . . . . 1 . 4 . . . Retrieve Components 3 | . . . . . . 1 . 2 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 2 . 1 4 1 . . Terminals 5 | . 1 . . . 2 . 1 . 1 . . Botnet 5 | . 1 . . . 2 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . Tunnel 4 | . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 4 3 2 6 1 . . Full Trace Events 6 | . . . . . 1 . . 5 . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 2 . 11 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Total Allies 9 | . . . . 3 1 . . . . . 5 Largest Group 5 | . . . . 3 3 . . . . . 5 Highest-Rated Group 239 | . . . . 40 40 . . . . . 239 Highest-Rated Ally 65 | . . . . 16 16 . . . . . 65 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . . 24 . . . . . 23 Total Damage 1264 | . . . . . 306 . . . . . 958 Kills 10 | . . . . . 6 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . 10 Drone Recoveries 10 | . . . . . . . . . . . 10 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Turns Passed 6707 | 166 159 551 332 572 569 937 497 647 507 333 1437 Spaces Moved 3449 | 82 100 341 151 422 287 570 255 336 220 132 553 Core 42 | 7 . . 2 . . . . . . . 33 Treads 1228 | . . 127 70 . . . . 200 220 132 479 Legs 2179 | 75 100 214 79 422 287 570 255 136 . . 41 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 116 116 125 160 160 240 190 Average Speed 165 | 173 155 134 164 130 121 125 171 178 192 240 239 Slowest Speed 1150 | 190 190 160 400 130 127 130 193 330 240 240 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 40 | 5 28 54 13 88 36 18 44 83 6 34 71 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . . 1 . . . 4 . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . Scrap Searched 5 | . . 2 . 2 . . . . . 1 . Spaces Dug 22 | . . . . . . 1 . . 4 . 17 Terrain Destroyed 153 | . . 9 . . 25 44 10 . 4 35 26 Melee 7 | . . . . . . 1 . . 4 . 2 Projectile . | . . . . . . . . . . . . AOE 146 | . . 9 . . 25 43 10 . . 35 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp War Total 4054 | 97 104 388 203 440 399 704 297 365 269 142 646 Wait 40 | . . . 6 . 6 13 . . 12 . 3 Move 3438 | 81 99 340 150 421 286 569 254 335 219 131 553 Hop . | . . . . . . . . . . . . Pick Up 74 | 5 4 6 8 4 6 20 11 4 2 1 3 Fast Attach 43 | 7 . 3 5 2 3 5 2 2 5 1 8 Attach 43 | . . . 6 1 7 6 5 2 2 2 12 Detach 5 | . . . 1 1 1 . . . . . 2 Swap 45 | 1 . 7 2 3 11 10 5 5 . 1 . Drop 68 | . 1 7 3 4 5 21 5 6 2 . 14 Fire 115 | 3 . 25 22 4 44 3 3 . . 6 5 Melee 136 | . . . . . 24 57 8 11 27 . 9 Ram . | . . . . . . . . . . . . Kick 7 | . . . . . 3 . 4 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 40 | . . . . . 3 . . . . . 37 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 458 | -10/Mines | Assembled infested the area 463 | -10/Mines | Assisted by a Guerilla fighting off Assembled 727 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 727 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Discovered new exit (range 15) 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Lost 6 parts (2n2u2w) 1167 | -9/Materials | Discovered new exit (range 5) 1209 | -9/Materials | Entered Mines 1237 | -9/Mines | Learned location of Zion (-6) 1482 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1483 | -9/Mines | Build established: Scavenger-Mutant 1553 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1565 | -9/Mines | Discovered new exit (range 12) 1619 | -9/Mines | Discovered new exit (range 8) 1711 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1781 | -9/Mines | Entered Materials 1781 | -8/Materials | Accompanied by 3 allies 1781 | -8/Materials | Evolved 2 slots: Propulsion x2 2335 | -8/Materials | Discovered new exit (range 13) 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2694 | -7/Factory | Lost 4 parts (1p1n1u1w) 2957 | -7/Factory | Discovered new exit (range 4) 2967 | -7/Factory | Build established: Scavenger-Gladiator 3009 | -7/Factory | Discovered new exit (range 14) 3209 | -7/Factory | Garrison activated, responded to threat 3221 | -7/Factory | Identified exit to Storage 3258 | -7/Factory | Identified exit to Factory 3282 | -7/Factory | Lost 4 parts (1p2n1w) 3287 | -7/Factory | Entered Storage 3298 | -7/Storage | Met 01-MTF 3713 | -7/Storage | System corruption reached 10% 3774 | -7/Storage | Discovered new exit (range 6) 3784 | -7/Storage | Entered Recycling 3784 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4120 | -7/Recycling | Build established: Scavenger-Mutant 4385 | -7/Recycling | Discovered new exit (range 16) 4430 | -7/Recycling | Identified exit to Factory 4431 | -7/Recycling | Entered Factory 4431 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4716 | -5/Factory | Build established: Scavenger-Gladiator 4731 | -5/Factory | Search patrols dispatched 4926 | -5/Factory | Discovered new exit (range 3) 4931 | -5/Factory | Identified exit to Upper Caves 4938 | -5/Factory | Entered Upper Caves 5013 | -5/Upper Caves | Attracted the attention of an 0b10 base 5264 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5264 | -5/Upper Caves | Spotted B-75 Beast 5268 | -5/Upper Caves | Identified exit to Warlord 5271 | -5/Upper Caves | Entered Warlord 5382 | -5/Warlord | Build established: Scavenger-Mutant 5681 | -5/Warlord | Met Warlord 5706 | -5/Warlord | Warlord's base attacked by MAIN.C 5972 | -5/Warlord | Found Prototype Special Weapon 5972 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5976 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6056 | -5/Warlord | Warlord forces counterattacked 6261 | -5/Warlord | Found Prototype Device 6261 | -5/Warlord | Identified Minesniffer Drone Bay 6381 | -5/Warlord | Warlord base infiltrated, sounded retreat 6486 | -5/Warlord | Spotted Executioner 6523 | -5/Warlord | Lost 4 allies 6581 | -5/Warlord | System corruption reached 10% 6601 | -5/Warlord | Crushed by falling debris 6601 | -5/Warlord | System corruption reached 30% 6632 | -5/Warlord | Lost 15 parts (2p5n6u2w) 6707 | -5/Warlord | Spotted Striker 6708 | -5/Warlord | Self-destructed Last Messages --------------- 06633_ The unstable cave ceiling collapses. 06634_ Dropped Mak. Shrapnel Gun. 06634_ Acquired Enh. Nuclear Core. 06637_ The unstable cave ceiling collapses. 06652_ System corrupted: Energy discharge (-36). 06669_ System corrupted: FCS attempts to trigger Gauss Rifle. 06669_ System corrupted: Gauss Rifle misfires. 06669_ Slug penetrates Wall. 06685_ GSYPJNLXHZIGA7W9&V%MWLBAD 06696_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 06698_ Door malfunctions. 06698_ Acquired 93 matter. 06706_ ANNOUNCEMENT: Detected 1 Swarmer squad, 2 Grunt squads, 1 Behemoth squad, with prototype support. 06707_ Signal Jammer disabled. 06708_ System corrupted: Prc. Assault Rifle rejected. Map ----- +----------------------------------------------------+ | ??# [ #?# # #??????????????????????? | | ??# #?# # #??????????????????????? | | ??# #?# # #??????????????????????? | | ##### ##?# # #??????????????????????? | | ####+#### #####+##### #?????????????????? | | ## # ###+##+##### #?????????????????? | | + ##+#####+##????????????????? | | # ##### #? #????????????????? | | # ###### #???# #? #????????????????? | | # ######+#???# # #????????????????? | | ## ## ???# # #????????????????? | | ## ## ??# + #????????????????? | | ## ?# # #????????????????? | | ##+# ##### # # #????????????????? | | ###???# ?# #? #????????????????? | | #?????# # #?#########????????????????? | | ! !#?????# # ##?????????????????????????? | | ! !#?????# + #?????????????????????????? | | ####???????######### ##?????????????????????????? | | ???????????????????# ######################?#???? | | ???????????????????# # # #???? | | ###????????????????# ! 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""#???#"" "" # | | % ## !!""#???#"" # """ | | = ##!!!""#???#"" " ## """ | | %! #########+## ########???#""""X ## ^""" | | = ## ##+"##### #????######### ^ | | ! ## #^ ##?????######## ^ | | !! ## # ##?????#"""""## """ | | =[ ## """ """ # ##?????#"""X" #^ """ | | #! ## """ """ # ###????#"" # """ | | #"####### """ """ # "" [ ###??#"""X" + | | [ / # " !!*# #??#"""""## | | ######### " " [!!## #??######## ^ """ | | #???########### " **#%##?????????# """ | | #?????????????######## ### #?????????# """ | | ! ! #?????????????????##############??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Point Defense System | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredNodeAirjet Manual? 0 Play Time 00:46:36 Cumulative 76.8 hours Start 2025.03.08 @ 23:02:49 End 2025.03.09 @ 00:29:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 214 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2974010-0555-413f-b6b1-600d8b88c2b0