Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.22 @ 18:40:44 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (62) 310 Value Destroyed (1492) 1492 Prototype IDs (32) 640 Alien Tech Used (5) 1000 Bonus (9166) 9166 TOTAL SCORE: 21108 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Sigix 2000 Win 3000 Win Speed 3064 Cogmind --------- Core Integrity 765/1600 Matter 187/300 Energy 347/350 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Biomechanical Wings Field Propulsion Array Field Propulsion Array > --- UTILITY (12) ----- Machine Analyzer Experimental Target Analyzer Improved System Shield > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Quantum Reactor Core Stripper Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Reaction Control System Improved Propulsion Shielding Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Flail Core Stripper > --- INVENTORY -------- Field Propulsion Array Advanced Power Amplifier Energy Well Improved System Guard Transdimensional Reconstructor Terrabomb Terrabomb Fusion Bomb Launcher [Rating: 122] Favorites ----------- Power Fusion Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Flail Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Precision Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . 1 . . . . 1 1 . . . Utility 10 | . . . 1 1 . . . . 1 . 1 . . . . 1 1 . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 113 | 6 6 22 12 8 . . . . 1 1 1 2 1 8 . 9 2 14 2 18 Power 15 | 2 . 1 2 1 . . . . . . . 1 . 1 . 1 . 3 . 3 Engine 7 | 2 . 1 2 1 . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . 2 . 3 Propulsion 32 | 2 . 5 2 1 . . . . . . . . . 3 . 5 1 6 1 6 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . 3 2 1 . . . . . . . . . 3 . 5 1 6 1 6 Utility 44 | 1 4 5 6 5 . . . . 1 1 1 . 1 4 . 2 1 3 1 8 Device 15 | . 1 1 4 1 . . . . . . . . . 3 . 2 . 2 . 1 Storage 5 | 1 1 2 . . . . . . . 1 . . . . . . . . . . Processor 10 | . 1 1 1 . . . . . . . 1 . . . . . . 1 1 4 Hackware 7 | . . . . 2 . . . . 1 . . . 1 1 . . . . . 2 Protection 7 | . 1 1 1 2 . . . . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 1 2 11 2 1 . . . . . . . 1 . . . 1 . 2 . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 2 4 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 1 . . . . . . . . . 4 . . . 4 2 1 Parts Lost 30 | . . . . . . . . . . . 3 . . . . 1 . 6 4 16 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 12 | . . . . . . . . . . . . . . . . . . 2 2 8 Utility 13 | . . . . . . . . . . . . . . . . . . 4 2 7 Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Highest Loss Streak 7 | . . . . . . . . . . . 3 . . . . 1 . 3 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 97 93 99 100 100 100 100 93 93 82 77 82 84 88 92 90 89 65 48 Engine 6 | . 14 11 9 7 7 7 7 7 6 6 2 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 4 4 8 4 Treads 7 | . 28 18 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 9 . . . . . . . . . . . . . . . . . . Flight 21 | . . 4 36 38 38 38 38 38 33 33 29 29 29 31 35 36 38 37 31 16 Device 10 | . 9 8 13 9 15 15 15 15 13 13 11 11 11 10 11 20 19 20 7 2 Storage 5 | . 14 9 . . . . . . . . 5 5 5 5 5 5 4 4 4 . Processor 3 | . . 3 4 . . . . . . . 5 5 . . . . . 1 2 10 Hackware 5 | . . . . 11 7 7 7 7 13 13 5 5 10 11 11 10 9 6 4 7 Protection 2 | . 1 . 7 7 7 7 7 7 6 6 5 5 5 5 5 . 4 . . 1 Energy Cannon 8 | . 24 26 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 2 6 . . . . . . . . . . . . . . . . . Launcher 1 | . . . 9 7 7 7 7 7 6 6 3 . . . . . . . . . Impact Weapon 2 | . . . . 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 2 . Slashing Weapon 1 | . . . 6 7 7 7 7 7 6 6 4 . 5 4 . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 34 66 17 24 24 24 24 24 24 34 34 31 31 43 40 48 47 51 48 35 Greatest Support 70 | 40 40 40 20 34 34 34 34 34 34 34 34 34 34 42 42 50 55 61 70 48 Greatest Overweight (x) 6 | . . 6 . . . . . . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 13 16 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 5 Most Carried 20 | 6 11 20 5 5 5 5 5 5 4 5 5 5 5 10 10 10 9 10 10 5 Average Carried 8 | 3 9 15 4 4 5 5 5 5 3 3 4 4 5 6 10 9 8 9 9 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 11 | 6 11 5 5 5 5 5 5 5 3 5 5 5 5 10 10 10 8 9 10 4 Class Distribution -------------------- 31% | Hacker-Sprinter 27% | Sprinter 22% | Mutant 12% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 1391 | 260 50 207 1 147 24 58 . 142 29 . 33 11 . . 31 64 . . 27 307 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1481 | . 358 578 37 47 24 . . 45 . 13 84 . . . . . . . . 295 Parts 124 | . 24 39 13 4 5 . . 5 . 4 9 . . . . . . . . 21 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 3 1 . 10 . . . . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 39 | . 6 13 7 . 3 . . 4 . 1 5 . . . . . . . . . Cannons 9 | . 3 6 . . . . . . . . . . . . . . . . . . AOE 29 | . 3 6 7 . 3 . . 4 . 1 5 . . . . . . . . . Classes Destroyed 9 | . 5 3 . . . . . . . 1 . . . . . . . . . . Worker 8 | . 2 1 . 3 . . . . . . . . . . . . . . . 2 Builder 5 | . 1 1 . . . . . . . . . . . . . . . . . 3 Hauler 2 | . . 2 . . . . . . . . . . . . . . . . . . Recycler 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 3 1 . . . . . . . . . . . . . . . . . 1 Swarmer 25 | . . 6 7 . 3 . . 4 . . 5 . . . . . . . . . Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . Grunt 10 | . 6 4 . . . . . . . . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 13 4 3 3 . . 4 . 1 5 . . . . . . . . 4 Combat Bots Only 9 | . 2 9 4 . 3 . . 4 . 1 5 . . . . . . . . . Max Kills in Single Turn 5 | . 4 2 3 1 2 . . 2 . 1 5 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 3 . 2 . . 2 . 1 5 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Damage Taken 4674 | . 323 452 148 41 170 46 . 35 . 25 355 . 63 . 149 103 49 417 333 1965 Core 1489 | . 66 112 7 11 67 . . 20 . . 59 . 44 . 21 50 30 43 124 835 Absorbed by Shields 386 | . . . . . . . . . . . . . . . . 39 17 152 85 93 Redirected to Shielding 91 | . . . 5 9 20 . . . . . 22 . . . 23 . 12 . . . Core Remaining (%) 84 | 100 73 72 98 . . . . 86 . 100 . . . . 87 95 . 94 82 47 Volleys Fired 50 | . 18 16 8 . 3 . . 2 . 1 2 . . . . . . . . . Largest 3 | . 2 3 2 . 1 . . 1 . 1 1 . . . . . . . . . Hottest 225 | . 112 225 50 . 36 . . 36 . 36 36 . . . . . . . . . Shots Fired 90 | . 29 42 11 . 3 . . 2 . 1 2 . . . . . . . . . Gun 11 | . . 5 6 . . . . . . . . . . . . . . . . . Cannon 64 | . 29 35 . . . . . . . . . . . . . . . . . . Launcher 15 | . . 2 5 . 3 . . 2 . 1 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . . . . . Thermal 16 | . . 16 . . . . . . . . . . . . . . . . . . Explosive 15 | . . 2 5 . 3 . . 2 . 1 2 . . . . . . . . . Electromagnetic 53 | . 29 24 . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 5 6 2 . . . . 1 . . 2 . . . . . . . . . Robot Miss Streak 3 | . 3 2 2 . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 74 | . 19 30 5 6 . . . 1 . . 4 . . . . . . 2 . 7 Core Hits 66 | . 13 22 7 1 4 . . 5 . 1 8 . . . . . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 144 | . . . 7 16 3 2 4 . . . 6 4 7 . 7 15 1 19 7 46 Impact 58 | . . . . 12 2 2 4 . . . 6 4 1 . 7 9 1 9 1 . Slashing 24 | . . . 7 4 1 . . . . . . . 6 . . 6 . . . . Piercing 62 | . . . . . . . . . . . . . . . . . . 10 6 46 Sneak Attacks 9 | . . . . 3 . . . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Damage Inflicted 4819 | . 1250 1227 412 278 253 . . 351 . 23 378 . . . . . . 64 . 583 Guns 80 | . . 47 33 . . . . . . . . . . . . . . . . . Cannons 1030 | . 482 548 . . . . . . . . . . . . . . . . . . Explosions 2692 | . 768 621 379 . 253 . . 351 . 23 297 . . . . . . . . . Melee 1006 | . . . . 278 . . . . . . 81 . . . . . . 64 . 583 Ramming 11 | . . 11 . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . 33 . . . . . . . . . . . . . . . . . Thermal 603 | . 178 425 . . . . . . . . . . . . . . . . . . Explosive 2339 | . 590 446 379 . 253 . . 351 . 23 297 . . . . . . . . . Electromagnetic 827 | . 482 345 . . . . . . . . . . . . . . . . . . Impact 346 | . . . . 245 . . . . . . 81 . . . . . . 20 . . Slashing 33 | . . . . 33 . . . . . . . . . . . . . . . . Piercing 627 | . . . . . . . . . . . . . . . . . . 44 . 583 Highest Corruption 2 | . . 1 . . . . . . . . . . 2 2 2 . . 1 1 . Average Corruption 1 | . . 1 . . . . . . . . . . 2 2 2 . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . 3 . . . . . . . . . . . 1 3 . . . 2 . Message Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . 1 . . . . . . . . . . . 1 2 . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 375 | . 85 30 54 46 12 . . 1 . . 10 . . . . . . . . 137 Projectiles 11 | . 11 . . . . . . . . . . . . . . . . . . . Explosions 181 | . 74 30 54 . 12 . . 1 . . 10 . . . . . . . . . Melee 183 | . . . . 46 . . . . . . . . . . . . . . . 137 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . 59 54 37 . 17 . . . . . 55 . . . . . . . . . Shots 6 | . 1 2 1 . 1 . . . . . 1 . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 674 | . 196 318 8 . 7 7 . 20 . . . . . . . 9 41 34 674 82 Average Temperature 104 | . 77 131 6 . 5 6 . 7 . . . . . . . 5 16 22 305 49 Received Heat Transfer 631 | . 144 123 27 6 18 27 . 27 . . 45 . . . 9 6 . 76 18 105 Effects 7 | . . . . . . . . . . . . . . . . . . . 7 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 4 3 . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 970 | . 300 670 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 4 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Peak Influence 1143 | . 256 457 504 349 . . . . 78 97 203 . . . . 278 180 187 284 1143 Initial 228 | . . 2 193 228 . . . . 78 56 50 . . . . 132 153 101 111 170 Average 285 | . 53 248 356 277 . . . . 78 86 106 . . . . 160 167 92 206 730 Maximum Alert Level 4 | . 1 2 2 1 . . . . . . 1 . . . . 1 . . 1 4 Low Security (%) 46 | 100 87 26 7 . . . . . 100 100 81 . . . . 90 100 100 31 12 Level 1 34 | . 12 69 48 100 . . . . . . 18 . . . . 9 . . 68 8 Level 2 9 | . . 3 43 . . . . . . . . . . . . . . . . 26 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 47 Level 4 . | . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 1 . . . . . . 1 . . . . 1 2 1 2 3 10 Investigation 10 | . . . . . . . . . . . . . . . . 2 1 1 . 6 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 1 1 . . . . . . 1 . . . . . . . 1 3 2 Assault 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 2 1 1 . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 7 | . 1 1 . . . . . . . . 1 . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 10 22 12 11 9 3 . 10 . 3 7 1 2 . 12 11 2 26 12 63 Peak Tracking Total 17 | . 5 6 5 9 8 3 . 5 . 2 6 1 2 . 9 8 1 13 7 17 Tactical Retreats 32 | . . 1 1 1 2 . . 1 . . . 1 . . 5 1 . 4 2 13 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 9 | . . 1 . . . . . . . 2 . . . . . 1 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 17 | . 3 7 . . 1 . . . . . . . . . . . . 3 . 3 Max in Single Turn 2 | . 1 2 . . 1 . . . . . . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 62 | . 3 7 3 3 1 . 4 . 2 . 1 1 2 9 . 5 2 6 2 11 Terminals 41 | . 3 6 3 3 . . . . 2 . . 1 1 . . 3 2 6 2 9 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Total Hacks 202 | . 14 23 9 8 1 . 29 . 3 . 2 1 2 48 . 11 4 15 3 29 Successful 136 | . 9 11 5 5 1 . 29 . 2 . . 1 2 48 . 9 1 8 . 5 Failed 66 | . 5 12 4 3 . . . . 1 . 2 . . . . 2 3 7 3 24 Catastrophic 14 | . 2 . . . . . . . . . . . . . . . 2 . 1 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 10 11 9 4 . . . . 2 . . . . . . 5 3 5 2 13 Terminals 107 | . 14 18 9 8 . . . . 3 . . 1 1 . . 8 4 15 3 23 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . 6 Terminal Hacks 111 | . 7 5 1 3 1 . 29 . 1 . . 1 2 48 . 5 1 5 . 2 Record 51 | . . 1 . . . . 11 . . . . 1 1 36 . . . 1 . . Part Schematic 14 | . . . . . . . 10 . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . 1 . . . . 3 . . . . . . 4 . . . . . . Open Door 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Open DSF 3 | . . . . . . . . . 1 . . . . . . 2 . . . . Level Access Points 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . 1 . 1 . . . . . . . . . . . 1 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . 1 1 . . . . . . . . . . . 1 . . . 1 Unreport Threat 4 | . 2 . . . . . . . . . . . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 2 4 4 2 . . . . 1 . . . . . . 1 . 3 . 3 Terminals 19 | . 2 3 4 2 . . . . 1 . . . . . . 1 . 3 . 3 Track 5 | . . 1 1 . . . . . . . . . . . . . . 1 . 2 Assimilate 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 Botnet 7 | . 1 2 . 1 . . . . 1 . . . . . . 1 . 1 . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 5 3 3 . . . . 1 . 1 . . . . 3 2 5 2 11 Full Trace Events 9 | . . . . . . . . . . . . . . . . 1 1 1 . 6 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . 14 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 7 | . . . 1 1 . . . 1 . . . . . . . 3 . . . 1 Largest Group 3 | . . . 1 1 . . . 1 . . . . . . . 3 . . . 1 Highest-Rated Group 138 | . . . 10 10 . . . 96 . . . . . . . 138 . . . 45 Highest-Rated Ally 96 | . . . 10 10 . . . 96 . . . . . . . 46 . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 16 . . . . . . . 6 . . . . Total Damage 838 | . . . . . . . . 695 . . . . . . . 143 . . . . Kills 3 | . . . . . . . . 2 . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . 1 . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 3719 | 78 453 737 202 198 142 59 45 83 15 53 54 126 92 60 153 229 53 224 99 564 Spaces Moved 7351 | 45 238 562 407 542 271 179 119 259 48 101 107 293 240 152 565 758 126 615 412 1312 Core 10 | 6 . . . . . . . . . . . . . . . . . . . 4 Treads 278 | 39 238 1 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 337 | . . 337 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6726 | . . 224 407 542 271 179 119 259 48 101 107 293 240 152 565 758 126 615 412 1308 Fastest Speed 6 | 50 160 34 31 28 28 28 28 28 28 28 28 28 28 22 22 19 17 7 6 6 Average Speed 35 | 145 160 104 31 28 28 28 28 28 28 28 28 28 28 27 22 19 17 17 16 27 Slowest Speed 240 | 160 160 240 31 28 28 28 28 28 28 28 28 28 28 98 22 20 17 20 87 50 Overloaded Moves 99 | . . . . . . . . . . . . . . . . . . 13 71 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . 1 . . . 1 . . . 1 . . 2 . 1 2 1 4 4 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 46 68 45 23 42 31 77 53 3 92 4 58 44 62 69 25 6 84 14 43 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . 3 1 . . . . . Known Exits Taken 7 | . 1 1 . 1 . . . . 1 . . . . . . 1 1 1 . . Unknown Exits Taken 12 | 1 . . 1 . 1 1 1 1 . . 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . . 1 2 . 1 . . . 2 1 . 1 . . . . . Spaces Dug 90 | . . 1 7 7 1 2 4 . . . 1 3 6 . 6 10 1 9 6 26 Terrain Destroyed 257 | . 38 19 38 7 33 2 4 12 . 11 26 3 6 . 6 10 1 9 6 26 Melee 89 | . . . 7 7 1 2 4 . . . 1 3 6 . 6 10 1 9 6 26 Projectile 3 | . . 3 . . . . . . . . . . . . . . . . . . AOE 165 | . 38 16 31 . 32 . . 12 . 11 25 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 8108 | 55 281 689 460 569 330 183 123 266 49 123 120 329 251 169 581 815 154 702 433 1426 Wait 276 | . 10 27 16 . 55 4 1 6 . 1 3 30 6 . 7 29 27 13 8 33 Move 7271 | 44 237 559 406 541 270 176 118 258 47 98 107 292 235 151 562 754 123 606 404 1283 Hop 27 | . . 1 . . . 1 . . . 1 . . 2 . 1 1 1 4 3 12 Pick Up 66 | 5 5 24 2 1 . . . . . 3 1 1 . 2 . 3 . 7 3 9 Fast Attach 75 | 5 4 14 7 5 . . . . . 1 . 1 1 8 . 5 . 9 . 15 Attach 31 | . . 3 3 2 . . . . 1 . 1 1 . 1 . 3 2 4 5 5 Detach 31 | . 2 10 4 3 . . . . . 1 . . 1 5 . . . 1 2 2 Swap 15 | 1 2 5 2 1 . . . . . . . . . . . 1 . 3 . . Drop 75 | . 3 29 5 4 . . . . 1 1 . . . 2 . 7 . 11 2 10 Fire 50 | . 18 16 8 . 3 . . 2 . 1 2 . . . . . . . . . Melee 131 | . . . 7 12 2 2 4 . . . 6 4 6 . 7 12 1 18 6 44 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . 16 . . . . . . . 26 . 13 Rewire 4 | . . . . . . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 79 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -9/Materials | Destroyed 9 combat bots 994 | -9/Materials | Discovered new exit (range 11) 1236 | -9/Materials | Identified exit to Mines 1257 | -9/Materials | Identified exit to Materials 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -8/Materials | Discovered new exit (range 3) 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -7/Factory | Identified exit to Storage 1644 | -7/Factory | Identified exit to Lower Caves 1669 | -7/Factory | Entered Lower Caves 1786 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1806 | -7/Lower Caves | Discovered new exit (range 9) 1811 | -7/Lower Caves | Entered another Lower Caves area 1856 | -7/Lower Caves | Learned location of 1 exit from Factory 1867 | -7/Lower Caves | Discovered new exit (range 13) 1870 | -7/Lower Caves | Entered Data Miner 1870 | -7/Data Miner | Discovered new exit (range 6) 1876 | -7/Data Miner | Met Data Miner 1882 | -7/Data Miner | Build established: Sprinter 1884 | -7/Data Miner | Learned location of Section 7 (-2) 1884 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1886 | -7/Data Miner | Received God Mode back door access code from Data Miner 1915 | -7/Data Miner | Entered Proximity Caves 1916 | -6/Proximity Caves | Learned Factory terminal intel 1935 | -6/Proximity Caves | Spotted B-75 Beast 1995 | -6/Proximity Caves | Discovered new exit (range 11) 1998 | -6/Proximity Caves | Entered Factory 1998 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1999 | -6/Factory | Identified exit to Extension 2000 | -6/Factory | Loaded intel: 28 terminal locations 2013 | -6/Factory | Identified exit to DSF 2013 | -6/Factory | Entered DSF 2043 | -6/DSF | Additional patrols routed to DSF 2058 | -6/DSF | Discovered new exit (range 15) 2066 | -6/DSF | Entered Factory 2066 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -5/Factory | Discovered new exit (range 8) 2120 | -5/Factory | Entered Upper Caves 2149 | -5/Upper Caves | Lost 3 parts (1p2w) 2178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2192 | -5/Upper Caves | Learned Factory emergency access door positions 2233 | -5/Upper Caves | Spotted B-75 Beast 2243 | -5/Upper Caves | Discovered new exit (range 10) 2246 | -5/Upper Caves | Entered another Upper Caves area 2250 | -5/Upper Caves | Learned Factory stockpile data 2313 | -5/Upper Caves | Encountered a Warlord checkpoint 2325 | -5/Upper Caves | Discovered new exit (range 12) 2338 | -5/Upper Caves | Entered Zhirov 2338 | -5/Zhirov | Discovered new exit (range 3) 2344 | -5/Zhirov | Met Zhirov 2349 | -5/Zhirov | Learned location of Quarantine (-3) 2349 | -5/Zhirov | Learned location of Testing (-2) 2349 | -5/Zhirov | Learned location of Command (-1) 2354 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2359 | -5/Zhirov | Found Alien Artifact 2359 | -5/Zhirov | Identified Integrated Dissipator 2359 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2365 | -5/Zhirov | Found Alien Artifact 2398 | -5/Zhirov | Entered Proximity Caves 2426 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2537 | -4/Proximity Caves | Learned location of 2 exits from Research 2550 | -4/Proximity Caves | Discovered new exit (range 3) 2551 | -4/Proximity Caves | Entered Factory 2551 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -4/Factory | Identified exit to DSF 2623 | -4/Factory | Identified exit to Upper Caves 2623 | -4/Factory | Identified exit to Research 2636 | -4/Factory | Identified exit to DSF 2655 | -4/Factory | Incoming investigation squad redirected 2701 | -4/Factory | Allied Derelicts emerged from ambush trap array 2703 | -4/Factory | Fabricated Biomechanical Wings (x1) 2746 | -4/Factory | Incoming investigation squad redirected 2780 | -4/Factory | Entered Research 2780 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2781 | -3/Research | Identified exit to Research 2803 | -3/Research | Identified exit to Armory 2803 | -3/Research | Identified exit to Quarantine 2809 | -3/Research | Spotted B-86 Titan 2821 | -3/Research | Build established: Hacker-Sprinter 2827 | -3/Research | Incoming investigation squad redirected 2833 | -3/Research | Entered Quarantine 2835 | -3/Quarantine | Found Fusion Bomb Launcher 2856 | -3/Quarantine | Found Alien Artifact 2861 | -3/Quarantine | Found Alien Artifact 2868 | -3/Quarantine | Found Alien Impact Weapon 2868 | -3/Quarantine | Identified Core Stripper 2901 | -3/Quarantine | Incoming investigation squad redirected 2933 | -3/Quarantine | Discovered exit to Research (range 4) 3008 | -3/Quarantine | Found Alien Artifact 3008 | -3/Quarantine | Identified Subatomic Replicator 3018 | -3/Quarantine | Lost 3 parts (1n2u) 3025 | -3/Quarantine | Met incapacitated Sigix Warrior 3025 | -3/Quarantine | Lockdown squad dispatched 3038 | -3/Quarantine | Spotted Lightning 3040 | -3/Quarantine | Spotted Lightning 3041 | -3/Quarantine | Spotted Lightning 3044 | -3/Quarantine | Identified Terrabomb (x2) 3044 | -3/Quarantine | Used Terrabomb 3057 | -3/Quarantine | Entered Research 3057 | -2/Research | Evolved 2 slots: Utility x2 3078 | -2/Research | Lost 3 parts (1n2u) 3115 | -2/Research | Identified Transdimensional Reconstructor 3115 | -2/Research | Warped through subspace 3125 | -2/Research | Spotted B-90 Cyclops 3134 | -2/Research | Spotted B-90 Cyclops 3145 | -2/Research | Lost 3 parts (1n2u) 3154 | -2/Research | Discovered new exit (range 13) 3156 | -2/Research | Entered Access 3156 | -1/Access | Evolved 2 slots: Utility x2 3181 | -1/Access | Found Prototype Processor 3187 | -1/Access | Identified Exp. Target Analyzer 3250 | -1/Access | Incoming investigation squad redirected 3274 | -1/Access | Incoming investigation squad redirected 3406 | -1/Access | Incoming assault squad redirected 3411 | -1/Access | Discovered new exit (range 7) 3413 | -1/Access | Identified exit to Command 3452 | -1/Access | Spotted B-99 Colossus 3502 | -1/Access | Lost 7 parts (1p2n4u) 3509 | -1/Access | Found Enh. Force Lance 3552 | -1/Access | Adv. Hacking Suite fried by hacking feedback 3569 | -1/Access | Used Subatomic Replicator to replicate Biomechanical Wings 3583 | -1/Access | Lost 3 parts (1n2u) 3642 | -1/Access | Lost 4 parts (3n1u) 3656 | -1/Access | Search patrols dispatched 3658 | -1/Access | Core integrity fell below 50% 3712 | -1/Access | Used Terrabomb 3720 | -1/Access | Discovered new exit (range 2) 3720 | *** | Escaped! Last Messages --------------- Acquired Field Propulsion Array. Field Propulsion Array destroyed. Critical hit (Blast). Acquired Enh. Force Lance. Acquired Lgt. Quantum Reactor. Connecting with Terminal... ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. Acquired Quantum Reactor. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Dropped Lgt. Quantum Reactor. Acquired Quantum Reactor. ALERT: Security rotation in progress. Connecting with Terminal... ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Terrabomb activated. Main Access Shell breached. EXIT=FOUND Map ----- +----------------------------------------------------+ | ########### + ##?????????????????????????? | | ########### # " ##?????????????????????????? | | # # """ ##?????????????????????????? | | # # """ ##?????????????????????????? | | # # " ##?????????????????????????? | | # # ##?????????????????????????? | | # # ##?????????????????????????? | | """"" + ###########?????????????????????????? | | """"" # ###########?????????????????????????? | | """"" # ##??????????????????????????????????? | | """"" # ##??????????????????????????????????? | | """"" # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??? ????????????????????????????? | | #######"### ##? ????????????????????????????? | | # ##" " ??????????????????????????? | | # ##" " ?????????????????????????? | | # ] !" # " ?????????????????????????? | | # " " " """ ?????????????????????????? | | ##+###""" " """""""""""?????????????????????????? | | " " """T"""" ?????????????????????????? | | ## " " """ """" ?????????????????????????? | | ## " " " """"""????????????????????? | | ## " " " " "????????????????????? | | # " " " " "" "????????????????????? | | # " " " " @" "????????????????????? | | # " " " " "????????????????????? | | # " " " "" """ "??????????????????? | | # " " " "??????????????????? | | + " " " """"???????????????? | | ###""" " """"""""""";;;"""""""""""???????????? | | ### " " """ #??????????? | | ##? " " """""#??????????? | | ##?? " " " ???????????? | | ##?? " " " ??????????? | | ##### " " " ???????????? | | ######""""" """"""""";; " ???????????? | | # " " ; " ????????????? | | # " " ; " ????????????? | | # " " " " ; # ?????????????? | | # """ " " """ ; ##???????????????? | | # """ " " """" ###????????????????? | | # " + / " " ###??????????????????? | | # # " ?? " ###????????????????????? | | #! # # ####??????????????????????? | | ########### ##############??????????????????????? | | # ##??????????????????????? | | ???????? + ##??????????????????????? | | ???????? # ##??????????????????????? | | ???????? # """"" % ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 59 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Subatomic Replicator Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PulseChainImmobilizer Manual? 0 Play Time 01:32:22 Cumulative 327.9 hours Start 2023.02.22 @ 17:11:16 End 2023.02.22 @ 18:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 323 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c2a463d-235f-4673-b800-531baf92b615