Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 10:35:05 Player: satan5 Result: Destroyed by SKR-2 with Enhanced Force Lance Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (303) 1515 Value Destroyed (13232) 13232 Prototype IDs (79) 1580 Alien Tech Used (3) 600 Bonus (5206) 5206 TOTAL SCORE: 32533 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1440 Follower Combat Kills 1826 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1450 Matter 194/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Stealth Drone Bay (2/2) High-powered Shock Rifle Smartbomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Improved Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Experimental Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Cooled Plasma Rifle Neutron Cannon Compact Mass Driver > --- INVENTORY -------- Fusion Reactor Quantum Reactor Antigrav System Antigrav System Cooled Gravmag System Encrypted Comm Array System Restoration Module Stealth Drone Bay High-powered Shock Rifle High-powered Shock Rifle Heavy Wave Gun Enhanced Quantum Rifle Neutron Cannon Plasma Sword [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Core Shielding Artifact Phase Redirector Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 . . 2 . . . . 2 . . . . . . 2 . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Utility 7 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Parts Attached 285 | 7 2 16 4 24 15 10 1 . 1 3 9 26 10 2 1 . . . 1 32 29 4 7 4 6 9 1 20 16 11 4 10 Power 30 | 1 . 1 . 1 3 . . . . 1 . 4 1 . . . . . . 4 3 2 2 . . 1 . 1 2 2 . 1 Engine 12 | 1 . 1 . 1 3 . . . . 1 . 1 1 . . . . . . 3 . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . 3 . . . . . . . 1 3 . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . 1 1 2 . 1 Propulsion 95 | 2 . 6 2 13 5 6 . . . 1 2 14 4 . . . . . . 13 1 2 2 2 . 4 . 4 2 4 2 4 Treads 11 | . . . . . . . . . . . . 1 . . . . . . . 5 1 2 1 . . . . 1 . . . . Leg 47 | 2 . 6 2 13 5 . . . . . . 13 4 . . . . . . 2 . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . . Hover 28 | . . . . . . 6 . . . 1 2 . . . . . . . . . . . . . . 4 . 3 2 4 2 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 86 | 2 2 1 1 7 1 4 1 . 1 . 2 4 2 1 . . . . . 8 16 . 1 . 5 3 1 7 9 4 2 1 Device 54 | 1 1 1 . 7 1 2 1 . 1 . 1 2 1 1 . . . . . 5 13 . 1 . 4 1 . 3 6 1 . . Storage 6 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Processor 16 | . . . . . . 2 . . . . . 1 1 . . . . . . . 3 . . . 1 . 1 4 . 2 . 1 Hackware 7 | . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . 1 1 . Protection 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 74 | 2 . 8 1 3 6 . . . . 1 5 4 3 1 1 . . . 1 7 9 . 2 2 1 1 . 8 3 1 . 4 Energy Gun 37 | 1 . 3 1 . 4 . . . . . 4 2 1 1 . . . . . 4 5 . 2 . . 1 . 7 . . . 1 Energy Cannon 11 | . . 3 . 1 . . . . . . 1 . . . 1 . . . . 1 1 . . . . . . 1 1 . . 1 Ballistic Gun 13 | 1 . . . 2 2 . . . . . . . . . . . . . . 1 3 . . 2 . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . 1 . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 3 . . 3 . . . 1 . 1 2 2 . . . . . 1 2 2 . 2 . . 3 1 4 6 5 1 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 116 | . . 1 3 16 1 . . . . 4 . 15 2 . . . 4 . 6 10 7 . 15 2 2 . . 1 3 7 . 17 Power 15 | . . . . 1 1 . . . . 1 . 3 1 . . . 1 . . 2 2 . 1 . . . . . . 1 . 1 Propulsion 52 | . . 1 2 9 . . . . . 3 . 7 . . . . 1 . 3 6 2 . 5 . . . . 1 . 4 . 8 Utility 24 | . . . . 4 . . . . . . . 1 1 . . . 2 . 2 1 . . 4 . 2 . . . 3 1 . 3 Weapon 25 | . . . 1 2 . . . . . . . 4 . . . . . . 1 1 3 . 5 2 . . . . . 1 . 5 Highest Loss Streak 13 | . . 1 2 7 1 . . . . 2 . 5 2 . . . 2 . 6 4 3 . 12 13 2 . . 1 2 2 . 11 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Average Backups 11 | 1 6 13 12 14 14 12 15 15 15 14 12 12 14 15 15 15 15 15 10 4 9 10 9 4 4 4 2 4 8 13 12 10 Power . | . 1 1 2 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 1 Propulsion 2 | . 1 5 4 6 6 1 3 3 3 2 . . 1 2 2 2 2 2 1 . . . . . . . . . . . 1 1 Utility 2 | . 1 1 . . . 2 4 4 4 4 3 3 4 3 3 3 3 3 2 . 2 3 3 2 2 1 1 1 3 3 3 2 Weapon 5 | . 1 4 6 5 7 8 7 7 6 6 7 8 8 9 9 9 9 9 5 3 5 6 5 1 1 1 . . 2 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . 13 . 3 2 2 1 . 1 . 1 . 1 . . . . . 2 . 3 . 2 . . . . . 1 6 . 6 Power 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 2 . 3 Weapon 24 | . . 8 . 2 . . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 2 . . . . . . 3 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 88 95 99 94 100 100 100 98 92 88 92 93 93 93 84 58 37 59 83 83 78 2 24 49 83 87 90 87 90 84 Engine 4 | . 14 11 9 9 9 7 7 7 7 6 6 2 1 6 6 6 2 . . 2 2 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 4 . . . . . . 2 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 7 9 . . 2 5 7 9 8 8 7 Treads 3 | . . . . . . . . . . . . . 6 6 6 6 6 5 3 3 16 15 11 . . . . . . . . . Leg 16 | . 28 43 35 34 35 . . . . . . 25 26 26 26 26 24 17 8 4 2 . . . . . . . . . . . Hover 7 | . . . . . . 36 38 38 38 37 32 3 . . . . . . . . . . . . . 9 21 24 28 25 25 25 Device 12 | . 14 11 9 15 17 12 7 7 7 7 6 8 14 20 20 20 17 5 3 12 12 10 9 . 7 6 10 12 15 10 11 7 Storage 6 | . 14 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 2 . 5 5 5 . . . . . 2 4 4 3 Processor 8 | . . . . . . 6 15 15 15 15 13 20 17 13 13 13 13 11 7 . 6 10 9 . 1 5 9 13 9 12 13 12 Hackware 5 | . . . 9 9 9 7 7 7 7 7 12 2 . . . . . . . 5 10 10 9 . . 3 5 4 4 7 9 9 Energy Gun 8 | . 14 6 14 . 5 12 15 15 15 12 12 7 6 5 . . . . . 12 15 20 20 . . 1 5 15 15 8 8 6 Energy Cannon 3 | . . 9 3 14 . . . . . . . 3 . . 2 6 3 5 3 1 . . . . . . . . 1 4 4 4 Ballistic Gun 2 | . 14 5 . 3 12 . . . . . . . . . . . . . 2 . 3 . . 1 3 1 5 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 5 3 6 6 6 5 2 . . . . . . . . . 1 4 4 3 Peak Build Rating 168 | 9 9 18 22 32 36 44 46 46 47 46 55 78 85 83 84 84 84 64 68 77 97 108 109 8 40 92 92 143 157 168 167 163 Average Rating 65 | 4 7 14 20 26 30 40 44 44 44 42 43 57 80 82 83 84 78 64 41 47 86 104 91 3 22 53 91 128 146 160 160 147 On Entrance 60 | . 9 8 18 22 26 35 44 44 44 44 30 54 78 82 83 84 84 64 64 2 67 96 107 2 8 22 88 92 142 150 152 160 Naked Turns 199 | . . . . . . . . . . . . . . . . . . . 22 2 . . 9 153 . . . . . . . 13 Heaviest Build 87 | 13 28 37 37 42 44 45 39 39 39 39 44 46 49 49 50 50 50 37 40 51 73 75 70 3 9 41 41 56 83 87 81 86 Greatest Support 210 | 20 20 40 45 55 53 40 40 40 40 40 45 110 77 73 73 73 73 60 60 139 186 210 210 8 8 44 44 82 83 99 110 108 Greatest Overweight (x) 13 | 1 1 1 . 12 1 1 . . . 1 1 13 . . . . . . . 5 2 . 4 . 1 1 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 5 5 5 5 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 10 10 9 5 5 5 5 5 10 15 15 14 Most Carried 15 | 3 10 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 6 10 10 10 5 5 5 3 5 15 15 15 14 Average Carried 11 | 1 6 13 12 14 14 12 14 15 14 14 12 12 14 15 14 15 15 15 10 4 9 10 9 4 4 4 2 4 8 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 5 5 5 5 5 5 15 15 15 5 Final Carried 15 | 2 10 15 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 5 4 5 3 2 5 15 15 14 5 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Mutant 8% | Scavenger-Skirmisher 8% | Commander-Mutant 7% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Garrison Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Waste Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scout | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 7942 | 213 128 363 65 597 682 116 57 . 142 174 103 597 392 173 26 . 185 . . 837 795 110 313 90 187 103 64 221 384 589 213 23 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15734 | 30 155 1242 343 1515 1060 214 . . . 146 148 1187 539 75 62 . 395 . . 2267 1232 459 1181 57 37 310 . 741 835 918 466 120 Parts 568 | 2 9 71 14 66 48 12 . . . 15 4 40 23 3 1 . 20 . . 33 43 4 41 6 1 1 . 23 25 35 18 10 Haulers Intercepted 22 | . 1 4 1 . 3 . . . . . . . 1 . . . . . . 2 . . 2 . . . . 2 2 2 2 . Recyclers Shooed 9 | . 1 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 11 . . . 10 1 . 19 . . . . . . 6 . . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 219 | . 2 25 3 41 15 3 . . . 10 3 30 8 1 1 . 10 . . 15 18 2 12 4 . . . 3 6 5 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 103 | . 2 10 3 5 14 2 . . . 1 1 15 4 1 . . . . . 5 16 2 10 1 . . . 2 3 5 . 1 Cannons 46 | . . 10 . 23 . . . . . . . 5 2 . . . 4 . . . . . . . . . . . 1 . . 1 AOE 50 | . . 5 . 13 . . . . . 9 2 8 2 . . . 6 . . . . . 1 3 . . . . 1 . . . Classes Destroyed 23 | 1 3 5 1 2 . 1 . . . 1 . 3 1 . . . . . . 1 . 1 . . 1 . . . . 1 1 . Worker 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . Builder 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Tunneler 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 22 | . 1 4 1 . 3 . . . . . . . 1 . . . . . . 2 . . 2 . . . . 2 2 2 2 . Recycler 15 | . . 1 . . 1 . . . . . . . . . . . . . . 7 1 . . . . . . 2 1 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 7 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 1 4 3 1 3 . . . . . 1 . . . . . . . . 1 1 . 2 . . . . 1 2 3 . . Swarmer 53 | . . 10 . 12 2 . . . . 8 . 11 . . . . . . . . 5 . . 4 . . . . 1 . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 77 | . 2 7 1 19 11 2 . . . . 2 13 3 . . . 6 . . 3 2 . 5 . . . . . 1 . . . Brawler 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Duelist 9 | . . . . 4 . . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 25 | . . 8 1 4 1 . . . . . . . . 1 . . 1 . . 4 1 . 2 . . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . 1 . 1 . . . . . . 3 . . 1 . . . . 4 2 . 2 . . . . . 1 3 . . Programmer 25 | . . . . 3 . . . . . . . . 2 . . . 2 . . 4 5 . 2 . . . . 2 3 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 1 2 4 3 7 5 3 . . . 4 3 6 4 1 1 . 4 . . 7 5 1 5 4 1 . . 2 4 4 3 2 Combat Bots Only 7 | . 1 4 1 7 4 3 . . . 4 3 6 4 1 1 . 4 . . 3 5 1 4 4 . . . 2 3 2 . 2 Max Kills in Single Turn 4 | 1 1 3 1 4 2 1 . . . 4 1 3 2 1 1 . 2 . . 1 2 1 2 3 1 . . 1 1 2 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Exploded 4 | . . 3 . 4 . . . . . 4 1 3 2 . . . 2 . . . . . 1 3 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 1443 | . 11 92 27 178 67 7 . . . 39 2 160 40 . 3 . 123 . 9 120 121 1 145 41 26 . 20 10 28 39 4 130 Missed 489 | . 3 31 8 51 26 2 . . . 10 1 57 23 . 1 . 37 . . 29 31 . 53 18 12 . 10 2 9 18 1 56 Hits 954 | . 8 61 19 127 41 5 . . . 29 1 103 17 . 2 . 86 . 9 91 90 1 92 23 14 . 10 8 19 21 3 74 Melee 61 | . . . . 13 . . . . . . . . 1 . . . . . 9 . 5 1 17 . . . . . . . . 15 Projectile 893 | . 8 61 19 114 41 5 . . . 29 1 103 16 . 2 . 86 . . 91 85 . 75 23 14 . 10 8 19 21 3 59 AOE 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 58 | . . 2 . 10 . . . . . 1 . 3 1 . . . 4 . 5 8 5 1 8 1 1 . . . 1 . . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 19741 | . 91 744 355 2011 588 77 . . . 367 16 1747 429 27 30 . 891 . 365 2257 1713 36 2496 412 226 . 63 231 492 638 53 3386 Core 4383 | . 32 83 36 361 64 17 . . . 46 . 192 32 8 . . 104 . 83 720 163 . 564 287 70 . 7 14 . 19 . 1481 Absorbed by Shields 619 | . . . . 220 100 . . . . 80 . . . . . . . . . . . . . . . . 65 . 74 80 . . Reduced by Siege Mode 101 | . . . . . . . . . . . . . . . . . . . . 26 . . 75 . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . . Ignored by Resistances 37 | . . . . . . . . . . . . . 30 7 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 434 | . . . . . 181 . . . . . . . 49 . . . . . . . . . 204 . . . . . . . . . Core Remaining (%) 61 | 100 87 79 . . 16 . . . . 91 . . . . . . 60 . . 19 . . . . . . 4 . 98 . . . Volleys Fired 858 | 1 16 89 19 110 70 9 . . . 10 11 87 40 6 2 . 26 . 9 85 60 6 40 6 38 . . 19 28 43 16 12 Largest 4 | 2 2 2 2 2 2 2 . . . 2 2 2 2 2 2 . 2 . 3 3 4 4 4 1 1 . . 4 4 4 4 4 Hottest 338 | 70 70 136 90 136 100 100 . . . 100 160 170 165 155 148 . 148 . 173 255 338 338 338 43 23 . . 240 291 291 276 292 Shots Fired 1920 | 2 32 176 38 210 140 18 . . . 16 16 150 67 11 4 . 39 . 20 193 203 23 155 6 38 . . 42 92 134 55 40 Gun 1350 | 2 32 97 38 38 140 18 . . . 12 9 95 40 10 . . . . 9 184 203 23 154 5 38 . . 42 65 57 24 15 Cannon 531 | . . 78 . 162 . . . . . . 4 48 22 1 4 . 32 . 11 9 . . . . . . . . 27 77 31 25 Launcher 39 | . . 1 . 10 . . . . . 4 3 7 5 . . . 7 . . . . . 1 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 470 | 1 16 54 . 38 115 . . . . . . . 22 1 2 . 16 . 17 . 61 . . 5 38 . . . 13 43 15 13 Thermal 1140 | 1 16 83 . 162 . . . . . . 7 123 40 10 2 . 16 . 3 184 142 23 154 . . . . 15 38 69 28 24 Explosive 39 | . . 1 . 10 . . . . . 4 3 7 5 . . . 7 . . . . . 1 1 . . . . . . . . Electromagnetic 271 | . . 38 38 . 25 18 . . . 12 6 20 . . . . . . . 9 . . . . . . . 27 41 22 12 3 Robot Hit Streak 27 | 1 5 17 9 12 13 9 . . . 2 3 17 18 3 2 . 7 . 11 19 8 13 27 3 4 . . 8 10 9 10 21 Robot Miss Streak 7 | . 2 5 4 4 5 4 . . . 7 2 5 2 1 2 . 4 . 1 4 6 1 4 2 4 . . 1 7 5 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Secondary Targets 12 | . . 1 . . 1 1 . . . . . 2 1 . . . . . . 1 2 . 2 . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . 1 1 . . . . . . 1 1 . 1 . . . . . 1 . . . Shots Hit Robots 1166 | 1 22 114 32 135 94 14 . . . 6 7 98 43 3 2 . 23 . 16 135 109 17 100 4 18 6 . 31 43 47 28 18 Core Hits 585 | 1 7 48 19 69 45 10 . . . 10 11 85 22 2 1 . 22 . 2 48 45 4 47 4 4 5 . 13 20 23 13 5 Critical Kills 9 | . . . . . . . . . . . . 1 1 . 1 . . . . 2 4 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . . Critical Strikes 83 | . 2 . . . 1 . . . . . . 1 4 . 1 . . . . 28 21 1 5 . . . . 1 5 8 3 2 Burn 51 | . 2 . . . . . . . . . . . 1 . . . . . . 23 9 1 5 . . . . 1 1 4 2 2 Meltdown 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . 1 . . . . . . . 2 . . . . . . 4 12 . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 43 | . . 3 . . . 2 . . . 10 . . 1 2 . . . . . 8 1 . . . . 6 5 5 . . . . Impact 18 | . . 3 . . . 2 . . . 10 . . 1 2 . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 5 . . . . Sneak Attacks 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33842 | 13 280 2301 673 3627 1927 393 . . . 544 452 3269 1671 71 66 . 1658 . 483 3171 2050 508 3097 256 261 384 . 1045 1762 2054 1085 741 Guns 19282 | 13 280 1008 593 565 1740 267 . . . 64 146 1650 665 71 . . . . 137 2578 2050 508 2783 43 261 . . 742 1134 1149 536 299 Cannons 8006 | . . 967 . 2224 . . . . . . . 774 564 . 66 . 667 . 346 159 . . . . . . . . 387 861 549 442 Explosions 5549 | . . 255 80 838 187 126 . . . 480 306 845 442 . . . 991 . . 128 . . 309 213 . . . 64 241 44 . . Melee 1000 | . . 71 . . . . . . . . . . . . . . . . . 306 . . . . . 384 . 239 . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Kinetic 5624 | . 153 418 . 565 1307 . . . . . . . 564 . 33 . 435 . 387 . 248 . . 43 261 . . . 209 457 326 218 Thermal 18356 | 13 127 1117 80 2224 187 126 . . . 25 43 2333 665 71 33 . 232 . 96 2578 1802 508 2783 . . . . 315 917 1006 574 501 Explosive 4424 | . . 142 . 838 . . . . . 455 306 684 442 . . . 991 . . . . . 309 213 . . . . . 44 . . Electromagnetic 4433 | . . 553 593 . 433 267 . . . 64 103 252 . . . . . . . 287 . . . . . . . 491 636 547 185 22 Impact 71 | . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 306 | . . . . . . . . . . . . . . . . . . . . 306 . . . . . . . . . . . . Piercing 623 | . . . . . . . . . . . . . . . . . . . . . . . . . . 384 . 239 . . . . Highest Corruption 22 | . . . . 1 4 . . . . . . . 1 1 . . 1 . 18 22 5 . 4 4 4 4 4 1 3 . . 5 Average Corruption 5 | . . . . 1 1 . . . . . . . 1 1 . . 1 . 8 20 4 . 2 4 4 4 4 1 1 . . 1 Corruption Purged 8 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . 2 10 . . . . . . . 1 1 . . 5 . 4 52 25 . 14 4 4 3 3 . 6 . . 3 Message Errors 39 | . . . . . 4 . . . . . . . . . . . . . 1 12 11 . 4 1 . 1 1 . 2 . . 2 Matter Fused 23 | . . . . . 4 . . . . . . . . . . . . . 1 6 4 . 4 . 1 1 1 . 1 . . . Heat Flow Errors 14 | . . . . 1 1 . . . . . . . . . . . 1 . . 6 . . 1 2 2 . . . . . . . Energy Discharges 16 | . . . . . . . . . . . . . . 1 . . 1 . . 6 6 . 1 . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . . . . . . . 2 . 1 10 2 . 1 . . . 1 . . . . . Data Loss (major) 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . Misfires 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 1 . . 1 Alerts 6 | . . . . . . . . . . . . . 1 . . . 1 . . 2 1 . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Overload Shots 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 17 12 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overflow Damage 482 | . . 65 9 28 . . . . . . . 30 21 . . . 21 . . 98 . . . 71 . . . . . 52 45 42 Projectiles 247 | . . 30 . 27 . . . . . . . 27 12 . . . 12 . . . . . . . . . . . . 52 45 42 Explosions 109 | . . 4 9 1 . . . . . . . 3 9 . . . 9 . . 3 . . . 71 . . . . . . . . Melee 126 | . . 31 . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . Knockbacks 19 | . . 1 . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . 3 5 2 3 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 5 2 3 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 513 | . . 65 56 86 43 . . . . . . . . . . . . . . 59 . . . 70 . . . 45 89 . . . Shots 12 | . . 2 1 3 1 . . . . . . . . . . . . . . 2 . . . 1 . . . 1 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 683 | 9 118 231 12 295 132 206 . . . 95 131 161 357 80 34 . 181 . 242 683 483 486 525 208 263 . . 384 344 480 140 214 Average Temperature 111 | 6 41 54 5 83 70 94 . . . 37 39 47 103 36 25 . 65 . 170 199 130 244 162 107 119 . . 151 131 141 66 87 Received Heat Transfer 2587 | . 48 177 153 747 242 27 . . . . . 369 78 12 . . 127 . . 279 112 . 81 9 . . . . . 9 . 117 Effects 42 | . . . . 1 . . . . . . . . . . . . . . 1 15 3 3 5 . . . . 1 1 12 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 2 . . Energy Bleed 5 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . Interference 10 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 6 . . Matter Decay 8 | . . . . . . . . . . . . . . . . . . . . 5 1 1 . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . 2 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . 3 1 . 4 . . . . . . . . . Total Turns 108 | . . . . . . . . . . . . . . . . . . . . 50 4 . 54 . . . . . . . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . 22 4 . 27 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . Combat Hostiles 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Parts Fried 33 | . . 11 3 . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . 6 4 4 1 . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . 2 . . 1 . . . . 10 2 . 2 . . . . . . . . . Combat Hostiles 14 | . . . . . . . . . . . . 2 . . 1 . . . . 8 2 . 1 . . . . . . . . . Parts Melted 118 | . . 3 . 9 . . . . . . . 9 . . 3 . . . . 44 20 . 17 . . . . 4 2 2 2 3 Heat Transferred 35877 | 37 518 2000 100 3920 200 150 . . . 50 100 4348 1113 124 50 . 350 . 150 8452 4347 703 4255 . . . . 650 1150 1630 960 520 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 3 2 . 2 2 . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 2 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . 1 . 3 2 1 . . . . 1 5 5 . . . . . . . . . . . . . . . 1 2 1 1 Low Security (%) 55 | 100 100 80 100 15 . 53 . . . . 92 5 . . . . . 100 100 100 100 100 100 . . . . 100 70 4 . 54 Level 1 10 | . . 19 . 5 . 46 . . . . 7 3 . . . . . . . . . . . . . . . . 29 44 100 45 Level 2 16 | . . . . 36 100 . . . . . . 33 . . . . . . . . . . . . . . . . . 50 . . Level 3 8 | . . . . 43 . . . . . . . 25 12 . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . 22 48 . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . 9 2 . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2448 | 5 30 354 100 1064 633 260 . . . . 214 1687 2448 . . . . 18 2 187 169 5 152 . . . . 112 324 528 390 373 Initial 885 | . 3 . 76 45 518 260 . . . . 183 81 885 . . . . 18 . . 85 5 . . . . . 13 30 177 281 202 Average 369 | . 5 94 78 631 549 168 . . . . 149 873 1549 . . . . 8 . 50 43 . 70 . . . . 46 152 365 325 155 Influence Increases 11762 | 5 64 856 124 1319 487 131 . . . 205 306 1776 2009 20 30 . 305 . 4 569 551 8 424 105 5 15 30 230 618 861 209 496 Destroy 0b10 Robot/C 5420 | . 40 500 60 880 300 80 . . . 160 60 800 860 20 20 . 200 . . 300 360 . 240 80 . . . 60 180 140 40 40 Destroy 0b10 Robot/NC 470 | 5 10 55 20 5 40 10 . . . 10 5 . 50 . . . . . . 55 10 . 40 . 5 15 . 25 40 40 25 5 Destroy Leader 864 | . 4 136 28 30 62 20 . . . 20 12 40 116 . 10 . 30 . . 96 62 . 58 10 . . . 26 30 60 4 10 Allied During Kill 934 | . . . . 12 . . . . . . . 253 635 . . . . . . . . . . . . . . . 15 19 . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 40 . . 20 Successful Hack 426 | . 10 48 5 26 18 . . . . . 10 14 14 . . . . . . 11 22 . 24 . . . . . 99 56 17 52 Disable Machine 540 | . . . . . 30 15 . . . . 15 15 90 . . . . . . 90 45 . . . . . . 15 105 45 60 15 Anti-Garrison Action 800 | . . . . 200 . . . . . . . 450 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 858 | . . 27 11 121 7 6 . . . . 24 129 94 . . . . . 4 2 22 8 52 . . . . 14 64 201 33 39 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 30 30 30 Lose Combat Pursuer 1125 | . . 90 . 45 30 . . . . 15 30 75 . . . . 75 . . 15 30 . . 15 . . 30 75 45 270 . 285 Influence Decreases 11747 | . 69 673 237 325 978 697 7 . . 151 243 206 1280 1233 484 749 276 29 4 394 710 24 424 45 65 15 10 196 356 677 349 841 Entered New Map 4401 | . 2 . 107 25 546 313 4 . . . 21 36 802 895 230 749 . 11 . . 90 11 . . 12 . . 7 24 139 219 158 Time Decay 5068 | . 67 382 100 . 422 214 3 . . 126 222 . 278 318 254 . 266 18 . 334 530 13 374 35 53 15 10 179 302 278 130 145 Lost Part 872 | . . 10 30 160 10 . . . . 25 . 150 20 . . . 10 . 4 60 58 . 50 10 . . . 10 30 70 . 165 Lost Ally 420 | . . . . 140 . 20 . . . . . 20 180 20 . . . . . . . . . . . . . . . 40 . . Purge Threat 986 | . . 281 . . . 150 . . . . . . . . . . . . . . 32 . . . . . . . . 150 . 373 Squads Dispatched 71 | . . 1 2 . 2 2 . . . . 3 . 22 . . . . . . 4 7 . 2 . 1 . . 3 5 11 2 4 Investigation 9 | . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 2 1 . 1 Extermination 19 | . . . . . . 1 . . . . 1 . . . . . . . . 2 4 . 2 . . . . 1 3 3 1 1 Reinforcement 17 | . . 1 . . 1 1 . . . . 1 . 2 . . . . . . 2 3 . . . . . . 1 . 2 1 2 Assault 20 | . . . . . 1 . . . . . . . 18 . . . . . . . . . . . 1 . . . . . . . Garrison 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 18 | . . 1 . . 1 . . . . . 1 . 4 . . . . . . 2 1 . 3 . . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 8 37 12 48 26 6 1 . . 13 12 40 39 1 1 . 14 . 6 21 27 2 35 7 13 . 4 6 19 36 5 37 Peak Tracking Total 13 | . 2 4 4 8 6 3 4 . . 4 5 5 7 1 . . 4 . 6 4 5 1 11 6 13 . 2 4 5 13 5 12 Tactical Retreats 41 | . . 3 . 3 2 . . . . 1 2 3 . . . . 2 . . 1 2 . . 1 . . 1 3 1 8 . 8 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 24 | . . . 1 8 . 1 . . . . . 5 1 . . . . 1 . . 4 . 1 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 2 Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 43 | . . . . 1 2 1 . . . . 1 6 7 . . . . . . 6 3 . . . . . . 1 7 3 4 1 Max in Single Turn 2 | . . . . 1 1 1 . . . . 1 1 1 . . . . . . 2 1 . . . . . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Relay 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 97 | . 3 8 3 4 6 5 . 1 . . 4 3 3 1 1 4 . . . 4 5 . 3 . 1 7 . 2 10 5 7 7 Terminals 55 | . 2 7 1 4 3 2 . . . . 2 3 1 . . . . . . 2 2 . 2 . . . . 2 5 4 7 6 Fabricators 5 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 10 | . 1 1 . . 1 . . . . . 1 . . . . . . . . 2 2 . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . . Total Hacks 330 | . 9 34 11 6 18 15 . 7 . . 9 9 6 1 1 34 . . . 11 20 . 7 . 1 46 . 3 23 12 15 32 Successful 226 | . 3 24 6 4 15 6 . 7 . . 3 1 2 1 1 34 . . . 5 14 . 4 . 1 46 . . 11 8 8 22 Failed 104 | . 6 10 5 2 3 9 . . . . 6 8 4 . . . . . . 6 6 . 3 . . . . 3 12 4 7 10 Catastrophic 14 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 1 . . . . . . 1 4 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 5 26 5 . 7 5 . . . . 6 . 1 . . . . . . 5 10 . 4 . . . . 2 3 4 6 16 Terminals 172 | . 7 29 5 6 8 8 . . . . 6 9 3 . . . . . . 8 8 . 5 . . . . 3 13 10 15 29 Fabricators 10 | . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Repair Stations 15 | . . . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 30 | . 2 5 . . 2 . . . . . 2 . . . . . . . . 3 11 . 2 . . . . . . . . 3 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 9 | . . . 1 . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 2 2 . . Terminal Hacks 143 | . 1 12 . 4 1 2 . 7 . . 1 1 1 1 1 34 . . . 2 1 . 1 . 1 46 . . 3 5 5 13 Record 57 | . . . . . . . . 7 . . . . . . . 11 . . . . . . . . . 34 . . 1 . 2 2 Part Schematic 17 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . Robot Analysis 12 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 2 . Prototype ID Bank 16 | . 1 2 . . . 1 . . . . 1 . . . . 3 . . . 1 . . . . . 4 . . . 1 . 2 Open Door 4 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 Emergency Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 9 | . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 Locate Traps 6 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 7 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 1 . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 1 Retrieve Components 7 | . . 1 . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 55 | . 2 11 3 . 5 2 . . . . 1 . . . . . . . . 2 10 . 2 . . . . . 3 3 3 8 Terminals 41 | . 1 7 3 . 4 2 . . . . 1 . . . . . . . . 2 2 . 2 . . . . . 3 3 3 8 Track 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 30 | . 1 6 1 . 2 2 . . . . 1 . . . . . . . . 1 1 . 2 . . . . . 3 2 3 5 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 7 | . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 4 . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Monitor 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reject 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recyclers 4 | . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mask 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 3 7 2 3 6 5 . . . . 3 3 3 . . . . . . 4 3 . 3 . . . . 2 10 5 7 7 Full Trace Events 9 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . 1 . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . 3 . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . 62 . . . Total Part Build Rating 17 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . 10 . . 10 . . . . . . . . . . . . . . 10 2 . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . . 18 . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . . . . . 18 . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . 8 . 1 . . . . . 21 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 32 | . . . . 8 . 1 . . . . . 21 2 . . . . . . . . . . . . . . . . . . . Largest Group 16 | . . . . 6 . 1 . . . . . 16 11 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 847 | . . . . 90 . 16 . . . . . 847 574 36 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 119 | . . . . 39 . 16 . . . . . 119 119 36 . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 145 | . . . . . 4 3 3 3 3 2 2 2 11 9 9 9 8 8 8 8 7 6 6 5 5 5 4 4 4 3 2 2 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . 1 . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . RETURN 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 . . Ally Attacks 346 | . . . . 22 . 7 . . . . . 36 174 1 . . . . . . . . . . . . . . 50 56 . . Total Damage 10270 | . . . . 423 . 105 . . . . . 1183 6583 32 . . . . . . . . . . . . . . 939 1005 . . Kills 66 | . . . . 3 . 1 . . . . . 10 46 . . . . . . . . . . . . . . . 4 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 10702 | 1 359 726 . . . 239 150 219 345 569 466 2 847 685 555 101 533 . . . 1358 370 681 . 68 104 183 364 625 571 267 314 Optics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sensors 9019 | . . . . . . 188 150 219 345 569 466 2 847 685 555 101 533 . . . 1358 370 681 . . . . 179 619 571 267 314 Terrain 1110 | 1 24 . . . . . . . . . . . . . . . . . . . . . . . 45 41 183 364 452 . . . Seismic 1112 | . 335 726 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 787 | . . . . . . . . . . . . . . . . . . . . . . . . . 67 104 183 364 69 . . . T.N.C. 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Robot Analysis Total 12 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 2 . Derelict Logs Recovered 10 | . . . . . . . 1 . 1 1 . . . 2 2 . . . . . . . . 1 2 . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 12 . . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Items 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 19769 | 58 359 1460 215 1988 1036 455 152 223 363 593 466 1643 969 702 555 101 802 60 120 1021 1919 454 1114 197 230 104 183 364 663 600 268 332 Spaces Moved 16342 | 34 200 774 119 1125 477 587 332 491 791 585 472 843 676 541 451 85 451 36 118 472 828 263 539 360 410 188 357 574 966 910 513 774 Core 500 | 2 . . . 1 . . . . . . . 14 . . . . . . 89 66 . . 19 286 . . . . . . . 23 Treads 1979 | . . . . . . . . . . . . . 4 . . . 186 36 29 121 827 263 513 . . . . . . . . . Legs 5447 | 32 200 774 119 1124 477 . . . . . . 704 672 541 451 85 265 . . 2 1 . . . . . . . . . . . Wheels 290 | . . . . . . . . . . . . . . . . . . . . 283 . . 7 . . . . . . . . . Hover 7539 | . . . . . . 587 332 491 791 585 472 125 . . . . . . . . . . . . . 85 357 574 966 910 513 751 Flight 587 | . . . . . . . . . . . . . . . . . . . . . . . . 74 410 103 . . . . . . Fastest Speed 23 | 50 120 120 120 120 120 44 44 44 44 44 44 44 120 120 120 120 120 170 50 50 160 160 50 32 32 32 40 35 35 33 27 23 Average Speed 88 | 126 143 121 120 131 120 63 44 44 44 80 85 123 120 120 120 120 140 170 79 121 160 160 155 46 33 36 40 37 42 41 36 35 Slowest Speed 700 | 190 190 190 120 650 190 108 44 44 44 112 108 700 170 120 120 120 170 170 170 330 260 160 160 50 112 112 40 40 94 94 40 246 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 8 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 3 36 61 17 86 38 17 54 69 85 70 16 91 23 78 51 71 57 2 87 13 22 96 15 56 61 62 62 13 79 25 51 52 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 9 | . . . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . 2 3 . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . Scrap Searched 22 | . . . . . . . 3 . 3 5 . . . 4 2 . 1 . . . . . . 1 2 . 1 . . . . . Spaces Dug 128 | . . 13 . 12 . 1 . . . 27 3 . 12 3 . . . . . . 2 . 2 . . . 5 4 6 25 2 11 Terrain Destroyed 642 | . . 21 11 85 8 8 . . . 49 32 46 50 3 2 . 97 . 2 . 12 4 27 17 . . 5 7 34 92 14 16 Melee 19 | . . 1 . . . 1 . . . 10 . . . 2 . . . . . . . . . . . . 5 . . . . . Projectile 166 | . . 1 . 1 . . . . . . 4 . 4 1 2 . 15 . 2 . 10 4 12 . . . . 6 20 54 14 16 AOE 455 | . . 19 11 84 8 7 . . . 39 28 46 46 . . . 82 . . . . . 15 17 . . . 1 14 38 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 19902 | 44 239 1116 152 1429 830 648 337 495 804 666 512 1277 774 578 461 84 582 36 133 738 1278 283 714 382 470 210 388 689 1148 1035 565 805 Wait 1553 | . 15 183 5 53 239 9 . . 6 42 6 41 21 21 6 . 102 . . 114 314 4 103 10 13 3 25 56 98 42 17 5 Move 16307 | 33 199 773 119 1119 476 586 331 490 790 584 472 842 675 540 450 84 450 36 117 471 828 262 538 359 407 187 356 573 965 909 512 774 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 158 | 3 7 28 1 15 8 8 2 . 1 4 5 8 5 . 1 . . . . 8 13 . 1 . 2 1 . 6 14 11 4 2 Fast Attach 125 | 6 . . . 11 4 5 . . 2 . 1 11 4 1 . . . . 1 22 12 3 4 4 5 8 1 8 3 2 4 3 Attach 76 | 1 . 3 5 8 1 5 1 . . 2 4 7 1 . . . . . 3 8 2 . . 2 1 4 1 2 2 5 3 5 Detach 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 1 1 . . 1 . . . Swap 287 | . 2 16 2 20 20 7 1 4 2 11 10 32 16 7 1 . 4 . . 12 33 4 25 . . . . 13 26 15 1 3 Drop 144 | . . 21 1 8 12 8 2 . 3 3 3 7 11 1 1 . . . 3 8 15 4 2 . 2 . . 7 7 8 6 1 Fire 858 | 1 16 89 19 110 70 9 . . . 10 11 87 40 6 2 . 26 . 9 85 60 6 40 6 38 . . 19 28 43 16 12 Melee 43 | . . 3 . . . 2 . . . 10 . . 1 2 . . . . . 8 1 . . . . 6 5 5 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 38 | . . . . 25 . . . . . . . 11 . . . . . . . . . . . . . . . . . . 2 . Rewire 300 | . . . . 60 . 8 . 1 . . . 231 . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / Min x2 / *Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge (discovered 1 exit: Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 3) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 1104 | -9/Materials | Discovered new exit (range 6) 1182 | -9/Materials | Discovered new exit (range 5) 1229 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Identified exit to Mines 1273 | -9/Materials | Identified exit to Storage 1425 | -9/Materials | Build established: Scavenger-Mutant 1658 | -9/Materials | Discovered new exit (range 10) 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Utility x2 1919 | -8/Materials | Garrison activated, responded to threat 2093 | -8/Materials | Identified exit to Garrison 2093 | -8/Materials | Entered Garrison 2162 | -8/Garrison | Lost 4 parts (1p2n1u) 2245 | -8/Garrison | Triggered checkpoint 2359 | -8/Garrison | Triggered checkpoint 2388 | -8/Garrison | Triggered checkpoint 2516 | -8/Garrison | Destroyed 7 combat bots 2649 | -8/Garrison | Discovered new exit (range 10) 2711 | -8/Garrison | Triggered checkpoint 2819 | -8/Garrison | Triggered checkpoint 2885 | -8/Garrison | Discovered new exit (range 8) 2978 | -8/Garrison | Learned Materials security intel 3033 | -8/Garrison | Triggered checkpoint 3067 | -8/Garrison | Triggered checkpoint 3093 | -8/Garrison | Lost 6 allies 3114 | -8/Garrison | Core integrity fell below 50% 3139 | -8/Garrison | Lost 7 parts (5n2u) 3412 | -8/Garrison | Discovered new exit (range 12) 3675 | -8/Garrison | Triggered checkpoint 3892 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3999 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4081 | -8/Garrison | Entered Materials 4449 | -8/Materials | Repaired Rocket Launcher 4812 | -8/Materials | Core integrity fell below 20% 4881 | -8/Materials | First assault squad dispatched 4911 | -8/Materials | Discovered new exit (range 12) 5009 | -8/Materials | Repaired Hvy. EM Shotgun 5048 | -8/Materials | Repaired Hardlight Generator 5110 | -8/Materials | Repaired Hvy. EM Shotgun 5117 | -8/Materials | Entered Factory 5117 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5310 | -7/Factory | Fabricated Imp. Thermal Generator? 5502 | -7/Factory | Discovered new exit (range 15) 5513 | -7/Factory | Identified exit to Lower Caves 5572 | -7/Factory | Entered Lower Caves 5578 | -7/Lower Caves | Met a Warlord Commander 5579 | -7/Lower Caves | Learned location of Warlord (-5) 5580 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5582 | -7/Lower Caves | Found Encrypted Comm Array 5671 | -7/Lower Caves | Learned Factory non-interactive machine intel 5699 | -7/Lower Caves | Discovered new exit (range 15) 5723 | -7/Lower Caves | Identified exit to Lower Caves 5724 | -7/Lower Caves | Entered another Lower Caves area 5817 | -7/Lower Caves | Encountered a Warlord checkpoint 5889 | -7/Lower Caves | Learned location of 1 exit from Factory 5889 | -7/Lower Caves | Learned Research emergency access door positions 5889 | -7/Lower Caves | Learned Factory garrison access intel 5889 | -7/Lower Caves | Learned Armory garrison access intel 5944 | -7/Lower Caves | Discovered new exit (range 7) 5946 | -7/Lower Caves | Identified exit to Zion 5947 | -7/Lower Caves | Entered Zion 5981 | -7/Zion | Discovered new exit (range 14) 6079 | -7/Zion | Learned Factory fabricator intel 6122 | -7/Zion | Learned Factory emergency access door positions 6147 | -7/Zion | Met Imprinter 6167 | -7/Zion | Found Prototype Device 6167 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6225 | -7/Zion | Learned 4 Factory zone layouts 6247 | -7/Zion | Learned location of Quarantine (-2) 6309 | -7/Zion | Identified exit to Proximity Caves 6310 | -7/Zion | Entered Proximity Caves 6313 | -6/Proximity Caves | Spotter reported a threat 6496 | -6/Proximity Caves | Learned Factory terminal intel 6876 | -6/Proximity Caves | Discovered new exit (range 6) 6901 | -6/Proximity Caves | Ambushed by research squad 6901 | -6/Proximity Caves | Identified exit to Factory 6903 | -6/Proximity Caves | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6904 | -6/Factory | Identified exit to Factory 6907 | -6/Factory | Loaded intel: 178 non-interactive machine locations 6908 | -6/Factory | Loaded intel: 25 terminal locations 6909 | -6/Factory | Loaded intel: 6 fabricator locations 6910 | -6/Factory | Loaded intel: 3 garrison access locations 7369 | -6/Factory | Identified exit to Garrison 7369 | -6/Factory | Entered Garrison 7420 | -6/Garrison | Garrison Relay disabled 7574 | -6/Garrison | Lost 5 parts (5n) 7695 | -6/Garrison | Triggered checkpoint 7768 | -6/Garrison | Build established: Mutant 7783 | -6/Garrison | Triggered checkpoint 7812 | -6/Garrison | Garrison Relay disabled 7879 | -6/Garrison | Lost 3 parts (2n1w) 7949 | -6/Garrison | Discovered exit to Factory (range 9) 8033 | -6/Garrison | Triggered checkpoint 8069 | -6/Garrison | Garrison Relay disabled 8440 | -6/Garrison | Lost 4 allies 8455 | -6/Garrison | Discovered exit to Factory (range 10) 8470 | -6/Garrison | Build established: Commander-Mutant 8501 | -6/Garrison | Garrison Relay disabled 8683 | -6/Garrison | Triggered checkpoint 8699 | -6/Garrison | Triggered checkpoint 8769 | -6/Garrison | Spotted Striker 8783 | -6/Garrison | Destroyed Striker 8805 | -6/Garrison | Rewired Executioner 8809 | -6/Garrison | Rewired Executioner 8845 | -6/Garrison | Discovered exit to Factory (range 11) 8849 | -6/Garrison | Triggered checkpoint 8885 | -6/Garrison | Garrison Relay disabled 8956 | -6/Garrison | Rewired B-86 Titan 8979 | -6/Garrison | Triggered checkpoint 8988 | -6/Garrison | Discovered new exit (range 5) 8992 | -6/Garrison | Identified exit to Factory 9012 | -6/Garrison | Entered Factory 9012 | -6/Factory | Accompanied by 11 allies 9091 | -6/Factory | Identified exit to Lower Caves 9136 | -6/Factory | Joined by Warlord Ghost squad 9362 | -6/Factory | First assault squad dispatched 9393 | -6/Factory | Joined by Warlord Chimera squad 9410 | -6/Factory | Fabricated R-06 Scavenger? 9628 | -6/Factory | High security lockdown imminent 9654 | -6/Factory | Lost 4 allies 9708 | -6/Factory | High security lockdown engaged 9938 | -6/Factory | Lost 7 allies 9981 | -6/Factory | Entered Lower Caves 9981 | -6/Lower Caves | Accompanied by 1 ally 9983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10096 | -6/Lower Caves | Learned location of 1 exit from Factory 10122 | -6/Lower Caves | Encountered a Warlord checkpoint 10199 | -6/Lower Caves | Build established: Mutant 10339 | -6/Lower Caves | Entered a destroyed Warlord outpost 10362 | -6/Lower Caves | Identified exit to Lower Caves 10683 | -6/Lower Caves | Entered another Lower Caves area 10699 | -6/Lower Caves | Discovered exit to Factory (range 11) 10737 | -6/Lower Caves | Learned 4 Factory zone layouts 11229 | -6/Lower Caves | Discovered new exit (range 8) 11236 | -6/Lower Caves | Identified exit to Data Miner 11238 | -6/Lower Caves | Entered Data Miner 11238 | -6/Data Miner | Discovered new exit (range 6) 11261 | -6/Data Miner | Met Data Miner 11291 | -6/Data Miner | Learned location of Section 7 (-2) 11291 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11310 | -6/Data Miner | Received God Mode back door access code from Data Miner 11337 | -6/Data Miner | Identified exit to Proximity Caves 11339 | -6/Data Miner | Entered Proximity Caves 11929 | -5/Proximity Caves | Spotted B-75 Beast 12097 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12112 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12141 | -5/Proximity Caves | Entered Factory 12141 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12142 | -5/Factory | Identified exit to Upper Caves 12201 | -5/Factory | Sucked down chute 12201 | -5/Factory | Entered Waste 12216 | -5/Waste | EMP discharged 12247 | -5/Waste | Spotted C-40 Crusher 12254 | -5/Waste | Spotted C-40 Crusher 12256 | -5/Waste | Crushed by Compactor (1 part destroyed) 12259 | -5/Waste | Crushed by Compactor (1 part destroyed) 12262 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12265 | -5/Waste | Crushed by Compactor (1 part destroyed) 12267 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12268 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12274 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12276 | -5/Waste | Spotted C-40 Crusher 12293 | -5/Waste | Spotted C-40 Crusher 12297 | -5/Waste | Crushed by Compactor (1 part destroyed) 12298 | -5/Waste | Spotted C-40 Crusher 12298 | -5/Waste | Spotted C-40 Crusher 12305 | -5/Waste | Found Prototype Launcher 12305 | -5/Waste | Identified Hellfire Missile Launcher 12316 | -5/Waste | EMP discharged 12316 | -5/Waste | System corruption reached 10% 12317 | -5/Waste | Discovered new exit (range 10) 12321 | -5/Waste | Entered Factory 12328 | -5/Factory | Lost 6 parts (3n2u1w) 12771 | -5/Factory | Core integrity fell below 50% 13043 | -5/Factory | Lost 4 parts (1p2n1u) 13083 | -5/Factory | Build established: Tank 13150 | -5/Factory | Discovered new exit (range 16) 13248 | -5/Factory | Core integrity fell below 20% 13332 | -5/Factory | Lost 3 parts (1p1n1w) 13342 | -5/Factory | Entered another Factory area 13342 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13343 | -4/Factory | Identified exit to Research 13888 | -4/Factory | Build established: Scavenger-Skirmisher 14328 | -4/Factory | Lost 3 parts (1p1n1w) 14460 | -4/Factory | Joined by Warlord Dakka squad 14884 | -4/Factory | Lost 3 allies 15012 | -4/Factory | Build established: Scavenger-Gunner 15261 | -4/Factory | Sucked down chute 15261 | -4/Factory | Entered Waste 15261 | -4/Waste | The area was eerily silent 15484 | -4/Waste | Discovered new exit (range 16) 15631 | -4/Waste | A Compactor rumbled back to life 15633 | -4/Waste | Spotted C-40 Crusher 15639 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15639 | -4/Waste | Destroyed C-40 Crusher 15691 | -4/Waste | A Compactor rumbled back to life 15693 | -4/Waste | Destroyed C-40 Crusher 15707 | -4/Waste | Identified exit to Factory 15715 | -4/Waste | Entered Factory 16453 | -4/Factory | Joined by Warlord Geek squad 16544 | -4/Factory | Discovered new exit (range 16) 16630 | -4/Factory | Identified exit to Upper Caves 16703 | -4/Factory | Build established: Scavenger-Skirmisher 16748 | -4/Factory | Spotted Striker 16748 | -4/Factory | Spotted Striker 16749 | -4/Factory | Cargo convoy interrupted 16751 | -4/Factory | Spotted Striker 16777 | -4/Factory | Incoming assault squad redirected 16789 | -4/Factory | Lost 3 allies 16817 | -4/Factory | Core integrity fell below 50% 16820 | -4/Factory | Released all parts (4) 16829 | -4/Factory | Entered Upper Caves 16846 | -4/Upper Caves | Spotted B-86 Titan 16877 | -4/Upper Caves | Lost 13 parts (1p3n4u5w) 16950 | -4/Upper Caves | Core integrity fell below 20% 17006 | -4/Upper Caves | Learned Research stockpile data 17015 | -4/Upper Caves | Discovered new exit (range 10) 17026 | -4/Upper Caves | Entered another Upper Caves area 17245 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17254 | -4/Upper Caves | Discovered new exit (range 10) 17256 | -4/Upper Caves | Entered Zhirov 17256 | -4/Zhirov | Discovered new exit (range 3) 17262 | -4/Zhirov | Met Zhirov 17269 | -4/Zhirov | Learned location of Testing (-3) 17269 | -4/Zhirov | Learned location of Command (-1) 17275 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17280 | -4/Zhirov | Found Alien Artifact 17280 | -4/Zhirov | Identified Integrated Dissipator 17280 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17342 | -4/Zhirov | Found Alien Artifact 17360 | -4/Zhirov | Entered Proximity Caves 17369 | -3/Proximity Caves | Identified Transdimensional Reconstructor 17369 | -3/Proximity Caves | Warped through subspace 17539 | -3/Proximity Caves | Discovered exit to Research (range 8) 17543 | -3/Proximity Caves | Entered Research 17543 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17869 | -3/Research | Discovered new exit (range 3) 17869 | -3/Research | Identified exit to Testing 17907 | -3/Research | Entered Testing 17972 | -3/Testing | Fabricated Assault Drone Bay (x1) 17997 | -3/Testing | Build established: Scout 18029 | -3/Testing | Found Unknown Launcher 18029 | -3/Testing | Identified Fusion Bomb Launcher 18034 | -3/Testing | Found Prototype Device 18034 | -3/Testing | Identified Exp. Shield Generator 18557 | -3/Testing | Discovered new exit (range 4) 18558 | -3/Testing | Identified exit to Research 18570 | -3/Testing | Entered Research 18570 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18647 | -2/Research | Garrison activated, responded to threat 18818 | -2/Research | Found Prototype Reactor 18818 | -2/Research | Identified Zero-point Reactor 18820 | -2/Research | Found Zero-point Reactor 18866 | -2/Research | Garrison activated, responded to threat 18926 | -2/Research | Build established: Hacker-Gunner 18954 | -2/Research | Identified exit to Quarantine 18987 | -2/Research | Joined by Warlord Pyro squad 19035 | -2/Research | Discovered new exit (range 5) 19038 | -2/Research | Identified exit to Access 19106 | -2/Research | Garrison activated, responded to threat 19110 | -2/Research | Incoming investigation squad redirected 19170 | -2/Research | Entered Quarantine 19217 | -2/Quarantine | Found Alien Artifact 19217 | -2/Quarantine | Identified Phase Redirector 19409 | -2/Quarantine | Spotted Fortress 19433 | -2/Quarantine | Discovered new exit (range 6) 19433 | -2/Quarantine | Discovered new exit (range 7) 19434 | -2/Quarantine | Identified exit to Section 7 19436 | -2/Quarantine | Identified exit to Protoforge 19438 | -2/Quarantine | Entered Protoforge 19501 | -2/Protoforge | Superfortress began startup sequence 19636 | -2/Protoforge | Lost 3 parts (1p1u1w) 19642 | -2/Protoforge | Spotted Overlord 19652 | -2/Protoforge | Spotted AP7-3 19652 | -2/Protoforge | Spotted AP7-3 19661 | -2/Protoforge | Incoming investigation squad redirected 19671 | -2/Protoforge | Spotted EXE-6 19671 | -2/Protoforge | Spotted EXE-6 19674 | -2/Protoforge | Spotted SKR-2 19677 | -2/Protoforge | Spotted SKR-2 19677 | -2/Protoforge | Spotted SKR-2 19703 | -2/Protoforge | Spotted EXE-6 19703 | -2/Protoforge | Spotted EXE-6 19737 | -2/Protoforge | Found Prototype Ballistic Gun 19737 | -2/Protoforge | Identified Cep. XC Strikerail 19741 | -2/Protoforge | Found Cep. XC Strikerail 19757 | -2/Protoforge | Released all parts (11) 19762 | -2/Protoforge | Core integrity fell below 50% 19768 | -2/Protoforge | Core integrity fell below 20% 19770 | -2/Protoforge | Destroyed by SKR-2 with Enhanced Force Lance Last Messages --------------- 19761_ SKR-2 follow-up attacks with Enh. Force Lance. 19764_ Penetrated by Railslug. 19764_ Knocked back. 19764_ Penetrated by Railslug. 19764_ Knocked back. 19764_ Penetrated by Railslug. 19764_ Penetrated by Plasma Slug. 19764_ Critical hit (Impale). 19767_ Penetrated by Railslug. 19767_ Knocked back. 19767_ Railslug penetrates Machine. 19767_ Machine disabled. 19767_ Superfortress Research disabled. 19767_ Penetrated by Railslug. 19767_ Railslug penetrates Machine. 19767_ Plasma Slug penetrates Machine. 19770_ SKR-2 follow-up attacks with Enh. Force Lance. 19770_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##?##???????????? | | ?????????????????????????????#####"#"#######?????? | | ????????????????????????????? ?????? | | ?????????????????????????????? ??????? | | ??????????????????????????????? ???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????######### #########? | | ????????????????????????#"""""""" """"""""#? | | ???????????????????????## " " """" #? | | ???????????????????????#; "" ## | | ????????????????????????# "" " | | ???????????????#!!!!##### cK "" | | ?????????? @KK /] | | ?????????? FFF ]** | | ?????????? FFF != | | ??????????? FFF | | ??????????? | | ???????????? | | ????????????#### ##### ## | | ???????????????#""""????#"""""""""""""""""""""""#? | | ???????????????####?????#"""""""""""""""""""""""#? | | ????????????????????????#""""""""""""?""""""""""#? | | ?????????????????????????#####????????????????##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#?######???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# """" #???????? | | ??????????????????????????????????# """" #???????? | | ??????????????????????????????????# """" #???##### | | ??????????????????????????????????# """" ##### # | | ??????????????????????????????????# " " + | | ??????????????????????????############+####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 61 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 150 Resistance: TH 30 Core Shielding 40 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Force Boost 30 Offensive Hacking 24 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Field Recycling Unit | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Hvy. Neutron Cannon | -2/Quarantine | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-55 Analyst | -3/Testing | Hacked G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Imp. Thermal Generator | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -6/Factory | Preloaded Assault Drone Bay | x1 | -3/Testing Repaired ---------- Rocket Launcher | 11% | -8/Materials Hvy. EM Shotgun | 37% | -8/Materials Hardlight Generator | 13% | -8/Materials Hvy. EM Shotgun | 46% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideSupersonicTearclaws Manual? 0 Play Time 03:52:24 Cumulative 322.1 hours Start 2025.07.05 @ 18:01:14 End 2025.07.30 @ 10:35:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 130 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c83627-9624-466d-b6ea-69e946e2bd19