Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 00:20:34 Player: Leaves Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (2461) 2461 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 11046 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 77/100 System Corruption 28% Temperature Cool (0) Movement Flying (39) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Centrium Leg Impulse Thruster Array Micro-nuke Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Machine Analyzer Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Advanced Phase Shifter Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Centrium Leg Gamma Rifle Enhanced Quantum Rifle Micro-nuke Launcher Chainsword [Rating: 156] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 1 . . 1 . . 1 . 1 Utility 9 | . . . 1 . . . 1 1 2 . 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 176 | 6 21 2 6 6 . . 8 9 6 3 21 2 9 7 16 54 Power 18 | 1 1 1 1 . . . . 1 1 . 2 1 1 . 3 5 Engine 9 | 1 1 1 1 . . . . . 1 . 1 1 1 . 1 . Core 3 | . . . . . . . . 1 . . 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 5 Propulsion 56 | 2 6 . 1 1 . . 2 4 3 . 6 1 2 3 5 20 Treads 17 | 2 6 . 1 1 . . 2 . . . . 1 . 1 . 3 Leg 4 | . . . . . . . . . . . 1 . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 9 Flight 26 | . . . . . . . . 4 3 . 5 . 2 2 5 5 Utility 63 | 1 3 . 2 2 . . 3 2 2 3 8 . 6 4 8 19 Device 24 | . 2 . . 1 . . . 2 1 2 4 . 3 3 3 3 Storage 5 | 1 1 . 1 . . . . . . . . . . . . 2 Processor 8 | . . . . . . . 1 . . . . . . . 2 5 Hackware 6 | . . . . . . . 1 . . . 2 . . . . 3 Protection 20 | . . . 1 1 . . 1 . 1 1 2 . 3 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 11 1 2 3 . . 3 2 . . 5 . . . . 10 Energy Gun 6 | . . . 1 1 . . . . . . 1 . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 7 . 1 . . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 11 | . 2 1 . 2 . . 1 . . . 1 . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 2 . . . . . . 1 . . 2 . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . 1 . . . 1 . Parts Lost 59 | . . 1 . . . . 3 . . 1 12 3 4 1 2 32 Power 9 | . . 1 . . . . 1 . . . 2 1 1 . . 3 Propulsion 19 | . . . . . . . 1 . . . 4 . 1 1 1 11 Utility 27 | . . . . . . . 1 . . 1 4 2 2 . 1 16 Weapon 4 | . . . . . . . . . . . 2 . . . . 2 Highest Loss Streak 10 | . . 1 . . . . 2 . . 1 5 2 4 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 99 92 100 100 100 99 95 86 93 93 80 75 83 76 67 Engine 7 | . 14 13 11 11 11 11 8 . 5 6 3 . 4 5 3 . Reactor 1 | . . . . . . . . . . . . . . . 3 5 Treads 17 | . 27 28 29 33 33 33 35 10 3 . . 3 2 . . . Flight 9 | . . . . . . . . 24 28 33 28 25 25 25 19 10 Device 13 | . 10 14 11 11 11 11 7 12 13 14 24 17 16 20 18 11 Storage 6 | . 14 14 11 11 11 11 9 1 . . . . . . . . Processor 3 | . . . . . . . 1 7 6 6 5 5 5 5 5 14 Hackware 2 | . . . . . . . 9 7 6 6 9 5 5 5 4 3 Protection 7 | . . . 7 10 11 11 9 7 6 11 4 3 6 14 13 5 Energy Gun 3 | . . . 3 10 11 11 8 . . . 1 . . . . . Ballistic Gun 5 | . 26 14 14 4 . . 5 1 . . . . . . . . Launcher 4 | . . 14 3 7 11 11 3 7 6 6 2 . . . . . Impact Weapon 1 | . . . . . . . . 4 . . . 5 5 5 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 28 31 56 68 57 57 58 51 29 32 31 26 25 35 50 64 Greatest Support 83 | 40 40 40 60 63 63 63 83 63 33 33 34 32 32 41 52 75 Greatest Overweight (x) 8 | . 8 . . 1 . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 12 15 16 20 20 20 20 7 5 5 5 5 5 5 5 5 Most Carried 20 | 4 15 15 19 20 20 20 20 19 5 5 5 5 5 5 5 5 Average Carried 11 | 2 11 14 14 19 19 20 19 7 4 5 4 4 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 15 15 19 20 20 20 19 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 49% | Mutant 16% | Infiltrator-Ninja 11% | Scavenger-Mutant 4% | Sprinter 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Sprinter | -6/Extension Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Matter Collected 2192 | 178 186 26 329 82 . 55 93 . . 210 122 . . 9 272 630 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2753 | . 258 4 203 160 . 96 174 . . 647 308 . 40 37 18 808 Parts 156 | . 23 2 14 7 . 3 11 . . 30 36 . . . 2 28 Haulers Intercepted 3 | . 1 . . . . . . . . 2 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Combat Hostiles Destroyed 56 | . 10 3 4 4 . 3 6 . . 6 7 . 1 . . 12 Melee 8 | . . . . . . . . . . 2 2 . . . . 4 Guns 16 | . 5 1 4 3 . . 3 . . . . . . . . . AOE 28 | . 5 2 . 1 . 3 3 . . 4 4 . . . . 6 Classes Destroyed 12 | . 5 . 1 . . . 1 . . 2 2 . . . . 1 Worker 5 | . . . . . . . . . . . 3 . . . 1 1 Builder 2 | . . . . . . . . . . 1 . . . . . 1 Hauler 3 | . 1 . . . . . . . . 2 . . . . . . Recycler 5 | . . . . . . . . . . 2 . . . . . 3 Operator 5 | . 2 . . . . . . . . . 1 . . 2 . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . . Swarmer 24 | . 8 3 . . . . . . . 4 4 . . . . 5 Cutter 5 | . . . . . . . 3 . . . . . . . . 2 Grunt 13 | . 2 . 2 4 . 3 2 . . . . . . . . . Sentry 7 | . . . 2 . . . 1 . . 2 1 . 1 . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . 2 . . . . 3 Best Kill Streak 7 | . 3 3 2 2 . 3 3 . . 4 6 . 1 1 1 7 Combat Bots Only 6 | . 3 3 2 2 . 3 3 . . 4 4 . 1 . . 6 Max Kills in Single Turn 6 | . 3 2 1 1 . 2 2 . . 4 6 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 1 . 2 2 . . 4 4 . . . . 3 Melee 1 | . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Hostile Shots Fired 868 | . 31 11 15 14 . 6 35 . . 77 58 5 39 18 85 474 Missed 375 | . 10 3 7 4 . 2 13 . . 28 28 1 13 10 43 213 Damage Taken 12025 | . 227 67 90 139 . 65 523 . . 476 735 164 710 254 963 7612 Core 2235 | . 31 . . 14 . . 30 . . 89 94 . 229 155 135 1458 Absorbed by Shields 21 | . . . . . . . . . . . . . . 21 . . Redirected to Shielding 24 | . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 120 | . 72 . 29 . . . . . . . 19 . . . . . Core Remaining (%) 89 | 100 . 87 . . . 96 94 100 . 89 . . 67 86 89 . Volleys Fired 86 | . 39 3 7 7 . 4 15 . . 1 2 . . . . 8 Largest 2 | . 2 2 2 2 . 1 2 . . 1 1 . . . . 1 Hottest 89 | . 50 50 70 79 . 30 89 . . 33 65 . . . . 49 Shots Fired 146 | . 71 5 14 14 . 4 27 . . 1 2 . . . . 8 Gun 126 | . 69 3 14 13 . . 25 . . . 2 . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 20 | . 2 2 . 1 . 4 2 . . 1 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 97 | . 69 3 7 7 . . 11 . . . . . . . . . Thermal 27 | . . . 7 6 . . 14 . . . . . . . . . Explosive 20 | . 2 2 . 1 . 4 2 . . 1 . . . . . 8 Electromagnetic 2 | . . . . . . . . . . . 2 . . . . . Robot Hit Streak 23 | . 7 2 11 22 . 23 14 . . 1 2 . . . . 5 Robot Miss Streak 4 | . 4 1 1 . . 1 4 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 162 | . 38 3 12 11 . 3 21 . . 22 9 . 11 2 2 28 Core Hits 100 | . 21 5 8 7 . 6 10 . . 14 11 . 1 . 1 16 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . . 4 Critical Strikes 15 | . . . 2 . . . 1 . . 1 . . 1 . . 10 Burn 2 | . . . 1 . . . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 1 . . 4 Sever 1 | . . . . . . . . . . 1 . . . . . . Impale 6 | . . . . . . . . . . . . . . . . 6 Melee Attacks 276 | . 17 . . . . . . 3 17 47 45 . 23 13 27 84 Impact 142 | . 17 . . . . . . . . . 5 . 23 13 27 57 Slashing 107 | . . . . . . . . 3 17 47 40 . . . . . Piercing 27 | . . . . . . . . . . . . . . . . 27 Sneak Attacks 15 | . . . . . . . . . . 7 1 . . 1 1 5 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 8078 | . 684 216 157 240 . 328 517 . . 1464 1150 . 408 206 118 2590 Guns 1131 | . 407 31 157 152 . . 363 . . . 21 . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 3170 | . 270 152 . 77 . 326 154 . . 286 766 . . . . 1139 Melee 3646 | . . . . . . . . . . 1178 363 . 408 206 118 1373 Ramming 131 | . 7 33 . 11 . 2 . . . . . . . . . 78 Kinetic 780 | . 407 31 64 64 . . 214 . . . . . . . . . Thermal 1096 | . . . 93 88 . . 149 . . . 766 . . . . . Explosive 2404 | . 270 152 . 77 . 326 154 . . 286 . . . . . 1139 Electromagnetic 21 | . . . . . . . . . . . 21 . . . . . Impact 1311 | . . . . . . . . . . . 51 . 408 206 118 528 Slashing 1490 | . . . . . . . . . . 1178 312 . . . . . Piercing 845 | . . . . . . . . . . . . . . . . 845 Highest Corruption 28 | . . . . . . . . . . . 1 6 6 . . 28 Average Corruption 11 | . . . . . . . . . . . 1 5 6 . . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . . 4 3 9 . . 40 Message Errors 14 | . . . . . . . . . . . 1 2 4 . . 7 Matter Fused 13 | . . . . . . . . . . . 1 1 1 . . 10 Heat Flow Errors 6 | . . . . . . . . . . . 1 . 1 . . 4 Energy Discharges 5 | . . . . . . . . . . . 1 . . . . 4 Data Loss (minor) 6 | . . . . . . . . . . . . . 2 . . 4 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1188 | . 16 . . . . 7 7 . . 78 137 . 41 155 . 747 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 247 | . 16 . . . . 7 7 . . . 136 . . . . 81 Melee 941 | . . . . . . . . . . 78 1 . 41 155 . 666 Knockbacks 4 | . . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . 32 . . . . . 91 . . . 129 . . . . 78 Shots 5 | . 1 . . . . . 2 . . . 2 . . . . . Rammed 11 | . 3 4 . 2 . 1 1 . . . . . . . . . Targets Rammed 11 | . 3 4 . 2 . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 6 . 63 141 . 20 240 . 15 34 210 . 87 . 173 388 Average Temperature 95 | . 6 . 26 56 . 11 84 . 9 13 81 . 49 . 64 142 Received Heat Transfer 1297 | . 42 . 42 90 . 36 117 . . 108 93 . 144 18 36 571 Effects 6 | . . . . . . . 2 . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . 2 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 3 . 9 Impact Corruptions 17 | . . . . . . . . . . . 1 . 1 5 . 10 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . Heat Transferred 1399 | . . . 333 222 . . 444 . . . 400 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Peak Influence 506 | . 220 99 178 107 . 83 136 63 54 269 370 129 195 262 405 506 Initial 137 | . . 33 38 . . . 31 37 30 25 131 129 65 95 137 114 Average 134 | . 99 93 102 37 . 81 52 51 43 106 224 113 102 149 252 272 Maximum Alert Level 2 | . 1 . . . . . . . . 1 1 . . 1 2 2 Low Security (%) 79 | 100 92 100 100 100 . 100 100 100 100 98 53 100 100 89 28 39 Level 1 17 | . 7 . . . . . . . . 1 46 . . 10 70 40 Level 2 3 | . . . . . . . . . . . . . . . 1 19 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 . . . 2 . 1 . 3 . 2 2 2 9 Investigation 6 | . . . . . . . 1 . 1 . 1 . 1 1 . 1 Extermination 5 | . . . . . . . . . . . 2 . . . 1 2 Reinforcement 13 | . 2 . 1 . . . 1 . . . . . 1 1 1 6 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Distress Signals 10 | . 2 . . . . . 4 . . 2 . . . . . 2 Communications Jammed 13 | . . . . . . . . . . . 8 . . . 5 . Distress Signals 13 | . . . . . . . . . . . 8 . . . 5 . Times Spotted 224 | . 25 3 7 7 . 2 11 . . 16 22 6 17 12 27 69 Peak Tracking Total 19 | . 5 3 2 2 . 2 5 . . 9 9 6 8 6 13 19 Tactical Retreats 45 | . . . . 1 . . 1 . . . 5 1 4 4 7 22 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Traps Triggered 12 | . 3 . . . . . . 2 . . 1 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Reconfigurated 12 | . . . . . . . . 6 . . 6 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Machines Disabled 6 | . . . . . . . . . . 2 3 . . . . 1 Max in Single Turn 3 | . . . . . . . . . . 1 3 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Machines Accessed 65 | . 8 . 2 1 5 . 2 2 2 6 5 . 3 8 10 11 Terminals 43 | . 6 . 1 . . . 1 1 . 6 3 . 2 7 8 8 Fabricators 4 | . . . . . . . . . 2 . . . 1 . . 1 Repair Stations 4 | . 1 . 1 . . . . . . . 1 . . . 1 . Recycling Units 3 | . 1 . . . . . . 1 . . 1 . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 Total Hacks 191 | . 23 . 3 1 50 . 7 3 4 12 10 . 7 23 21 27 Successful 122 | . 12 . 2 1 50 . 4 1 2 5 5 . 1 11 12 16 Failed 69 | . 11 . 1 . . . 3 2 2 7 5 . 6 12 9 11 Catastrophic 12 | . 2 . 1 . . . . . 1 1 . . 1 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 86 | . 12 . 1 . 2 . 3 1 . 3 7 . 2 18 19 18 Terminals 109 | . 19 . 1 . . . 3 2 . 12 7 . 6 20 19 20 Fabricators 7 | . . . . . . . . . 4 . . . 1 . . 2 Repair Stations 7 | . 2 . 2 . . . . . . . 2 . . . 1 . Recycling Units 4 | . 2 . . . . . . 1 . . 1 . . . . . Scanalyzers 8 | . . . . . . . 4 . . . . . . . 1 3 Garrison Access 5 | . . . . . . . . . . . . . . 3 . 2 Terminal Hacks 82 | . 10 . . 1 50 . 1 1 . 5 1 . . 4 4 5 Record 53 | . . . . . 49 . . . . 2 . . . 1 . 1 Part Schematic 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . 3 . . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . . . . . 1 . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . 1 2 Recall Extermination 2 | . . . . . . . . . . . . . . . 1 1 Hauler Manifests 3 | . 2 . . . . . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . 1 . . 2 Load Schematic 3 | . . . . . . . . . 1 . . . 1 . . 1 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 6 | . 2 . 2 . . . . . . . 2 . . . . . Scan Component 3 | . 1 . 1 . . . . . . . 1 . . . . . Repair 3 | . 1 . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 3 . . . . . . . 1 3 Insert Component 4 | . . . . . . . 1 . . . . . . . 1 2 Analyze 3 | . . . . . . . 2 . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 19 | . . . . . . . . . . . 1 . . 6 7 5 Terminals 19 | . . . . . . . . . . . 1 . . 6 7 5 Assimilate 3 | . . . . . . . . . . . . . . . 2 1 Botnet 16 | . . . . . . . . . . . 1 . . 6 5 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 50 | . 6 . 1 . . . 2 2 2 4 4 . 3 7 9 10 Full Trace Events 6 | . . . . . . . 1 . 1 . 1 . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . 1 Parts Built 2 | . . . . . . . . . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . 58 . . . . . . 53 Total Part Build Rating 9 | . . . . . . . . . 3 . . . . . . 6 Parts Repaired 3 | . 1 . 1 . . . . . . . 1 . . . . . Time 71 | . 26 . 26 . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Total Allies 11 | . . . . 3 . . . . . 5 . 1 . . 2 . Largest Group 3 | . . . . 3 2 . . . . 3 . 1 . . 1 1 Highest-Rated Group 98 | . . . . 69 38 . . . . 98 . 31 . . 45 45 Highest-Rated Ally 45 | . . . . 31 31 . . . . 39 . 31 . . 45 45 Total Orders 6 | . . . . 6 . . . . . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . Ally Attacks 53 | . . . . 6 . . . . . 33 . 14 . . . . Total Damage 722 | . . . . 104 . . . . . 363 . 255 . . . . Kills 6 | . . . . 3 . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . 5 . . . . . . . . . . . . Drone Recoveries 5 | . . . . 5 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Turns Passed 9504 | 94 1275 365 422 1506 877 282 433 195 222 335 632 88 371 293 778 1336 Spaces Moved 9052 | 53 628 211 147 845 548 167 209 174 367 588 926 136 494 473 1340 1746 Core 10 | 2 3 . . . . . . . . . . . 1 . . 4 Treads 2821 | 51 625 211 147 845 548 167 209 16 . . . . . . . 2 Legs 7 | . . . . . . . . . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . . . Hover 296 | . . . . . . . . . . . . . . . . 296 Flight 5918 | . . . . . . . . 158 367 588 926 136 493 473 1340 1437 Fastest Speed 26 | 50 160 160 160 160 160 160 160 49 26 26 30 29 29 32 29 32 Average Speed 77 | 155 161 160 160 161 160 160 160 65 41 27 34 62 44 34 32 47 Slowest Speed 450 | 160 450 160 160 240 160 160 160 160 54 30 44 79 100 52 35 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . 4 6 . 5 8 13 6 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 43 | 4 78 57 17 99 91 42 25 7 7 65 22 96 20 16 42 47 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 173 | . 8 . . . . . . 3 17 25 33 . 10 10 22 45 Terrain Destroyed 340 | . 28 6 . 7 . 24 18 3 17 27 67 . 10 10 22 101 Melee 173 | . 8 . . . . . . 3 17 25 33 . 10 10 22 45 Projectile . | . . . . . . . . . . . . . . . . . AOE 166 | . 20 6 . 7 . 24 18 . . 2 34 . . . . 55 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Fac Res Res Total 10866 | 62 792 232 322 972 549 177 284 251 409 671 1150 139 590 568 1623 2075 Wait 1034 | . 50 8 149 101 . 6 38 18 7 37 146 . 64 40 226 144 Move 8954 | 52 627 210 146 844 547 166 208 173 366 579 914 135 483 456 1314 1734 Hop 41 | . . . . . . . . . . 4 6 . 5 8 12 6 Pick Up 100 | 4 21 3 9 5 1 . 8 5 4 . 9 . 4 2 11 14 Fast Attach 94 | 6 9 . 1 1 . . . 2 3 3 10 1 7 5 6 40 Attach 41 | . 1 1 2 . . . 4 4 . . 7 1 2 1 5 13 Detach 15 | . 1 . . 1 . . . . . . . 1 . 1 3 8 Swap 41 | . 11 1 3 5 . . 4 3 3 . 4 . . 1 5 1 Drop 102 | . 13 2 5 6 1 . 6 7 9 . 7 1 2 6 14 23 Fire 86 | . 39 3 7 7 . 4 15 . . 1 2 . . . . 8 Melee 275 | . 17 . . . . . . 3 17 47 45 . 23 13 27 83 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . 3 4 . 2 . 1 1 . . . . . . . . . Escape Stasis 71 | . . . . . . . . 36 . . . . . 35 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: [*Acc] / [*Qua x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 10) 823 | -10/Materials | Discovered new exit (range 15) 1051 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Repaired Assault Rifle 1370 | -10/Materials | Entered Mines 1388 | -10/Mines | Learned 2 Materials zone layouts 1565 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1644 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1723 | -10/Mines | Discovered new exit (range 6) 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Repaired Grenade Launcher 2124 | -9/Materials | Discovered new exit (range 15) 2157 | -9/Materials | Entered Mines 2245 | -9/Mines | Found a hidden stash of uninstalled traps 2459 | -9/Mines | Build established: Scavenger-Mutant 2632 | -9/Mines | Discovered new exit (range 9) 2833 | -9/Mines | Received a Mining Laser from a helpful Derelict 2993 | -9/Mines | Build established: Mutant 3333 | -9/Mines | Found the Drone Emporium 3342 | -9/Mines | Found Prototype Device 3342 | -9/Mines | Identified Sensor Drone Bay 3393 | -9/Mines | Discovered new exit (range 44) 3651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3653 | -9/Mines | Discovered new exit (range 5) 3663 | -9/Mines | Entered Exiles 3663 | -9/Exiles | Accompanied by 2 allies 3687 | -9/Exiles | Discovered new exit (range 15) 3693 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3711 | -9/Exiles | Met 8R-AWN 3740 | -9/Exiles | Met EX-HEX 3785 | -9/Exiles | Met EX-BIN 3839 | -9/Exiles | Aligned with FarCom system 3841 | -9/Exiles | Given EX-Vault access code 3935 | -9/Exiles | Opened EX-Vault 3950 | -9/Exiles | Found Trap Reconfigurator 3987 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4031 | -9/Exiles | Met EX-DEC 4043 | -9/Exiles | Learned location of Zion (-6) 4091 | -9/Exiles | Discovered new exit (range 10) 4228 | -9/Exiles | Visited The Gauntlet 4540 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4540 | -9/Exiles | Entered Mines 4809 | -8/Mines | Discovered new exit (range 9) 4822 | -8/Mines | Entered Materials 4822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -8/Materials | Build established: Scavenger-Skirmisher 5252 | -8/Materials | Discovered new exit (range 3) 5255 | -8/Materials | Entered Factory 5255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -7/Factory | Identified exit to Factory 5450 | -7/Factory | Entered another Factory area 5450 | -6/Factory | Evolved 2 slots: Utility x2 5559 | -6/Factory | Fabricated Imp. VTOL Module? 5576 | -6/Factory | Build established: Scavenger-Mutant 5661 | -6/Factory | Discovered new exit (range 12) 5672 | -6/Factory | Entered Extension 5698 | -6/Extension | Spotted B-75 Beast 5734 | -6/Extension | Rescued a captive Derelict 5737 | -6/Extension | Rescued a captive Derelict 5738 | -6/Extension | Rescued a captive Derelict 5835 | -6/Extension | Rescued a captive Derelict 5840 | -6/Extension | Rescued a captive Derelict 5937 | -6/Extension | Spotted B-75 Beast 5952 | -6/Extension | Build established: Sprinter 5997 | -6/Extension | Disrupted transfer network 6000 | -6/Extension | Discovered new exit (range 20) 6000 | -6/Extension | Discovered new exit (range 18) 6007 | -6/Extension | Entered Factory 6007 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6409 | -5/Factory | Lost 5 parts (1p2n1u1w) 6463 | -5/Factory | Lost 4 parts (1p2u1w) 6576 | -5/Factory | Repaired Adv. Weight Redist. System 6639 | -5/Factory | Sucked down chute 6639 | -5/Factory | Entered Waste 6640 | -5/Waste | Met a frightened Derelict 6654 | -5/Waste | EMP discharged 6655 | -5/Waste | Spotted C-40 Crusher 6657 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6667 | -5/Waste | Spotted C-40 Crusher 6671 | -5/Waste | Spotted C-40 Crusher 6682 | -5/Waste | Spotted C-40 Crusher 6690 | -5/Waste | Spotted C-40 Crusher 6706 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6706 | -5/Waste | Spotted C-40 Crusher 6708 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6712 | -5/Waste | Crushed by Compactor (1 part destroyed) 6719 | -5/Waste | Discovered new exit (range 10) 6727 | -5/Waste | Entered Factory 6960 | -5/Factory | Lost 4 parts (1p1n2u) 7057 | -5/Factory | Discovered new exit (range 16) 7098 | -5/Factory | Entered another Factory area 7098 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7384 | -4/Factory | Discovered new exit (range 17) 7391 | -4/Factory | Entered Research 7391 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7559 | -3/Research | Found Gamma Bomb Array 7838 | -3/Research | Build established: Infiltrator-Ninja 7911 | -3/Research | Found Prototype Device 7918 | -3/Research | Discovered new exit (range 24) 8166 | -3/Research | Discovered new exit (range 3) 8169 | -3/Research | Entered another Research area 8169 | -2/Research | Accompanied by 1 ally 8169 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8222 | -2/Research | Spotted B-90 Cyclops 8234 | -2/Research | Spotted B-90 Cyclops 8311 | -2/Research | Discovered new exit (range 18) 8569 | -2/Research | Discovered new exit (range 8) 8639 | -2/Research | Fabricated Adv. Hacking Suite? 8713 | -2/Research | Crushed by falling debris 8728 | -2/Research | Crushed by falling debris 8759 | -2/Research | Lost 4 parts (1p2n1u) 8888 | -2/Research | Lost 5 parts (1n4u) 8951 | -2/Research | Found Hvy. Reflective Plating 8952 | -2/Research | System corruption reached 10% 8988 | -2/Research | Found Enh. Force Lance 8999 | -2/Research | Core integrity fell below 50% 9046 | -2/Research | Lost 10 parts (6n3u1w) 9160 | -2/Research | Discovered new exit (range 11) 9488 | -2/Research | Core integrity fell below 20% 9505 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09482_ C-57 Dissector knocked back. 09482_ Adv. Hacking Suite destroyed. 09483_ K-01 Serf collects debris. 09488_ Acquired Hacking Suite. 09490_ Penetrated by Slug. 09493_ Adv. Heat Sink destroyed. 09493_ Adv. Phase Shifter destroyed. 09494_ Slug penetrates Wall. 09494_ Lgt. Particle Reactor destroyed. 09495_ D72Y2W F6 PP0 LC< WN 09495_ Penetrated by Slug. 09495_ Slug penetrates Wall. 09495_ Impulse Thruster Array destroyed. 09496_ Lgt. Quantum Reactor severed. 09497_ Slug penetrates Wall. 09498_ Penetrated by Slug. 09498_ Machine Analyzer destroyed. 09498_ Penetrated by Slug. 09500_ Slug penetrates Wall. 09505_ Hacking Suite severed. Map ----- +----------------------------------------------------+ | ####?# ##???# #???? | | ##?##?# ###??# #???? | | # ? ?# " #??##?####### ########???? | | + ? ?# "" #?#?????????# #??#######?? | | #? ???# !!! T" #? ?? ??????# #? #?? | | # # !!! "" #??? ? ?????# #? #?? | | ## ??# !! "" #??????"""??# # "" #?? | | ?? ? # #? ????"""??# # """ #?? | | ## ? # # ????"""??+ + S" #?? | | #?####?# # ??????????# # #?? | | ?####??# #?? ????????# # #?? | | #??############+################## #? #?? | | #### w #? #?? | | #?#? ##?##+## #??##+####?? | | #?#? ##? # #??????????? | | ?### #? ?? # c c #??????????? | | ##?# #? ???## #######+########## #???????#??? | | #### #? ? ## ## #??????# #???? #??? | | ##???#### ## #???##?# ### #??? | | #??? ??# ## #?#????# | | #?? ? ?# ## #??????# ### #??? | | ### ? ??# ## c #??#???# !%#???? #??? | | # ? ? # ## #????#?# =#?###+###??? | | #? ?? # ?# ##???#?# ## ?? | | +??? # ## cc######## ## ?? | | #? ?+ ?# @# ## #? | | ## #######+##########;c* g g ## #? | | ####+### ##?### Y # g """ ?? | | # # ##???# # "Y ??? | | # + [ Y#???# pg # """ #? | | # #^ !!##???# H #? | | # # """ """ !!#????# # #? | | # # """G""" #????# ##"##+##### | | # ###########+######## | | ############?# # ; % | | ?######??##### # # hh | | ##??#?###?#### = # # h | | ???##??####?## # #### | | #?#??####?#?## # ##?# "" " | | ###?##?##?#### ########### """ | | ##?????#?#?### # """ " | | #??#?#??#?##?# # | | ####?#####?### # | | ##?##?####?### # | | ??#?#??#??#??# # #########" ## # | | ?#########?### ! # # ? # ## # | | #?## ##########+#### # ? # ##### | | #??# ?# # # ##?## | | #### # # """ # #??? | | #### # + """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Corruption Block 15 Armor Coverage 900 Resistance: TH 25 Resistance: EM 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 6 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Centrium Light Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns GoHome() Just What I Needed Librarian No Signal Omniscient Cartographer Quantum Hacking Respectable Loadout Rockin' Loadout Slippery One Total Silence True Hacker Challenges ------------ None Game ------ Seed MetafieldAlphaDrive Manual? 0 Play Time 04:19:19 Cumulative 22.2 hours Start 2024.04.20 @ 22:21:09 End 2024.04.25 @ 00:20:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cdd32c3a-c15c-4200-9be1-521fefd217e7