Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 17:17:56 Player: G4-R3D Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 420 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine VTOL Module VTOL Module Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Experimental Sensor Array Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Core Shielding Device Experimental Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 3 1 Utility 5 | 1 3 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon . | . . . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 67 | . 70 64 Engine 13 | . 12 14 Treads 6 | . 11 . Flight 20 | . 14 27 Device 5 | . 3 8 Storage 2 | . 3 . Protection 12 | . 12 14 Energy Gun 3 | . 5 . Ballistic Gun 3 | . 5 . Peak Build Rating 15 | 6 7 15 Average Rating 7 | 4 5 10 On Entrance 3 | . 6 4 Naked Turns . | . . . Heaviest Build 12 | 12 12 5 Greatest Support 46 | 40 46 8 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 5 5 Most Carried 5 | 1 5 4 Average Carried 2 | . 3 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 1 4 4 Class Distribution -------------------- 63% | Mutant 36% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 325 | 176 149 . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 139 | . 103 36 Missed 53 | . 34 19 Damage Taken 823 | . 683 140 Core 252 | . 171 81 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 36 14 Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted . | . . . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 3 3 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | . . 204 Average Temperature 102 | . . 102 Received Heat Transfer 267 | . 252 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 183 | . 50 183 Initial 3 | . . 3 Average 69 | . 12 158 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 10 15 Peak Tracking Total 8 | . 8 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 6 | . 6 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 482 | 70 219 193 Spaces Moved 711 | 41 340 330 Core 4 | 4 . . Treads 92 | 37 55 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 615 | . 285 330 Fastest Speed 32 | 50 35 32 Average Speed 50 | 149 56 32 Slowest Speed 160 | 160 160 35 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 21 | . 3 18 Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 73 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 808 | 47 364 397 Wait 82 | . . 82 Move 671 | 40 333 298 Hop 17 | . 3 14 Pick Up 8 | 1 7 . Fast Attach 12 | 6 5 1 Attach 3 | . 2 1 Detach 3 | . 2 1 Swap 3 | . 3 . Drop 9 | . 9 . Fire . | . . . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 11) 167 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 4) 267 | -10/Materials | Core integrity fell below 50% 279 | -10/Materials | Central database locked down 290 | -10/Materials | Entered Mines 302 | -10/Mines | Lost 4 parts (1p2n1u) 304 | -10/Mines | Build established: Mutant 314 | -10/Mines | Core integrity fell below 20% 325 | -10/Mines | Learned location of 1 exit from Materials 337 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 349 | -10/Mines | Found Prototype Device 349 | -10/Mines | Identified Exp. Sensor Array 360 | -10/Mines | Discovered new exit (range 6) 483 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00337_ EXIT=FOUND 00348_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00349_ Acquired Prototype Device. 00349_ Identified Exp. Sensor Array. 00349_ T-07 Excavator is excavating. 00353_ System corrupted: Heat flow error (+222). 00353_ T-07 Excavator is excavating. 00360_ EXIT=FOUND 00383_ System corrupted: Matter fused (-6). 00464_ System corrupted: Component data lost. 00480_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????####????????????????????????? | | ????????### ##???????????????????????? | | ???????## #???????????????????????? | | ######## #???????????????????????? | | =% #????##??????????????????? | | ######### ###????# ??????????????????? | | ????????## #??????# ??????????????????? | | ?????????# #???#?## ??????????????????? | | ?????????# #???# ## ??????????????????? | | ?????????# #?### ## #?????????????????? | | ???????### ## ##????????????????? | | ##????## ###??????????????? | | ##???# ##?# ##?????????????? | | ##### ##???# #?????????????? | | ####### ##????????????? | | ### ## @##???????????? | | #### ## #????? | | s ###????? | | ##### ####??????? | | ####### #???? #?????????? | | #?????## #?????#?????????? | | #??????## ##???????????????? | | ##??????## ##????????????????? | | #####???## ##?????????????????? | | ##???## ##??????????????????? | | #????## #???????????????????? | | #?????# ##???????????????????? | | ##?????# ##????????????????????? | | ##??????# ##?????????????????????? | | #???????# #??????????????????????? | | ##???????? #??????????????????????? | | ### #????????? #??????????????????????? | | ### #####????? ???????????????????????? | | # #??????????????????????????????? | | # ! ! #??????????????????????????????? | | # ! #??????????????????????????????? | | # ! ! #??????????????????????????????? | | # !! #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingDeuteriumActivator Manual? 0 Play Time 00:11:48 Cumulative 133.1 hours Start 2025.02.27 @ 17:08:44 End 2025.02.27 @ 17:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/1/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b51a9b5b-b47f-4a27-b596-57785a213e33