Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:20:39 Player: star Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1029) 1029 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 2859 Bonus ------- Pacifist 200 High Alert Combat Kills 135 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (5) ---- EM Shotgun Autogun Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Power Shielding Hacking Suite Hacking Suite EM Shotgun EM Shotgun EM Shotgun Spread Laser Particle Cannon Autogun Grenade Launcher Datajack Scythe [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 6 1 . 24 4 Power 6 | 1 . . 4 1 Engine 5 | 1 . . 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . . 11 . Treads . | . . . . . Leg 11 | . . . 11 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . . 6 3 Energy Gun 7 | 2 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 11 8 Power 5 | . . . 3 2 Propulsion 8 | . . . 4 4 Utility 2 | . . . 1 1 Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . . 6 4 To Critical Strikes . | . . . . . Average Backups 11 | . 3 8 12 14 Power . | . . . . . Propulsion 1 | . 2 6 . . Utility 2 | . . . 3 4 Weapon 6 | . 1 2 6 8 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 88 100 94 86 Engine 10 | . 14 14 10 8 Leg 32 | . . . 41 35 Wheel 5 | . 28 28 . . Device 1 | . . . 2 . Storage 14 | . 17 28 12 11 Processor 4 | . . . 5 8 Energy Gun 20 | . 28 28 19 14 Peak Build Rating 19 | 6 7 8 18 19 Average Rating 12 | 4 6 7 14 16 On Entrance 7 | . 6 7 8 18 Naked Turns . | . . . . . Heaviest Build 35 | 13 33 33 35 33 Greatest Support 46 | 26 26 26 46 46 Greatest Overweight (x) 10 | . 1 1 10 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 14 14 Most Carried 15 | 1 8 10 15 15 Average Carried 11 | . 3 8 12 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 1 8 10 15 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 928 | 212 . 50 591 75 Remotely . | . . . . . Salvage Created 1314 | . . . 1188 126 Parts 85 | . . . 85 . Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 48 | . . . 32 16 Melee 8 | . . . . 8 Guns 26 | . . . 26 . AOE 14 | . . . 6 8 Classes Destroyed 8 | . . . 7 1 Tunneler 1 | . . . 1 . Hauler 4 | . . . 4 . Operator 2 | . . . 2 . Swarmer 10 | . . . 10 . Grunt 13 | . . . 13 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Assembled 16 | . . . . 16 Best Kill Streak 9 | . . . 9 8 Combat Bots Only 8 | . . . 8 8 Max Kills in Single Turn 5 | . . . 3 5 Gunslinging . | . . . . . Exploded 5 | . . . 2 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 181 | . . . 125 56 Missed 53 | . . . 34 19 Hits 128 | . . . 91 37 Melee 13 | . . . 2 11 Projectile 115 | . . . 89 26 AOE 5 | . . . . 5 Critical Strikes 2 | . . . 1 1 Part Disruptions 1 | . . . . 1 Damage Taken 2048 | . . . 1295 753 Core 401 | . . . 158 243 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 48 | . . . 48 . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 92 | . . . 87 5 Largest 2 | . . . 2 2 Hottest 110 | . . . 110 90 Shots Fired 159 | . . . 153 6 Gun 145 | . . . 143 2 Cannon . | . . . . . Launcher 14 | . . . 10 4 Special . | . . . . . Kinetic 16 | . . . 16 . Thermal 51 | . . . 51 . Explosive 14 | . . . 10 4 Electromagnetic 78 | . . . 76 2 Robot Hit Streak 20 | . . . 20 4 Robot Miss Streak 5 | . . . 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 138 | . . . 123 15 Core Hits 115 | . . . 92 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3359 | . . . 2371 988 Guns 1637 | . . . 1605 32 Cannons . | . . . . . Explosions 1232 | . . . 733 499 Melee 457 | . . . . 457 Ramming 33 | . . . 33 . Kinetic 158 | . . . 158 . Thermal 569 | . . . 569 . Explosive 1232 | . . . 733 499 Electromagnetic 910 | . . . 878 32 Impact . | . . . . . Slashing 457 | . . . . 457 Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 75 | . . . 20 55 Projectiles . | . . . . . Explosions 21 | . . . 20 1 Melee 54 | . . . . 54 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 180 | . . . 138 42 Shots 6 | . . . 4 2 Rammed . | . . . . . Targets Rammed 8 | . . . 8 . Kicked 8 | . . . 8 . Crushed . | . . . . . Highest Temperature 369 | . . . 369 282 Average Temperature 75 | . . . 73 109 Received Heat Transfer 507 | . . . 387 120 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 796 | . . . 796 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 45 | 100 100 100 18 100 Level 1 5 | . . . 8 . Level 2 48 | . . . 72 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 524 | . . . 524 190 Initial 190 | . . . . 190 Average 272 | . . . 386 124 Influence Increases 1100 | . . . 1077 23 Destroy 0b10 Robot/C 640 | . . . 640 . Destroy 0b10 Robot/NC 35 | . . . 35 . Destroy Leader 188 | . . . 188 . Successful Hack 23 | . . . 23 . Disable Machine 30 | . . . 30 . Destroy Structure 79 | . . . 56 23 Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 1087 | . . . 588 499 Entered New Map 299 | . . . . 299 Time Decay 598 | . . . 478 120 Lost Part 190 | . . . 110 80 Squads Dispatched 7 | . 2 . 5 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . . . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . . . 51 25 Peak Tracking Total 17 | . 1 . 6 17 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . . . 5 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . . . 12 . Successful 7 | . . . 7 . Failed 5 | . . . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Robot Schematic 2 | . . . 2 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2055 | 43 155 236 1368 253 Spaces Moved 1285 | 37 144 223 731 150 Core 14 | 1 . . 8 5 Treads . | . . . . . Legs 868 | . . . 723 145 Wheels 403 | 36 144 223 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 120 100 Average Speed 116 | 89 94 105 124 125 Slowest Speed 550 | 100 105 105 550 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 27 71 67 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . 67 28 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . 67 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1644 | 43 162 224 1030 185 Wait 155 | . 11 . 138 6 Move 1281 | 36 143 222 730 150 Hop . | . . . . . Pick Up 39 | 1 7 2 28 1 Fast Attach 12 | 6 1 . 5 . Attach 11 | . . . 9 2 Detach . | . . . . . Swap 19 | . . . 16 3 Drop 11 | . . . 9 2 Fire 92 | . . . 87 5 Melee 16 | . . . . 16 Ram . | . . . . . Kick 8 | . . . 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered Mines 200 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 7) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Destroyed 8 combat bots 850 | -9/Materials | Lost 6 parts (1p4n1w) 1223 | -9/Materials | Discovered new exit (range 3) 1229 | -9/Materials | Identified exit to Materials 1451 | -9/Materials | Discovered exit to Materials (range 11) 1519 | -9/Materials | Repaired EM Shotgun 1545 | -9/Materials | Discovered new exit (range 15) 1703 | -9/Materials | Discovered new exit (range 16) 1803 | -9/Materials | Entered Mines 1809 | -9/Mines | Met a Derelict bent on vengeance 1945 | -9/Mines | Assembled infested the area 1962 | -9/Mines | Core integrity fell below 50% 1975 | -9/Mines | Destroyed 8 combat bots 2009 | -9/Mines | System corruption reached 10% 2039 | -9/Mines | Lost 4 parts (1p2n1u) 2055 | -9/Mines | Core integrity fell below 20% 2056 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02005_ Imp. Aluminum Leg destroyed. 02008_ Imp. Ion Engine destroyed. 02008_ Aluminum Leg destroyed. 02008_ System corrupted by crushing effect (+5). 02008_ System corrupted by crushing effect (+3). 02008_ Scythe follow-up attack on as-23377. 02011_ System corrupted: Heat flow error (+288). 02011_ Destroyed Asb. Hover Unit. 02011_ as-23377 destroyed. 02016_ Destroyed Asb. F-torch. 02016_ Destroyed Asb. Hover Unit. 02019_ as-98871 destroyed. 02027_ Acquired 10 matter. 02036_ :2KNOK>RT2F WAA3PH<1YZQ71T&3JJLMZZ 02037_ as-82178 destroyed. 02045_ as-82155 destroyed. 02050_ Imp. Aluminum Leg destroyed. 02050_ Dropped Lrg. Storage Unit. 02052_ Lgt. Nuclear Core destroyed. 02053_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ????????????????????????### ##??????????????????? | | ??????????############### ###????????????????? | | ??????????# * ###??????????????? | | ??????????# =%= ##?? ??????????? | | ??????????# ########### # # ???????????? | | ??????????# #????????## ????????? | | ########### ##???##### ## ????????? | | ##??# # ## ?????????? | | #??# # ????????? | | #### [ %%??????????? | | ### !] @d #### # % ??????????? | | ######???## ### ][ #????#? ??????????? | | ?????????## %! #### ! d $?????????????????? | | ?????????# [! ### % # ## #????????????????? | | ?????????# ### ####?# ##???????????????????? | | ?????????## #?????##????????????????????? | | ???###????# ####???????????????????????????? | | ??## ##?## ##??????????????????????????????? | | ??# ### #???????????????????????????????? | | ?## ##???????????????????????????????? | | ?# ##????????????????????????????????? | | ?# ###?????????????????????????????????? | | ?## ##???????????????????????????????????? | | ??##### #????????????????????????????????????? | | ??????## #????????????????????????????????????? | | ???????## ##????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????##### ##????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 4% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyCompactUnit Manual? 0 Play Time 00:17:27 Cumulative 152.4 hours Start 2025.05.31 @ 18:04:15 End 2025.05.31 @ 18:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5731b596-d021-4e0a-b60b-9b20eedd9926