Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.14 @ 19:37:56 Player: Analote Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1765) 1765 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5455 Bonus ------- None Cogmind --------- Core Integrity 712/850 Matter 300/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Enhanced Optical Array Improved Melee Analysis Suite Recalibrator > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Light Nuclear Core Advanced Weight Redist. System Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core Cesium-ion Thruster [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Enhanced Optical Array Weapon Axe Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 9 | . 1 2 2 2 . . 2 Power 3 | . . 1 1 . . . 1 Propulsion 4 | . 1 1 . 1 . . 1 Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 66 | 5 3 12 18 25 2 1 . Power 20 | 1 . 4 8 7 . . . Engine 14 | 1 . 4 2 7 . . . Core 6 | . . . 6 . . . . Reactor . | . . . . . . . . Propulsion 24 | . 3 2 5 14 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 24 | . 3 2 5 14 . . . Utility 13 | 2 . 3 3 3 2 . . Device 9 | . . 3 3 1 2 . . Storage . | . . . . . . . . Processor 4 | 2 . . . 2 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 3 2 1 . 1 . Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 2 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 22 | . . 1 12 2 1 . 6 Power 8 | . . . 4 1 . . 3 Propulsion 12 | . . 1 6 1 1 . 3 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Highest Loss Streak 6 | . . 1 3 1 1 . 6 Average Slot Usage (%) 82 | . 73 90 74 88 85 85 59 Engine 15 | . 12 20 10 13 21 21 9 Core 4 | . . . 10 6 . . . Flight 27 | . 11 38 19 33 28 28 18 Device 16 | . . 16 24 16 14 14 12 Processor 7 | . 25 2 . 9 14 14 12 Energy Gun 3 | . 25 4 . . . . . Energy Cannon 1 | . . 5 . . . . . Slashing Weapon 4 | . . . 7 7 7 7 6 Naked Turns . | . . . . . . . . Heaviest Build 32 | 7 7 19 21 32 29 29 28 Greatest Support 45 | 3 15 20 30 45 35 28 28 Greatest Overweight (x) 5 | 2 2 5 1 . 1 1 . Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 4 4 3 Average Carried 1 | . . . 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 4 1 4 3 3 3 Class Distribution -------------------- 67% | Hacker-Mutant 29% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 869 | 250 30 149 160 240 30 10 . Remotely . | . . . . . . . . Salvage Created 2067 | . 73 475 892 408 146 . 73 Parts 111 | . 6 28 43 24 6 . 4 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 40 | . 1 11 18 6 3 . 1 Melee 28 | . . . 18 6 3 . 1 Guns 4 | . 1 3 . . . . . Cannons 6 | . . 6 . . . . . AOE 1 | . . 1 . . . . . Classes Destroyed 10 | . 2 5 2 1 . . . Worker 2 | . . 1 . 1 . . . Hauler 2 | . . 1 1 . . . . Watcher 6 | . 1 1 1 2 . . 1 Swarmer 7 | . . 2 3 . 2 . . Grunt 16 | . 1 6 8 1 . . . Brawler 1 | . . . 1 . . . . Duelist 3 | . . 1 1 1 . . . Sentry 9 | . . 2 4 1 1 . 1 Hunter 2 | . . . 1 1 . . . Programmer 2 | . . . . 2 . . . Decomposer 1 | . . . . . 1 . . Best Kill Streak 4 | . 2 3 4 4 2 . 2 Combat Bots Only 4 | . 1 3 4 2 2 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 1828 | . 20 279 745 310 130 . 344 Core 473 | . . 105 161 33 36 . 138 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 100 73 70 . . 90 . Volleys Fired 48 | . 6 42 . . . . . Largest 2 | . 2 2 . . . . . Hottest 80 | . 80 80 . . . . . Shots Fired 61 | . 12 49 . . . . . Gun 31 | . 12 19 . . . . . Cannon 30 | . . 30 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 16 | . . 16 . . . . . Thermal 26 | . 12 14 . . . . . Explosive . | . . . . . . . . Electromagnetic 19 | . . 19 . . . . . Robot Hit Streak 35 | . 5 35 . . . . . Robot Miss Streak 1 | . 1 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 168 | . 8 46 74 23 10 . 7 Core Hits 63 | . 3 19 22 11 5 . 3 Critical Hits 2 | . . . 1 1 . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 115 | . . . 74 24 10 . 7 Impact . | . . . . . . . . Slashing 115 | . . . 74 24 10 . 7 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5228 | . 79 822 2579 949 510 . 289 Guns 189 | . 79 110 . . . . . Cannons 589 | . . 589 . . . . . Explosions 123 | . . 123 . . . . . Melee 4327 | . . . 2579 949 510 . 289 Ramming . | . . . . . . . . Kinetic 295 | . . 295 . . . . . Thermal 214 | . 79 135 . . . . . Explosive 33 | . . 33 . . . . . Electromagnetic 359 | . . 359 . . . . . Impact . | . . . . . . . . Slashing 4327 | . . . 2579 949 510 . 289 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 305 | . . 3 253 38 . . 11 Projectiles 3 | . . 3 . . . . . Explosions . | . . . . . . . . Melee 302 | . . . 253 38 . . 11 Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . 72 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 126 | . 126 4 . 27 21 . . Average Temperature 14 | . 63 2 . 4 3 . . Received Heat Transfer 834 | . 18 108 450 57 72 . 129 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 425 | . 175 250 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 392 | . 87 392 387 358 . . 107 Initial 70 | . . 25 47 64 . . 70 Average 163 | . 24 222 202 156 . . 88 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 62 | 100 100 35 60 66 . . 100 Level 1 37 | . . 64 39 33 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 2 4 2 . . . Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 2 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 2 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 3 17 32 13 3 . 4 Peak Tracking Total 8 | . 4 2 8 4 2 . 4 Tactical Retreats 5 | . 1 1 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . 1 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 2 | . . 2 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . . 1 1 2 . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . 2 4 3 . . . Successful 7 | . . 2 4 1 . . . Failed 2 | . . . . 2 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 3 . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . 2 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 4 . . . . Scan Component 3 | . . 1 2 . . . . Repair 3 | . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 2 . . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . Time 83 | . . 13 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 2084 | 89 204 439 576 311 362 63 40 Spaces Moved 2375 | 61 240 453 478 579 430 90 44 Core 147 | 61 83 3 . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2228 | . 157 450 478 579 430 90 44 Fastest Speed 26 | 50 34 31 29 26 27 29 29 Average Speed 54 | 131 74 53 49 27 76 67 29 Slowest Speed 300 | 150 150 300 120 34 105 105 32 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . 1 . 1 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 41 33 44 17 77 14 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 5 | . . . . . 1 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . 26 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . . 26 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 2891 | 70 252 598 689 684 446 92 60 Wait 218 | . . 75 100 34 . . 9 Move 2362 | 60 237 452 475 576 429 89 44 Hop 3 | . 1 . 1 1 . . . Pick Up 58 | 5 5 12 15 18 2 1 . Fast Attach . | . . . . . . . . Attach 38 | 5 3 7 13 9 . 1 . Detach . | . . . . . . . . Swap 28 | . . 5 5 16 2 . . Drop 21 | . . 5 6 6 3 1 . Fire 48 | . 6 42 . . . . . Melee 115 | . . . 74 24 10 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 255 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered exit to Mines (range 16) 275 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Discovered exit to Materials (range 4) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 529 | -9/Materials | Identified exit to Mines 529 | -9/Materials | Discovered exit to Mines (range 15) 602 | -9/Materials | Repaired Heat Sink 732 | -9/Materials | Identified exit to Materials 732 | -9/Materials | Discovered exit to Materials (range 3) 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 890 | -8/Materials | Repaired Lgt. Nuclear Core 924 | -8/Materials | Repaired VTOL Module 1137 | -8/Materials | Lost 3 parts (1p2n) 1236 | -8/Materials | Build established: Hacker-Mutant 1293 | -8/Materials | Identified exit to Factory 1293 | -8/Materials | Discovered exit to Factory (range 15) 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -7/Factory | Lost 3 parts (2p1u) 1573 | -7/Factory | Identified exit to Factory 1573 | -7/Factory | Discovered exit to Factory (range 16) 1611 | -7/Factory | Identified exit to Lower Caves 1611 | -7/Factory | Discovered exit to Lower Caves (range 15) 1620 | -7/Factory | Entered Lower Caves 1664 | -7/Lower Caves | Encountered a Warlord checkpoint 1672 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1804 | -7/Lower Caves | Learned 8 Factory zone layouts 1947 | -7/Lower Caves | Identified exit to Lower Caves 1947 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 1982 | -7/Lower Caves | Entered another Lower Caves area 2043 | -7/Lower Caves | Discovered exit to Factory (range 7) 2045 | -7/Lower Caves | Entered Factory 2045 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2046 | -6/Factory | Identified exit to Lower Caves 2085 | -6/Factory | Self-destructed Last Messages --------------- 02033_ Found 10 Matter. 02043_ EXIT=FOUND: FACTORY PARAMETERS=POWER_1,PROPULSION_1 LOCATION=FACTORY GOAL=ESCAPE Loading 8 Factory zones... 02053_ W-25 Informer distress signal alerts nearby ally. 02055_ Destroyed Imp. Hover Unit. 02057_ W-25 Informer destroyed. 02069_ Nuclear Reactor explodes. 02069_ G-50 Soldier destroyed. 02069_ Lgt. Deuterium Engine destroyed. 02069_ Lgt. Angular Momentum Engine destroyed. 02069_ R-10 Processor destroyed. 02069_ Xenon Bombardment Thruster destroyed. 02073_ Y-54 Guardian destroyed. 02074_ The unstable cave ceiling collapses. 02078_ Cesium-ion Thruster destroyed. 02078_ Xenon Bombardment Thruster destroyed. 02084_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????######### | | ?????????????????????????##########?# | | ?????????????????????????# #?# """ | | ?????????????????????????# """ #?# """ | | ?????????????????????????# """ #?# """ | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#######???#+###??????????? | | ?????????????????### #### #####??????? | | ?????????????##### # ??????? | | ?????????????# A ????????? | | ?????????????# ??????????? | | ?????????????# ?????????????? | | ?????????????# ! % #???????????????? | | ?????????????# ] ! #???????????????? | | ?????????????# % ##???????????????? | | ?????????????# #????????????????? | | ?????????????#""" #????????????????? | | ?????????????#"R @ % ##????????????????? | | ?????????????#""" ! = #?????????????????? | | ?????????????# "" #?????????????????? | | ?????????????# #?????????????????? | | ?????????????#######Y######## #???????????? | | ?????????######??# +???????????? | | ?????????# #??# ###### #???????????? | | ?????????# #??# #????????????????????? | | ??????????????#### #????????????????????? | | ???#######????+ #????????????????????? | | ???# #????# #????????????????????? | | ???# ###### #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# ###############????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# +??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 42 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldThiefSplitter Manual? 0 Play Time 00:30:33 Cumulative 39.8 hours Start 2021.12.14 @ 19:07:19 End 2021.12.14 @ 19:37:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 60 Rogue 0 Adventurer 0 Explorer 60 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d61f5539-31e6-4e22-a969-0488319c5510