Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 12:04:33 Player: Olafz Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2552) 2552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 6473 Bonus ------- High Alert Combat Kills 116 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core High-capacity Storage Unit Compact Matter Pod (2) Compact Matter Pod (0) Improved Targeting Computer Improved Targeting Computer Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Autogun Improved Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit Compact Matter Pod Compact Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Minigun Heavy Hammer Katana [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 74 | 6 3 14 13 11 3 24 Power 8 | 1 . 2 1 . 2 2 Engine 5 | 1 . 2 1 . 1 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 27 | 2 . 7 7 3 1 7 Treads . | . . . . . . . Leg 27 | 2 . 7 7 3 1 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . 2 3 2 . 1 Device 2 | . . . 2 . . . Storage 2 | 1 . 1 . . . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 30 | 2 3 3 2 6 . 14 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 1 2 3 2 6 . 10 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 38 | . . 5 3 4 . 26 Power 5 | . . 2 1 . . 2 Propulsion 15 | . . 3 . 2 . 10 Utility 5 | . . . 1 . . 4 Weapon 13 | . . . 1 2 . 10 Highest Loss Streak 12 | . . 3 1 2 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 85 83 90 85 80 63 Engine 5 | . 14 6 7 7 2 . Core 1 | . . . . . 3 4 Leg 31 | . 28 43 36 27 20 16 Device 3 | . . . 6 7 6 3 Storage 8 | . 14 11 9 7 6 6 Processor 4 | . . . 9 7 6 6 Protection 3 | . . . 3 4 13 5 Ballistic Gun 19 | . 20 22 18 21 20 13 Peak Build Rating 51 | 6 9 17 32 48 51 51 Average Rating 23 | 4 7 11 24 32 48 34 On Entrance 22 | . 6 9 17 27 48 51 Naked Turns . | . . . . . . . Heaviest Build 69 | 12 14 51 57 67 69 69 Greatest Support 63 | 20 20 43 53 63 63 63 Greatest Overweight (x) 14 | 1 . 1 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 19 | 7 8 19 20 20 20 20 Most Carried 20 | 2 8 20 20 20 20 20 Average Carried 14 | . 6 10 19 17 20 18 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 2 8 20 20 20 20 13 Class Distribution -------------------- 45% | Scavenger-Mutant 33% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 2397 | 192 34 706 671 218 151 425 Remotely . | . . . . . . . Salvage Created 2619 | . 34 871 954 233 252 275 Parts 159 | . 5 53 50 21 14 16 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 60 | . 1 18 19 3 9 10 Melee 3 | . . . . . . 3 Guns 57 | . 1 18 19 3 9 7 Classes Destroyed 13 | . 1 8 1 . . 3 Worker 8 | . . 5 2 1 . . Builder 3 | . . 1 1 1 . . Tunneler 2 | . . 1 . 1 . . Hauler 2 | . . 2 . . . . Recycler 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 17 | . . 4 4 . 6 3 Cutter 2 | . . . . . . 2 Grunt 29 | . 1 10 14 . 3 1 Duelist 2 | . . 1 . . . 1 Sentry 7 | . . 3 1 3 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 10 | . 1 6 10 4 5 3 Combat Bots Only 9 | . 1 4 9 1 5 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 740 | . 2 87 97 63 62 429 Missed 203 | . . 13 33 22 19 116 Damage Taken 6628 | . 22 999 987 395 688 3537 Core 1179 | . . 142 142 41 88 766 Absorbed by Shields 94 | . . . . . . 94 Core Remaining (%) 86 | 100 100 64 74 94 . . Volleys Fired 228 | . 3 80 68 10 19 48 Largest 3 | . 2 2 2 3 3 3 Hottest 84 | . 55 46 46 74 84 84 Shots Fired 483 | . 6 160 136 28 57 96 Gun 482 | . 5 160 136 28 57 96 Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 483 | . 6 160 136 28 57 96 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 2 13 23 11 8 10 Robot Miss Streak 12 | . 5 7 4 2 12 10 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 2 4 . 2 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 359 | . 3 104 106 24 37 85 Core Hits 199 | . 3 44 45 16 46 45 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 8 | . . 1 4 . 2 1 Critical Strikes 11 | . . 2 5 . 2 2 Destroy 10 | . . 2 5 . 2 1 Sever 1 | . . . . . . 1 Melee Attacks 29 | . . . . . . 29 Impact . | . . . . . . . Slashing 29 | . . . . . . 29 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6001 | . 43 1656 1598 391 689 1624 Guns 5585 | . 43 1656 1598 391 689 1208 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 385 | . . . . . . 385 Ramming 31 | . . . . . . 31 Kinetic 5585 | . 43 1656 1598 391 689 1208 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 385 | . . . . . . 385 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 . 10 Average Corruption 7 | . . . . 2 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . 5 . 26 Message Errors 9 | . . . . . . 9 Matter Fused 6 | . . . . 1 . 5 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 1 | . . . . 1 . . Parts Fused 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . 1 . . Alerts 3 | . . . . 1 . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 7 | . . . . . . 7 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 192 | . 1 1 14 . 4 192 Average Temperature 48 | . 1 1 4 . 4 69 Received Heat Transfer 1865 | . 12 342 603 96 180 632 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 559 | . 45 302 556 282 393 559 Initial 275 | . . 18 94 202 39 275 Average 246 | . 16 136 336 248 208 420 Maximum Alert Level 2 | . . 1 2 1 1 2 Low Security (%) 39 | 100 100 74 25 4 47 . Level 1 38 | . . 25 18 95 52 48 Level 2 21 | . . . 55 . . 51 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 1 . 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 5 | . . 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 3 30 33 4 16 15 Peak Tracking Total 9 | . 2 5 9 2 4 5 Tactical Retreats 9 | . . 3 3 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 4 | . 1 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 3 | . . . . 1 1 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 5 | . . . . 1 2 2 Successful 2 | . . . . . 1 1 Failed 3 | . . . . 1 1 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 1 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 3318 | 64 166 1089 627 418 230 724 Spaces Moved 1248 | 46 121 407 200 193 74 207 Core 7 | 5 . . . . . 2 Treads . | . . . . . . . Legs 1241 | 41 121 407 200 193 74 205 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 209 120 Average Speed 186 | 116 120 190 190 191 209 214 Slowest Speed 750 | 120 120 190 190 209 209 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 34 51 23 8 3 33 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 1739 | 53 138 561 313 217 110 347 Wait 90 | . . 45 19 . 10 16 Move 1242 | 45 120 406 199 192 73 207 Hop . | . . . . . . . Pick Up 35 | 2 7 12 3 1 1 9 Fast Attach 25 | 6 2 6 4 4 . 3 Attach 24 | . . 4 1 4 . 15 Detach 5 | . 1 2 . 2 . . Swap 25 | . 1 4 8 3 3 6 Drop 24 | . 4 2 11 1 4 2 Fire 228 | . 3 80 68 10 19 48 Melee 29 | . . . . . . 29 Ram 1 | . . . . . . 1 Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 723 | -9/Materials | Discovered new exit (range 13) 975 | -9/Materials | Lost 3 parts (1p2n) 1234 | -9/Materials | Discovered new exit (range 15) 1251 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Utility x2 1747 | -8/Materials | Destroyed 9 combat bots 1844 | -8/Materials | Discovered new exit (range 15) 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2308 | -7/Factory | Discovered new exit (range 9) 2365 | -7/Factory | Entered another Factory area 2365 | -6/Factory | Evolved 2 slots: Utility x2 2429 | -6/Factory | Garrison activated, responded to threat 2544 | -6/Factory | Build established: Scavenger-Tank 2593 | -6/Factory | Identified exit to Garrison 2595 | -6/Factory | Entered Garrison 2660 | -6/Garrison | Heavy support dispatched to Factory 2679 | -6/Garrison | System corruption reached 10% 2697 | -6/Garrison | Lost 6 parts (1p1n1u3w) 2732 | -6/Garrison | Found Relay Coupler [Proto] 2735 | -6/Garrison | Found Relay Coupler [Proto] 2739 | -6/Garrison | Found Relay Coupler [Proto] 2742 | -6/Garrison | Found Relay Coupler [Proto] 2878 | -6/Garrison | Lost 3 parts (1n1u1w) 2978 | -6/Garrison | Garrison Relay disabled 3167 | -6/Garrison | Triggered checkpoint 3244 | -6/Garrison | Lost 4 parts (2n1u1w) 3282 | -6/Garrison | Core integrity fell below 50% 3307 | -6/Garrison | Core integrity fell below 20% 3319 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Shotgun destroyed. System corrupted: Heat flow error (+229). System corrupted: Carbon-fiber Leg stumbles. Katana destroyed. Imp. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. G-50 Soldier destroyed. System corrupted: Minigun jammed. TPP>6H1RASLTTDMVGYU21YFEYACLEXSY Autogun destroyed. Aluminum Leg destroyed. Minigun destroyed. System corrupted: IFF burst signal emitted. Acquired 58 matter. Autogun destroyed. Kicked Y-54 Guardian. Carbon-fiber Leg destroyed. Slammed into Y-54 Guardian. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????+???????? | | ????????+???????????????????# ????????????????? | | ??????????????????+????????? ????????????????? | | ??????????????????+????????? ????????? ??????? | | ????????????????????+???????# #?????#? ??????? | | ????????????????????????????# ##??? ## #?????? | | ??????????????????????????+?" ?? "?????? | | ????????????????????????????" ?? ??????? | | ????????????????????????????" ???????? | | ????????????????????????????" ? ?????????? | | ????????????????????????????# #? #??? #?????? | | ??????????????????########### ## ## #?????? | | ??????????????????# #?????? | | ??????????????????# Y@ +?????? | | ??????????????????# ###+#### #?????? | | ??????????????????#^ #?#*#??## ## ##?????????? | | ??????????????????#^^#?# #???# #?????#??????????? | | ????????########### ###!##### #????????????????? | | ????????# " / #????????????????? | | ??????### ######### ##### ### #????????????????? | | ??????#= ########T #???# #?# #????????????????? | | ??????#* " ## #####[### #????????????????? | | ??????# ###### ## #??????????????+?? | | ??????### #????# ## #????????????????? | | ????????# #????# ## #####++#####????????????????? | | ????????# #????#=## #?### #######??????????????? | | ????????# ###### ## #?#"" ""#??????????????? | | ????????# ! ! " " #?#"! !"#??????????????? | | ????????###! ##### #?#"! !"#??????????????? | | ?????????# """"#??# #?#"! !"#??????????????? | | ?????????#######??# #?#"! !"#??????????????? | | ?###??????????????# #?#"! !"#??????????????? | | ## ##?????????????# #?#"! !"#??????????????? | | # ! #?????????????# #?#"" ""#??????????????? | | ##"################ #?#"""!!!!"""#??????????????? | | #[ #?#""""""""""#??????????????? | | #[ #???########????????????????? | | #[ ##### ###### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotWeightSheargun Manual? 0 Play Time 00:27:07 Cumulative 262.7 hours Start 2024.09.01 @ 11:14:50 End 2024.09.01 @ 12:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 488 Adventurer 2 Explorer 0 Win Type - Total 15 Types 11/0/1/2/1/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d67468-b19e-48fa-a2d1-bf5d3cc38604