Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.17 @ 20:26:50 Player: Roxy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (4040) 4040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 9485 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 201/850 Matter 250/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Advanced ECM Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Cooling System Disposable Heat Sink Advanced ECM Suite Improved Field Recycling Unit EM Pulse Cannon EM Pulse Cannon Missile Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 2 2 . . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 108 | 4 8 26 13 3 8 3 29 14 Power 14 | 1 . 4 . . 1 . 5 3 Engine 10 | 1 . 4 . . 1 . 1 3 Core 4 | . . . . . . . 4 . Reactor . | . . . . . . . . . Propulsion 33 | 2 2 11 3 2 3 . 7 3 Treads 4 | . . . . . . . 4 . Leg 29 | 2 2 11 3 2 3 . 3 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 4 5 . 1 2 11 2 Device 16 | . . 3 3 . 1 . 8 1 Storage 4 | 1 2 . . . . . 1 . Processor 3 | . 1 1 1 . . . . . Hackware 2 | . . . . . . 1 1 . Protection 4 | . . . 1 . . 1 1 1 Artifact . | . . . . . . . . . Weapon 32 | . 3 7 5 1 3 1 6 6 Energy Gun 6 | . 1 2 1 1 . . . 1 Energy Cannon 6 | . . . 1 . 1 . 1 3 Ballistic Gun 10 | . 2 3 2 . 1 1 1 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 4 | . . . 1 . 1 . 1 1 Special Weapon 3 | . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 5 | . . . . . . . 5 . Parts Lost 64 | . . 8 4 . 4 2 22 24 Power 8 | . . 2 . . 1 . 2 3 Propulsion 15 | . . . 2 . 1 1 4 7 Utility 19 | . . 2 1 . 1 . 8 7 Weapon 22 | . . 4 1 . 1 1 8 7 Highest Loss Streak 9 | . . 3 2 . 3 2 9 7 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 13 | 2 7 12 19 19 17 16 15 13 Power 3 | . 2 2 3 3 2 3 4 4 Propulsion 2 | . . 3 4 2 . . 1 1 Utility 2 | . . 2 2 3 4 5 5 4 Weapon 4 | 2 4 5 8 10 8 6 3 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 1 1 3 2 2 . 4 2 Power 8 | . 1 . 2 . . . 4 1 Propulsion . | . . . . . . . . . Utility 2 | . . . 1 . . . . 1 Weapon 5 | . . 1 . 2 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 96 96 99 92 83 65 66 Engine 8 | . 14 10 9 7 7 7 1 5 Treads 3 | . . . . . . . 11 11 Leg 17 | . 28 22 17 29 25 15 2 11 Device 14 | . . 20 24 15 17 18 13 12 Storage 9 | . 14 11 9 7 7 7 6 6 Processor 8 | . 12 9 10 15 15 11 2 . Hackware 1 | . . . . . . 3 6 . Protection 1 | . . . 5 7 4 3 . 3 Energy Gun 3 | . . 6 4 . 1 . 3 . Energy Cannon 1 | . . . 4 7 4 . 1 6 Ballistic Gun 11 | . 27 13 8 7 1 13 4 . Peak Build Rating 56 | 4 8 19 23 25 33 31 55 56 Average Rating 21 | 2 7 13 20 23 27 29 33 35 On Entrance 20 | . 4 8 17 21 24 26 31 55 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 10 88 55 60 59 62 64 75 86 Greatest Support 100 | 20 20 23 23 43 60 40 100 100 Greatest Overweight (x) 21 | 1 4 2 2 1 1 2 21 3 Average Overweight (x) 1 | . 1 2 2 1 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 Most Carried 20 | 4 9 20 20 20 20 18 20 19 Average Carried 13 | 2 7 12 19 19 17 16 15 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 20 20 20 18 17 19 5 Class Distribution -------------------- 57% | Scavenger-Mutant 30% | Mutant 6% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Matter Collected 2390 | 226 194 682 187 50 98 109 507 337 Remotely . | . . . . . . . . . Salvage Created 4172 | . 208 1718 528 . 292 176 876 374 Parts 258 | . 18 110 30 . 21 17 42 20 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 4 | . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Combat Hostiles Destroyed 107 | . 8 40 12 . 6 8 22 11 Guns 76 | . 8 40 3 . 2 8 12 3 Cannons 18 | . . . 2 . 2 . 7 7 AOE 11 | . . . 6 . 2 . 2 1 Classes Destroyed 13 | . 3 3 2 . 3 . . 2 Builder 1 | . . . . . . . . 1 Hauler 2 | . . . 2 . . . . . Operator 3 | . . 2 . . . . 1 . Watcher 4 | . 2 2 . . . . . . Swarmer 37 | . 6 7 4 . . 7 9 4 Grunt 43 | . 2 23 5 . 3 . 8 2 Brawler 2 | . . 1 . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 16 | . . 9 2 . . . 1 4 Specialist 1 | . . . . . 1 . . . Programmer 5 | . . . . . 1 1 3 . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | . 3 4 5 . 3 4 4 2 Combat Bots Only 5 | . 3 4 5 . 3 4 4 2 Max Kills in Single Turn 3 | . 2 1 3 . 1 2 2 2 Gunslinging 1 | . 1 . . . . . 1 . Exploded 2 | . . . 2 . 1 . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Hostile Shots Fired 987 | . 57 229 81 . 36 43 243 298 Missed 298 | . 18 69 24 . 10 12 77 88 Hits 689 | . 39 160 57 . 26 31 166 210 Melee 4 | . . 1 2 . . . 1 . Projectile 685 | . 39 159 55 . 26 31 165 210 AOE 2 | . . . . . . . 2 . Critical Strikes 18 | . 1 3 1 . 4 . 5 4 Damage Taken 8333 | . 288 1573 684 . 510 415 2313 2550 Core 1305 | . 67 331 105 . 83 70 375 274 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2389 | . 94 468 197 . 139 105 657 729 Regen/Repaired (Parts) 163 | . . 163 . . . . . . Core Remaining (%) 69 | 100 73 17 80 . . 78 . . Volleys Fired 356 | . 25 128 33 . 19 12 94 45 Largest 3 | . 2 2 2 . 2 2 2 3 Hottest 170 | . 40 60 73 . 148 55 129 170 Shots Fired 520 | . 50 200 35 . 25 22 105 83 Gun 379 | . 50 200 28 . 10 22 55 14 Cannon 127 | . . . 5 . 11 . 47 64 Launcher 10 | . . . 2 . 4 . . 4 Special 4 | . . . . . . . 3 1 Kinetic 293 | . 50 131 9 . 2 22 45 34 Thermal 131 | . . 27 5 . 11 . 48 40 Explosive 10 | . . . 2 . 4 . . 4 Electromagnetic 82 | . . 42 19 . 8 . 9 4 Robot Hit Streak 40 | . 17 40 23 . 23 6 25 25 Robot Miss Streak 3 | . 2 2 2 . 1 2 3 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . 3 3 . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Shots Hit Robots 440 | . 39 177 33 . 21 17 83 70 Core Hits 196 | . 14 64 24 . 15 11 41 27 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 8 | . . 3 . . . . 2 3 Burn 2 | . . . . . . . . 2 Destroy 3 | . . 3 . . . . . . Blast 3 | . . . . . . . 2 1 Melee Attacks 5 | . . 5 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8945 | . 398 2299 1071 . 626 457 1837 2257 Guns 5033 | . 398 2299 457 . 193 435 940 311 Cannons 2793 | . . . 103 . 201 . 897 1592 Explosions 1097 | . . . 511 . 232 . . 354 Melee . | . . . . . . . . . Ramming 22 | . . . . . . 22 . . Kinetic 4013 | . 398 1388 96 . 14 435 891 791 Thermal 2864 | . . 247 354 . 346 . 853 1064 Explosive 701 | . . . 260 . 87 . . 354 Electromagnetic 1345 | . . 664 361 . 179 . 93 48 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 2 . . 1 4 6 2 Average Corruption 2 | . . 2 . . 1 1 4 2 Corruption Purged 8 | . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . Effects 78 | . . 31 . . . 6 25 16 Message Errors 15 | . . 6 . . . 2 3 4 Matter Fused 16 | . . 8 . . . 1 2 5 Heat Flow Errors 13 | . . 3 . . . . 8 2 Energy Discharges 8 | . . 3 . . . 1 3 1 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 13 | . . 4 . . . 2 4 3 Data Loss (major) 4 | . . 2 . . . . 1 1 Misfires 3 | . . 2 . . . . 1 . Alerts 2 | . . 2 . . . . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . . . . . . 26 Projectiles 16 | . . . . . . . . 16 Explosions 10 | . . . . . . . . 10 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . 5 4 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 4 4 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 175 | . . . 36 . 35 22 . 82 Shots 5 | . . . 1 . 1 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 224 | . 33 224 1 . . . 222 182 Average Temperature 54 | . 17 46 1 . . . 82 31 Received Heat Transfer 2821 | . 108 828 324 . 117 . 616 828 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . . 1 . Combat Hostiles 2 | . . . 1 . . . 1 . Parts Fried 5 | . . 2 2 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . . . 9 . Heat Transferred 4767 | . . 575 435 . 535 . 1443 1779 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 100 89 100 100 Level 1 . | . . . . . . 10 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 264 | . 105 178 156 . 121 264 119 99 Initial 119 | . . . . . 1 79 119 . Average 39 | . 12 46 57 . 59 156 26 24 Influence Increases 3091 | . 271 1140 339 4 160 205 620 352 Destroy 0b10 Robot/C 2140 | . 160 800 240 . 120 160 440 220 Destroy 0b10 Robot/NC 50 | . 10 20 10 . . . 5 5 Destroy Leader 472 | . 34 224 54 . 20 30 100 10 Successful Hack 81 | . 7 24 4 4 . . 28 14 Select Force Hacks 30 | . . 30 . . . . . . Disable Machine 18 | . . 9 9 . . . . . Destroy Structure 75 | . . 3 22 . 20 . 2 28 Lose Combat Pursuer 225 | . 60 30 . . . 15 45 75 Influence Decreases 3091 | . 271 1140 339 . 43 62 884 352 Entered New Map 190 | . . . . . 3 42 145 . Time Decay 2519 | . 271 1090 299 . . . 609 250 Lost Part 382 | . . 50 40 . 40 20 130 102 Squads Dispatched 18 | . . 8 1 . 1 . 7 1 Investigation 3 | . . 2 . . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 9 | . . 6 1 . 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Distress Signals 8 | . . 5 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 18 59 15 . 6 9 26 19 Peak Tracking Total 5 | . 4 5 5 . 3 4 4 4 Tactical Retreats 12 | . 3 2 . . . 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 14 | . 5 6 3 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Machines Disabled 3 | . . 1 1 . . . . 1 Max in Single Turn 1 | . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Machines Accessed 38 | . 10 11 1 3 . 1 11 1 Terminals 27 | . 8 7 1 2 . 1 7 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . 2 . 1 . . . . Recycling Units 4 | . 2 . . . . . 2 . Scanalyzers 3 | . . 2 . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 74 | . 22 22 4 3 . 1 19 3 Successful 46 | . 13 15 3 1 . 1 11 2 Failed 28 | . 9 7 1 2 . . 8 1 Catastrophic 6 | . 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 37 | . 16 13 2 1 . . 4 1 Terminals 58 | . 20 16 4 2 . 1 12 3 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . 4 . 1 . . . . Recycling Units 5 | . 2 . . . . . 3 . Scanalyzers 4 | . . 2 . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 8 7 2 1 . 1 4 2 Record 4 | . . . . . . . 3 1 Robot Analysis 2 | . . 2 . . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . Level Access Points 2 | . 1 1 . . . . . . Branch Access Points 4 | . 2 1 . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 4 | . 2 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . Retrieve Components 3 | . 2 . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 3 4 1 . . . 2 . Terminals 9 | . 3 3 1 . . . 2 . Botnet 9 | . 3 3 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . Used . | . . . . . . . . . Hacking Detections 28 | . 7 7 . 3 . 1 9 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 62 | . . . . . . . 62 . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 58 | . . 58 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 12 . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 6 | . . 3 . . . . 2 1 Non-combat 5 | . . 3 . . . . 2 . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 7 | . . 4 . . . . 2 1 parse_system 4 | . . 3 . . . . . 1 deconstruct_machine 1 | . . . . . . . 1 . map_walls 1 | . . . . . . . 1 . check_alert 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Active Infowar (turns) 3447 | . . 1775 906 248 216 300 2 . Optics 3445 | . . 1775 906 248 216 300 . . ECM 2 | . . . . . . . 2 . Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Turns Passed 10074 | 73 1992 2922 906 248 216 569 2001 1147 Spaces Moved 3500 | 55 694 787 271 125 81 229 745 513 Core 21 | 14 . . . . . . 7 . Treads 762 | . . . . . . . 534 228 Legs 2717 | 41 694 787 271 125 81 229 204 285 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 260 190 190 190 155 156 Average Speed 226 | 113 253 260 260 190 190 222 199 185 Slowest Speed 1100 | 120 400 260 260 190 190 260 1100 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 98 79 21 4 76 46 14 45 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 101 | . . . 21 . 24 . . 56 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . . 9 AOE 92 | . . . 21 . 24 . . 47 Terrain Rammed 2 | . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Ext Total 5086 | 66 882 1444 391 135 120 265 1156 627 Wait 896 | . 140 428 22 . . 15 244 47 Move 3493 | 54 693 786 270 125 80 228 744 513 Hop . | . . . . . . . . . Pick Up 119 | 8 11 37 15 4 5 3 33 3 Fast Attach 4 | . . . 1 . . . 3 . Attach 82 | 4 3 14 8 2 4 2 28 17 Detach 4 | . . 2 1 . . . 1 . Swap 48 | . 5 20 8 2 6 2 3 2 Drop 41 | . 5 12 9 2 6 1 6 . Fire 356 | . 25 128 33 . 19 12 94 45 Melee 5 | . . 5 . . . . . . Ram 2 | . . . . . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 36 | . . 12 24 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Discovered new exit (range 13) 928 | -10/Materials | Identified exit to Materials 2066 | -10/Materials | Entered another Materials area 2066 | -9/Materials | Evolved 2 slots: Utility x2 2207 | -9/Materials | Lost 3 parts (1p2w) 2450 | -9/Materials | Discovered new exit (range 16) 2547 | -9/Materials | Build established: Scavenger-Mutant 2577 | -9/Materials | Identified exit to Storage 2606 | -9/Materials | Discovered exit to Storage (range 15) 2743 | -9/Materials | Core integrity fell below 50% 2999 | -9/Materials | Discovered new exit (range 16) 3093 | -9/Materials | Repaired Ion Engine 3298 | -9/Materials | Identified exit to Materials 3298 | -9/Materials | Identified exit to Mines 4230 | -9/Materials | Repaired Hvy. Assault Rifle 4546 | -9/Materials | Core integrity fell below 20% 4988 | -9/Materials | Entered another Materials area 4988 | -8/Materials | Evolved 2 slots: Utility x2 5672 | -8/Materials | Discovered new exit (range 17) 5735 | -8/Materials | Identified exit to Factory 5894 | -8/Materials | Entered Factory 5894 | -7/Factory | Evolved 2 slots: Propulsion x2 6142 | -7/Factory | Identified exit to DSF 6142 | -7/Factory | Entered DSF 6217 | -7/DSF | Additional patrols routed to DSF 6299 | -7/DSF | Lost 3 parts (1p1n1u) 6317 | -7/DSF | Discovered new exit (range 15) 6356 | -7/DSF | Identified exit to Garrison 6358 | -7/DSF | Entered Garrison 6416 | -7/Garrison | Triggered checkpoint 6462 | -7/Garrison | Discovered new exit (range 60) 6462 | -7/Garrison | Discovered new exit (range 64) 6462 | -7/Garrison | Discovered new exit (range 23) 6676 | -7/Garrison | Installed Relay Interface Framework 6796 | -7/Garrison | Triggered checkpoint 6925 | -7/Garrison | Identified exit to Factory 6927 | -7/Garrison | Entered Factory 6927 | -6/Factory | Evolved 2 slots: Weapon x2 7091 | -6/Factory | Lost 6 parts (1p1n1u3w) 7488 | -6/Factory | Garrison activated, responded to threat 7569 | -6/Factory | Lost 9 parts (1n4u4w) 7755 | -6/Factory | Discovered new exit (range 13) 7807 | -6/Factory | Build established: Mutant 8481 | -6/Factory | Build established: Hacker-Mutant 8918 | -6/Factory | Discovered new exit (range 6) 8928 | -6/Factory | Entered Extension 9125 | -6/Extension | Identified exit to Cetus 9311 | -6/Extension | Core integrity fell below 50% 9327 | -6/Extension | Spotted B-75 Beast 9352 | -6/Extension | Destroyed B-75 Beast 9368 | -6/Extension | Spotted B-75 Beast 9403 | -6/Extension | Lost 6 parts (2n3u1w) 9516 | -6/Extension | Lost 4 parts (2n1u1w) 9776 | -6/Extension | Build established: Scavenger-Mutant 9949 | -6/Extension | Lost 7 parts (1p2n1u3w) 10075 | -6/Extension | Self-destructed Last Messages --------------- Carbon-fiber Leg destroyed. System corrupted: Heat flow error (+275). 32>QBAGFPANKKY,OMA,Z%K0| System corrupted: Component data lost. R-10 Processor enters Transfer Station. K-01 Serf enters Transfer Station. T-07 Excavator enters Transfer Station. Imp. Deuterium Engine destroyed. K-01 Serf enters Transfer Station. Jacked G-50 Soldier... >>parse_system Reading system data... New IDs: Hvy. Laser System corrupted: Matter fused (-10). K-01 Serf enters Transfer Station. Carbon-fiber Leg destroyed. T-07 Excavator enters Transfer Station. K-01 Serf enters Transfer Station. Disposable Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????## | | ?????###????????## % | | ?????############# | | ?????# ^^ | | ?????# %%########+ | | ?????# ^ #?# | | ?????# ^^ #?#[ | | ?????# ############### #?# [ | | ?????# #?????????????#####?# | | ?????# #???????????????????# | | ?????# #???????????????????#### | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# ""@"" #??????????????????? | | ?# " " #################### | | ?# | | ?# | | ?# | | ?# | | ?# kk | | ?# u#################### | | ?# g #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Heat Sink | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 3% | -9/Materials Hvy. Assault Rifle | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearChromaticTriangulator Manual? 0 Play Time 01:42:14 Cumulative 32.5 hours Start 2025.10.17 @ 01:53:37 End 2025.10.17 @ 20:26:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 26 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e05fb818-4e04-49e5-8833-5e2c646bc22a