Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 06:11:53 Player: sentrybuster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (183) 915 Value Destroyed (6777) 6777 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (5875) 5875 TOTAL SCORE: 23607 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 302 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 420 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 259/1600 Matter 300/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Spectral Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (4) ---- Experimental Phase Shifter Point Defense Array Compact Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer 0b10 Decoder Chip [Generic] Advanced Launcher Guidance Computer Actuator Array Advanced Overload Regulator Advanced Reaction Control System Experimental Power Shielding Improved Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Long-range Phase Cannon Compact Linear Accelerator Plasma Lance > --- INVENTORY -------- Improved Antigrav System Experimental Cooling System Transdimensional Reconstructor Heavy Hardcell Cannon Gamma Bomb Array Scatter Rocket Array Dirty Bomb Trap [Rating: 153] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Biometal Heavy Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Great Axe Energy Gun Vortex Rail Energy Cannon Long-range Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 3 | . . . 1 1 . . 1 . . . . . . . . . . . . Utility 10 | . . 2 1 1 . 1 . . . . . 2 . . . . 1 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 209 | 7 1 22 7 10 20 19 13 3 5 14 2 17 1 3 8 1 7 25 24 Power 18 | 1 . 2 2 2 1 2 1 1 . 1 . 2 . . 1 . . 1 1 Engine 9 | 1 . 2 2 2 . 1 . . . . . 1 . . . . . . . Core 5 | . . . . . 1 1 1 1 . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 Propulsion 54 | 2 . 4 4 5 5 2 2 1 1 4 . 5 . . 3 . . 8 8 Treads 5 | . . . 1 . 2 . . . . . . . . . . . . . 2 Leg 11 | 2 . 4 . . . . . . . 1 . . . . . . . 2 2 Wheel 4 | . . . . . . . . . . . . . . . . . . . 4 Hover 32 | . . . 3 5 3 2 2 1 1 3 . 5 . . 3 . . 4 . Flight 2 | . . . . . . . . . . . . . . . . . . 2 . Utility 57 | 1 . 7 1 2 2 8 4 . 3 5 . 4 1 2 3 . 1 4 9 Device 30 | . . 2 . . . 4 4 . 2 3 . 3 1 1 1 . . 3 6 Storage 5 | 1 . 1 . . 1 1 . . . . . . . . . . . . 1 Processor 13 | . . 1 1 1 1 3 . . 1 1 . . . 1 . . 1 . 2 Hackware 2 | . . . . 1 . . . . . . . . . . 1 . . . . Protection 7 | . . 3 . . . . . . . 1 . 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 80 | 3 1 9 . 1 12 7 6 1 1 4 2 6 . 1 1 1 6 12 6 Energy Gun 19 | 2 . 4 . . 2 1 . . . 2 1 3 . 1 . . . . 3 Energy Cannon 14 | . . 2 . . 1 2 2 . 1 . . 2 . . . 1 1 2 . Ballistic Gun 3 | 1 1 . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 10 | . . 1 . . 1 . . . . . . . . . . . 2 4 2 Launcher 17 | . . . . . 4 3 3 1 . 1 1 1 . . . . . 3 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . 2 . 1 4 1 . . . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . 1 . . . . . . 3 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 2 . 1 2 2 . . . 9 . 2 . 1 5 . 2 8 6 Parts Lost 71 | . 2 3 . . 13 2 8 1 . . 3 11 . . . . . 14 14 Power 7 | . . 1 . . 2 1 1 . . . . 1 . . . . . . 1 Propulsion 30 | . . . . . 7 1 3 . . . 1 4 . . . . . 7 7 Utility 19 | . . . . . 2 . 2 . . . 1 6 . . . . . 4 4 Weapon 15 | . 2 2 . . 2 . 2 1 . . 1 . . . . . . 3 2 Highest Loss Streak 8 | . 1 2 . . 3 1 3 1 . . 3 6 . . . . . 8 8 Average Slot Usage (%) 70 | . 83 96 98 95 80 80 83 71 78 81 77 69 65 70 78 90 88 53 24 Engine 3 | . 14 11 9 7 3 2 . . . . . . 5 5 5 5 4 . . Core 2 | . . . . . 1 2 9 10 11 8 . . 5 5 3 . . . . Reactor 1 | . . . . . . . . . . 1 5 3 . . 1 5 4 4 1 Treads 1 | . . . 4 . 5 . . . . . . . . . . . . . 5 Leg 3 | . 28 22 11 . . . . . . . . . . . . . . 1 3 Hover 13 | . . . 9 26 13 16 18 16 21 23 17 22 21 21 22 26 23 12 . Device 6 | . . 11 9 7 6 6 6 5 6 11 11 8 2 7 10 10 9 5 2 Storage 5 | . 14 11 9 7 7 6 5 5 5 5 5 5 5 5 5 5 4 2 . Processor 12 | . . 11 18 18 17 28 24 23 21 16 11 8 5 5 10 10 9 7 4 Hackware 1 | . . . . 3 7 1 . . . . . . . . 1 5 4 2 . Protection 3 | . . 9 9 7 . . . . . . 5 8 5 5 6 10 9 3 . Energy Gun 2 | . 21 10 . . 2 2 2 . . 4 4 2 . 2 . . . . . Energy Cannon 1 | . . 5 . . . . 2 . 2 . . . 5 5 . 1 . . . Ballistic Cannon 1 | . . 1 9 7 . . . . . . . . . . . . 7 4 2 Launcher 1 | . . . . . 1 2 2 . . . 5 1 5 2 . . . . . Slashing Weapon 2 | . . 2 9 7 8 7 5 5 5 4 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 5 5 5 5 5 3 2 1 Naked Turns 83 | . . . . . . . . . . . . . . . . . . 83 . Heaviest Build 93 | 11 11 30 27 31 48 40 48 39 42 70 71 71 50 50 44 55 68 93 42 Greatest Support 145 | 20 20 26 26 38 40 50 72 60 71 84 104 89 32 32 67 107 107 109 145 Greatest Overweight (x) 13 | . . 1 1 1 13 1 1 . . . 1 1 1 1 1 . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 16 | 6 6 8 8 8 12 16 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 7 | 5 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 4 Most Carried 10 | 6 6 8 8 8 10 9 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 6 | 3 5 6 7 7 8 7 6 7 7 7 6 6 7 7 7 6 7 6 3 Final Capacity 12 | 6 6 8 8 8 12 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 9 | 6 6 7 8 8 9 7 4 8 8 8 6 7 8 7 8 7 8 4 4 Class Distribution -------------------- 37% | Mutant 22% | Scout 19% | Scavenger-Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scavenger-Assassin | -7/Storage Assassin | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Assassin | -4/Proximity Caves Scout | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4049 | 168 . 309 64 100 288 82 260 163 150 174 . 401 13 129 238 . . 686 824 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7901 | 40 128 1003 78 217 552 476 452 136 92 130 303 783 54 42 429 . . 1587 1399 Parts 373 | 10 4 58 9 15 33 9 31 12 4 3 7 38 6 . 2 . . 72 60 Haulers Intercepted 19 | . . 2 . 2 2 1 1 . . . . 1 . . . . . 3 7 Recyclers Shooed 5 | . . 1 . 1 . 1 . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 8 3 60 7 . 5 . 1 . . . . Prevented 8 | . . . . . . . . . . 8 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 113 | . 3 15 1 . 12 5 14 2 1 3 8 11 4 . . . . 23 11 Melee 20 | . . 3 . . 2 . 1 . 1 . . 3 . . . . . 6 4 Guns 20 | . 2 8 . . 1 . 1 1 . 1 3 2 . . . . . . 1 Cannons 22 | . . 2 1 . 2 1 3 1 . . . . . . . . . 6 6 AOE 48 | . 1 2 . . 7 3 8 . . 2 5 5 4 . . . . 11 . Classes Destroyed 18 | 1 1 8 . 1 2 . . 1 . 1 . . . 1 . . . 1 1 Worker 15 | . . . . 2 1 . 3 . . . . 5 . . . . . 3 1 Builder 5 | . . 2 . . . . 2 . . . . . . . . . . 1 . Tunneler 6 | 2 . . . . . . 1 . . . . 1 . . . . . 1 1 Hauler 19 | . . 2 . 2 2 1 1 . . . . 1 . . . . . 3 7 Recycler 7 | . . 1 . . . 1 . . . . . 3 . . . . . . 2 Minesweeper 2 | . . . . . . . . 1 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . 1 . 2 3 . . . . . . . . . . . . . . Watcher 9 | . . 4 1 1 . . . . . . . . . . . . . 3 . Swarmer 35 | . . . . . 3 . 7 . . . . 4 4 . . . . 17 . Grunt 40 | . 3 10 . . 3 3 4 . 1 2 6 2 . . . . . 4 2 Brawler 3 | . . 1 . . . . . . . . 2 . . . . . . . . Duelist 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . Sentry 14 | . . 3 1 . 4 2 . . . . . 1 . . . . . 2 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 Programmer 16 | . . . . . 1 . 2 2 . . . 4 . . . . . . 7 Striker 1 | . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 1 1 3 1 3 5 3 12 3 1 3 6 7 4 . . . . 10 3 Combat Bots Only 6 | . 1 3 1 . 4 3 5 2 1 3 6 4 4 . . . . 5 3 Max Kills in Single Turn 7 | 1 1 2 1 1 3 3 3 1 1 1 2 7 3 1 . . . 4 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . 3 3 3 . . 1 2 2 3 . . . . 3 . Melee 1 | . . 1 . . 1 . 1 . 1 . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 13737 | . 323 742 31 . 1412 242 920 161 . . 466 1517 131 40 . 97 . 2775 4880 Core 2853 | . 51 115 17 . 376 38 230 19 . . 41 124 30 . . 29 . 442 1341 Absorbed by Shields 121 | . . . . . . . . . . . . 121 . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . . . . . . . . . . . . 76 Core Remaining (%) 74 | 100 79 71 96 . 46 95 . . . . 71 . . . . 84 100 60 16 Volleys Fired 313 | 5 16 48 1 . 30 8 20 7 3 9 16 26 8 . 4 14 . 40 58 Largest 3 | 2 2 2 1 . 1 2 2 2 1 2 1 2 1 . 1 1 . 3 1 Hottest 237 | 90 90 136 35 . 80 185 135 135 90 90 50 115 105 . 40 105 . 237 88 Shots Fired 399 | 10 28 88 1 . 30 10 23 9 3 11 16 27 8 2 4 14 . 57 58 Gun 175 | 10 28 67 . . 1 6 7 7 . 9 11 25 . . . . . . 4 Cannon 180 | . . 21 1 . 21 2 5 2 3 . . . 6 1 . 14 . 50 54 Launcher 40 | . . . . . 8 2 11 . . 2 5 2 2 1 . . . 7 . Special 4 | . . . . . . . . . . . . . . . 4 . . . . Kinetic 126 | . 6 . 1 . 12 . 7 7 . . . . . . . . . 39 54 Thermal 98 | 5 8 21 . . 10 8 5 2 3 . . . 6 1 . 14 . 11 4 Explosive 35 | . . . . . 8 2 11 . . 2 5 2 2 1 . . . 2 . Electromagnetic 98 | 5 14 67 . . . . . . . . . 7 . . . . . 5 . Entropic 38 | . . . . . . . . . . 9 11 18 . . . . . . . Robot Hit Streak 17 | 1 5 14 3 . 8 14 17 3 5 2 3 4 2 1 5 . . 9 17 Robot Miss Streak 13 | 3 5 5 . . 3 1 4 2 . 3 4 6 13 . . . . 4 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 380 | 2 13 77 2 14 41 21 14 7 5 2 10 40 2 4 17 . . 45 64 Core Hits 353 | 2 7 42 2 7 31 21 34 4 2 9 32 45 7 2 5 . . 72 29 Critical Hits 22 | . . 2 . . . 1 . . . 2 2 7 . 1 3 . . 2 2 Critical Kills 7 | . . . . . . . . . . 1 2 2 . . 1 . . 1 . Critical Parts Destroyed 14 | . . 2 . . . 1 . . . 1 . 5 . 1 1 . . 1 2 Melee Attacks 228 | . . 15 3 21 27 17 18 1 4 9 1 36 . 5 13 1 1 29 27 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . 15 3 21 27 17 18 1 4 9 . . . . . . . 1 . Piercing 112 | . . . . . . . . . . . 1 36 . 5 13 1 1 28 27 Sneak Attacks 36 | . . 2 1 7 5 2 1 1 1 . . 6 . 3 . . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 1 1 . . . . . . . . . . . . . Damage Inflicted 25507 | 36 284 1795 110 1063 2437 1300 2009 347 274 402 1416 3091 261 421 1697 . . 3968 4596 Guns 2498 | 36 184 798 . . 33 152 24 144 . 94 384 586 . . . . . . 63 Cannons 5995 | . . 205 20 . 325 66 291 82 93 . . . 37 35 . . . 1383 3458 Explosions 6976 | . 94 322 . . 918 339 1415 . . 308 1032 1005 224 . . . . 1206 113 Melee 9978 | . . 470 90 1063 1161 743 279 121 181 . . 1500 . 386 1697 . . 1367 920 Ramming 60 | . 6 . . . . . . . . . . . . . . . . 12 42 Kinetic 5080 | . 16 . 20 . 182 . 24 144 . . . . . . . . . 1236 3458 Thermal 2503 | 24 170 527 . . 176 218 291 82 93 . . 303 37 35 . . . 371 176 Explosive 5260 | . . . . . 918 339 1415 . . 308 1032 702 224 . . . . 322 . Electromagnetic 1652 | 12 92 798 . . . . . . . . . 90 . . . . . 660 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4108 | . . 470 90 1063 1161 743 279 121 181 . . . . . . . . . . Piercing 5870 | . . . . . . . . . . . . 1500 . 386 1697 . . 1367 920 Entropic 974 | . . . . . . . . . . 94 384 496 . . . . . . . Highest Corruption 22 | . . . . . . . 9 10 10 10 . 8 8 8 8 8 . . 22 Average Corruption 7 | . . . . . . . 3 9 10 10 . 2 8 8 8 8 . . 9 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . . Effects 121 | . . . . . . . 5 21 15 1 . 6 7 15 7 9 . . 35 Message Errors 25 | . . . . . . . 2 2 2 . . 1 2 4 2 1 . . 9 Matter Fused 21 | . . . . . . . 1 2 2 1 . 1 1 4 2 3 . . 4 Heat Flow Errors 12 | . . . . . . . . . . . . 1 2 3 1 . . . 5 Energy Discharges 11 | . . . . . . . . 3 1 . . . 2 1 . 1 . . 3 Data Loss (minor) 10 | . . . . . . . 1 . 2 . . 1 . . 2 . . . 4 Data Loss (major) 4 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 . . . . . Misdirections 23 | . . . . . . . . 12 7 . . . . . . . . . 4 Targeting Errors 12 | . . . . . . . . 1 1 . . 1 . 1 . 3 . . 5 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots 8 | . . . . . . 2 4 2 . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2573 | . . 199 . 346 284 146 97 . 10 2 8 370 27 118 354 . . 170 442 Projectiles 531 | . . . . . . . . . 10 . . . 27 . . . . 56 438 Explosions 307 | . . 38 . . 4 . 59 . . 2 8 136 . . . . . 60 . Melee 1735 | . . 161 . 346 280 146 38 . . . . 234 . 118 354 . . 54 4 Knockbacks 15 | . . . . . . . . . . . . . . . . . . 5 10 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . 5 8 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 318 | . 9 36 . . 11 . 58 . . . 24 97 . 42 . . . 37 4 Shots 13 | . 1 2 . . 1 . 2 . . . 1 3 . 2 . . . 1 . Rammed 12 | . 1 . . . . . . . . . . . . . . . . 1 10 Targets Rammed 12 | . 1 . . . . . . . . . . . . . . . . 1 10 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 60 138 238 . . 169 206 136 75 124 64 8 375 252 260 113 252 . 244 219 Average Temperature 67 | 29 47 77 . . 51 75 44 38 61 26 4 78 117 102 31 108 . 57 92 Received Heat Transfer 1458 | . 114 342 9 . 375 81 81 . . . 60 36 . . . 18 . 162 180 Effects 2 | . . 1 . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 46 | . . . . . . . . . . . . . . . . . . . 46 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 16 | . 1 5 . . . . 1 . . . . . . . . . . 9 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Heat Transferred 3387 | 74 422 920 . . 334 430 320 80 111 . . 150 37 37 . . . 348 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 2 6 . . . . 3 . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1301 | 10 155 403 205 244 645 291 472 . . . . 461 . . . . 22 1301 865 Initial 715 | . 6 61 97 93 110 274 77 . . . . 109 . . . . 20 12 715 Average 417 | 3 86 251 122 182 474 185 210 . . . . 268 . . . . 20 756 711 Maximum Alert Level 4 | . . 2 1 1 2 1 2 . . . . 2 . . . . . 4 3 Low Security (%) 29 | 100 100 17 90 42 3 62 55 . . . . 30 . . . . 100 11 . Level 1 25 | . . 75 9 57 21 37 25 . . . . 43 . . . . . 9 . Level 2 23 | . . 6 . . 74 . 19 . . . . 25 . . . . . 27 33 Level 3 14 | . . . . . . . . . . . . . . . . . . 10 66 Level 4 7 | . . . . . . . . . . . . . . . . . . 41 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 3 . . 4 5 5 . . . . 2 . . . . . 3 13 Investigation 5 | . 2 . . . . . 2 . . . . . . . . . . . 1 Extermination 7 | . . . . . 1 . 1 . . . . 2 . . . . . . 3 Reinforcement 19 | . 1 3 . . 3 2 2 . . . . . . . . . . 3 5 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . 3 . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . 1 3 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 2 1 . . . . 1 . . . . . . . . . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 11 23 1 3 24 10 24 2 1 8 9 18 4 . . 2 . 77 33 Peak Tracking Total 13 | . 7 6 4 1 4 4 5 2 1 7 8 6 4 . . 2 . 13 6 Tactical Retreats 28 | . . . 2 . 2 1 2 . . . 1 2 . . . 1 . 12 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 1 . . . 2 2 1 . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . Triggered 12 | . . . . . . . . . 2 9 . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 22 | . . 1 . 2 6 4 1 . . 2 . 3 . 1 . . . 1 1 Max in Single Turn 3 | . . 1 . 1 1 3 1 . . 1 . 2 . 1 . . . 1 1 Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 45 | . 2 5 4 5 7 3 4 . . 3 . . . 2 4 . 2 2 2 Terminals 23 | . 1 4 2 4 5 2 2 . . . . . . . . . 2 1 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 1 . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 1 1 1 . . . . . . . . . . 1 . Total Hacks 129 | . 7 17 11 16 14 12 8 . . 9 . . . 2 17 . 6 6 4 Successful 83 | . 7 10 6 9 5 8 3 . . 9 . . . 2 17 . 3 4 . Failed 46 | . . 7 5 7 9 4 5 . . . . . . . . . 3 2 4 Catastrophic 8 | . . 2 . 1 . . 2 . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 6 10 2 12 4 7 2 . . 1 . . . . . . 2 5 . Terminals 75 | . 4 16 6 15 12 11 4 . . . . . . . . . 6 1 . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 1 2 . 1 . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 3 1 1 1 2 . . . . . . . . . . 5 . Terminal Hacks 56 | . 2 6 2 5 4 5 1 . . 9 . . . 2 17 . 3 . . Record 14 | . . . . . . . . . . 8 . . . 1 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 6 | . . 1 1 . 1 2 . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . Locate Traps 4 | . . 1 1 1 . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . 1 2 . . 2 1 1 . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 1 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . Seal Access 4 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . Unauthorized Hacks 20 | . 4 3 2 4 . 3 1 . . . . . . . . . . 3 . Terminals 15 | . 2 3 2 4 . 3 . . . . . . . . . . . 1 . Track 8 | . 1 2 1 2 . 1 . . . . . . . . . . . 1 . Botnet 7 | . 1 1 1 2 . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 4 4 5 5 3 2 . . . . . . . . . 2 1 2 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . . . . 10 3 . . . . . . . . . . . . . Largest Group 10 | . . . . . 10 3 1 . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . 173 93 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 29 31 31 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 58 | . . . . . 42 16 . . . . . . . . . . . . . Total Damage 1518 | . . . . . 1246 272 . . . . . . . . . . . . . Kills 15 | . . . . . 12 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 1 . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . 4 16 . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 2 . Items 12 | . . . . . . . . . . . . . . . . . 3 9 . Machines 1 | . . . . . . . . . . . . . . . . . . 1 . Guards 4 | . . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9146 | 87 229 858 232 308 713 771 483 243 205 496 338 528 249 424 233 177 137 1162 1273 Spaces Moved 9269 | 50 140 466 188 441 462 802 540 390 332 804 297 540 194 334 185 320 251 1603 930 Core 397 | 4 . . . . 1 . . . . . . . . . . . . 185 207 Treads 418 | . . . . . 138 . . . . . . . . . . . . . 280 Legs 1275 | 46 140 466 86 . . . . . . . . . . . . . . 280 257 Wheels 173 | . . . . . . . . . . . . . . . . . . . 173 Hover 6978 | . . . 102 441 323 802 540 390 332 804 297 540 194 334 185 320 251 1123 . Flight 28 | . . . . . . . . . . . . . . . . . . 15 13 Fastest Speed 17 | 50 120 120 52 45 48 48 50 55 50 43 33 33 116 116 40 24 24 17 50 Average Speed 73 | 114 120 128 96 49 107 80 52 55 51 48 90 52 116 116 66 36 37 55 103 Slowest Speed 700 | 120 120 150 150 112 700 120 105 61 55 50 98 120 116 116 116 40 38 150 150 Overloaded Moves 257 | . . . . . . . . . . . 14 5 . . . 52 5 181 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 26 45 22 14 64 27 20 60 64 77 59 15 50 57 61 60 10 51 36 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . . . . . . . . . . . . 3 . . . . Known Exits Taken 8 | . . . . 1 . 1 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . . . . . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 3 3 . . . 1 4 . . . . . Spaces Dug 76 | . . 4 2 3 1 19 14 . . 5 1 3 . . . 11 1 10 2 Terrain Destroyed 543 | . 9 16 2 3 60 21 64 1 . 12 74 90 65 20 . 15 1 72 18 Melee 39 | . . 4 2 3 1 . 13 . . 5 1 3 . . . 1 1 5 . Projectile 103 | . . . . . . . 3 1 . 3 25 22 5 . . 14 . 21 9 AOE 401 | . 9 12 . . 59 21 48 . . 4 48 65 60 20 . . . 46 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 10817 | 67 174 619 235 495 599 884 679 405 355 882 343 695 206 361 273 366 290 1768 1121 Wait 605 | . 14 40 22 8 42 26 85 . . 31 28 67 3 19 56 29 20 53 62 Move 9250 | 49 140 465 187 440 461 801 539 389 331 803 296 539 193 333 184 319 250 1602 929 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 58 | 5 2 10 7 5 3 3 3 4 4 2 . 3 1 . 1 . 2 2 1 Fast Attach 129 | 7 . 8 2 7 9 8 1 2 4 13 . 12 1 2 8 . 7 16 22 Attach 46 | . 1 5 4 2 3 7 6 1 1 . 2 4 . 1 1 1 . 5 2 Detach 35 | 1 . 3 2 2 2 7 1 1 3 2 . 4 . . 1 1 . 3 2 Swap 37 | . . 9 1 1 8 4 6 . . 1 . 1 . 1 . . . 5 . Drop 89 | . 1 16 6 9 3 4 . . 5 12 . 2 . . 5 1 5 12 8 Fire 313 | 5 16 48 1 . 30 8 20 7 3 9 16 26 8 . 4 14 . 40 58 Melee 225 | . . 15 3 21 25 16 18 1 4 9 1 36 . 5 13 1 1 29 27 Ram 4 | . . . . . . . . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 18 | . . . . . 13 . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 6) 1067 | -9/Materials | Discovered new exit (range 14) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Discovered new exit (range 3) 1407 | -8/Materials | Entered Factory 1407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -7/Factory | Identified exit to Storage 1474 | -7/Factory | Identified exit to Lower Caves 1715 | -7/Factory | Entered Storage 1822 | -7/Storage | Lost 3 parts (2n1u) 1845 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1872 | -7/Storage | Found Prototype Launcher 1872 | -7/Storage | Identified Scatter Rocket Array 2109 | -7/Storage | Lost 3 parts (1p1n1w) 2160 | -7/Storage | Discovered new exit (range 13) 2377 | -7/Storage | Core integrity fell below 50% 2382 | -7/Storage | Lost 3 parts (1p1n1w) 2428 | -7/Storage | Entered Factory 2428 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2646 | -6/Factory | Found Prototype Processor 2646 | -6/Factory | Identified Exp. Signal Interpreter 2743 | -6/Factory | Garrison activated, responded to threat 2814 | -6/Factory | Spotted B-75 Beast 2814 | -6/Factory | Allied Derelicts emerged from ambush trap array 2841 | -6/Factory | Discovered new exit (range 18) 2863 | -6/Factory | Identified exit to Lower Caves 3196 | -6/Factory | Discovered new exit (range 4) 3198 | -6/Factory | Identified exit to Factory 3199 | -6/Factory | Entered another Factory area 3199 | -5/Factory | Accompanied by 1 ally 3199 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3246 | -5/Factory | Discovered new exit (range 15) 3286 | -5/Factory | Identified exit to Factory 3452 | -5/Factory | Lost 3 parts (1n2w) 3496 | -5/Factory | Build established: Scout 3670 | -5/Factory | Discovered new exit (range 19) 3681 | -5/Factory | Identified exit to Upper Caves 3682 | -5/Factory | Lost 3 parts (1p2n) 3682 | -5/Factory | Entered Upper Caves 3691 | -5/Upper Caves | System corruption reached 10% 3826 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3899 | -5/Upper Caves | Discovered new exit (range 19) 3908 | -5/Upper Caves | Identified exit to Upper Caves 3925 | -5/Upper Caves | Entered another Upper Caves area 3935 | -5/Upper Caves | Learned location of 1 exit from Factory 3956 | -5/Upper Caves | Discovered exit to Factory (range 15) 3983 | -5/Upper Caves | Encountered a Warlord checkpoint 4123 | -5/Upper Caves | Discovered new exit (range 13) 4129 | -5/Upper Caves | Identified exit to Warlord 4130 | -5/Upper Caves | Entered Warlord 4148 | -5/Warlord | System corruption cleaned by Quarantine Array 4185 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4200 | -5/Warlord | Met Warlord 4225 | -5/Warlord | Warlord's base attacked by MAIN.C 4390 | -5/Warlord | Found Prototype Energy Gun 4390 | -5/Warlord | Identified Vortex Rail 4392 | -5/Warlord | Found Vortex Rail 4395 | -5/Warlord | Found Vortex Rail 4517 | -5/Warlord | Found Prototype Reactor 4517 | -5/Warlord | Identified Vortex Chain Reactor 4531 | -5/Warlord | Found Prototype Device 4531 | -5/Warlord | Identified Exp. Phase Shifter 4535 | -5/Warlord | Found Prototype Processor 4535 | -5/Warlord | Identified Spectral Analyzer 4538 | -5/Warlord | Found Prototype Device 4538 | -5/Warlord | Identified System Purifier 4575 | -5/Warlord | Warlord forces counterattacked 4581 | -5/Warlord | Spotted Striker 4587 | -5/Warlord | Destroyed Striker 4618 | -5/Warlord | Discovered new exit (range 14) 4626 | -5/Warlord | Identified exit to Proximity Caves 4626 | -5/Warlord | Entered Proximity Caves 4626 | -4/Proximity Caves | Spotted B-86 Titan 4695 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 4793 | -4/Proximity Caves | Learned Research garrison access intel 4953 | -4/Proximity Caves | Build established: Assassin 4964 | -4/Proximity Caves | Entered Factory 4964 | -4/Factory | Evolved 2 slots: Utility x2 4965 | -4/Factory | Identified exit to Upper Caves 5286 | -4/Factory | Lost 3 parts (1n2u) 5402 | -4/Factory | Lost 6 parts (1p3n2u) 5492 | -4/Factory | Entered Upper Caves 5568 | -4/Upper Caves | Encountered a Warlord checkpoint 5689 | -4/Upper Caves | Build established: Scavenger-Mutant 5734 | -4/Upper Caves | Discovered new exit (range 5) 5741 | -4/Upper Caves | Entered another Upper Caves area 5843 | -4/Upper Caves | Found Alien Artifact 5843 | -4/Upper Caves | Identified Dimensional Node Initializer 5843 | -4/Upper Caves | Initialized slip node 5936 | -4/Upper Caves | Learned 4 Research zone layouts 6155 | -4/Upper Caves | Discovered new exit (range 7) 6165 | -4/Upper Caves | Entered Zhirov 6167 | -4/Zhirov | Discovered new exit (range 3) 6177 | -4/Zhirov | Met Zhirov 6226 | -4/Zhirov | Learned location of Quarantine (-2) 6226 | -4/Zhirov | Learned location of Testing (-3) 6226 | -4/Zhirov | Learned location of Command (-1) 6233 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6252 | -4/Zhirov | Found Alien Artifact 6252 | -4/Zhirov | Identified Integrated Dissipator 6252 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6267 | -4/Zhirov | Found Alien Artifact 6398 | -4/Zhirov | Entered Proximity Caves 6401 | -3/Proximity Caves | Spotted B-86 Titan 6482 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6574 | -3/Proximity Caves | Discovered new exit (range 4) 6575 | -3/Proximity Caves | Entered Research 6575 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6577 | -3/Research | Loaded intel: 4 garrison access locations 6696 | -3/Research | Found Gamma Bomb Array 6698 | -3/Research | Discovered new exit (range 13) 6712 | -3/Research | Entered another Research area 6712 | -2/Research | Warlord forces began assault on 0b10 6712 | -2/Research | Evolved 2 slots: Utility x2 6822 | -2/Research | Research machine network offline 7119 | -2/Research | Spotted B-90 Cyclops 7184 | -2/Research | Spotted Striker 7247 | -2/Research | Spotted B-90 Cyclops 7384 | -2/Research | Spotted Striker 7401 | -2/Research | Identified Transdimensional Reconstructor 7401 | -2/Research | Warped through subspace 7408 | -2/Research | Released all parts (9) 7412 | -2/Research | Warlord destroyed during the assault 7438 | -2/Research | Lost 8 parts (4n2u2w) 7527 | -2/Research | Found Prototype Slashing Weapon 7527 | -2/Research | Identified Particle Cleaver 7634 | -2/Research | Borebot progress halted 7669 | -2/Research | Borebot progress halted 7684 | -2/Research | Build established: Mutant 7841 | -2/Research | Borebot progress halted 7867 | -2/Research | Found Exp. Phase Shifter 7870 | -2/Research | Discovered new exit (range 4) 7874 | -2/Research | Entered Access 7874 | -1/Access | Evolved 2 slots: Power x2 8025 | -1/Access | Found Spectral Analyzer 8036 | -1/Access | Garrison activated, responded to threat 8192 | -1/Access | Garrison activated, responded to threat 8214 | -1/Access | Energy Cycler disabled 8692 | -1/Access | Spotted B-99 Colossus 8754 | -1/Access | System corruption reached 10% 8857 | -1/Access | Lost 8 parts (1p2n3u2w) 8946 | -1/Access | Spotted B-99 Colossus 8953 | -1/Access | Spotted B-99 Colossus 8955 | -1/Access | Spotted B-99 Colossus 8982 | -1/Access | Core integrity fell below 50% 9062 | -1/Access | Found Prototype Device 9062 | -1/Access | Identified Exp. Thermal Defense Suite 9083 | -1/Access | Lost 4 parts (4n) 9103 | -1/Access | Core integrity fell below 20% 9145 | -1/Access | Discovered new exit (range 6) 9147 | *** | Escaped! Last Messages --------------- 09032_ System corrupted: Energy discharge (-31). 09052_ Centrium Wheel destroyed. 09053_ System corrupted: Heat flow error (+281). 09055_ Penetrated by Slug. 09057_ K-01 Serf cleans the Hyperwave Decoder. 09062_ Acquired Prototype Device. 09062_ Identified Exp. Thermal Defense Suite. 09065_ Dropped Exp. Thermal Defense Suite. 09077_ System corrupted: Heat flow error (+112). 09089_ Sneak attack on A-15 Conveyor. 09095_ System corrupted: Component data lost. 09095_ System corrupted: Lance targeting data glitched. 09101_ A-15 Conveyor destroyed. 09102_ Centrium Wheel destroyed. 09103_ Acquired 5 matter. 09116_ N|VB8Z