Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:55:04 Player: delto Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1812) 1812 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5022 Bonus ------- None Cogmind --------- Core Integrity 706/850 Matter 3/450 Energy 150/150 System Corruption 13% Temperature Hot (242) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Compact Matter Pod Improved Terrain Scanner Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (15) --- Power Amplifier Large Storage Unit Compact Battery (200) Improved Trap Scanner Matter Filter Weapon Cycler Thermal Shield Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Dynamic Insulation System > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Fusion Compressor Improved Heat Sink Large Storage Unit Compact Battery Compact Matter Pod Improved Trap Scanner Matter Filter Hardened Heavy Armor Plating Improved Medium Armor Plating Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Magnetic Acceleration Cannon Energy Gun Lightning Gun Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 8 . 5 10 8 18 Power 8 | 1 . 1 . 2 4 Engine 2 | 1 . 1 . . . Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 10 | 2 . 2 3 2 1 Treads 7 | 1 . 1 2 2 1 Leg . | . . . . . . Wheel 3 | 1 . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 . . 7 2 7 Device 9 | 1 . . 3 1 4 Storage 4 | 1 . . 2 . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 13 | 3 . 2 . 2 6 Energy Gun 4 | 1 . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . . 2 5 14 Power 4 | . . . . 1 3 Propulsion 7 | . . . 1 1 5 Utility 6 | . . . 1 1 4 Weapon 4 | . . . . 2 2 Highest Loss Streak 5 | . . . 1 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 100 93 92 92 Engine 4 | . 14 11 9 5 . Core 6 | . . . . 9 12 Treads 19 | . 14 22 18 17 21 Wheel 6 | . 14 22 12 5 . Device 17 | . 14 11 16 15 20 Storage 8 | . 14 11 9 7 7 Processor 3 | . . . 1 7 4 Protection 5 | . . . 9 7 4 Ballistic Gun 9 | . 28 22 18 11 . Ballistic Cannon 8 | . . . . . 19 Peak Build Rating 58 | 7 7 13 34 44 58 Average Rating 37 | 5 7 11 26 40 53 On Entrance 17 | . 7 7 13 34 44 Naked Turns . | . . . . . . Heaviest Build 85 | 12 12 19 45 50 85 Greatest Support 98 | 20 10 40 40 88 98 Greatest Overweight (x) 26 | 1 1 . 2 1 26 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 10 15 15 Most Carried 15 | 8 7 8 15 15 15 Average Carried 11 | 4 7 6 8 13 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 7 7 5 15 15 8 Class Distribution -------------------- 58% | Mutant 22% | Gunner 11% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1482 | 296 . 197 437 108 444 Remotely 236 | 39 . 197 . . . Salvage Created 1476 | 99 . 197 569 136 475 Parts 91 | 6 . 11 43 14 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . . 5 17 2 14 Guns 24 | . . 5 17 2 . Cannons 12 | . . . . . 12 AOE 2 | . . . . . 2 Classes Destroyed 11 | 2 . 2 3 1 3 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 2 | . . . . . 2 Swarmer 7 | . . . 7 . . Grunt 13 | . . 4 2 . 7 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 7 | . . 1 5 1 . Hunter 4 | . . . 2 . 2 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 2 . 3 4 1 5 Combat Bots Only 4 | . . 3 4 1 3 Max Kills in Single Turn 2 | 1 . 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 388 | . 13 24 73 94 184 Missed 116 | . 5 7 18 32 54 Damage Taken 4444 | . 111 207 689 913 2524 Core 347 | . 11 52 59 81 144 Absorbed by Shields . | . . . . . . Ignored by Resistances 158 | . . . 105 53 . Core Remaining (%) 91 | 100 95 87 89 88 . Volleys Fired 103 | 4 . 10 33 11 45 Largest 3 | 2 . 2 2 2 3 Hottest 159 | 40 . 46 46 110 159 Shots Fired 244 | 8 . 20 66 22 128 Gun 116 | 8 . 20 66 22 . Cannon 128 | . . . . . 128 Launcher . | . . . . . . Special . | . . . . . . Kinetic 234 | 8 . 20 66 12 128 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 10 | . . . . 10 . Robot Hit Streak 20 | 5 . 10 20 18 16 Robot Miss Streak 7 | 1 . 3 7 1 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 162 | 6 . 13 53 20 70 Core Hits 78 | 3 . 10 34 8 23 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . . . 2 . 4 Destroy 2 | . . . 2 . . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4036 | 65 . 173 789 355 2654 Guns 1378 | 65 . 173 785 355 . Cannons 2162 | . . . . . 2162 Explosions 492 | . . . . . 492 Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 3386 | 65 . 173 785 201 2162 Thermal 81 | . . . . . 81 Explosive 411 | . . . . . 411 Electromagnetic 154 | . . . . 154 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 188 | . . . . . 188 Projectiles 97 | . . . . . 97 Explosions 91 | . . . . . 91 Melee . | . . . . . . Knockbacks 33 | . . . . . 33 Impact . | . . . . . . Kinetic 29 | . . . . . 29 Secondary 4 | . . . . . 4 Self-Inflicted Damage 99 | . . . 2 . 97 Shots 1 | . . . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 646 | . . 6 8 24 646 Average Temperature 177 | . . 3 8 11 187 Received Heat Transfer 964 | . 51 111 153 102 547 Effects 19 | . . . . . 19 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 395 | 10 40 319 294 193 395 Initial 134 | . 6 16 134 133 21 Average 123 | 3 14 136 145 96 131 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 73 | 100 100 61 74 100 62 Level 1 26 | . . 38 25 . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 3 2 1 6 Investigation 3 | . . 2 1 . . Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 1 . 1 3 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 5 16 19 4 20 Peak Tracking Total 5 | . 4 4 4 3 5 Tactical Retreats 8 | . . 3 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . . . . . 12 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 5 2 . 1 Terminals 10 | . 2 5 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 9 3 . 1 Successful 8 | . 2 4 2 . . Failed 7 | . . 5 1 . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 2 9 2 . 1 Terminals 15 | . 2 9 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 4 1 . . Terminals 7 | . 2 4 1 . . Assimilate 1 | . . 1 . . . Botnet 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 1 . 1 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4106 | 115 127 388 1131 631 1714 Spaces Moved 2398 | 85 134 314 621 417 827 Core 8 | 6 . . . . 2 Treads 1074 | 1 . 48 89 111 825 Legs . | . . . . . . Wheels 1316 | 78 134 266 532 306 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 80 95 115 160 Average Speed 138 | 91 95 92 118 134 183 Slowest Speed 1350 | 160 95 160 250 250 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 18 | 3 23 20 39 8 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . . 90 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 71 | . . . . . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3003 | 113 133 398 952 466 941 Wait 341 | . . 43 256 13 29 Move 2393 | 84 133 313 620 416 827 Hop . | . . . . . . Pick Up 66 | 12 . 13 20 12 9 Fast Attach 15 | 7 . . 1 1 6 Attach 23 | . . 4 4 7 8 Detach 5 | . . 1 1 . 3 Swap 11 | 1 . 1 5 . 4 Drop 45 | 5 . 13 11 6 10 Fire 103 | 4 . 10 33 11 45 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 620 | -9/Materials | Discovered new exit (range 14) 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Utility x2 1668 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Discovered new exit (range 5) 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2202 | -7/Factory | Discovered new exit (range 16) 2277 | -7/Factory | Lost 5 parts (1p1n1u2w) 2393 | -7/Factory | Entered another Factory area 2393 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2754 | -6/Factory | Build established: Gunner 3518 | -6/Factory | Build established: Scavenger-Gunner 3784 | -6/Factory | Lost 3 parts (1p1u1w) 3833 | -6/Factory | Crushed by falling debris 3833 | -6/Factory | System corruption reached 10% 3864 | -6/Factory | Lost 3 parts (1p2u) 4077 | -6/Factory | Build established: Tank 4102 | -6/Factory | Lost 3 parts (1p1n1w) 4107 | -6/Factory | Self-destructed Last Messages --------------- 04081_ Overheating: Magnetic Acceleration Cannon damaged (-31). 04081_ Overheating: Imp. Terrain Scanner damaged (-7). 04082_ System corrupted: Matter fused (-10). 04083_ Imp. Terrain Scanner broken. 04083_ Overheating: Short circuit. 04083_ K-01 Serf collects debris. 04084_ Overheating: Lrg. Storage Unit damaged (-50). 04084_ Overheating: Magnetic Acceleration Cannon damaged (-62). 04084_ Overheating: Hrd. Heavy Armor Plating damaged (-75). 04085_ U-05 Engineer works on Assembly Bed. 04086_ Overheating: Matter decay (-3). 04086_ K-01 Serf collects debris. 04088_ Overheating: System interference. 04088_ Magnetic Acceleration Cannon temporarily disabled. 04088_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04089_ U-05 Engineer works on Assembly Bed. 04103_ R-10 Processor collects Remote Datajack. 04104_ G-50 Soldier knocked back. 04106_ R-10 Processor collects Shock Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??"" ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | # ??? ??????????????????????????????????????? | | # #?????????????? ?????????????????????????? | | # #? ?????????? ????? ? ?????????????????? | | # #????????? ????????????????????? ???? | | # #???????#= ?????? ??????????????????? | | # #???????# % ?????????????????????????? | | # #???"??## " %???????#????????? ???????? | | # #????? ?# " % %#???? ???????????????????? | | #??????## " %% #?? ?"?????????#?????????? | | #???????# ! #????????? ???????? ????? | | #???? ?## % #?????" ????????#???? ???? | | #??? ??## #???????? ?????????+?????? | | #??????+ ##?###############???????? | | #???????# #??# ##???????? | | # ??????# #??# """" """ #????????? | | ##+#######????# ##?# """" """ ###?? ???? | | #????# #### """" """ ##? ?????? | | = == #????# !! g @ # #?? ? ???? | | == ###### !! #| #??? ??"?? | | + !! R " #?#?? ???? | | """ """ ###### # """" """" #???? ? ?? | | """ """ #????# + """" """" #????????? | | """ """ #?######+##;####### """" """" #?###????? | | #?# #??# #?#??????? | | ##########?# ##?# ! #????????? | | ?##????#?#?# #??##############??#?????? | | ?#?#######?# #?#??????#???#???????????? | | #### ### #??????#?#??#?###????????? | | # """" #???#????#??????????#?#??? | | # """" #?#??????###?###?????????? | | """" ###??#???##?????#????????? | | # """" #????#?#?????????????#???? | | ## """" #???????###????????#?????? | | # """" #????????????????????????? | | = # #?#????????#?????????????? | | # #############????#???#???????????#???? | | # #???#??#????????????????#????????????? | | ##??#???????????????#????????????????? | | #???????#?#?????????????????????????? | | [ #??#????????????????????????????????? | | # ###??#???#????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCompactDeconstructor Manual? 0 Play Time 00:49:19 Cumulative 54.6 hours Start 2024.08.09 @ 16:30:22 End 2024.08.10 @ 01:55:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf8ff8ea-d861-4922-a286-a27768d9ee7c