Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:17:17 Player: BOBIT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1807) 1807 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5617 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 29/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads EM Disruption Field Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System > --- UTILITY ---------- Improved Trap Scanner Improved Terrain Scan Processor Targeting Computer Targeting Computer Advanced Targeting Computer Advanced Targeting Computer EM Disruption Field > --- WEAPON ----------- Arc Projector Cooled Particle Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Weapon Cycler [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . 2 . 2 1 . Weapon 2 | . . . . . . 1 1 Parts Attached 66 | 5 2 6 13 2 20 9 9 Power 6 | . 1 1 2 1 1 . . Engine 5 | . 1 1 2 1 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 3 . 5 1 4 Treads 4 | 2 . . . . . . 2 Leg 4 | . . . 2 . 2 . . Wheel 3 | . . 2 1 . . . . Hover 3 | . . . . . . 1 2 Flight 3 | . . . . . 3 . . Utility 24 | 1 1 . 5 . 7 5 5 Device 9 | . . . . . 2 2 5 Storage 3 | 1 . . 1 . 1 . . Processor 8 | . 1 . 2 . 3 2 . Hackware . | . . . . . . . . Protection 4 | . . . 2 . 1 1 . Artifact . | . . . . . . . . Weapon 19 | 2 . 3 3 1 7 3 . Energy Gun 5 | 1 . 1 . . 2 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon 4 | . . . 2 1 . 1 . Launcher 6 | . . 1 . . 5 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Corrupted Parts 3 | . . . . . . . 3 System Corruption 30 | . . . . . . . 30 Parts Lost 37 | . 1 4 1 . 12 2 17 Power 3 | . 1 . . . 1 1 . Propulsion 11 | . . 2 . . 3 1 5 Utility 11 | . . . 1 . 3 . 7 Weapon 12 | . . 2 . . 5 . 5 Highest Loss Streak 7 | . 1 4 1 . 5 1 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 7 7 7 7 6 4 3 Power . | 1 2 2 1 . . . . Propulsion 1 | 2 2 1 . 1 . . . Utility 2 | . 1 4 3 4 1 . . Weapon 2 | . 1 . 2 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 16 | . 3 3 2 . 2 4 2 Power 1 | . . . 1 . . . . Propulsion 6 | . 2 . 1 . 1 . 2 Utility 5 | . . 3 . . . 2 . Weapon 4 | . 1 . . . 1 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 90 74 99 100 77 67 47 Engine 5 | . 7 . 11 11 5 . . Treads 6 | . 28 11 . . . . . Leg 5 | . . . 5 22 9 . . Wheel 3 | . . 12 16 . . . . Flight 1 | . . . . . 1 11 . Device 2 | . . . . . 3 . 11 Storage 8 | . 14 14 11 11 6 . . Processor 24 | . 11 14 21 22 30 43 26 Protection 4 | . . . 11 11 4 5 . Energy Gun 3 | . 14 6 . . 2 1 . Ballistic Gun 4 | . 14 6 8 2 . . . Ballistic Cannon 5 | . . . 13 19 7 . . Launcher 2 | . . 6 . . 3 . 2 Peak Build Rating 41 | 5 7 8 13 13 21 28 41 Average Rating 12 | 4 6 5 12 12 13 21 22 On Entrance 10 | . 5 6 8 13 12 20 23 Avg Prop Armor Cover (%) 13 | . . 13 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 8 11 12 20 21 25 8 27 Greatest Support 56 | 40 40 40 26 20 20 8 56 Greatest Overweight (x) 8 | . . 3 1 1 3 . 8 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 8 5 5 Average Carried 6 | 4 7 7 7 7 6 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 8 8 8 5 4 3 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1204 | 227 69 141 367 51 195 . 154 Remotely . | . . . . . . . . Salvage Created 1405 | . 175 188 401 42 405 91 103 Parts 95 | . 7 14 24 8 32 2 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 4 7 11 5 17 2 2 Guns 13 | . 4 2 3 1 3 . . Cannons 18 | . . . 8 3 5 2 . AOE 17 | . . 5 . 1 9 . 2 Classes Destroyed 9 | . 1 3 2 . . 1 2 Worker 5 | . . 2 . . 1 . 2 Builder 3 | . . . 1 . 2 . . Tunneler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Swarmer 13 | . . 3 . 5 5 . . Grunt 25 | . 4 2 9 . 8 . 2 Duelist 1 | . . . 1 . . . . Sentry 8 | . . 2 1 . 4 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 8 | . 3 4 8 4 4 2 5 Combat Bots Only 7 | . 3 3 7 4 4 2 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 1 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 516 | . 21 65 43 13 160 102 112 Missed 183 | . 4 22 14 2 54 53 34 Hits 333 | . 17 43 29 11 106 49 78 Melee 4 | . . . 4 . . . . Projectile 329 | . 17 43 25 11 106 49 78 AOE 4 | . . . . . . . 4 Critical Strikes 11 | . 1 . . . 3 1 6 Damage Taken 5072 | . 205 668 446 109 1403 427 1814 Core 1808 | . 46 203 81 38 439 136 865 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . 11 . Core Remaining (%) 54 | 100 . . . 70 20 80 . Volleys Fired 138 | . 11 28 32 7 47 5 8 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 60 85 66 66 66 130 91 Shots Fired 214 | . 22 37 64 14 60 9 8 Gun 96 | . 22 31 24 5 12 . 2 Cannon 95 | . . . 40 9 37 9 . Launcher 23 | . . 6 . . 11 . 6 Special . | . . . . . . . . Kinetic 140 | . 11 9 64 14 37 5 . Thermal 49 | . 11 22 . . 12 4 . Explosive 23 | . . 6 . . 11 . 6 Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 17 | . 11 15 9 3 15 14 17 Robot Miss Streak 3 | . 1 1 3 2 3 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 154 | . 18 29 45 8 43 8 3 Core Hits 100 | . 9 16 15 4 34 4 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 1 1 2 1 . Burn 2 | . . 1 . . 1 . . Blast 4 | . . . 1 1 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4181 | . 205 573 862 216 1421 226 678 Guns 1085 | . 204 364 282 29 170 . 36 Cannons 1495 | . . . 580 129 560 226 . Explosions 1581 | . . 209 . 58 672 . 642 Melee . | . . . . . . . . Ramming 20 | . 1 . . . 19 . . Kinetic 1873 | . 114 87 862 158 560 92 . Thermal 729 | . 90 277 . 58 170 134 . Explosive 1523 | . . 209 . . 672 . 642 Electromagnetic 36 | . . . . . . . 36 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 30 | . . . . . 2 2 30 Average Corruption 14 | . . . . . 2 2 28 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 1 3 17 Message Errors 4 | . . . . . 1 . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . 1 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 . Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots 1 | . . . . . . 1 . Overflow Damage 68 | . . . 3 41 24 . . Projectiles 19 | . . . 3 3 13 . . Explosions 49 | . . . . 38 11 . . Melee . | . . . . . . . . Knockbacks 17 | . . . 3 3 11 . . Impact 1 | . . . . . 1 . . Kinetic 15 | . . . 3 3 9 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 92 | . . 64 . 23 5 . . Shots 4 | . . 3 . 1 . . . Rammed 5 | . 1 . . . 4 . . Targets Rammed 7 | . 1 . . . 6 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 262 | . 79 262 27 10 45 45 194 Average Temperature 53 | . 47 106 9 8 22 28 75 Received Heat Transfer 1395 | . 135 207 144 . 549 96 264 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1597 | . 200 742 . 50 444 161 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 90 | 100 100 100 95 100 66 100 100 Level 1 9 | . . . 4 . 33 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 347 | . 105 145 202 166 347 156 161 Initial 156 | . . 28 44 63 54 156 77 Average 94 | . 22 51 127 115 148 128 78 Influence Increases 1925 | . 170 245 268 188 670 123 261 Destroy 0b10 Robot/C 960 | . 80 140 220 100 340 40 40 Destroy 0b10 Robot/NC 50 | . . 10 5 . 15 . 20 Destroy Leader 200 | . 20 20 40 10 90 20 . Successful Hack 55 | . 25 . . . 21 3 6 Disable Machine 195 | . . 45 . 15 60 . 75 Destroy Structure 135 | . . 30 3 18 69 . 15 Partial Spotted 30 | . . . . . 15 15 . Lose Combat Pursuer 300 | . 45 . . 45 60 45 105 Influence Decreases 1917 | . 95 205 221 209 467 308 412 Entered New Map 574 | . . 47 71 99 87 188 82 Time Decay 973 | . 85 138 140 110 260 100 140 Lost Part 350 | . 10 20 10 . 120 20 170 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 16 | . 2 . 1 . 7 3 3 Investigation 6 | . 1 . . . 2 2 1 Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 . 1 . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 7 7 16 7 31 9 17 Peak Tracking Total 8 | . 4 3 5 4 8 4 6 Tactical Retreats 12 | . 2 . . 1 3 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 13 | . . 3 . 1 4 . 5 Max in Single Turn 5 | . . 2 . 1 1 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 14 | . 5 . . . 4 4 1 Terminals 9 | . 4 . . . 3 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 40 | . 14 . . . 12 11 3 Successful 23 | . 7 . . . 8 6 2 Failed 17 | . 7 . . . 4 5 1 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 3 | . 3 . . . . . . Terminals 25 | . 13 . . . 7 2 3 Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . . . . . . 4 . Recycling Units 6 | . 1 . . . 5 . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 6 . . . 4 1 2 Prototype ID Bank 2 | . 1 . . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 3 | . 2 . . . 1 . . Locate Traps 1 | . . . . . . . 1 Registered Components 2 | . 1 . . . 1 . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . 4 . . Process 1 | . . . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . . . 4 4 1 Full Trace Events 7 | . 1 . . . 3 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter 221 | . . . . . 221 . . Retrieved Matter 221 | . . . . . 221 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 37 | . . . . . . . 37 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 274 | . . . . . 252 . 22 Terrain 252 | . . . . . 252 . . Traps 11 | . . . . . . . 11 Cloaking 11 | . . . . . . . 11 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2451 | 89 396 303 297 220 632 216 298 Spaces Moved 2001 | 51 219 148 163 155 506 446 313 Core 343 | 5 . 77 . . 118 . 143 Treads 324 | 46 219 49 . . . . 10 Legs 433 | . . . 61 155 217 . . Wheels 124 | . . 22 102 . . . . Hover 216 | . . . . . . 56 160 Flight 561 | . . . . . 171 390 . Fastest Speed 32 | 50 160 90 80 120 32 32 50 Average Speed 92 | 149 160 144 100 126 89 35 76 Slowest Speed 450 | 160 160 200 190 190 260 60 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . . 1 7 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 34 36 13 25 42 13 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 143 | . . 28 3 20 76 . 16 Melee . | . . . . . . . . Projectile 4 | . . . 3 . 1 . . AOE 139 | . . 28 . 20 75 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2381 | 62 243 200 237 165 618 493 363 Wait 61 | . 4 7 4 . 11 15 20 Move 1978 | 50 218 147 162 154 503 431 313 Hop 8 | . . . . . 1 7 . Pick Up 42 | 7 4 7 8 . 8 6 2 Fast Attach 45 | 5 2 3 5 1 13 7 9 Attach 26 | . . 3 4 1 9 3 6 Detach 21 | . . . 4 1 7 6 3 Swap 6 | . . . 5 . 1 . . Drop 47 | . 3 5 13 1 12 13 . Fire 138 | . 11 28 32 7 47 5 8 Melee . | . . . . . . . . Ram 4 | . . . . . 4 . . Kick 2 | . . . . . 2 . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Entered Mines 613 | -10/Mines | Core integrity fell below 50% 633 | -10/Mines | Core integrity fell below 20% 660 | -10/Mines | Lost 4 parts (2n2w) 744 | -10/Mines | Discovered new exit (range 16) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 935 | -9/Materials | Destroyed 7 combat bots 1015 | -9/Materials | Discovered new exit (range 16) 1086 | -9/Materials | Entered Mines 1291 | -9/Mines | Discovered new exit (range 7) 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Evolved 2 slots: Utility x2 1510 | -8/Materials | Garrison activated, responded to threat 1606 | -8/Materials | Lost 5 parts (1n2u2w) 1732 | -8/Materials | Lost 5 parts (1p1n1u2w) 1782 | -8/Materials | Core integrity fell below 50% 1927 | -8/Materials | Discovered new exit (range 16) 1938 | -8/Materials | Entered Factory 1938 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2117 | -7/Factory | Repaired VTOL Module 2153 | -7/Factory | Discovered new exit (range 2) 2154 | -7/Factory | Entered another Factory area 2154 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2165 | -6/Factory | System corruption reached 10% 2192 | -6/Factory | System corruption reached 30% 2281 | -6/Factory | Lost 4 parts (2n1u1w) 2360 | -6/Factory | Core integrity fell below 50% 2388 | -6/Factory | Lost 7 parts (1n2u4w) 2418 | -6/Factory | Core integrity fell below 20% 2452 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02432_ U-05 Engineer builds a Wall. 02432_ K-01 Serf collects debris. 02432_ Med. Treads destroyed. 02432_ U-05 Engineer lays Concrete. 02435_ Penetrated by Slug. 02435_ U-05 Engineer lays Concrete. 02435_ K-01 Serf collects debris. 02436_ U-05 Engineer lays Concrete. 02437_ Med. Treads destroyed. 02437_ U-05 Engineer lays Concrete. 02439_ K-01 Serf collects debris. 02440_ U-05 Engineer lays Concrete. 02442_ Cloaking Device destroyed. 02442_ U-05 Engineer builds a Wall. 02442_ U-05 Engineer lays Concrete. 02444_ U-05 Engineer builds a Wall. 02447_ Cloaking Device destroyed. 02449_ Penetrated by Slug. 02449_ Slug penetrates Wall. 02450_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???################## #?????????????????????? | | " ## # ##;;;;; ;; ##????????????????????? | | " """" #????????????????????? | | " " ##???????????????????? | | " ;#???????????????????? | | " " ;#???????????????????? | | " " s @ ;#???????????????????? | | " " u #???????????????????? | | ]" #???????????????????? | | ###" h ;#???????????????????? | | # u ##########???????????? | | # u #???????????? | | u #???????????? | | % #???????????? | | ! ??????????? | | % ??????????? | | % ???????????? | | # u ???????????? | | # ###### ###### ???????????? | | #####+########## ??? # ###??? ????????????? | | ???????????????# ??? # #?????? ????????????? | | ???????????????# ?? # #?????? ?????????????? | | ??????????????????? # #??????? ?????????????? | | ?????????????????? # #???????? ???????????????? | | ?????????????????? # #????????????????????????? | | ?????????????????# # #????????????????????????? | | ?????????????????###### #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 260 Cloak Strength 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 26 Recoil Reduction 2 Item Schematics ----------------- Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 56% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftBarrageTube Manual? 0 Play Time 00:39:27 Cumulative 51.9 hours Start 2025.11.03 @ 17:21:14 End 2025.11.04 @ 16:17:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e52b3f4-549c-409b-a2d8-4c0bcf26756f