Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 22:24:32 Player: Vectis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1305) 1305 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4420 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 30/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Matter Compressor (118) Heavy Ion Cannon Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Overtuned Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Makeshift Targeting Computer Improved Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Wheel Wheel Wheel Heat Sink Huge Storage Unit Matter Compressor Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Heavy Flak Cannon Grenade Launcher Grenade Launcher Power Maul [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 51 | 3 11 8 5 24 Power 6 | . 1 1 2 2 Engine 6 | . 1 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 1 5 Treads 6 | 2 . . . 4 Leg . | . . . . . Wheel 4 | . 2 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 3 . 7 Device 7 | 1 1 2 . 3 Storage 1 | . 1 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 21 | . 5 4 2 10 Energy Gun 3 | . 1 1 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | . 1 . . 4 Ballistic Cannon 4 | . . 1 1 2 Launcher 4 | . 1 2 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . 2 . 3 24 Power 4 | . . . 2 2 Propulsion 8 | . 1 . 1 6 Utility 6 | . . . . 6 Weapon 11 | . 1 . . 10 Highest Loss Streak 22 | . 2 . 2 22 To Critical Strikes . | . . . . . Average Backups 17 | 7 17 20 18 18 Power 1 | 1 2 2 1 . Propulsion 5 | 4 5 7 7 5 Utility 4 | . 4 5 5 3 Weapon 5 | 1 4 5 4 9 Tool/Special . | . . . . . Unused Backups 30 | 2 13 . 4 11 Power 2 | . 2 . . . Propulsion 9 | 1 6 . . 2 Utility 8 | . 3 . 1 4 Weapon 11 | 1 2 . 3 5 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 99 98 85 Engine 12 | . 14 14 12 5 Treads 22 | . 22 28 27 18 Wheel 2 | . 5 . . . Device 5 | . 4 . . 15 Storage 12 | . 14 14 14 6 Processor 6 | . . 4 14 18 Protection 7 | . 9 8 . 6 Energy Gun 9 | . 13 17 2 . Ballistic Gun 7 | . 11 4 . 1 Ballistic Cannon 4 | . . 1 24 5 Special Weapon 1 | . 1 4 . . Peak Build Rating 52 | 7 9 16 18 52 Average Rating 16 | 6 8 10 15 41 On Entrance 10 | 6 7 9 16 16 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns 4 | . . . . 4 Heaviest Build 77 | 13 50 58 58 77 Greatest Support 58 | 40 40 40 40 58 Greatest Overweight (x) 16 | . 16 1 2 6 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 19 20 20 19 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 6 17 20 18 18 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 7 20 20 19 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1561 | 293 486 131 256 395 Remotely . | . . . . . Salvage Created 1633 | 147 569 76 282 559 Parts 87 | 11 33 9 9 25 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 26 | . 8 4 5 9 Guns 11 | . 7 1 . 3 Cannons 4 | . . . 2 2 AOE 11 | . 1 3 3 4 Classes Destroyed 17 | 2 5 1 2 7 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Hauler 3 | . 2 . . 1 Recycler 3 | 1 1 . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 4 | . . . . 4 Grunt 9 | . 8 . . 1 Sentry 1 | . . . . 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 4 | . . 4 . . Scrapper 4 | . . . 4 . Elite 1 | . . . 1 . Best Kill Streak 4 | 2 3 3 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 2 | 2 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 411 | . 51 11 29 320 Missed 96 | . 15 6 8 67 Hits 315 | . 36 5 21 253 Projectile 315 | . 36 5 21 253 AOE 2 | . . . . 2 Critical Strikes 8 | . . . 3 5 Part Disruptions 3 | . . . . 3 Damage Taken 4990 | . 469 102 641 3778 Core 1041 | . 53 . 138 850 Absorbed by Shields 113 | . . . . 113 Regen/Repaired (Parts) 138 | . . . . 138 Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 143 | 21 59 6 11 46 Largest 2 | 2 2 2 2 2 Hottest 140 | 60 140 108 85 130 Shots Fired 248 | 31 107 9 22 79 Gun 174 | 31 100 5 . 38 Cannon 57 | . . 1 18 38 Launcher 14 | . 4 3 4 3 Special 3 | . 3 . . . Kinetic 132 | 21 52 1 18 40 Thermal 42 | . 3 3 . 36 Explosive 14 | . 4 3 4 3 Electromagnetic 60 | 10 48 2 . . Robot Hit Streak 19 | 8 9 12 13 19 Robot Miss Streak 4 | 2 4 . 1 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 159 | 23 60 9 10 57 Core Hits 89 | 6 26 8 12 37 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 6 | 1 3 . 1 1 Burn 1 | . . . . 1 Destroy 2 | 1 . . 1 . Corrupt 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4319 | 314 977 626 526 1876 Guns 1798 | 314 818 86 . 580 Cannons 994 | . . 18 203 773 Explosions 1498 | . 135 522 323 518 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 1379 | 201 346 18 203 611 Thermal 828 | . 24 62 . 742 Explosive 1498 | . 135 522 323 518 Electromagnetic 609 | 113 472 24 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . 5 . 5 17 Projectiles 17 | . . . . 17 Explosions 10 | . 5 . 5 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 45 | . 21 . . 24 Shots 2 | . 1 . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 114 . 158 237 Average Temperature 45 | . 33 . 74 55 Received Heat Transfer 589 | . 249 18 206 116 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1032 | . 50 75 . 907 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 113 | 10 82 . . 113 Initial . | . . . . . Average 19 | 1 20 . . 21 Influence Increases 749 | 25 418 . . 306 Destroy 0b10 Robot/C 340 | . 160 . . 180 Destroy 0b10 Robot/NC 85 | 25 40 . . 20 Destroy Leader 92 | . 50 . . 42 Trap Triggered on 0b10 60 | . 60 . . . Successful Hack 73 | . 51 . . 22 Disable Machine 30 | . . . . 30 Destroy Structure 39 | . 27 . . 12 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 720 | 25 396 22 . 277 Entered New Map 11 | . . 11 . . Time Decay 633 | 25 372 11 . 225 Lost Part 72 | . 20 . . 52 Purge Threat 4 | . 4 . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 17 8 5 28 Peak Tracking Total 12 | . 3 5 4 12 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 56 | . 56 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 12 | . 6 . . 6 Reused 6 | . 6 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . 6 . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 9 . . 6 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 1 . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 55 | . 39 . . 16 Successful 33 | . 27 . . 6 Failed 22 | . 12 . . 10 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 30 | . 23 . . 7 Terminals 39 | . 33 . . 6 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 10 | . 5 . . 5 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 16 | . 15 . . 1 Record 1 | . 1 . . . Part Schematic 2 | . 2 . . . Robot Analysis 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . . . 1 Patrol Status 1 | . 1 . . . Zone Layout 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 10 . . 2 Terminals 9 | . 8 . . 1 Track 1 | . 1 . . . Botnet 7 | . 6 . . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Recyclers 1 | . 1 . . . Mask 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 9 . . 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1981 | 69 920 9 . 983 Optics 9 | . . 9 . . Seismic 1972 | 69 920 . . 983 Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5196 | 160 2634 634 687 1081 Spaces Moved 1721 | 61 832 167 265 396 Core 13 | . 4 . . 9 Treads 1618 | 61 744 167 261 385 Legs . | . . . . . Wheels 90 | . 84 . 4 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 160 110 240 110 50 Average Speed 225 | 160 229 240 238 212 Slowest Speed 850 | 160 850 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 88 6 25 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 2 | . 2 . . . Terrain Destroyed 71 | . 28 11 23 9 Melee . | . . . . . Projectile 9 | . 2 . 6 1 AOE 61 | . 26 11 17 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2797 | 92 1462 391 300 552 Wait 705 | 3 452 198 . 52 Move 1717 | 60 831 166 264 396 Hop . | . . . . . Pick Up 56 | 3 30 . 8 15 Fast Attach 18 | 1 . 9 1 7 Attach 24 | . 2 . 3 19 Detach . | . . . . . Swap 30 | 2 14 3 5 6 Drop 46 | 2 18 9 8 9 Fire 143 | 21 59 6 11 46 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 56 | . 56 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 161 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1059 | -10/Materials | Discovered new exit (range 6) 1722 | -10/Materials | Discovered new exit (range 7) 1901 | -10/Materials | Discovered new exit (range 13) 1901 | -10/Materials | Identified exit to Mines 2106 | -10/Materials | Discovered new exit (range 20) 2237 | -10/Materials | Discovered new exit (range 16) 2765 | -10/Materials | Discovered new exit (range 5) 2795 | -10/Materials | Entered Subcaves 2796 | -10/Subcaves | Approached by a straggling Scientist 2802 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3335 | -10/Subcaves | Ambushed by swarm of Subdwellers 3429 | -10/Subcaves | Entered Scraptown 3943 | -8/Scraptown | Attacked by Scraptown defenders 4027 | -8/Scraptown | Core integrity fell below 50% 4108 | -8/Scraptown | Discovered new exit (range 6) 4116 | -8/Scraptown | Entered Factory 4116 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 4414 | -6/Factory | Build established: Scavenger-Mutant 4559 | -6/Factory | Repaired Assault Cannon 5099 | -6/Factory | Cargo convoy interrupted 5161 | -6/Factory | Core integrity fell below 50% 5185 | -6/Factory | Core integrity fell below 20% 5193 | -6/Factory | Released all parts (5) 5197 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05187_ U-05 Engineer builds a Wall. 05187_ Penetrated by Slug. 05188_ U-05 Engineer builds a Door. 05188_ U-05 Engineer destroyed. 05192_ System corrupted: Matter fused (-5). 05192_ Slug penetrates Door. 05192_ Penetrated by Slug. 05193_ Released Adv. Terrain Scan Processor. 05193_ Released Adv. Signal Interpreter. 05193_ Released Hcp. Storage Unit. 05193_ Released Imp. Heavy Laser. 05193_ Released Hvy. Ion Cannon. [Achievement: Live, Flee, And Rebuild] 05193_ Penetrated by Slug. 05193_ Acquired 22 matter. 05193_ U-05 Engineer lays Concrete. 05195_ K-01 Serf collects debris. 05195_ Acquired 11 matter. 05196_ K-01 Serf collects debris. 05197_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????" ??+ #??????? | | ?????????????????????????????#???? ??# #??????? | | ?????????????????????????????# ?"" ??# #??????? | | ?????????????????????????????# """ ??# #??????? | | ?????????????????????????????# """ ??# #??????? | | ?????????????????????????????# ??# ^^+??????? | | ???????????????????????????### #### #??????? | | ?????????????????????????#?# # ######## | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????? # | | ?????????????????????????# # ######## | | ???????????????????????### # ! #??????? | | ???????????????????????+ # [*u= ! #??????? | | ????????????????????????# # *%%=% | ######## | | ????????????????????????# # ##/!##### ## | | ????????????????????????# ####h#h!%=# ## | | ????????????????????????# =!!%=%*## ## | | ????????????????????????#A !p#==!=# ! # | | ????????????????????????# !#!=[ # # | | ????????????????#??+????# w k #%] %/ + | | ????????????????# ???# # % # # | | ????????????????# T ### # ]# !# | | ????????????????# "" *% = + ### ######### | | ????????????????# ## # #?# # | | ????????????????# ???# @ ######## # | | ????????????????#??????# + | | ???????????????????????# ! ^ # | | ???????????????????????# % ^ # | | ???????????????????????# """"""" #? | | ???????????????????????# u """"""" #?####### | | ???????????????????????# """"""" #??????## | | ???????????????????????# """"""" ????? %| | | ??????????????????????? ? ????? = | | ??????????????????????? ? ???????? | | ?????????????????????? #####?############??? | | ??????????????????????####+###?????# #??? | | ???????????????????????????????????# """ #??? | | ???????????????????????????????????# "R" #??? | | ???????????????????????????????????# " " #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #### | | ???????????????????????????????????# ## | | ????????????#??????????????????????# ## | | ??????????### ?????????????????????# """" ## | | ???????? ?????????????????????# """" ## | | ???????? ????????????????????# """" ##! | | ???????? ????????????????????# """" ## | | ?????????# ??????############## """" ## " | | ?????????# ??????# !# """" ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 210 Armor Coverage 250 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 8% | -6/Factory Studied --------- Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Hydra Item+ Jackpot Live, Flee, And Rebuild Myspace Nice Directions, Buddy Spot Them First Challenges ------------ None Game ------ Seed DirtyBackupDiverter Manual? 0 Play Time 00:39:03 Cumulative 331.5 hours Start 2026.07.14 @ 21:45:38 End 2026.07.14 @ 22:24:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/1/1/0/1/1/0/0/0 Lore% 51 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915ffb5d-73d1-44db-84d0-5e2e66083ee0