Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 17:13:19 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2590) 2590 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7149 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 525/700 Matter 140/300 Energy 95/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Field Recycling Unit (0) Heavy Particle Cannon Ion Cannon Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Chainsword > --- INVENTORY -------- Cooled Ion Engine Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor ECM Suite Field Recycling Unit Heavy Particle Cannon Guided Plasma Cannon Bore Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Flail Chainsword [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 72 | . 10 17 5 5 3 26 6 . Power 7 | . 2 3 . . . 1 1 . Engine 6 | . 2 2 . . . 1 1 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | . 2 4 3 . 2 8 2 . Treads 2 | . . 2 . . . . . . Leg 7 | . . . . . . 5 2 . Wheel 9 | . . 1 3 . 2 3 . . Hover 3 | . 2 1 . . . . . . Flight . | . . . . . . . . . Utility 20 | . 2 3 1 5 . 8 1 . Device 9 | . 1 3 . . . 5 . . Storage 5 | . . . . 5 . . . . Processor 3 | . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . 2 1 . Artifact . | . . . . . . . . . Weapon 24 | . 4 7 1 . 1 9 2 . Energy Gun 5 | . . 4 . . . 1 . . Energy Cannon 6 | . . 2 . . . 2 2 . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 7 | . 2 1 1 . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . . Parts Lost 29 | . 1 7 2 . 1 9 2 7 Power 1 | . . . . . . . . 1 Propulsion 14 | . . 4 1 . 1 5 2 1 Utility 6 | . . 1 1 . . 3 . 1 Weapon 8 | . 1 2 . . . 1 . 4 Highest Loss Streak 7 | . 1 3 1 . 1 3 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 7 7 7 7 9 14 14 13 Power 1 | . . 2 2 2 2 1 1 . Propulsion . | . 2 . . . . . . . Utility 2 | . 2 1 . 1 2 4 3 4 Weapon 5 | . 2 3 4 4 4 7 9 8 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 11 2 1 2 . 1 . 4 Power 1 | . . . 1 . . . . . Propulsion 7 | . 7 . . . . . . . Utility 7 | . 3 2 . . . . . 2 Weapon 6 | . 1 . . 2 . 1 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 90 77 78 82 96 90 92 88 Engine 9 | . 13 7 11 11 11 9 7 7 Treads 1 | . . 9 5 . . . . . Leg 8 | . 4 . . . . 18 22 19 Wheel 14 | . . 3 18 33 30 12 5 7 Hover 3 | . 23 8 . . . . . . Device 8 | . 8 14 8 . . 15 7 7 Storage 16 | . 14 11 11 16 33 14 15 15 Processor 1 | . 2 . 1 . . 2 7 7 Protection 1 | . . . . . . 1 5 3 Energy Gun 1 | . . 8 . . . . . . Energy Cannon 11 | . . 8 15 22 20 10 1 . Ballistic Gun 1 | . 17 . . . . . . . Launcher 4 | . 6 1 6 . . 1 13 16 Peak Build Rating 39 | . 10 20 20 17 19 38 39 32 Average Rating 21 | . 7 15 15 15 17 28 33 27 On Entrance 16 | 6 6 8 19 15 17 18 29 32 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 56 | 11 16 26 26 44 49 45 56 48 Greatest Support 72 | 20 20 40 40 36 36 72 49 10 Greatest Overweight (x) 4 | . 2 2 2 1 2 4 4 4 Average Overweight (x) . | . . . . . 1 . . 4 Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 Average Capacity 11 | . 8 8 8 8 15 15 15 14 Most Carried 15 | . 8 8 8 8 13 15 15 15 Average Carried 10 | . 7 7 7 7 10 14 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 7 8 8 8 13 14 15 5 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Matter Collected 1986 | 190 77 358 200 330 127 453 251 . Remotely . | . . . . . . . . . Salvage Created 2604 | . 247 714 189 . 200 869 385 . Parts 178 | . 20 49 17 . 21 51 20 . Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 90 | . 12 15 27 . 7 24 5 . Guns 6 | . 2 4 . . . . . . Cannons 21 | . . 5 2 . 1 11 2 . AOE 62 | . 10 5 25 . 6 13 3 . Classes Destroyed 14 | . 6 3 3 . . 2 . . Worker 6 | . 2 1 1 . 2 . . . Builder 7 | . . 2 . . . 4 1 . Tunneler 4 | . . . 1 . 1 . 2 . Hauler 3 | . 1 2 . . . . . . Recycler 3 | . . . 1 . . 1 1 . Mechanic 1 | . . 1 . . . . . . Operator 3 | . 1 . . . . 1 1 . Watcher 1 | . 1 . . . . . . . Swarmer 24 | . 6 3 8 . 4 3 . . Grunt 35 | . 6 9 . . 3 14 3 . Duelist 1 | . . . . . . 1 . . Sentry 9 | . . 3 . . . 5 1 . Hunter 2 | . . . . . . 1 1 . Assembled 19 | . . . 19 . . . . . Best Kill Streak 25 | . 10 13 25 . 4 10 5 . Combat Bots Only 25 | . 6 4 25 . 4 9 4 . Max Kills in Single Turn 7 | . 2 3 7 . 4 3 2 . Gunslinging . | . . . . . . . . . Exploded 7 | . 2 3 7 . 4 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Hostile Shots Fired 463 | . 42 131 35 . 23 153 73 6 Missed 169 | . 19 49 16 . 4 54 27 . Hits 294 | . 23 82 19 . 19 99 46 6 Melee 9 | . . . . . . 3 . 6 Projectile 285 | . 23 82 19 . 19 96 46 . Critical Strikes 10 | . 1 3 . . . 3 1 2 Damage Taken 4193 | . 219 1064 229 . 336 1509 435 401 Core 873 | . 54 208 60 . 101 275 11 164 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 213 | . . . . . . 213 . . Core Remaining (%) 58 | 100 78 . . . 7 50 . . Volleys Fired 181 | . 25 44 18 . 20 60 8 6 Largest 3 | . 2 2 2 . 2 2 3 3 Hottest 195 | . 50 136 136 . 136 143 195 96 Shots Fired 280 | . 29 81 29 . 34 81 13 13 Gun 61 | . 14 47 . . . . . . Cannon 150 | . . 30 16 . 32 65 7 . Launcher 69 | . 15 4 13 . 2 16 6 13 Special . | . . . . . . . . . Kinetic 43 | . 14 . . . . 29 . . Thermal 145 | . . 54 16 . 32 36 7 . Explosive 69 | . 15 4 13 . 2 16 6 13 Electromagnetic 23 | . . 23 . . . . . . Robot Hit Streak 22 | . 4 10 8 . 3 10 13 22 Robot Miss Streak 5 | . 2 3 4 . 3 5 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 170 | . 18 52 14 . 17 45 12 12 Core Hits 189 | . 21 31 52 . 14 51 17 3 Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . 5 . . Critical Strikes 8 | . . . . . . 8 . . Destroy 8 | . . . . . . 8 . . Melee Attacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10120 | . 1000 1656 1757 . 629 2473 757 1848 Guns 740 | . 94 646 . . . . . . Cannons 2017 | . . 515 207 . 328 801 166 . Explosions 7189 | . 906 495 1548 . 301 1666 425 1848 Melee 147 | . . . . . . . 147 . Ramming 27 | . . . 2 . . 6 19 . Kinetic 460 | . 94 . . . . 366 . . Thermal 2071 | . . 935 207 . 328 435 166 . Explosive 6992 | . 906 397 1548 . 301 1666 326 1848 Electromagnetic 423 | . . 324 . . . . 99 . Impact . | . . . . . . . . . Slashing 147 | . . . . . . . 147 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 224 | . 10 18 64 . 1 59 67 5 Projectiles 38 | . . 18 8 . 1 11 . . Explosions 119 | . 10 . 56 . . 48 . 5 Melee 67 | . . . . . . . 67 . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 315 | . . 28 12 . 25 51 36 163 Shots 12 | . . 1 1 . 1 3 1 5 Rammed 2 | . . 1 1 . . . . . Targets Rammed 9 | . . 1 2 . . 3 3 . Kicked 6 | . . . . . . 3 3 . Crushed 1 | . . . 1 . . . . . Highest Temperature 488 | . 6 108 174 . 488 90 93 267 Average Temperature 94 | . 3 34 73 . 216 25 29 172 Received Heat Transfer 1355 | . 48 447 20 . 135 549 156 . Effects 5 | . . . . . 5 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 3 | . . 2 . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 3530 | . . 1606 333 . 592 740 259 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . 1 1 1 . . 2 1 . Low Security (%) 55 | . 78 5 17 . 100 79 14 100 Level 1 40 | . 21 94 82 . . 8 85 . Level 2 3 | . . . . . . 12 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 558 | . 341 367 352 . 167 558 337 122 Initial 186 | . . 143 139 . . 5 186 109 Average 165 | . 85 246 263 . 94 111 264 107 Influence Increases 2690 | . 418 464 363 . 222 881 307 35 Destroy 0b10 Robot/C 1460 | . 240 300 200 . 140 480 100 . Destroy 0b10 Robot/NC 140 | . 25 30 15 . 15 30 25 . Destroy Leader 328 | . 64 74 30 . 20 120 20 . Allied During Kill 4 | . . . 4 . . . . . Trap Triggered on 0b10 50 | . . . . . . 50 . . Successful Hack 70 | . 10 16 . . . 20 24 . Disable Machine 210 | . . 15 45 . 30 15 105 . Destroy Structure 368 | . 79 29 69 . 17 106 33 35 Lose Combat Pursuer 60 | . . . . . . 60 . . Influence Decreases 2636 | . 77 448 418 302 208 485 404 294 Entered New Map 1155 | . . 198 218 302 . 9 224 204 Time Decay 1051 | . 67 180 180 . 198 246 160 20 Lost Part 280 | . 10 70 20 . 10 80 20 70 Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 15 | . 4 2 . . . 6 3 . Investigation 7 | . 3 . . . . 2 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . 1 2 . . . 3 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 3 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 16 20 29 . 7 34 7 2 Peak Tracking Total 12 | . 5 7 12 . 4 11 4 2 Tactical Retreats 4 | . . . . . . 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . 2 . . . . 1 4 . Indirectly 3 | . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . Reused 5 | . . . . . . 5 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . . 5 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Disabled 14 | . . 1 3 . 2 1 7 . Max in Single Turn 2 | . . 1 2 . 2 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Accessed 19 | . 3 2 . 2 . 8 4 . Terminals 14 | . 2 2 . . . 7 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 70 | . 18 4 . 2 . 36 10 . Successful 38 | . 10 4 . 2 . 17 5 . Failed 32 | . 8 . . . . 19 5 . Catastrophic 4 | . . . . . . 3 1 . Database Lockouts . | . . . . . . . . . Manual 46 | . 7 3 . 1 . 25 10 . Terminals 54 | . 13 4 . . . 29 8 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 21 | . 5 2 . 2 . 9 3 . Record 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . Alert Level 4 | . . 1 . . . 2 1 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 3 | . 1 . . . . 1 1 . Reprogram Traps 1 | . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . 4 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 1 2 . . . 4 2 . Terminals 7 | . 1 2 . . . 3 1 . Botnet 6 | . 1 2 . . . 2 1 . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Patch 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Broadcast 1 | . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 17 | . 3 2 . . . 8 4 . Full Trace Events 5 | . 1 . . . . 2 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 82 | . . . . . . 82 . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 35 | . 35 . . . . . . . Retrieved Matter 35 | . 35 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . Total Damage 42 | . . . 42 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Active Infowar (turns) 1004 | . . . 47 . . 571 334 52 Optics 614 | . . . . . . 228 334 52 Structural 353 | . . . . . . 353 . . Traps 30 | . . . . . . 30 . . Machine Analysis 47 | . . . 47 . . . . . ECM 76 | . . . . . . 76 . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Turns Passed 2925 | . 273 362 368 284 414 837 334 53 Spaces Moved 2026 | 1 295 169 222 313 321 460 222 23 Core 1 | . 1 . . . . . . . Treads 108 | . . 63 45 . . . . . Legs 518 | 1 28 . . . . 302 187 . Wheels 1076 | . . 49 177 313 321 158 35 23 Hover 323 | . 266 57 . . . . . . Flight . | . . . . . . . . . Fastest Speed 52 | 120 56 52 86 86 95 80 120 140 Average Speed 100 | 120 62 111 115 87 98 112 124 140 Slowest Speed 260 | 120 150 160 240 101 110 260 190 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 2 48 23 69 62 76 52 8 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug 19 | . . . . . . 16 3 . Terrain Destroyed 472 | . 99 26 124 . 19 113 30 61 Melee 3 | . . . . . . . 3 . Projectile 19 | . . 2 . . . 17 . . AOE 450 | . 99 24 124 . 19 96 27 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total 2606 | . 360 261 298 323 382 693 257 32 Wait 168 | . 1 9 38 . 26 94 . . Move 2019 | . 294 168 221 312 320 459 222 23 Hop . | . . . . . . . . . Pick Up 43 | . 13 6 1 1 4 14 4 . Fast Attach 37 | . 5 9 3 4 2 10 3 1 Attach 26 | . 4 4 2 . 1 12 2 1 Detach 22 | . 3 4 4 1 2 8 . . Swap 55 | . 1 8 7 1 7 22 8 1 Drop 41 | . 14 8 2 4 . 11 2 . Fire 181 | . 25 44 18 . 20 60 8 6 Melee 5 | . . . . . . . 5 . Ram 1 | . . 1 . . . . . . Kick 6 | . . . . . . 3 3 . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 398 | -9/Materials | Lost 3 parts (1n2w) 509 | -9/Materials | Core integrity fell below 50% 586 | -9/Materials | Discovered new exit (range 15) 636 | -9/Materials | Entered Mines 637 | -9/Mines | Assembled infested the area 642 | -9/Mines | Assisted by a Guerilla fighting off Assembled 684 | -9/Mines | Destroyed 25 combat bots 886 | -9/Mines | Received a Mining Laser from a helpful Derelict 946 | -9/Mines | Discovered new exit (range 8) 965 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 965 | -9/Mines | Discovered new exit (range 5) 1004 | -9/Mines | Entered Exiles 1004 | -9/Exiles | Accompanied by 1 ally 1025 | -9/Exiles | Met 8R-AWN 1041 | -9/Exiles | Met EX-HEX 1063 | -9/Exiles | Met EX-BIN 1074 | -9/Exiles | Aligned with FarCom system 1075 | -9/Exiles | Given EX-Vault access code 1095 | -9/Exiles | Opened EX-Vault 1101 | -9/Exiles | Found Gui. Plasma Cannon 1120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1143 | -9/Exiles | Met EX-DEC 1150 | -9/Exiles | Learned location of Zion (-6) 1278 | -9/Exiles | Discovered new exit (range 10) 1288 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1288 | -9/Exiles | Entered Mines 1344 | -8/Mines | Core integrity fell below 20% 1696 | -8/Mines | Discovered new exit (range 6) 1702 | -8/Mines | Entered Materials 1702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -8/Materials | Repaired Bore Cannon 1840 | -8/Materials | Repaired Cooling System 1974 | -8/Materials | Lost 3 parts (3n) 2396 | -8/Materials | Destroyed 9 combat bots 2401 | -8/Materials | Lost 3 parts (1n1u1w) 2480 | -8/Materials | Destroyed 7 combat bots 2493 | -8/Materials | Discovered new exit (range 16) 2502 | -8/Materials | First assault squad dispatched 2539 | -8/Materials | Entered Factory 2539 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2873 | -7/Factory | Sucked down chute 2873 | -7/Factory | Entered Waste 2877 | -7/Waste | Spotted C-40 Crusher 2887 | -7/Waste | Spotted C-40 Crusher 2888 | -7/Waste | EMP discharged 2898 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2920 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2922 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2925 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2926 | -7/Waste | Self-destructed Last Messages --------------- 02901_ The unstable cave ceiling collapses. 02901_ Hrd. Medium Armor Plating crushed. 02902_ Aluminum Leg crushed. 02915_ System corrupted: Component data lost. 02920_ Aluminum Leg crushed. 02920_ Imp. Grenade Launcher crushed. 02920_ Hcp. Matter Pod crushed. 02920_ Mni. Grenade Launcher destroyed. 02920_ Acquired Imp. Grenade Launcher. 02922_ Hcp. Matter Pod crushed. 02922_ Imp. Grenade Launcher crushed. 02922_ Imp. Aluminum Leg crushed. 02922_ Wheel crushed. 02923_ Imp. Deuterium Engine crushed. 02923_ Imp. Heat Sink crushed. 02924_ Rocket Launcher destroyed. 02924_ Destroyed Rocket Launcher. 02925_ Lrg. Storage Unit crushed. 02925_ Adv. Visual Processing Unit crushed. 02926_ Cld. Ion Engine crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????######??? | | ???????????????????????????????? ??? | | ??????????????????????????????? ???? | | ??????????????##?????????????? ????? | | ???????????#### ####?????????? ??????? | | ???????????# ##???????? #???????? | | ???????????# /]! #####??? #???????? | | ???????????# ]@/ #### #???????? | | ???????????# CCCC # # ####??? | | ???????????# CCCC ### | | ??????????# | | ??????????## | | ???????????### | | ?????????????# | | ?????????????# # ###? | | ?????????????# #??? | | ?????????????# ## # ####??? | | ?????????????############?## ###?????? | | ????????????????????????????? #???????? | | ?????????????????????????????? ??????? | | ??????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ????????????????????????????????? #?????? | | ??????????????????????????????????#?????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 680 Matter Stores 700 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 32% | -8/Materials Cooling System | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGhostComputer Manual? 0 Play Time 00:26:24 Cumulative 1055.1 hours Start 2025.05.21 @ 16:40:29 End 2025.05.21 @ 17:13:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1308 Rogue 1025 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a537ee6e-84bb-41f6-a67f-0e42ed86073c