Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 01:10:31 Player: Tav Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (212) 1060 Value Destroyed (7212) 7212 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1032) 1032 TOTAL SCORE: 13884 Bonus ------- High Alert Combat Kills 682 Follower Combat Kills 970 Friendly Fire -620 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 90/100 System Corruption 8% Temperature Hot (267) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Target Analyzer Force Field Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Mass Driver Chainsword > --- INVENTORY -------- Energy Well Advanced Signal Interpreter Heavy Flak Cannon Fire Trap [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . 2 . 1 . . 1 . . 1 Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 138 | 6 11 12 17 26 6 8 26 7 1 18 Power 14 | 1 1 1 1 4 . 1 3 . . 2 Engine 5 | 1 . 1 . 2 . . 1 . . . Core 9 | . 1 . 1 2 . 1 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 . 2 3 6 . 2 13 1 . 6 Treads 21 | 2 . 2 3 6 . 2 5 . . 1 Leg 5 | . . . . . . . 4 . . 1 Wheel 1 | . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . 4 Flight 4 | . . . . . . . 4 . . . Utility 36 | 1 3 5 5 4 3 3 7 1 . 4 Device 3 | . . . . . 1 . 2 . . . Storage 3 | 1 2 . . . . . . . . . Processor 14 | . . 1 3 1 . 2 2 1 . 4 Hackware 2 | . . . . 1 . . 1 . . . Protection 14 | . 1 4 2 2 2 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 7 4 8 12 3 2 3 5 1 6 Energy Gun 3 | 1 . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 24 | 1 6 1 6 7 2 . . . . 1 Ballistic Cannon 6 | . . 1 . 1 . . 1 1 . 2 Launcher 17 | . 1 2 2 4 1 2 2 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . 2 Parts Lost 43 | . 3 2 6 . . 10 1 6 . 15 Power 8 | . 1 1 . . . 2 1 2 . 1 Propulsion 11 | . . 1 2 . . 2 . 2 . 4 Utility 8 | . . . 1 . . 2 . 1 . 4 Weapon 16 | . 2 . 3 . . 4 . 1 . 6 Highest Loss Streak 7 | . 1 1 2 . . 7 1 4 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 92 96 99 100 93 71 62 66 59 Engine 3 | . 6 . 3 7 7 5 2 1 . . Core 4 | . 4 4 5 7 7 6 7 1 . 1 Treads 16 | . 28 21 25 22 23 21 7 10 6 . Device 2 | . . . . . . . 9 6 6 4 Storage 5 | . 14 11 9 7 7 6 . . . . Processor 11 | . . 10 14 15 15 14 7 7 13 17 Hackware 4 | . . . . 7 7 5 5 6 6 4 Protection 9 | . 13 22 12 7 6 7 7 7 6 3 Energy Gun 1 | . 5 . . . . . . . . 4 Ballistic Gun 9 | . 19 14 22 16 11 12 . . . . Ballistic Cannon 3 | . . 6 2 3 4 . 5 6 6 3 Launcher 4 | . . 1 1 2 5 7 6 11 7 3 Naked Turns 59 | . . . . . . 38 11 . . 10 Heaviest Build 72 | 12 28 37 40 62 62 72 62 62 50 51 Greatest Support 96 | 40 40 40 63 63 60 60 96 96 12 33 Greatest Overweight (x) 16 | . . 1 . 1 1 8 3 16 4 4 Average Overweight (x) 1 | . . . . . 1 . . 6 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 9 15 15 15 15 14 5 5 5 5 Most Carried 15 | 1 10 15 15 15 15 15 5 5 2 5 Average Carried 8 | . 6 13 13 14 14 13 3 1 1 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 8 15 15 15 15 5 4 1 2 1 Class Distribution -------------------- 28% | Hacker-Gunner 25% | Hacker-Mutant 22% | Mutant 6% | Scavenger-Tank 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 5349 | 233 405 434 514 1438 258 292 841 233 165 536 Remotely . | . . . . . . . . . . . Salvage Created 6701 | . 931 819 805 2001 99 160 660 309 14 903 Parts 424 | . 57 75 52 123 3 5 50 5 . 54 Haulers Intercepted 7 | . 2 3 . 1 . . 1 . . . Recyclers Shooed 6 | . . . . 2 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 6 . 3 1 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 158 | . 21 23 27 42 4 5 11 9 2 14 Melee 5 | . . . . . . . . . . 5 Guns 77 | . 20 11 19 23 2 2 . . . . Cannons 28 | . . 5 4 6 1 . 5 4 . 3 AOE 47 | . 1 7 4 13 1 3 6 5 2 5 Classes Destroyed 17 | . 6 4 2 4 . 1 . . . . Worker 8 | . . . 1 2 . . 3 . . 2 Builder 13 | . . 2 1 1 . . 7 . . 2 Tunneler 1 | . 1 . . . . . . . . . Hauler 7 | . 2 3 . 1 . . 1 . . . Recycler 5 | . . 1 . 2 . . . . . 2 Mechanic 1 | . . . . 1 . . . . . . Operator 3 | . . 1 1 1 . . . . . . Watcher 16 | . 1 5 4 4 . . . . . 2 Swarmer 34 | . 3 10 11 4 . . . 1 . 5 Grunt 76 | . 16 8 10 23 3 2 8 1 2 3 Brawler 7 | . . . . 1 1 1 . 3 . 1 Duelist 5 | . . . . 3 . . . 2 . . Sentry 19 | . . 5 5 4 . 1 1 2 . 1 Hunter 5 | . . . 1 3 . . 1 . . . Programmer 9 | . . . . 4 . . 1 . . 4 Behemoth 1 | . . . . . . 1 . . . . Subdweller 2 | . 2 . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 6 7 9 7 4 3 8 8 2 8 Combat Bots Only 8 | . 6 5 7 6 4 3 5 8 2 5 Max Kills in Single Turn 8 | . 1 3 2 3 1 2 8 2 1 5 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 5 | . 1 2 1 3 1 2 3 2 1 5 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . NK-0LA (-6/Lower Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 983 | . 98 101 121 195 46 124 59 78 8 153 Missed 283 | . 27 43 27 58 12 25 19 22 5 45 Damage Taken 9725 | . 706 524 959 1233 611 1652 617 1103 29 2291 Core 2170 | . 125 53 70 86 277 184 81 237 . 1057 Absorbed by Shields 458 | . . . . . . . 219 28 16 195 Redirected to Shielding 140 | . 17 10 8 . . . 22 83 . . Ignored by Resistances 2680 | . 218 161 281 379 125 471 230 240 12 563 Regen/Repaired (Parts) 164 | . . 112 52 . . . . . . . Core Remaining (%) 67 | 100 50 86 87 . . 21 . . 62 . Volleys Fired 433 | . 73 84 52 92 17 27 22 25 4 37 Largest 3 | . 2 2 3 3 3 3 3 3 2 3 Hottest 198 | . 70 55 85 109 101 97 135 175 96 198 Shots Fired 885 | . 133 152 139 231 32 52 31 42 9 64 Gun 600 | . 132 106 101 179 18 34 . . . 30 Cannon 190 | . . 39 25 36 13 . 18 29 5 25 Launcher 95 | . 1 7 13 16 1 18 13 13 4 9 Special . | . . . . . . . . . . . Kinetic 725 | . 106 145 126 215 31 34 18 20 5 25 Thermal 49 | . 26 . . . . . . . . 23 Explosive 93 | . 1 7 13 14 1 18 13 13 4 9 Electromagnetic 18 | . . . . 2 . . . 9 . 7 Robot Hit Streak 26 | . 21 15 17 26 9 14 24 25 10 18 Robot Miss Streak 6 | . 2 4 2 4 6 3 . 3 2 4 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 11 | . 3 . 4 4 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 699 | . 113 110 103 181 26 41 23 32 8 62 Core Hits 475 | . 48 61 71 125 16 22 44 36 8 44 Critical Kills 2 | . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 19 | . 4 2 1 5 1 . . . . 6 Burn 3 | . 3 . . . . . . . . . Destroy 3 | . 1 . 1 1 . . . . . . Blast 7 | . . 2 . 4 1 . . . . . Corrupt 1 | . . . . . . . . . . 1 Sever 5 | . . . . . . . . . . 5 Melee Attacks 29 | . . . . . . . . . . 29 Impact . | . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20176 | . 1393 1955 2355 4921 653 1234 2673 1861 578 2553 Guns 6943 | . 1316 667 1215 2550 260 505 . . . 430 Cannons 3794 | . . 499 331 767 248 . 550 653 158 588 Explosions 8285 | . 77 782 800 1604 145 729 2123 1208 420 397 Melee 1115 | . . . . . . . . . . 1115 Ramming 39 | . . 7 9 . . . . . . 23 Kinetic 9872 | . 1001 1166 1546 3317 508 505 550 533 158 588 Thermal 659 | . 315 . . . . . . . . 344 Explosive 8074 | . 77 782 800 1511 145 729 2123 1208 420 279 Electromagnetic 417 | . . . . 93 . . . 120 . 204 Impact . | . . . . . . . . . . . Slashing 1115 | . . . . . . . . . . 1115 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . . 1 1 . 2 2 2 8 Average Corruption 1 | . 1 . . 1 1 . 1 2 2 3 Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . 8 . . 2 6 . 7 26 15 23 Message Errors 16 | . 1 . . . 1 . 1 4 3 6 Matter Fused 18 | . 3 . . 1 1 . 3 3 4 3 Heat Flow Errors 11 | . . . . . . . . 5 2 4 Energy Discharges 17 | . 2 . . . 2 . 3 4 2 4 Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 8 | . 1 . . . . . . 5 2 . Data Loss (major) 4 | . . . . 1 . . . 2 . 1 Misfires 6 | . 1 . . . . . . 1 1 3 Alerts 4 | . . . . . 2 . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . 37 7 6 5 19 . 10 10 51 Projectiles 52 | . . 29 . . 5 . . 4 . 14 Explosions 56 | . . 8 7 6 . 19 . 6 10 . Melee 37 | . . . . . . . . . . 37 Knockbacks 51 | . . 1 4 8 5 . . 12 8 13 Impact . | . . . . . . . . . . . Kinetic 47 | . . 1 4 8 4 . . 12 8 10 Secondary 4 | . . . . . 1 . . . . 3 Self-Inflicted Damage 329 | . . . . . . . . 187 . 142 Shots 11 | . . . . . . . . 8 . 3 Rammed 5 | . . 1 1 . . . . . . 3 Targets Rammed 5 | . . 1 1 . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 917 | . 102 40 189 386 524 411 117 704 152 917 Average Temperature 117 | . 26 7 56 120 301 120 38 242 54 182 Received Heat Transfer 2971 | . 372 282 423 531 297 699 39 141 17 170 Effects 81 | . . . . 5 26 1 . 27 . 22 Shutdowns 22 | . . . . 3 8 1 . 6 . 4 Energy Bleed 8 | . . . . 2 2 . . 4 . . Interference 7 | . . . . . . . . 7 . . Matter Decay 4 | . . . . . 3 . . . . 1 Short Circuit 9 | . . . . . 4 . . 3 . 2 Damage (minor) 4 | . . . . . 1 . . 2 . 1 Damage (major) 20 | . . . . . 6 . . 3 . 11 Damage (core) 7 | . . . . . 2 . . 2 . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1604 | . 1147 . . . . . . . . 457 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 1039 | . 232 472 722 789 . . 1039 . . 311 Initial 203 | . . . 97 203 . . 16 . . . Average 298 | . 77 212 496 490 . . 407 . . 103 Maximum Alert Level 3 | . 1 2 3 3 . . 3 . . 1 Low Security (%) 39 | 100 87 48 11 . . . 23 . . 69 Level 1 28 | . 12 41 10 28 . . 42 . . 30 Level 2 23 | . . 10 70 56 . . 7 . . . Level 3 8 | . . . 8 14 . . 26 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 3 2 4 16 . . 12 . . 5 Investigation 9 | . 3 2 1 2 . . 1 . . . Extermination 6 | . . . . 3 . . 1 . . 2 Reinforcement 17 | . . . 3 3 . . 8 . . 3 Assault 1 | . . . . 1 . . . . . . Garrison 9 | . . . . 7 . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . 2 1 . . 2 . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 14 | . 1 1 5 1 . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 235 | . 28 36 32 53 4 8 32 14 2 26 Peak Tracking Total 9 | . 6 4 5 5 4 3 5 9 2 7 Tactical Retreats 3 | . . . . . . 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 10 | . 4 1 2 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 4 | . . . . . . 1 2 . 1 . Most Traps Carried 1 | . . . . . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 23 | . . 3 2 4 . . 6 2 . 6 Max in Single Turn 3 | . . 2 1 2 . . 2 2 . 3 Garrison Access 3 | . . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 16 | . . 2 2 5 1 . 2 . 2 2 Terminals 4 | . . . 1 1 . . 1 . . 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 4 | . . . . 2 . . 1 . . 1 Total Hacks 30 | . . 5 6 9 1 . 2 . 4 3 Successful 22 | . . 4 5 4 1 . 2 . 4 2 Failed 8 | . . 1 1 5 . . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 6 | . . . 2 1 . . 1 . . 2 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 10 | . . 3 4 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 6 | . . . . 4 . . 1 . . 1 Terminal Hacks 9 | . . . 1 1 1 . 1 . 4 1 Record 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . 1 . . . 1 . Open DSF 2 | . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 7 | . . 2 4 1 . . . . . . Scan Component 4 | . . 1 2 1 . . . . . . Repair 3 | . . 1 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . 1 Seal Access 3 | . . . . 1 . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 2 1 2 . . 1 . . 1 Full Trace Events 3 | . . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . . Time 90 | . . 26 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 1 . . Highest-Rated Group 146 | . . . . . . 146 146 146 . . Highest-Rated Ally 146 | . . . . . . 146 146 146 . . Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . . . . 53 . . . Total Damage 3693 | . . . . . . . 3693 . . . Kills 40 | . . . . . . . 40 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 12979 | 91 1284 1270 824 1786 1294 1288 1321 1961 691 1169 Spaces Moved 6037 | 54 650 624 364 773 487 573 862 437 492 721 Core 593 | 4 . . . . . 79 286 159 . 65 Treads 3972 | 50 650 624 364 773 487 494 248 268 . 14 Legs 108 | . . . . . . . 90 . . 18 Wheels 982 | . . . . . . . . 10 492 480 Hover 144 | . . . . . . . . . . 144 Flight 238 | . . . . . . . 238 . . . Fastest Speed 26 | 50 160 160 160 160 250 50 26 150 135 40 Average Speed 187 | 151 160 160 160 194 250 211 139 431 137 123 Slowest Speed 850 | 160 160 240 160 250 250 450 410 850 150 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 89 66 54 26 55 69 26 65 51 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . 4 2 . 3 1 . Spaces Dug 169 | . . . . . . . 19 . . 150 Terrain Destroyed 775 | . 8 43 76 77 16 47 138 140 46 184 Melee . | . . . . . . . . . . . Projectile 20 | . . . . 8 5 . . 1 . 6 AOE 755 | . 8 43 76 69 11 47 138 139 46 178 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 6990 | 60 768 760 516 918 539 610 950 470 498 901 Wait 228 | . 12 26 66 1 20 2 18 . . 83 Move 6027 | 53 649 623 363 772 486 572 861 436 491 721 Hop . | . . . . . . . . . . . Pick Up 71 | 1 17 11 12 10 4 . 10 . 1 5 Fast Attach 50 | 6 1 2 1 6 . . 18 2 1 13 Attach 45 | . 6 3 8 5 3 3 8 4 . 5 Detach 4 | . . . . . 2 . . 1 1 . Swap 43 | . 4 7 8 15 3 5 . 1 . . Drop 54 | . 6 3 5 17 4 1 13 1 . 4 Fire 433 | . 73 84 52 92 17 27 22 25 4 37 Melee 29 | . . . . . . . . . . 29 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Discovered new exit (range 14) 1067 | -10/Materials | Discovered new exit (range 6) 1279 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Utility x2 1606 | -9/Materials | Repaired Lgt. Treads 1646 | -9/Materials | Discovered new exit (range 8) 2322 | -9/Materials | Discovered new exit (range 15) 2592 | -9/Materials | Discovered new exit (range 16) 2646 | -9/Materials | Entered another Materials area 2646 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2887 | -8/Materials | Destroyed 7 combat bots 2916 | -8/Materials | Discovered new exit (range 15) 3174 | -8/Materials | Repaired Hpw. Shotgun 3201 | -8/Materials | Repaired Utility Shielding 3217 | -8/Materials | Discovered new exit (range 8) 3461 | -8/Materials | Discovered new exit (range 5) 3470 | -8/Materials | Entered Factory 3470 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3569 | -7/Factory | Garrison activated, responded to threat 4190 | -7/Factory | Build established: Hacker-Gunner 4711 | -7/Factory | Garrison activated, responded to threat 4868 | -7/Factory | Garrison activated, responded to threat 5070 | -7/Factory | First assault squad dispatched 5191 | -7/Factory | Discovered new exit (range 16) 5256 | -7/Factory | Entered Lower Caves 5736 | -7/Lower Caves | Learned Factory terminal intel 5875 | -7/Lower Caves | Core integrity fell below 50% 6104 | -7/Lower Caves | Learned Factory interactive machine intel 6226 | -7/Lower Caves | Discovered new exit (range 3) 6290 | -7/Lower Caves | Encountered a Warlord checkpoint 6550 | -7/Lower Caves | Entered another Lower Caves area 6595 | -7/Lower Caves | Learned 4 Factory zone layouts 6595 | -7/Lower Caves | Discovered new exit (range 10) 7213 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7532 | -7/Lower Caves | Spotted B-75 Beast 7601 | -7/Lower Caves | Destroyed B-75 Beast 7605 | -7/Lower Caves | Lost 3 parts (2p1w) 7800 | -7/Lower Caves | Released all parts (2) 7827 | -7/Lower Caves | Lost 7 parts (2n2u3w) 7835 | -7/Lower Caves | NK-0LA showed up to help 7837 | -7/Lower Caves | NK-0LA revealed a hidden path 7838 | -7/Lower Caves | Entered Factory 7838 | -6/Factory | Accompanied by 1 ally (NK-0LA) 7838 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7839 | -6/Factory | Identified exit to Factory 7840 | -6/Factory | Loaded intel: 53 interactive machine locations 7841 | -6/Factory | Loaded intel: 27 terminal locations 7880 | -6/Factory | Found Prototype Processor 7880 | -6/Factory | Identified Exp. Targeting Computer 8381 | -6/Factory | Build established: Hacker-Mutant 8552 | -6/Factory | Cargo convoy interrupted 8662 | -6/Factory | Garrison activated, responded to threat 8752 | -6/Factory | Discovered new exit (range 14) 8803 | -6/Factory | Garrison activated, responded to threat 8871 | -6/Factory | Build established: Scavenger-Tank 9159 | -6/Factory | Entered Lower Caves 9159 | -6/Lower Caves | Accompanied by 1 ally (NK-0LA) 9335 | -6/Lower Caves | Murdered NK-0LA 9335 | -6/Lower Caves | Destroyed NK-0LA 9533 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9605 | -6/Lower Caves | Destroyed 8 combat bots 9611 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 9739 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10028 | -6/Lower Caves | Build established: Hacker-Mutant 10661 | -6/Lower Caves | Discovered new exit (range 11) 11120 | -6/Lower Caves | Entered another Lower Caves area 11129 | -6/Lower Caves | Discovered exit to Factory (range 14) 11266 | -6/Lower Caves | Encountered a Warlord checkpoint 11498 | -6/Lower Caves | Learned location of 1 exit from Research 11498 | -6/Lower Caves | Learned Armory emergency access door positions 11811 | -6/Lower Caves | Entered Factory 11811 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12291 | -5/Factory | Identified exit to Factory 12313 | -5/Factory | Build established: Hacker-Tank 12617 | -5/Factory | Build established: Hacker-Mutant 12649 | -5/Factory | Lost 3 parts (1n1u1w) 12890 | -5/Factory | Core integrity fell below 50% 12897 | -5/Factory | Released all parts (7) 12919 | -5/Factory | Spotted B-75 Beast 12928 | -5/Factory | Lost 7 parts (1p1n2u3w) 12953 | -5/Factory | Core integrity fell below 20% 12980 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- K-01 Serf collects debris. Fusion Modulator explodes. Fabricator disabled. K-01 Serf destroyed. K-01 Serf collects debris. Construction Platform disabled. Imp. Medium Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired 5 matter. K-01 Serf collects debris. Acquired Unknown Hover Unit. Slug penetrates Wall. K-01 Serf collects debris. Identified Linear Gravjet. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. System corrupted: Heat flow error (+297). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? < ?????????????????????? | | ???????????????????????? H ?????????????????????? | | ????????????##########?? ??????????????????????? | | ????????????# #??# ;??????????????????????? | | ???########## #??#%#??????????????????????? | | ???# # #??#@#??????????????????????? | | ???# """"# ! #??# #??????????????????????? | | ???# """"# #??# #??????????????????????? | | ???# """"# #??# #??????????????????????? | | ???# %""""# #??# #??????????????????????? | | ???# """"# #??# #??????????????????????? | | "?# """"#?? ????# #??????????????????????? | | T"# """#???#+##+#??# #??????????????????????? | | ""# #???# #??# #??????????????????????? | | #"##"######### #?## ##?????????????????????? | | #"#""" ###! =#?????????????????????? | | #?????????????????##### | | "#######+##/### #?????????????????# | | " ""#????# ??##+##?????????????????# | | %" #????# ???????????????????????# | | " #????# #??????????????????????# | | " ###??# #??????????????????????# | | ""#"#### = !#???????????????????????# | | " [ # #????????????????????????# | | % ########?????????????????????????# | | ]! = " #?????????????????????????????????# | | %]! # !!! #?????????????????????????????????? | | ] + !! #?????????????????????????????????? | | " "#####% !! #?????????????????????????????????? | | #"T"#???########???######????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 33 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed ChipVariableEdition Manual? 0 Play Time 01:19:13 Cumulative 20.7 hours Start 2024.04.04 @ 23:53:28 End 2024.04.05 @ 01:10:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea81d0bf-063e-4c2b-a4a5-bfa2df9386f8