Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 13:52:31 Player: OMNISSIAH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (654) 654 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2599 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Particle Cannon > --- INVENTORY -------- Medium Laser Medium Laser EM Pulse Cannon Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 7 1 8 17 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight 4 | . . 1 3 Utility 9 | 2 . 1 6 Device 4 | 1 . 1 2 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 5 2 Energy Gun 5 | 1 . 4 . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 7 18 Power 4 | . . 1 3 Propulsion 6 | . . 2 4 Utility 5 | . . 1 4 Weapon 10 | . . 3 7 Highest Loss Streak 13 | . . 4 13 To Critical Strikes 1 | . . 1 . Average Backups 5 | 1 5 6 5 Power . | . 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . 4 4 4 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 100 94 62 Engine 12 | . 14 13 8 Core 1 | . . . 3 Leg 19 | . 28 23 5 Flight 3 | . . 1 10 Device 10 | . 14 12 4 Storage 11 | . 14 14 4 Processor 2 | . . . 8 Energy Gun 14 | . 14 17 7 Energy Cannon 1 | . . . 5 Ballistic Gun 2 | . 7 2 . Special Weapon 5 | . 6 7 . Peak Build Rating 23 | 9 9 12 23 Average Rating 10 | 5 9 8 15 On Entrance 7 | . 9 9 11 Avg Prop Armor Cover (%) 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 24 | 15 15 18 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . . 5 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 7 6 Most Carried 7 | 3 6 7 7 Average Carried 5 | 1 5 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 3 6 6 . Class Distribution -------------------- 88% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 633 | 306 3 134 190 Remotely 30 | . . . 30 Salvage Created 836 | 107 . 283 446 Parts 49 | 7 . 18 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . . 7 11 Guns 12 | . . 7 5 Cannons 6 | . . . 6 Classes Destroyed 7 | 2 . 4 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 5 | . . 1 4 Grunt 7 | . . 2 5 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 4 | 2 . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 241 | . 2 73 166 Missed 69 | . . 19 50 Hits 172 | . 2 54 116 Projectile 172 | . 2 54 116 Critical Strikes 4 | . . 1 3 Damage Taken 2507 | . 24 978 1505 Core 773 | . . 218 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 6 | . . . 6 Core Remaining (%) 56 | 100 . 12 . Volleys Fired 132 | 12 14 61 45 Largest 2 | 2 2 2 2 Hottest 150 | 70 150 150 128 Shots Fired 224 | 24 19 106 75 Gun 159 | 24 5 92 38 Cannon 36 | . . . 36 Launcher . | . . . . Special 29 | . 14 14 1 Kinetic 36 | 12 . 18 6 Thermal 180 | 12 19 88 61 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 51 | 4 5 51 6 Robot Miss Streak 3 | 2 1 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 124 | 15 1 65 43 Core Hits 39 | 4 . 14 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | 1 . 1 2 Burn 3 | 1 . 1 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1453 | 201 33 398 821 Guns 1019 | 201 12 398 408 Cannons 413 | . . . 413 Explosions . | . . . . Melee . | . . . . Ramming 21 | . 21 . . Kinetic 199 | 115 . 12 72 Thermal 1126 | 86 12 386 642 Explosive . | . . . . Electromagnetic 107 | . . . 107 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 4 . 1 Kicked 5 | . 4 . 1 Crushed . | . . . . Highest Temperature 405 | 81 262 2 405 Average Temperature 110 | 33 78 2 140 Received Heat Transfer 531 | . 12 150 369 Effects 5 | . 1 . 4 Shutdowns 2 | . . . 2 Energy Bleed 1 | . 1 . . Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 . 2 1 Heat Transferred 2718 | 333 37 1221 1127 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 112 | 5 35 . 112 Initial . | . . . . Average 15 | 1 2 . 24 Influence Increases 482 | 15 63 90 314 Destroy 0b10 Robot/C 300 | . . 80 220 Destroy 0b10 Robot/NC 15 | 15 . . . Destroy Leader 50 | . . 10 40 Successful Hack 13 | . 5 . 8 Destroy Structure 14 | . 13 . 1 Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 482 | 15 28 125 314 Entered New Map 18 | . . 18 . Time Decay 334 | 15 28 107 184 Lost Part 130 | . . . 130 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 6 7 31 Peak Tracking Total 10 | . 6 2 10 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 1 3 3 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 23 | . 3 12 8 Successful 19 | . 3 12 4 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 1 | . . 1 . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 15 | . 3 12 . Record 10 | . 1 9 . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . . 1 Time 44 | . . . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2420 | 30 348 1529 513 Optics 598 | . . 218 380 Terrain 1689 | 30 348 1311 . Machine Analysis 415 | . . . 415 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2844 | 112 348 1656 728 Spaces Moved 1632 | 57 232 1033 310 Core 54 | 7 . 27 20 Treads . | . . . . Legs 1316 | 50 232 936 98 Wheels . | . . . . Hover . | . . . . Flight 262 | . . 70 192 Fastest Speed 32 | 50 120 120 32 Average Speed 135 | 111 120 131 163 Slowest Speed 400 | 120 120 300 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 15 37 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 13 | . 13 . . Terrain Destroyed 15 | . 14 . 1 Melee . | . . . . Projectile 15 | . 14 . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1971 | 78 253 1194 446 Wait 145 | . . 85 60 Move 1625 | 56 231 1032 306 Hop 2 | . . . 2 Pick Up 7 | 3 3 1 . Fast Attach 28 | 7 . 4 17 Attach 9 | . . 3 6 Detach 2 | . . 1 1 Swap 7 | . 1 5 1 Drop 8 | . . 1 7 Fire 132 | 12 14 61 45 Melee . | . . . . Ram . | . . . . Kick 5 | . 4 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Entered Subcaves 462 | -10/Subcaves | Approached by a straggling Scientist 1000 | -10/Subcaves | Visited 4L-MR0's lab 1147 | -10/Subcaves | Released subatomizers from SUBCON Basin 1686 | -10/Subcaves | Discovered new exit (range 11) 1824 | -10/Subcaves | Lost 3 parts (1n1u1w) 1834 | -10/Subcaves | Core integrity fell below 50% 1888 | -10/Subcaves | Core integrity fell below 20% 1909 | -10/Subcaves | Lost 4 parts (1p1n2w) 2117 | -10/Subcaves | Entered Materials 2117 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2392 | -8/Materials | Repaired Mak. Flight Unit 2577 | -8/Materials | Central database locked down 2760 | -8/Materials | Lost 3 parts (1n1u1w) 2804 | -8/Materials | Core integrity fell below 50% 2840 | -8/Materials | Core integrity fell below 20% 2845 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Penetrated by Slug. Assault Rifle+ destroyed. [Achievement: Hydra] K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Penetrated by Slug. EM Pulse Cannon destroyed. Lgt. Nuclear Core destroyed. H-55 Commando suffers critical hit (Burn). Med. Laser destroyed. Slug penetrates Wall. Mining Laser destroyed. Acquired 43 matter. Penetrated by Slug. W-25 Informer sends out distress signal. Flight Unit destroyed. K-01 Serf cleans the Atomic Centrifuge. Slug penetrates Wall. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????T?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ? ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????######k #?????????????????????? | | # ??????????????? #?????????????????????? | | # ???????????????# #?????????????????????? | | # ???????????????# "" #?????????????????????? | | " ???????????????# T" #?????????????????????? | | # ???????????????+ "" #?????????????????????? | | # #??????????????# #?????????????????????? | | #^ #??????????????# #?????????????????????? | | # ^ #??????????????# """ #?????????????????????? | | # #??????????????# """ #?????????????????????? | | # #??????????????#!s""" k#?????????????????????? | | # #??????????????# ss #?????????????????????? | | # ################ s@ #?????????????????????? | | / = a#?????????????????????? | | # #?????????????????????? | | # u wu a #?????????????????????? | | # kauu g #?????????????????????? | | # ################kh####g#?????????????????????? | | # ##?????????# %*% # #?????????????????????? | | #% #??????????# ! != # #?????????????????????? | | # #??????????# * [ #Y#?????????????????????? | | # #??????????# # ?????????????????????? | | # #??????????# * # ?????????????????????? | | # #??????????# #w ?????????????????????? | | # #??????????# #u ?????????????????????? | | # #??????????# # ????????????????????? | | # #??????????############ ????????????????????? | | +% #?????????????????????? ????????????????????? | | # =#?????????????????????? ????????????????????? | | # #?????????????????????? k ???????????????????? | | # ##????????????????????? ???????????????????? | | #????????????????????? ???????????????????? | | #????????????????????? ???????????????????? | | % #????????????????????? ????????????????????? | | #????????????????????? ????????????????????? | | #????????????????????? ????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Flight Unit | 70% | -8/Materials Studied --------- Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Mistaken Identity Spot Them First Challenges ------------ None Game ------ Seed SingularityZioniteNanosword Manual? 0 Play Time 00:24:56 Cumulative 5.0 hours Start 2025.11.07 @ 13:25:56 End 2025.11.07 @ 13:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c562b654-c29f-4f59-bd9b-1736c7166dfd