Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 11:53:41 // AFD2020/Player2 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1684) 1684 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1551) 1551 TOTAL SCORE: 7455 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 1629 Entered DSFs 500 Friendly Fire -897 Cogmind --------- Core Integrity 782/1000 Matter 240/400 Energy 94/100 System Corruption 0% Temperature Cool (56) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY (8) ------ Cooling System Large Storage Unit Medium Matter Pod Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Core Shielding > --- WEAPON (3) ------- Mass Driver > --- INVENTORY (15) --- Improved Utility Shielding Drone Bay (2/2) Lightning Gun Plasma Cannon Plasma Cannon Mass Driver Mass Driver Mass Driver Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Wheel Medium Matter Pod Advanced Terrain Scan Processor Improved Utility Shielding Drone Bay Lightning Gun Plasma Cannon Plasma Cannon Plasma Cannon Mass Driver Mass Driver Improved Datajack [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Mass Driver Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 Utility 6 | . . 1 1 1 2 . 1 Weapon 1 | . . 1 . . . . . Parts Attached 74 | . 7 10 14 17 2 6 18 Power 5 | . 1 1 1 . . . 2 Engine 4 | . 1 1 1 . . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 24 | . . 1 2 12 . 2 7 Treads 2 | . . . . . . . 2 Leg 20 | . . 1 2 12 . 2 3 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 3 1 6 2 2 1 6 Device 7 | . 2 . 2 . 1 . 2 Storage 3 | . 1 . 1 . . . 1 Processor 8 | . . 1 2 1 1 1 2 Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 24 | . 3 7 5 3 . 3 3 Energy Gun 5 | . 1 2 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 2 4 3 . . . . Ballistic Cannon 9 | . . . . 3 . 3 3 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . Parts Lost 11 | . . . 2 1 . 2 6 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . 1 . 1 3 Utility 5 | . . . 2 . . 1 2 Weapon . | . . . . . . . . Highest Loss Streak 4 | . . . 2 1 . 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 97 96 98 100 89 94 Engine 8 | . 14 11 9 7 6 6 2 Leg 25 | . 28 22 25 28 26 22 23 Device 13 | . 11 11 10 15 20 14 15 Storage 8 | . 14 11 9 7 6 6 5 Processor 10 | . . 9 9 7 13 13 20 Protection 3 | . . . 5 6 6 6 1 Energy Gun 2 | . 8 6 1 . . . . Ballistic Gun 14 | . 14 24 25 15 . . . Ballistic Cannon 6 | . . . . 6 20 20 16 Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 18 24 43 51 52 59 65 Greatest Support 80 | 20 20 23 33 80 46 56 66 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | . 15 8 15 15 15 15 15 Average Capacity 12 | . 8 8 13 15 15 15 15 Most Carried 15 | . 8 8 15 15 14 15 15 Average Carried 11 | . 7 7 9 14 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 13 15 11 Class Distribution -------------------- 31% | Tank 27% | Scavenger-Skirmisher 23% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2124 | 200 130 234 289 449 . 311 511 Remotely . | . . . . . . . . Salvage Created 1248 | . 109 271 248 294 . . 326 Parts 66 | . 11 17 9 13 . . 16 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 24 | . 3 1 4 6 . . 10 Guns 12 | . 3 1 4 4 . . . Cannons 9 | . . . . 2 . . 7 AOE 3 | . . . . . . . 3 Classes Destroyed 12 | . 3 5 2 1 . . 1 Worker 2 | . . 2 . . . . . Builder 3 | . 1 1 . 1 . . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . . 2 1 . . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . 1 . . . . 1 Swarmer 5 | . 1 . . 1 . . 3 Grunt 11 | . 2 . 2 3 . . 4 Duelist 3 | . . 1 . 1 . . 1 Sentry 3 | . . . 1 1 . . 1 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 3 | . 2 2 1 3 . . 3 Combat Bots Only 3 | . 1 1 1 2 . . 3 Max Kills in Single Turn 3 | . 1 1 1 2 . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 232 | . 21 . 44 64 . 9 94 Missed 77 | . 4 . 16 28 . 1 28 Damage Taken 2854 | . 157 . 369 471 . 278 1579 Core 323 | . 31 . 63 40 . . 189 Absorbed by Shields 423 | . 52 . 131 176 . 64 . Redirected to Shielding 90 | . . . . 20 . 27 43 Regen/Repaired (Parts) 158 | . . . . 79 . . 79 Core Remaining (%) 90 | 100 87 91 73 91 . 98 . Volleys Fired 118 | . 27 18 18 25 . 5 25 Largest 3 | . 2 3 3 3 . 3 3 Hottest 171 | . 46 111 111 132 . 132 171 Shots Fired 302 | . 37 55 54 75 . 15 66 Gun 200 | . 37 55 54 54 . . . Cannon 102 | . . . . 21 . 15 66 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 265 | . 20 40 49 75 . 15 66 Thermal 37 | . 17 15 5 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 7 8 8 . 3 5 Robot Miss Streak 28 | . 2 8 6 28 . 10 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 193 | . 22 28 40 57 . 13 33 Core Hits 134 | . 8 18 17 65 . 8 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4280 | . 278 386 605 1157 . 215 1639 Guns 2007 | . 278 386 604 739 . . . Cannons 1681 | . . . . 250 . 215 1216 Explosions 591 | . . . . 168 . . 423 Melee . | . . . . . . . . Ramming 1 | . . . 1 . . . . Kinetic 3364 | . 147 257 540 989 . 215 1216 Thermal 324 | . 131 129 64 . . . . Explosive 591 | . . . . 168 . . 423 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . 7 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 2 | . . 2 . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . 7 . . 40 Projectiles 2 | . . . . . . . 2 Explosions 45 | . . . . 7 . . 38 Melee . | . . . . . . . . Knockbacks 14 | . . . . 5 . . 9 Impact . | . . . . . . . . Kinetic 14 | . . . . 5 . . 9 Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . . 18 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . Kicked 3 | . . 1 1 1 . . . Crushed . | . . . . . . . . Highest Temperature 222 | . 12 90 113 222 . 12 194 Average Temperature 45 | . 8 29 39 59 . 8 60 Received Heat Transfer 858 | . 24 . 118 102 . 19 595 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 602 | . 300 210 92 . . . . Parts Sabotaged 7 | . . . . . . . 7 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 1827 | . 303 301 368 896 443 536 1827 Initial 438 | . . 52 51 167 438 310 281 Average 429 | . 130 136 178 543 440 444 1082 Maximum Alert Level 5 | . 1 1 1 3 2 2 5 Low Security (%) 39 | . 70 72 60 25 . . . Level 1 25 | . 29 27 39 6 . 29 22 Level 2 17 | . . . . 39 100 70 12 Level 3 8 | . . . . 28 . . 18 Level 4 1 | . . . . . . . 10 Level 5 6 | . . . . . . . 36 High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 27 | . 2 3 3 9 . 1 9 Investigation 12 | . 1 2 2 6 . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 1 1 . . 1 3 Assault 4 | . . . . . . . 4 Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 11 6 16 22 . 2 42 Peak Tracking Total 16 | . 3 2 7 4 . 1 16 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 6 | . . . . 6 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 44 | . 1 . . 4 . 2 37 Max in Single Turn 2 | . 1 . . 1 . . 2 Garrison Access 3 | . . . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 16 | . 1 4 1 7 1 . 2 Terminals 9 | . 1 4 1 1 1 . 1 Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . . . 2 . . 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 50 | . 4 19 4 18 1 . 4 Successful 22 | . 2 10 . 7 1 . 2 Failed 28 | . 2 9 4 11 . . 2 Catastrophic 8 | . . 4 . 4 . . . Database Lockouts . | . . . . . . . . Manual 15 | . . 11 . 4 . . . Terminals 32 | . 4 19 4 2 1 . 2 Fabricators 4 | . . . . 4 . . . Repair Stations 8 | . . . . 6 . . 2 Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 10 | . 2 7 . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 2 | . . 2 . . . . . Disarm Traps 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . . 2 Scan Component 2 | . . . . 1 . . 1 Repair 2 | . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 6 | . . 3 . 3 . . . Terminals 4 | . . 3 . 1 . . . Botnet 2 | . . 2 . . . . . Detonate 1 | . . . . 1 . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Jam 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 4 1 6 1 . 2 Full Trace Events 8 | . . 3 1 3 . . 1 Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . 4 . . . Authchips . | . . . . . . . . Time 134 | . . . . 134 . . . Total Robot Build Rating 16 | . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 Time 29 | . . . . 16 . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 5 | . 1 . . 4 . . . Largest Group 5 | . 1 1 1 5 1 1 1 Highest-Rated Group 128 | . 62 66 75 128 87 99 120 Highest-Rated Ally 120 | . 62 66 75 83 87 99 120 Total Orders . | . . . . . . . . Ally Attacks 137 | . 13 17 23 41 . 11 32 Total Damage 7299 | . 192 399 1148 1234 . 652 3674 Kills 74 | . 7 7 12 17 . 8 23 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 3545 | . 458 613 752 712 35 334 641 Spaces Moved 1830 | 1 259 292 364 397 18 150 349 Core . | . . . . . . . . Treads 9 | . . . . . . . 9 Legs 1798 | 1 259 292 364 397 18 150 317 Wheels 23 | . . . . . . . 23 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 190 120 110 Average Speed 157 | 120 120 180 177 146 190 179 145 Slowest Speed 260 | 120 120 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 46 23 20 13 1 93 13 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . . . . 17 . . 35 Melee . | . . . . . . . . Projectile 31 | . . . . . . . 31 AOE 21 | . . . . 17 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2273 | . 371 344 434 473 19 207 425 Wait 152 | . 63 3 11 16 . 32 27 Move 1823 | . 258 291 363 396 17 149 349 Hop . | . . . . . . . . Pick Up 36 | . 5 7 14 3 . 5 2 Fast Attach 36 | . 6 4 5 11 . 2 8 Attach 13 | . . . 4 1 2 . 6 Detach 10 | . 3 . 4 1 . 1 1 Swap 25 | . 1 6 5 5 . 4 4 Drop 55 | . 8 14 9 14 . 7 3 Fire 118 | . 27 18 18 25 . 5 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . 1 1 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 469 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Discovered new exit (range 16) 794 | -9/Materials | Build established: Tank 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -8/Materials | Discovered new exit (range 12) 1824 | -8/Materials | Entered Factory 1824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1979 | -7/Factory | Build established: Skirmisher 2037 | -7/Factory | Garrison activated, responded to threat 2219 | -7/Factory | Repaired Imp. Aluminum Leg 2231 | -7/Factory | Garrison activated, responded to threat 2289 | -7/Factory | Fabricated S-27 Virus? 2506 | -7/Factory | Discovered new exit (range 15) 2536 | -7/Factory | Entered another Factory area 2536 | -6/Factory | Evolved 2 slots: Utility x2 2556 | -6/Factory | Identified exit to DSF 2571 | -6/Factory | Entered DSF 2624 | -6/DSF | Discovered new exit (range 15) 2626 | -6/DSF | Additional patrols routed to DSF 2788 | -6/DSF | Build established: Scavenger-Skirmisher 2834 | -6/DSF | Sterilization system engaged 2854 | -6/DSF | Ambient heat levels rising (+10) 2869 | -6/DSF | Ambient heat levels rising (+10) 2873 | -6/DSF | Identified exit to Factory 2884 | -6/DSF | Ambient heat levels rising (+10) 2899 | -6/DSF | Ambient heat levels rising (+10) 2905 | -6/DSF | Entered Factory 2905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2986 | -5/Factory | Repaired Aluminum Leg 3289 | -5/Factory | Garrison activated, responded to threat 3505 | -5/Factory | First assault squad dispatched 3510 | -5/Factory | Lost 4 parts (2n2u) 3546 | -5/Factory | Self-destructed Last Messages --------------- 03541_ C-30 ARC bursts open, deploying its payload. 03541_ L-41 Fighter unfolds itself. 03541_ B-60 Warrior unfolds itself. 03541_ E-15 Imp unfolds itself. 03541_ K-01 Serf collects debris. 03541_ C-30 ARC bursts open, deploying its payload. 03541_ G-67 Veteran unfolds itself. 03541_ B-60 Warrior unfolds itself. 03541_ L-41 Fighter unfolds itself. 03541_ M-28 Smith unfolds itself. 03542_ U-05 Engineer builds a Wall. 03543_ K-01 Serf collects debris. 03544_ K-01 Serf collects debris. 03544_ U-05 Engineer builds a Wall. 03544_ K-01 Serf collects debris. 03545_ Critical hit (Burn: +37). 03546_ Mass Driver blown off. 03546_ Arm. Medium Treads blown off. 03546_ Mass Driver blown off. 03546_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????##############""# | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????#???????????????????? | | ??????"???#????????????????????? | | ?#?????? ?###???##?????????????? | | ????"??? ####??#??#?#?#????????? | | ?#????? ?#?#?##??#???#????????? | | ? ? ?? ?#####?##?#?#?#??#?????? | | ??##?###?????####?##?####???????? | | ?##################?###??"?"?? | | + ? ########??# ?"R" # | | ## """""" ##?######?# ? ??# | | ## """""" ########### ? # | | ## """""" # # ? # | | ## """""" # ! #? 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""" #?######### % % ?#? ??" #?????? | | ????? #???#?#????^ %""??##????? ??#???? | | ?????##????##??#????????? ?????????? ??? ??????? | | ????????#???#?????#??????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . 2 2 2 2 . 2 . Power 2 | . . . 1 . . 1 . Propulsion 3 | . 1 1 . 1 . . . Utility 2 | . . . 1 . . 1 . Weapon 3 | . 1 1 . 1 . . . Parts Attached 63 | . 10 12 10 8 3 8 12 Parts Lost 10 | . . . . 1 . 1 8 Damage Taken 2655 | . 80 141 550 480 . 200 1204 Core 182 | . . 33 82 23 . 15 29 Player 2/Cogmind (%) 36 | . . 100 56 36 . 100 13 Absorbed by Shields 479 | . . . . 197 . 70 212 Damage Inflicted 7038 | . 192 399 1148 973 . 652 3674 Player 2/Cogmind (%) 62 | . 40 50 65 45 . 75 69 Combat Hostiles Destroyed 52 | . 5 5 10 11 . 8 13 Player 2/Cogmind (%) 68 | . 62 83 71 64 . 100 56 Game ------ Seed CouplerLinkedImmobilizer Manual? 0 Play Time 00:25:58 Cumulative 765.2 hours Start 2024.06.16 @ 10:28:42 End 2024.06.16 @ 11:53:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 864 Rogue 586 Adventurer 124 Explorer 154 Win Type - Total 29 Types 23/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 80cda5dc-2694-4687-aa5e-f0c873859f5c