Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 12:59:40 Player: acra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2356 Bonus ------- None Cogmind --------- Core Integrity 503/550 Matter 227/300 Energy 243/300 System Corruption 0% Temperature Critical (503) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Large Battery Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Compact Wheel Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beam Rifle Field Laser > --- INVENTORY -------- Light Nuclear Core Compact Wheel Assault Rifle Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 22 | 7 3 5 . . 7 Power 4 | 1 1 1 . . 1 Engine 1 | 1 . . . . . Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 5 | 2 1 2 . . . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . . 2 Device 3 | 1 1 . . . 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . . 4 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . 1 . . . . System Corruption 3 | . 3 . . . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 79 Engine 3 | . 12 . . . . Core 9 | . 1 14 14 14 8 Leg 25 | . 27 28 28 28 17 Device 14 | . 14 14 14 14 18 Storage 14 | . 14 14 14 14 18 Energy Gun 13 | . 14 14 14 14 11 Ballistic Gun 12 | . 14 14 14 14 6 Peak Build Rating 16 | 9 11 14 14 14 16 Average Rating 11 | 4 9 13 14 14 14 On Entrance 10 | . 9 11 14 14 14 Naked Turns . | . . . . . . Heaviest Build 21 | 15 15 17 17 17 21 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | 1 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 6 8 8 8 7 Average Carried 6 | 1 4 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 6 8 8 8 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 454 | 217 77 122 . 18 20 Remotely . | . . . . . . Salvage Created 333 | 15 158 45 . 62 53 Parts 33 | 6 14 3 . 8 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 5 1 . 4 1 Guns 11 | . 5 1 . 4 1 Classes Destroyed 4 | 1 3 . . . . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 3 . . 4 . Grunt 4 | . 2 1 . . 1 Best Kill Streak 4 | 1 4 1 . 4 1 Combat Bots Only 4 | . 3 1 . 4 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 81 | . 20 8 . 20 33 Missed 25 | . 9 3 . 6 7 Damage Taken 709 | . 115 71 . 104 419 Core 88 | . 16 . . 25 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 83 . Volleys Fired 43 | 3 17 3 . 6 14 Largest 2 | 2 2 2 . 2 2 Hottest 119 | 60 60 79 . 79 119 Shots Fired 79 | 5 34 6 . 12 22 Gun 79 | 5 34 6 . 12 22 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | 2 17 3 . 6 1 Thermal 27 | . . 3 . 6 18 Explosive . | . . . . . . Electromagnetic 23 | 3 17 . . . 3 Robot Hit Streak 8 | 2 6 8 . 2 4 Robot Miss Streak 4 | 2 4 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 42 | 2 20 4 . 5 11 Core Hits 20 | 1 9 2 . 4 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 647 | 40 287 63 . 87 170 Guns 608 | 40 248 63 . 87 170 Cannons . | . . . . . . Explosions 39 | . 39 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 192 | 25 92 33 . 42 . Thermal 269 | . 39 30 . 45 155 Explosive . | . . . . . . Electromagnetic 186 | 15 156 . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 1 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 1 1 2 1 . Message Errors 2 | . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . 1 . . . . Parts Fused 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | . 42 102 149 144 540 Average Temperature 136 | . 23 56 115 74 278 Received Heat Transfer 384 | . 48 30 . . 306 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 679 | . 50 148 . 111 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 171 | 5 171 111 . 105 70 Initial 66 | . 3 66 . . 40 Average 70 | . 91 90 . 94 42 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 12 3 . 3 3 Peak Tracking Total 5 | . 5 2 . 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . . . 2 Successful 1 | . 1 . . . . Failed 5 | . 3 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 4 . . . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Part Schematic 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 766 | 64 192 180 94 72 164 Spaces Moved 472 | 37 99 130 79 45 82 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 467 | 32 99 130 79 45 82 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 117 120 120 120 120 135 Slowest Speed 190 | 190 190 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 27 23 16 11 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 576 | 49 136 150 78 51 112 Wait 28 | . 14 5 . 1 8 Move 467 | 36 98 129 78 44 82 Hop . | . . . . . . Pick Up 9 | 3 3 2 . . 1 Fast Attach 11 | 7 3 1 . . . Attach 5 | . . . . . 5 Detach 1 | . . 1 . . . Swap 6 | . . 4 . . 2 Drop 6 | . 1 5 . . . Fire 43 | 3 17 3 . 6 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Entered Mines 267 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 420 | -10/Mines | Learned location of Storage (-7) 432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 432 | -10/Mines | Discovered new exit (range 5) 437 | -10/Mines | Entered Exiles 469 | -10/Exiles | Met 8R-AWN 489 | -10/Exiles | Met EX-HEX 517 | -10/Exiles | Discovered new exit (range 14) 531 | -10/Exiles | Entered Mines 562 | -9/Mines | Build established: Scavenger-Mutant 585 | -9/Mines | Discovered new exit (range 6) 603 | -9/Mines | Entered Materials 603 | -8/Materials | Evolved 4 slots: Utility x4 767 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Nuclear Core broken. Overheating: Short circuit. Broken Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Field Laser destroyed. Overheating: Matter decay (-55). Aluminum Leg destroyed. Overheating: Energy bleed (-53). Aluminum Leg destroyed. Power failure, Lgt. Nuclear Core shutdown. Beam Rifle broken. Overheating: Short circuit. Overheating: Seismic Detector damaged (-10). Overheating: Broken Beam Rifle damaged (-19). Overheating: Lrg. Battery damaged (-10). Lgt. Nuclear Core destroyed. Overheating: System interference. Assault Rifle temporarily disabled. Seismic Detector temporarily disabled. Broken Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????#????????#############?????????????? | | ???????#??????????###### T #?????????????? | | ?#????????????#??# # #?????????????? | | ?????????????????# # #?????????????? | | ???############### # """ """ #?????????????? | | ???# # # # """ """ #??#??????????? | | ???# # # """ # """ """ #?????????????? | | ???# # # """ # #??????#??????? | | ???# + + """ ######+#########??????????? | | ???# ! # # ##??# + ##?????????? | | ???# ! # # """ ##### # #??????????? | | #??# # # """ + # """ #??????????? | | ???# % # # """ ##### + """ #??????????? | | ???########### # #?#?# # """ #??????????? | | ?????????#???# ########??# # #??????????? | | #???????#????# #?????????# ########??????????? | | ????#????????# #?????????# #??????#??????????? | | ????????#????# #?????????# #??#??????????????? | | ?????????????# #?#???????# #?????????????????? | | ???????#???#?# ########### #??#????#?????????? | | ?????????? ??# # ## #??????#??????????? | | ?????????????# # ## #?????????#???????? | | ????#????????+ # ## #??#??????????????? | | ??????? ?????? # !## #?##??#???#???????? | | ?????#?? ????????# %g= #?????????????????? | | ?????????????????# @## #????????#????????? | | ?????????????????# ## #?????????????????? | | ?????????????????# ## #?????? ??????????? | | ?????????????????# g ## #??? ?????????????? | | ?????????????????#####+##### #?????????????????? | | ?????????????? ?????? ???? ???????? ????????? | | ???????????????????? ??? ? ????????????????? | | ???????????????? ?? ????? "???????????????? | | ??????????????????###?????? ???????????????? | | ?????????????#????????????? " ??????????????? | | ??????????????? ????#?????? " ??????????????? | | ??????????????????????????? " ?????????????? | | ???????????????????????? ? ???????????????? | | ?????????????????"?????? ?? ????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltSpacefoldSuite Manual? 0 Play Time 00:11:51 Cumulative 24.4 hours Start 2025.01.07 @ 12:50:24 End 2025.01.07 @ 12:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 16 Adventurer 16 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09674b15-a07f-4ec7-a85e-619e38c63712