Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 16:09:42 Player: Julie Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2203) 2203 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 4648 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 145 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 69/250 System Corruption 0% Temperature Critical (628) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Medium Battery Hardened Medium Armor Plating > --- WEAPON (3) ------- Field Laser Pulse Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Light Armor Plating Shield Generator Shock Rifle Improved Medium Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Medium Battery Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter ECM Suite Shield Generator Improved EM Shotgun Improved Medium Laser Field Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 72 | 7 5 10 28 22 Power 10 | 1 1 1 5 2 Engine 9 | 1 1 1 5 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 1 2 9 6 Treads 5 | . . 2 3 . Leg 15 | 2 1 . 6 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 2 5 7 Device 5 | . 1 1 . 3 Storage 4 | 1 . . 2 1 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 25 | 3 1 5 9 7 Energy Gun 17 | 1 . 3 7 6 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 3 | . . . 3 . System Corruption 16 | . . . 16 . Parts Lost 35 | . 1 7 20 7 Power 6 | . 1 1 3 1 Propulsion 13 | . . 2 7 4 Utility 6 | . . . 6 . Weapon 10 | . . 4 4 2 Highest Loss Streak 8 | . 1 5 8 5 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 86 | . 97 72 78 98 Engine 8 | . 13 8 9 5 Core 1 | . . . . 3 Treads 5 | . . 12 9 . Leg 21 | . 28 8 13 35 Device 2 | . 11 2 . 2 Storage 16 | . 14 11 17 18 Processor 2 | . . 6 . 3 Protection 6 | . . 11 9 3 Energy Gun 15 | . 11 5 13 24 Energy Cannon 2 | . . . 6 . Ballistic Gun 2 | . 14 3 . 2 Naked Turns . | . . . . . Heaviest Build 45 | 11 16 20 38 45 Greatest Support 60 | 20 20 40 60 53 Greatest Overweight (x) 11 | 1 . 3 11 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 4 8 8 15 15 Average Carried 9 | 2 6 5 8 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 8 8 15 14 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Tank 11% | Scavenger-Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1256 | 251 75 138 444 348 Remotely . | . . . . . Salvage Created 2937 | . 184 143 1393 1217 Parts 168 | . 16 9 76 67 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 55 | . 6 6 22 21 Melee 1 | . . 1 . . Guns 42 | . 5 4 13 20 Cannons 9 | . . . 9 . AOE 3 | . 1 1 . 1 Classes Destroyed 10 | . 4 1 2 3 Worker 4 | . . . 1 3 Builder 2 | . 1 . . 1 Recycler 6 | . . . 6 . Watcher 6 | . 1 . 2 3 Swarmer 12 | . 3 3 6 . Grunt 26 | . 3 1 8 14 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 13 | . . 2 8 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 3 4 7 7 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 1 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 474 | . 70 80 193 131 Missed 112 | . 26 22 32 32 Damage Taken 5204 | . 421 798 2057 1928 Core 1040 | . 60 158 218 604 Absorbed by Shields 79 | . 79 . . . Redirected to Shielding 51 | . . 34 17 . Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 60 | 100 76 . 6 . Volleys Fired 192 | . 40 17 62 73 Largest 3 | . 2 2 2 3 Hottest 171 | . 70 70 124 171 Shots Fired 369 | . 73 27 98 171 Gun 331 | . 70 24 66 171 Cannon 32 | . . . 32 . Launcher 6 | . 3 3 . . Special . | . . . . . Kinetic 85 | . 40 22 . 23 Thermal 157 | . 30 . 46 81 Explosive 6 | . 3 3 . . Electromagnetic 121 | . . 2 52 67 Robot Hit Streak 15 | . 13 6 8 15 Robot Miss Streak 7 | . 2 4 7 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 2 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 233 | . 48 20 57 108 Core Hits 126 | . 17 13 38 58 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 12 | . 3 . 1 8 Burn 11 | . 2 . 1 8 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4121 | . 533 264 1215 2109 Guns 3335 | . 463 202 724 1946 Cannons 471 | . . . 471 . Explosions 275 | . 70 38 15 152 Melee . | . . . . . Ramming 40 | . . 24 5 11 Kinetic 730 | . 200 179 . 351 Thermal 1907 | . 263 . 620 1024 Explosive 108 | . 70 38 . . Electromagnetic 1336 | . . 23 590 723 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . 23 . Average Corruption 9 | . . . 9 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 25 . Message Errors 4 | . . . 4 . Matter Fused 7 | . . . 7 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 6 | . . . 6 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . 6 3 . 32 Projectiles . | . . . . . Explosions 41 | . 6 3 . 32 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 209 | . . 80 29 100 Shots 6 | . . 3 1 2 Rammed 23 | . . 17 6 . Targets Rammed 26 | . . 17 7 2 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 763 | . 291 9 483 763 Average Temperature 184 | . 109 8 144 242 Received Heat Transfer 1747 | . 175 237 525 810 Effects 59 | . 2 . 5 52 Shutdowns 5 | . . . 1 4 Energy Bleed 9 | . 2 . 1 6 Interference 16 | . . . . 16 Matter Decay 5 | . . . 2 3 Short Circuit 4 | . . . 1 3 Damage (minor) 4 | . . . . 4 Damage (major) 12 | . . . . 12 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 2 . 4 4 Heat Transferred 4884 | . 925 . 1206 2753 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 534 | . 157 207 245 534 Initial 79 | . . 66 2 79 Average 159 | . 109 113 115 263 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 74 | 100 100 73 94 42 Level 1 15 | . . 26 5 27 Level 2 9 | . . . . 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 3 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 1 1 3 Assault 2 | . . . 2 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 7 6 30 36 Peak Tracking Total 9 | . 4 5 9 6 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . 2 1 3 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 2 4 7 1 Successful 11 | . 1 4 6 . Failed 3 | . 1 . 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 8 | . 1 4 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 8 | . 1 4 3 . Recycle Component 1 | . . 1 . . Process 2 | . . 1 1 . Report Inventory 3 | . 1 1 1 . Retrieve Matter 2 | . . 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled 1 | . . 1 . . Recycled Matter 50 | . . 16 34 . Retrieved Matter 50 | . . 16 34 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 62 | . . . 62 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 23 | . . . 17 6 Total Damage 285 | . . . 223 62 Kills 5 | . . . 4 1 Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3342 | 76 389 509 1289 1079 Spaces Moved 1475 | 57 215 263 492 448 Core 67 | 17 . 7 43 . Treads 363 | . . 147 216 . Legs 1045 | 40 215 109 233 448 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 120 120 Average Speed 148 | 109 120 143 192 120 Slowest Speed 600 | 120 120 200 600 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 39 17 60 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . 22 1 13 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . 22 1 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2273 | 68 282 359 707 857 Wait 417 | . 10 44 97 266 Move 1471 | 56 214 262 491 448 Hop . | . . . . . Pick Up 60 | 4 9 8 17 22 Fast Attach 22 | 6 . 2 11 3 Attach 34 | 1 2 7 12 12 Detach 11 | 1 . 1 3 6 Swap 16 | . 3 1 5 7 Drop 24 | . 4 . 2 18 Fire 192 | . 40 17 62 73 Melee . | . . . . . Ram 5 | . . . 5 . Kick 3 | . . . 1 2 Crush 18 | . . 17 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 453 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Lost 5 parts (2n3w) 975 | -9/Materials | Entered Storage 1254 | -9/Storage | Core integrity fell below 50% 1303 | -9/Storage | Lost 8 parts (1p3n1u3w) 1577 | -9/Storage | Core integrity fell below 20% 2070 | -9/Storage | Repaired Imp. Ion Engine 2138 | -9/Storage | Discovered new exit (range 16) 2160 | -9/Storage | Met a pair of Derelict thieves 2191 | -9/Storage | System corruption reached 10% 2230 | -9/Storage | Lost 5 parts (1p2n2u) 2264 | -9/Storage | Entered Materials 2264 | -8/Materials | Accompanied by 1 ally 2264 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2554 | -8/Materials | Build established: Scavenger-Gunner 2865 | -8/Materials | Build established: Scavenger-Skirmisher 2974 | -8/Materials | Garrison activated, responded to threat 3237 | -8/Materials | Build established: Scavenger-Tank 3322 | -8/Materials | Core integrity fell below 50% 3335 | -8/Materials | Core integrity fell below 20% 3344 | -8/Materials | Core destroyed Last Messages --------------- 03334_ U-05 Engineer lays Concrete. 03335_ Overheating: Core damaged (-77). 03335_ U-05 Engineer lays Concrete. 03336_ Dropped Broken Aluminum Leg. 03336_ Aluminum Leg destroyed. 03336_ Destroyed Aluminum Leg. 03336_ U-05 Engineer lays Concrete. 03337_ Carbon-fiber Leg broken. 03337_ Overheating: Short circuit. 03337_ K-01 Serf collects debris. 03338_ Overheating: Med. Battery damaged (-10). 03338_ Overheating: Field Laser damaged (-3). 03338_ Overheating: Lrg. Storage Unit damaged (-37). 03338_ G-47 Trooper suffers critical hit (Burn). 03339_ G-47 Trooper overheating. 03342_ Critical hit (Burn: +37). 03343_ Overheating: System interference. 03343_ Field Laser temporarily disabled. 03344_ Overheating: Core damaged (-104). 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""" """ ?????????? | | #+##+######+################# """ "????????????? | | # *^[* """ "????????????? | | # * !%=%*=% = ??? ????????????? | | # %[ !^!=*= !% ???? ????????????? | | ##+########+##################+#?????????????????? | | ??????????#%** #?????????????????????????????????? | | ??????????#%! #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed HoverAngularNetwork Manual? 0 Play Time 00:40:06 Cumulative 13.5 hours Start 2024.03.22 @ 15:32:26 End 2024.03.22 @ 16:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 970d068a-e6b4-42ac-bbca-dcb009121b37