Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 04:58:19 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2277) 2277 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 5504 Bonus ------- High Alert Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 46/550 Matter 167/300 Energy 99/100 System Corruption 55% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Armored Wheel Improved Heat Sink Large Storage Unit Cargo Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Sensor Array Target Analyzer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Restoration Module System Restoration Module > --- WEAPON ----------- EMP Blaster Scythe > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Sensor Array Target Analyzer Improved Propulsion Shielding Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 76 | 7 19 8 3 31 8 Power 11 | 1 4 1 . 5 . Engine 7 | 1 3 1 . 2 . Core 4 | . 1 . . 3 . Reactor . | . . . . . . Propulsion 27 | 2 5 5 . 15 . Treads 7 | . . 1 . 6 . Leg 9 | 2 2 . . 5 . Wheel 11 | . 3 4 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 5 2 2 6 6 Device 9 | 1 1 . . 3 4 Storage 5 | 1 2 2 . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 15 | 2 5 . 1 5 2 Energy Gun 3 | . . . . 3 . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 13 | . . . . 13 . System Corruption 73 | . . . . 73 . Parts Lost 26 | . 1 2 . 17 6 Power 4 | . 1 . . 2 1 Propulsion 11 | . . 1 . 8 2 Utility 2 | . . . . 1 1 Weapon 9 | . . 1 . 6 2 Highest Loss Streak 6 | . 1 2 . 6 4 To Critical Strikes . | . . . . . . Average Backups 10 | 1 7 12 12 13 11 Power . | . . 1 2 1 . Propulsion 3 | . 1 3 5 5 2 Utility 5 | . 4 5 5 5 7 Weapon 1 | . 1 1 . 1 . Tool/Special . | . . . . . . Unused Backups 19 | . 6 2 . 4 7 Power 3 | . 1 . . 2 . Propulsion 4 | . 1 . . 2 1 Utility 11 | . 3 2 . . 6 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 96 87 94 96 Engine 6 | . 6 11 9 7 . Core 3 | . 7 . . 1 8 Treads 7 | . . . 9 11 15 Leg 11 | . 14 . . 15 . Wheel 12 | . 13 30 15 5 18 Device 5 | . 2 10 9 5 11 Storage 10 | . 13 11 9 9 9 Processor 10 | . . 11 17 18 11 Protection 5 | . 11 . . 3 4 Energy Gun 4 | . . . . 8 1 Energy Cannon 4 | . 2 11 9 4 . Ballistic Gun 7 | . 21 . . . 3 Launcher 3 | . 1 8 9 2 5 Peak Build Rating 28 | 7 10 12 17 24 28 Average Rating 15 | 5 8 10 14 19 25 On Entrance 10 | . 7 8 11 17 22 Avg Prop Armor Cover (%) 12 | . 6 13 10 10 15 Naked Turns . | . . . . . . Heaviest Build 44 | 13 24 34 37 42 44 Greatest Support 80 | 20 20 30 20 80 36 Greatest Overweight (x) 3 | . 2 1 1 3 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 Most Carried 15 | 2 10 15 15 15 13 Average Carried 11 | 1 8 13 13 14 12 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 2 10 15 15 10 10 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2378 | 251 729 431 . 892 75 Remotely 167 | . . . . 167 . Salvage Created 2208 | 52 675 517 . 952 12 Parts 166 | 7 66 44 . 46 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 49 | . 15 14 . 20 . Guns 18 | . 14 . . 4 . Cannons 17 | . . 8 . 9 . AOE 11 | . 1 6 . 4 . Classes Destroyed 12 | 1 6 2 . 2 1 Worker 6 | . 4 2 . . . Builder 5 | . 2 3 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 4 | . 3 1 . . . Swarmer 10 | . 6 4 . . . Grunt 24 | . 9 5 . 10 . Brawler 4 | . . 1 . 3 . Duelist 2 | . . . . 2 . Sentry 8 | . . 4 . 4 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | 2 10 7 . 3 1 Combat Bots Only 9 | . 9 5 . 3 . Max Kills in Single Turn 4 | 1 1 4 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 404 | . 58 52 . 213 81 Missed 121 | . 19 15 . 66 21 Hits 283 | . 39 37 . 147 60 Melee 1 | . . . . 1 . Projectile 282 | . 39 37 . 146 60 Critical Strikes 15 | . 1 1 . 10 3 Damage Taken 4110 | . 437 450 . 2281 942 Core 651 | . 26 121 . 389 115 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 764 | . 670 . 94 . . Core Remaining (%) 86 | 100 89 69 . . . Volleys Fired 243 | 3 76 55 . 108 1 Largest 2 | 2 2 1 . 2 1 Hottest 160 | 40 160 60 . 128 23 Shots Fired 331 | 6 137 55 . 132 1 Gun 175 | 6 121 . . 47 1 Cannon 135 | . 6 48 . 81 . Launcher 14 | . 3 7 . 4 . Special 7 | . 7 . . . . Kinetic 134 | 6 121 . . 6 1 Thermal 111 | . 13 48 . 50 . Explosive 14 | . 3 7 . 4 . Electromagnetic 72 | . . . . 72 . Robot Hit Streak 35 | 1 10 7 . 35 . Robot Miss Streak 5 | 2 5 2 . 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 184 | 2 59 40 . 79 4 Core Hits 105 | 2 34 29 . 39 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 2 1 Burn 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 21 | . . . . . 21 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4530 | 35 933 1174 . 2212 176 Guns 1153 | 35 743 . . 375 . Cannons 2018 | . 34 644 . 1340 . Explosions 1114 | . 156 530 . 428 . Melee 176 | . . . . . 176 Ramming 69 | . . . . 69 . Kinetic 822 | 35 743 . . 44 . Thermal 1262 | . 34 644 . 584 . Explosive 930 | . 156 530 . 244 . Electromagnetic 1271 | . . . . 1271 . Impact . | . . . . . . Slashing 176 | . . . . . 176 Piercing . | . . . . . . Highest Corruption 73 | . . . . 73 73 Average Corruption 40 | . . . . 34 63 Corruption Purged 18 | . . . . . 18 Corruption Blocked . | . . . . . . Effects 125 | . . . . 98 27 Message Errors 38 | . . . . 29 9 Matter Fused 30 | . . . . 24 6 Heat Flow Errors 12 | . . . . 9 3 Energy Discharges 14 | . . . . 12 2 Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 5 | . . . . 2 3 Misfires 3 | . . . . 3 . Alerts 3 | . . . . 3 . Misdirections 6 | . . . . 4 2 Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 26 | . 8 18 . . . Projectiles 6 | . 6 . . . . Explosions 20 | . 2 18 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . 23 38 . 4 . Shots 4 | . 1 2 . 1 . Rammed 1 | . . . . 1 . Targets Rammed 32 | . . . . 32 . Kicked 31 | . . . . 31 . Crushed . | . . . . . . Highest Temperature 361 | . 90 191 . 361 216 Average Temperature 65 | . 21 48 . 77 77 Received Heat Transfer 2148 | . 159 162 . 1314 513 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 2 . Heat Transferred 2430 | . 74 1369 . 987 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . 1 . 4 2 Low Security (%) 47 | 100 100 63 100 10 . Level 1 10 | . . 36 . 12 8 Level 2 21 | . . . . 29 91 Level 3 20 | . . . . 46 . Level 4 . | . . . . 1 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1190 | 5 192 249 81 1190 579 Initial 579 | . . 55 81 23 579 Average 382 | . 55 170 56 674 478 Influence Increases 2304 | 10 470 422 5 1347 50 Destroy 0b10 Robot/C 980 | . 300 280 . 400 . Destroy 0b10 Robot/NC 95 | 10 50 30 . . 5 Destroy Leader 140 | . 68 62 . 10 . Successful Hack 25 | . 10 6 5 . 4 Disable Machine 30 | . 15 15 . . . Anti-Garrison Action 550 | . . . . 550 . Destroy Structure 109 | . 27 29 . 42 11 Lose Combat Pursuer 375 | . . . . 345 30 Influence Decreases 1949 | 10 338 359 164 193 885 Entered New Map 815 | . . 77 114 13 611 Time Decay 864 | 10 328 262 50 . 214 Lost Part 260 | . 10 20 . 170 60 Lost Ally 10 | . . . . 10 . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . 1 4 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 27 16 . 40 21 Peak Tracking Total 18 | . 4 4 . 5 18 Tactical Retreats 17 | . . . . 15 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 4 | . 1 1 . 2 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 13 | . 3 1 2 2 5 Terminals 8 | . 2 1 . 2 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Total Hacks 31 | . 6 2 7 5 11 Successful 14 | . 3 1 6 . 4 Failed 17 | . 3 1 1 5 7 Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 10 | . 4 2 . . 4 Terminals 18 | . 4 2 . 5 7 Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 3 | . . . 3 . . Terminal Hacks 2 | . 1 . . . 1 Part Schematic 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 2 1 . 2 4 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 3 | . 1 . 2 . . Time 78 | . 26 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . 14 . Machine Destruction 10 | . . . . 10 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 10 | . . 10 10 10 . Highest-Rated Ally 10 | . . 10 10 10 . Total Orders 3 | . . . . 3 . STAY 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 937 | 15 219 573 115 15 . Sensors 737 | . 34 573 115 15 . Seismic 200 | 15 185 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5065 | 136 1522 574 115 2274 444 Spaces Moved 3358 | 99 1089 455 48 1394 273 Core 5 | 5 . . . . . Treads 321 | . . . . 321 . Legs 1197 | 94 439 . . 664 . Wheels 1835 | . 650 455 48 409 273 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 90 80 Average Speed 112 | 116 108 91 95 126 95 Slowest Speed 330 | 120 190 95 95 330 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 92 36 5 67 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . . . 15 Terrain Destroyed 86 | . 22 32 . 17 15 Melee 15 | . . . . . 15 Projectile . | . . . . . . AOE 71 | . 22 32 . 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4258 | 110 1291 563 116 1755 423 Wait 402 | . 52 23 61 159 107 Move 3353 | 98 1088 454 47 1393 273 Hop . | . . . . . . Pick Up 47 | 2 23 10 2 7 3 Fast Attach 53 | 7 14 1 2 20 9 Attach 20 | . 1 3 2 11 3 Detach 3 | . . . 1 2 . Swap 27 | . 10 8 1 8 . Drop 57 | . 27 9 . 15 6 Fire 243 | 3 76 55 . 108 1 Melee 21 | . . . . . 21 Ram 1 | . . . . 1 . Kick 31 | . . . . 31 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Repaired Cargo Storage Unit 1206 | -10/Materials | Build established: Scavenger-Mutant 1254 | -10/Materials | Destroyed 9 combat bots 1303 | -10/Materials | Discovered new exit (range 4) 1568 | -10/Materials | Discovered new exit (range 10) 1657 | -10/Materials | Identified exit to Materials 1659 | -10/Materials | Entered another Materials area 1659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2121 | -9/Materials | Discovered new exit (range 3) 2138 | -9/Materials | Identified exit to Storage 2219 | -9/Materials | Discovered new exit (range 4) 2222 | -9/Materials | Identified exit to Materials 2233 | -9/Materials | Entered another Materials area 2233 | -8/Materials | Accompanied by 1 ally 2233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2275 | -8/Materials | Repaired Beam Cannon 2302 | -8/Materials | Repaired Wheel 2341 | -8/Materials | Identified exit to Garrison 2348 | -8/Materials | Entered Garrison 2348 | -8/Garrison | Accompanied by 1 ally 2380 | -8/Garrison | Garrison Relay disabled 2402 | -8/Garrison | Triggered checkpoint 2576 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Triggered checkpoint 2862 | -8/Garrison | System corruption reached 10% 3133 | -8/Garrison | Discovered new exit (range 11) 3150 | -8/Garrison | Identified exit to Materials 3170 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Lost 4 parts (3n1u) 3415 | -8/Garrison | System corruption reached 30% 3498 | -8/Garrison | Discovered exit to Materials (range 12) 3544 | -8/Garrison | Triggered checkpoint 3625 | -8/Garrison | Garrison Relay disabled 4333 | -8/Garrison | Lost 5 parts (2n3w) 4359 | -8/Garrison | Core integrity fell below 50% 4437 | -8/Garrison | Lost 6 parts (2p3n1w) 4589 | -8/Garrison | Installed Relay Interface Framework 4610 | -8/Garrison | Discovered exit to Materials (range 12) 4622 | -8/Garrison | Entered Materials 4913 | -8/Materials | Core integrity fell below 20% 5066 | -8/Materials | Self-destructed Last Messages --------------- 05009_ R-06 Scavenger collects Arm. Wheel+. 05022_ Connecting with Terminal... 05025_ System corrupted: Heat flow error (+129). 05028_ Lgt. Nuclear Core destroyed. 05031_ U-05 Engineer builds a Wall. 05035_ Lgt. Treads destroyed. 05042_ System corrupted: Energy discharge (-29). 05043_ Sneak attack on O-16 Technician. 05043_ O-16 Technician destroyed. 05044_ K-01 Serf destroyed. 05046_ Acquired data core, extracted dynamic key. 05046_ Decrypted 1 local trap positions from data. 05046_ K-01 Serf collects debris. 05046_ Med. Armor Plating destroyed. 05052_ Critical hit (Burn: +37). 05057_ System corrupted: Matter fused (-10). 05062_ Critical hit (Burn: +37). 05062_ Hvy. Assault Rifle destroyed. 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[#????????????????? | | ????????????????# # #?! ??????????????????? | | ????????????????# [ # # ????????????????????? | | ????????????????# # /!??????????????????????? | | ????????????????#####"#" #???????????????????????? | | ????????????????????##"# ###???????? ??????????? | | ?????????????????????# ####### ??????????? | | ???????????????####### ?????????? | | ???????? ^ ?????????? | | ???????????????####### ?????????? | | ?????????????????????# ###+### ??????????? | | ?????????????????????###+####????????????????????? | | ?????????????????????# T @ #????????????????????? | | ?????????????????????# [#????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# % #????????????????????? | | ?????????????????????# [#????????????????????? | | ?????????????????????#* #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cargo Storage Unit | 33% | -10/Materials Beam Cannon | 36% | -8/Materials Wheel | 25% | -8/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Game ------ Seed TerrorLightningObliterator Manual? 0 Play Time 00:36:30 Cumulative 93.7 hours Start 2026.02.19 @ 03:59:14 End 2026.02.19 @ 04:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c87ed568-e61a-440e-a3bd-c57f7769c977