Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 10:56:38 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (134) 670 Value Destroyed (3964) 3964 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (1451) 1451 TOTAL SCORE: 14585 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 1131 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 1166/1450 Matter 141/300 Energy 149/150 System Corruption 8% Temperature Cool (2) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Combat Linear Gravjet Improved Diametric Drive > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Experimental Sensor Array Advanced ECM Suite Advanced Phase Shifter Improved Utility Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Experimental Cesium-ion Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Phase Shifter Advanced Powered Armor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Structural Scanner Experimental Sensor Array Advanced ECM Suite Improved Utility Shielding Advanced Shield Generator Trap Reconfigurator Long-range Missile Launcher [Rating: 116] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 Utility 11 | . . . . . 2 1 2 . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 249 | 7 9 8 . 8 49 54 25 1 . 29 . 4 11 5 9 10 20 Power 24 | 1 . 2 . . 3 11 4 1 . 1 . . . 1 . . . Engine 7 | 1 . 2 . . 2 1 1 . . . . . . . . . . Core 17 | . . . . . 1 10 3 1 . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 71 | 2 1 2 . . 20 21 10 . . . . 1 4 . 3 4 3 Treads 6 | 2 1 . . . 3 . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . Wheel 17 | . . 2 . . 14 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 43 | . . . . . . 20 10 . . . . 1 4 . 3 4 1 Utility 67 | 2 2 3 . 3 8 10 8 . . 12 . 2 5 2 5 1 4 Device 30 | 1 1 2 . 1 4 2 5 . . 4 . 1 4 1 3 . 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . Processor 6 | . . . . . 3 . . . . 1 . . . . 1 1 . Hackware 11 | . . . . . . 5 . . . 3 . 1 . . . . 2 Protection 17 | . . 1 . 2 1 2 3 . . 4 . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 87 | 2 6 1 . 5 18 12 3 . . 16 . 1 2 2 1 5 13 Energy Gun 13 | . 1 1 . 1 9 . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . . . 3 4 . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . 2 . . . . . . . . . . . . . Launcher 9 | . . . . 2 1 1 . . . 3 . . . . 1 . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 2 . . . . . 1 . . . . . Slashing Weapon 42 | . . . . . 1 5 3 . . 12 . . 2 2 . 5 12 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 4 1 1 . . 1 . . 1 1 . 1 . Parts Lost 30 | . . 3 . . 14 2 . . . 2 . 1 1 . . . 7 Power 3 | . . . . . 1 1 . . . . . . . . . . 1 Propulsion 9 | . . 2 . . 6 . . . . . . . . . . . 1 Utility 12 | . . . . . 4 1 . . . 2 . 1 1 . . . 3 Weapon 6 | . . 1 . . 3 . . . . . . . . . . . 2 Highest Loss Streak 5 | . . 3 . . 5 1 . . . 1 . 1 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 100 92 85 87 88 92 88 98 90 85 83 83 80 76 Engine 4 | . 14 14 14 14 6 . . . . . . . . . . . . Core 6 | . . . . . 2 9 11 8 13 11 11 11 10 10 10 9 7 Treads 5 | . 28 20 . . 3 4 . . . . . . . . . . . Leg 1 | . . . . . 6 . . . . . . . . . . . . Wheel 6 | . . 7 28 28 20 2 . . . . . . . . . . . Flight 11 | . . . . . . 20 24 26 26 23 23 17 15 15 14 13 11 Device 8 | . 14 12 . . 12 4 12 13 13 9 5 5 11 9 9 9 6 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 5 5 4 3 Processor 4 | . . . . . 11 2 . . . 5 5 5 5 5 9 11 13 Hackware 15 | . . . . . . 21 26 26 26 30 35 35 31 31 31 28 29 Protection 2 | . . 1 14 14 2 1 . . . . . . . 4 . . . Energy Gun 3 | . 4 3 14 14 10 . . . . . 9 3 . . . . . Ballistic Gun 3 | . 17 . . . 5 3 . . . . . . . . . . . Ballistic Cannon 3 | . 5 24 14 13 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 4 6 5 . . . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 89 96 96 101 102 110 37 27 27 30 26 27 31 30 34 28 44 Greatest Support 58 | 40 46 46 20 26 58 53 24 24 24 24 24 25 25 25 25 26 26 Greatest Overweight (x) 31 | . 2 4 4 5 31 6 9 1 1 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . 2 4 3 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 6 12 25 25 25 25 14 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 6 13 21 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 3 9 18 21 24 24 14 9 9 9 9 9 9 7 9 9 8 7 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 13 21 24 25 25 10 10 10 10 10 10 9 10 10 10 9 5 Class Distribution -------------------- 31% | Mutant 17% | Hacker-Sprinter 15% | Scavenger-Mutant 8% | Wizard-Assassin 8% | Hacker-Scout 7% | Wizard-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Wizard-Skirmisher | -5/Waste Wizard-Scout | -5/Factory Wizard-Assassin | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Assassin | -3/Research Wizard-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Matter Collected 4378 | 377 444 257 . 150 922 872 305 65 . 204 180 66 115 70 67 . 284 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4337 | 130 538 130 . 100 1768 578 305 46 . 146 . 113 133 . 4 . 346 Parts 257 | 11 32 12 . 21 87 29 20 3 . 12 . 3 4 . . . 23 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 89 | . 13 10 . 12 22 15 3 . . 7 . . 2 . 2 . 3 Melee 15 | . . . . . 1 2 3 . . 5 . . 2 . . . 2 Guns 29 | . 10 . . 2 11 6 . . . . . . . . . . . Cannons 16 | . 3 10 . 2 1 . . . . . . . . . . . . AOE 24 | . . . . 8 7 4 . . . 2 . . . . 2 . 1 Classes Destroyed 17 | 3 4 2 . . 6 2 . . . . . . . . . . . Worker 14 | 1 2 . . . 8 1 . . . . . . . . . . 2 Builder 4 | . . . . . 2 1 . . . . . . . . . . 1 Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 6 . . . . . . . . . . . . Recycler 13 | 1 . . . . 7 2 1 . . . . 1 . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . . . . . . . . Swarmer 28 | . 6 3 . 11 . 3 . . . 5 . . . . . . . Grunt 30 | . 7 3 . 1 13 4 1 . . . . . 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . . 5 1 . . . . . . 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 15 | . . . . . . 6 2 . . 2 . . . . 2 . 3 Decomposer 2 | . . . . . . . . 2 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 5 3 . 4 7 5 2 . . 4 . 1 1 . 2 . 6 Combat Bots Only 5 | . 3 3 . 4 5 4 2 . . 4 . . 1 . 2 . 3 Max Kills in Single Turn 3 | 1 1 1 . 3 2 2 1 1 . 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . . 1 . . . . 1 . 1 Melee 1 | . . . . . 1 1 1 . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Hostile Shots Fired 550 | . 55 49 . 23 132 123 26 . . 34 . 5 18 . 9 4 72 Missed 194 | . 16 17 . 7 40 40 11 . . 12 . 2 6 . 6 4 33 Damage Taken 5992 | . 364 527 . 168 1424 1161 196 . . 387 . 112 264 . 61 . 1328 Core 1270 | . 61 71 . 8 283 235 46 . . 107 . 86 89 . . . 284 Absorbed by Shields 13 | . . . . . . . . . . . . . 13 . . . . Redirected to Shielding 58 | . . . . . . . 9 . . 9 . . 16 . 24 . . Ignored by Resistances 27 | . . . . . . . . . . 27 . . . . . . . Regen/Repaired (Parts) 298 | . . . . . 142 26 39 . . 33 25 21 12 . . . . Core Remaining (%) 78 | 100 . . . 44 48 66 . . 94 . . 80 . . 92 100 . Volleys Fired 280 | 16 55 26 . 14 125 30 . . . 4 . . . . 6 . 4 Largest 2 | 2 2 2 . 2 2 2 . . . 1 . . . . 1 . 1 Hottest 130 | 40 85 70 . 110 130 81 . . . 43 . . . . 43 . 43 Shots Fired 517 | 32 110 48 . 25 227 60 . . . 4 1 . . . 6 . 4 Gun 392 | 32 104 . . 11 189 55 . . . . 1 . . . . . . Cannon 77 | . 6 48 . 9 14 . . . . . . . . . . . . Launcher 38 | . . . . 5 14 5 . . . 4 . . . . 6 . 4 Special 10 | . . . . . 10 . . . . . . . . . . . . Kinetic 310 | 32 91 48 . 9 81 49 . . . . . . . . . . . Thermal 169 | . 19 . . 11 132 6 . . . . 1 . . . . . . Explosive 38 | . . . . 5 14 5 . . . 4 . . . . 6 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 11 10 5 . 5 15 13 . . . 2 . . . . 2 . 4 Robot Miss Streak 9 | 4 3 4 . 2 9 4 . . . . 1 . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 403 | 23 70 29 . 12 160 65 10 2 . 12 . 1 4 . 3 . 12 Core Hits 236 | 6 28 13 . 15 83 53 5 2 . 14 1 1 2 . 5 . 8 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 6 3 . . . . . . . . . . . Critical Strikes 23 | . 2 . . 3 11 4 . . . 2 . . 1 . . . . Burn 10 | . 2 . . 2 5 1 . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . Smash 6 | . . . . . 3 3 . . . . . . . . . . . Sever 3 | . . . . . . . . . . 2 . . 1 . . . . Melee Attacks 183 | . . . . . 13 58 15 2 . 25 . 6 15 3 . 13 33 Impact 41 | . . . . . 8 18 . . . . . 6 9 . . . . Slashing 142 | . . . . . 5 40 15 2 . 25 . . 6 3 . 13 33 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 1 2 . . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11566 | 266 970 522 . 508 3873 2243 417 195 . 691 14 66 280 . 416 . 1105 Guns 4412 | 266 828 . . 153 2273 878 . . . . 14 . . . . . . Cannons 859 | . 69 522 . 100 168 . . . . . . . . . . . . Explosions 3025 | . 73 . . 255 986 703 . . . 290 . . . . 416 . 302 Melee 3142 | . . . . . 318 662 417 195 . 401 . 66 280 . . . 803 Ramming 38 | . . . . . 38 . . . . . . . . . . . . Kinetic 3393 | 266 687 522 . 100 1044 774 . . . . . . . . . . . Thermal 2129 | . 283 . . 153 1487 104 . . . 88 14 . . . . . . Explosive 2781 | . . . . 255 986 620 . . . 202 . . . . 416 . 302 Electromagnetic 83 | . . . . . . 83 . . . . . . . . . . . Impact 724 | . . . . . 148 510 . . . . . 66 . . . . . Slashing 2418 | . . . . . 170 152 417 195 . 401 . . 280 . . . 803 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 6 2 2 2 3 3 4 . . . . 8 Average Corruption 3 | . . . . . 2 4 1 2 2 2 3 3 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . 7 101 14 1 1 5 5 10 . . . . 6 Message Errors 29 | . . . . . . 24 2 . . 1 . 1 . . . . 1 Matter Fused 33 | . . . . . 3 19 2 . . 2 2 5 . . . . . Heat Flow Errors 26 | . . . . . . 15 3 1 1 . 1 2 . . . . 3 Energy Discharges 27 | . . . . . 2 21 4 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 11 1 . . . . 2 . . . . 1 Data Loss (major) 9 | . . . . . . 4 2 . . 2 1 . . . . . . Misfires 3 | . . . . . 1 1 . . . . 1 . . . . . . Alerts 7 | . . . . . . 6 . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 647 | . 33 5 . 4 100 202 30 . . 55 . . . . 8 . 210 Projectiles 5 | . . 5 . . . . . . . . . . . . . . . Explosions 150 | . 33 . . 4 3 20 . . . 33 . . . . 8 . 49 Melee 492 | . . . . . 97 182 30 . . 22 . . . . . . 161 Knockbacks 17 | . . 10 . . 4 3 . . . . . . . . . . . Impact 4 | . . . . . 1 3 . . . . . . . . . . . Kinetic 12 | . . 9 . . 3 . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . . 18 42 . . . 55 . . . . . . 208 Shots 6 | . . . . . . 2 . . . 1 . . . . . . 3 Rammed 2 | . . . . . 2 . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 132 96 . 321 90 345 208 200 230 44 260 267 . . . . 219 Average Temperature 85 | . 45 37 . 129 24 128 41 101 96 18 116 120 . . . . 109 Received Heat Transfer 1098 | . 108 153 . 45 585 117 18 . . . . 12 42 . . . 18 Effects 4 | . . . . . . 3 . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . 2 . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 6 . . . . . . . . . . . Impact Corruptions 10 | . . . . . 3 7 . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 3 . . . 3 1 . . . . . . . . . . . Heat Transferred 5513 | . 790 . . 407 3933 296 . . . 50 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Peak Influence 1611 | 20 252 153 . 116 406 251 236 . . 474 74 1611 788 . . 82 289 Initial 788 | . 13 58 . . 44 175 122 . . 16 74 51 788 . . 33 38 Average 151 | 8 117 37 . 77 188 127 89 . . 152 74 654 368 . . 49 151 Maximum Alert Level 5 | . 1 . . . 2 1 1 . . 2 . 5 3 . . . 1 Low Security (%) 78 | 100 89 100 . 100 58 86 88 . . 75 100 34 23 . . 100 71 Level 1 17 | . 10 . . . 40 13 11 . . 17 . 4 53 . . . 28 Level 2 1 | . . . . . 1 . . . . 7 . 25 . . . . . Level 3 1 | . . . . . . . . . . . . 12 22 . . . . Level 4 . | . . . . . . . . . . . . 15 . . . . . Level 5 . | . . . . . . . . . . . . 7 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 3 12 6 . . 4 . 5 4 . . . 5 Investigation 15 | . 1 . . . 1 5 2 . . 2 . 1 1 . . . 2 Extermination 14 | . . . . . . 5 3 . . 1 . 1 2 . . . 2 Reinforcement 8 | . . . . . 2 1 1 . . 1 . 1 1 . . . 1 Assault 3 | . . . . . . 1 . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Distress Signals 15 | . . . . . 6 1 . . . 1 . 1 . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 23 14 . 5 62 26 16 . . 23 . 9 14 . 2 6 24 Peak Tracking Total 10 | . 3 5 . 4 5 4 5 . . 6 . 5 6 . 2 5 10 Tactical Retreats 32 | . 1 . . 1 7 1 4 . . 8 . . 1 . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Traps Triggered 15 | . 1 . . . 1 3 . . . 5 . 1 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Machines Disabled 29 | . 6 4 . 1 1 4 . . . 4 . 8 . 1 . . . Max in Single Turn 6 | . 6 1 . 1 1 2 . . . 3 . . . 1 . . . Garrison Access 5 | . . . . . . 3 . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Machines Accessed 90 | . 4 1 2 . 8 24 13 . . 17 . 5 6 1 . 3 6 Terminals 51 | . 3 1 . . 4 12 7 . . 9 . 3 4 . . 3 5 Fabricators 8 | . . . . . . 4 2 . . . . 1 1 . . . . Repair Stations 9 | . 1 . . . 2 1 1 . . 3 . 1 . . . . . Recycling Units 7 | . . . . . . 2 2 . . 3 . . . . . . . Scanalyzers 7 | . . . . . 2 2 1 . . 2 . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . 1 . . . 1 Total Hacks 267 | . 14 2 2 . 19 60 50 . . 58 . 17 20 1 . 10 14 Successful 128 | . 5 . 2 . 11 26 23 . . 29 . 8 12 1 . 6 5 Failed 138 | . 9 2 . . 7 34 27 . . 29 . 9 8 . . 4 9 Catastrophic 24 | . 2 1 . . 1 10 2 . . 4 . 1 . . . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 140 | . 12 2 1 . 9 20 14 . . 33 . 10 15 . . 10 14 Terminals 161 | . 13 2 . . 9 24 30 . . 35 . 10 15 . . 10 13 Fabricators 31 | . . . . . . 17 8 . . . . 3 3 . . . . Repair Stations 34 | . 1 . . . 5 4 9 . . 11 . 4 . . . . . Recycling Units 12 | . . . . . . 4 2 . . 6 . . . . . . . Scanalyzers 18 | . . . . . 5 6 1 . . 6 . . . . . . . Garrison Access 8 | . . . . . . 5 . . . . . . 2 . . . 1 Terminal Hacks 58 | . 5 . 2 . 2 3 9 . . 13 . 4 9 1 . 6 4 Record 7 | . . . 1 . . . 5 . . . . . . 1 . . . Part Schematic 9 | . . . . . 2 . . . . 5 . 1 1 . . . . Robot Analysis 4 | . 3 . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . 1 . 1 . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . 2 . . . . Terminal Index 8 | . 1 . . . . 1 1 . . 1 . 1 1 . . 1 1 Fabricator Index 5 | . . . . . . . 1 . . 1 . 1 1 . . 1 . Unreport Threat 4 | . . . . . . . . . . 1 . . 3 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . Surveillance Status 2 | . . . . . . . . . . . . . . . . 1 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . 2 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 8 5 . . . . 2 2 . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . Load Schematic 8 | . . . . . . 4 2 . . . . 1 1 . . . . Build 7 | . . . . . . 3 2 . . . . 1 1 . . . . Repair Station Hacks 18 | . . . . . 4 2 5 . . 5 . 2 . . . . . Scan Component 10 | . . . . . 2 1 3 . . 3 . 1 . . . . . Repair 8 | . . . . . 2 1 2 . . 2 . 1 . . . . . Recycling Unit Hacks 9 | . . . . . . 2 2 . . 5 . . . . . . . Retrieve Matter 4 | . . . . . . . 2 . . 2 . . . . . . . Retrieve Components 5 | . . . . . . 2 . . . 3 . . . . . . . Scanalyzer 16 | . . . . . 5 5 . . . 6 . . . . . . . Insert Component 8 | . . . . . 2 3 . . . 3 . . . . . . . Analyze 8 | . . . . . 3 2 . . . 3 . . . . . . . Garrison Access Hacks 5 | . . . . . . 3 . . . . . . 1 . . . 1 Seal Access 5 | . . . . . . 3 . . . . . . 1 . . . 1 Unauthorized Hacks 5 | . . . . . . 3 2 . . . . . . . . . . Terminals 5 | . . . . . . 3 2 . . . . . . . . . . Assimilate 5 | . . . . . . 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 1 . . 5 20 9 . . 11 . 5 4 . . 1 5 Full Trace Events 12 | . . . . . 2 5 2 . . . . 1 1 . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 4 2 . . . 7 . 1 1 . . . . Parts Built 6 | . . . . . . 3 2 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 594 | . . . . . . 201 140 . . . . 169 84 . . . . Total Part Build Rating 25 | . . . . . . 12 7 . . . . . 6 . . . . Parts Repaired 8 | . . . . . 2 1 2 . . 2 . 1 . . . . . Time 271 | . . . . . 58 22 90 . . 64 . 37 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 10 . . . 4 . . . . . . . Parts Scanalyzed 7 | . . . . . 2 2 . . . 3 . . . . . . . Part Schematics Acquired 7 | . . . . . 2 2 . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Total Allies 25 | . . 2 . . . 2 1 . . . 20 . . . . . . Largest Group 20 | . . 1 . . . 1 1 . . . 20 20 14 1 . . . Highest-Rated Group 865 | . . 31 . . . 26 26 . . . 865 865 591 47 . . . Highest-Rated Ally 50 | . . 31 . . . 26 26 . . . 50 50 50 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . 7 . . . . . . . . . 116 35 . . . . Total Damage 7474 | . . 148 . . . . . . . . . 5695 1631 . . . . Kills 45 | . . 1 . . . . . . . . . 37 7 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . 1 . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Turns Passed 20280 | 161 1476 1441 420 1082 3608 4984 1531 123 74 1203 361 613 761 429 604 534 875 Spaces Moved 20036 | 66 618 641 298 720 1828 6404 1546 305 98 2672 312 727 595 921 383 545 1357 Core 9 | 5 . . . . 1 2 1 . . . . . . . . . . Treads 1055 | 61 618 373 . . 1 2 . . . . . . . . . . . Legs 151 | . . . . . 151 . . . . . . . . . . . . Wheels 3877 | . . 268 298 720 1675 916 . . . . . . . . . . . Hover 173 | . . . . . . . . . . . . . . . . . 173 Flight 14771 | . . . . . . 5484 1545 305 98 2672 312 727 595 921 383 545 1184 Fastest Speed 25 | 50 160 125 140 125 100 28 27 27 27 27 27 30 30 30 30 25 25 Average Speed 67 | 151 181 195 140 139 138 45 53 38 74 28 78 40 92 30 30 59 49 Slowest Speed 1600 | 160 320 240 140 155 1600 350 500 95 95 100 100 100 105 100 106 120 380 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 6 8 . . 10 . . 3 . 4 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 76 92 60 99 76 80 32 54 12 49 94 24 15 76 20 10 25 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . . . . . . . . 1 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 9 | . . 2 . 3 . . . 2 . . . . . 2 . . . Spaces Dug 98 | . . . . . . 36 1 . . 14 . 5 7 2 . 12 21 Terrain Destroyed 411 | . 19 . . 52 76 76 1 . . 64 . 5 7 2 54 12 43 Melee 98 | . . . . . . 36 1 . . 14 . 5 7 2 . 12 21 Projectile . | . . . . . . . . . . . . . . . . . . AOE 313 | . 19 . . 52 76 40 . . . 50 . . . . 54 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Total 25919 | 95 874 782 301 769 2660 8358 2220 308 99 3073 427 1039 776 1063 855 726 1494 Wait 4806 | . 164 97 . 20 566 1713 619 . . 302 111 291 116 129 458 155 65 Move 19941 | 65 617 640 297 719 1827 6391 1529 304 97 2654 311 726 588 920 374 535 1347 Hop 38 | . . . . . . 6 8 . . 8 . . 3 . 4 4 5 Pick Up 119 | 7 15 9 3 4 32 25 5 1 . 10 1 1 1 2 . . 3 Fast Attach 82 | 6 1 1 . . 24 22 12 . . 1 . 2 2 . 2 4 5 Attach 83 | 1 . 4 . . 6 11 7 1 . 20 . 2 5 5 2 6 13 Detach 57 | . . 1 . . 1 7 5 . 1 16 . 1 4 2 2 5 12 Swap 85 | . 8 3 . 8 19 21 6 . . 8 . . 4 1 5 . 2 Drop 168 | . 14 1 1 4 44 56 14 . 1 7 1 10 3 1 2 4 5 Fire 280 | 16 55 26 . 14 125 30 . . . 4 . . . . 6 . 4 Melee 183 | . . . . . 13 58 15 2 . 25 . 6 15 3 . 13 33 Ram 2 | . . . . . 2 . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . 18 . . . 18 . . 35 . . . . Rewire 3 | . . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 4) 936 | -10/Materials | Discovered new exit (range 14) 1003 | -10/Materials | Discovered new exit (range 15) 1638 | -10/Materials | Entered Mines 1648 | -10/Mines | Learned Materials emergency access door positions 1656 | -10/Mines | Assembled infested the area 1795 | -10/Mines | Received a Mining Laser from a helpful Derelict 1826 | -10/Mines | Discovered new exit (range 3) 1945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2009 | -10/Mines | Core integrity fell below 50% 2095 | -10/Mines | Discovered new exit (range 10) 2097 | -10/Mines | Learned Materials security intel 2143 | -10/Mines | Discovered new exit (range 10) 2373 | -10/Mines | Met a Derelict testing a Signal Generator 2401 | -10/Mines | Found Signal Generator 2706 | -10/Mines | Lost 3 parts (2n1w) 2854 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2857 | -10/Mines | Found Prototype Device 2857 | -10/Mines | Identified Exp. Sensor Array 3072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3074 | -10/Mines | Discovered new exit (range 5) 3079 | -10/Mines | Entered Exiles 3114 | -10/Exiles | Met 8R-AWN 3137 | -10/Exiles | Met EX-HEX 3177 | -10/Exiles | Met EX-BIN 3193 | -10/Exiles | Aligned with FarCom system 3194 | -10/Exiles | Given EX-Vault access code 3226 | -10/Exiles | Opened EX-Vault 3236 | -10/Exiles | Found XL Autogun Array 3248 | -10/Exiles | Found Trap Reconfigurator 3281 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3326 | -10/Exiles | Met EX-DEC 3331 | -10/Exiles | Learned location of Zion (-7) 3408 | -10/Exiles | Discovered new exit (range 10) 3499 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3499 | -10/Exiles | Entered Mines 3552 | -9/Mines | Learned 8 Materials zone layouts 3669 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4123 | -9/Mines | Learned Materials garrison access intel 4473 | -9/Mines | Discovered new exit (range 5) 4548 | -9/Mines | Discovered new exit (range 10) 4581 | -9/Mines | Entered Materials 4581 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4585 | -8/Materials | Loaded intel: 1 garrison access location 4822 | -8/Materials | Lost 5 parts (1p1n1u2w) 5238 | -8/Materials | Build established: Scavenger-Mutant 6396 | -8/Materials | Discovered new exit (range 14) 6439 | -8/Materials | Repaired Hammer 6656 | -8/Materials | Central database locked down 6727 | -8/Materials | Discovered new exit (range 14) 7411 | -8/Materials | Core integrity fell below 50% 7865 | -8/Materials | Build established: Mutant 8107 | -8/Materials | Repaired Rocket Launcher 8189 | -8/Materials | Entered Factory 8189 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8522 | -7/Factory | Build established: Scavenger-Mutant 8524 | -7/Factory | Discovered new exit (range 14) 8753 | -7/Factory | Discovered new exit (range 14) 9095 | -7/Factory | Build established: Mutant 9821 | -7/Factory | Repaired Mic. Nuclear Core 9904 | -7/Factory | Build established: Hacker-Sprinter 10031 | -7/Factory | Discovered new exit (range 9) 10867 | -7/Factory | Discovered new exit (range 4) 10957 | -7/Factory | Discovered new exit (range 15) 12274 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 12455 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 12671 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 13173 | -7/Factory | Entered another Factory area 13173 | -6/Factory | Evolved 2 slots: Utility x2 13260 | -6/Factory | Discovered new exit (range 8) 13334 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13383 | -6/Factory | Repaired Mic. Nuclear Core 13463 | -6/Factory | Repaired Broken Exp. Sensor Array 13530 | -6/Factory | Build established: Hacker-Scout 13619 | -6/Factory | Fabricated Hacking Suite? 14355 | -6/Factory | Build established: Hacker-Assassin 14697 | -6/Factory | Discovered new exit (range 5) 14704 | -6/Factory | Entered Lower Caves 14771 | -6/Lower Caves | Learned Factory terminal intel 14816 | -6/Lower Caves | Discovered new exit (range 15) 14827 | -6/Lower Caves | Entered another Lower Caves area 14899 | -6/Lower Caves | Discovered new exit (range 8) 14901 | -6/Lower Caves | Entered Factory 14901 | -5/Factory | Evolved 2 slots: Utility x2 14902 | -5/Factory | Loaded intel: 26 terminal locations 15175 | -5/Factory | Build established: Hacker-Scout 15484 | -5/Factory | Repaired Broken Adv. Shield Generator 15875 | -5/Factory | Repaired Power Sword 15968 | -5/Factory | Identified exit to Factory 16092 | -5/Factory | Discovered new exit (range 6) 16104 | -5/Factory | Sucked down chute 16104 | -5/Factory | Entered Waste 16105 | -5/Waste | Joined by Warlord forces that had cleared the area 16255 | -5/Waste | Discovered new exit (range 10) 16448 | -5/Waste | Build established: Wizard-Skirmisher 16465 | -5/Waste | Entered Factory 16465 | -5/Factory | Accompanied by 20 allies 16656 | -5/Factory | Repaired Adv. Phase Shifter 16923 | -5/Factory | Lost 4 allies 17065 | -5/Factory | First assault squad dispatched 17078 | -5/Factory | Entered another Factory area 17078 | -4/Factory | Accompanied by 14 allies 17078 | -4/Factory | Evolved 2 slots: Utility x2 17242 | -4/Factory | Discovered new exit (range 19) 17252 | -4/Factory | Identified exit to Upper Caves 17252 | -4/Factory | Identified exit to Extension 17385 | -4/Factory | Build established: Wizard-Assassin 17604 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 17643 | -4/Factory | Found Prototype Slashing Weapon 17643 | -4/Factory | Identified Centrium Greatsword 17686 | -4/Factory | Lost 3 allies 17839 | -4/Factory | Entered Upper Caves 17839 | -4/Upper Caves | Accompanied by 1 ally 17936 | -4/Upper Caves | Learned Research trap positions 17988 | -4/Upper Caves | Found Alien Artifact 17990 | -4/Upper Caves | Identified Dimensional Node Initializer 17990 | -4/Upper Caves | Initialized slip node 18028 | -4/Upper Caves | Spotted B-86 Titan 18106 | -4/Upper Caves | Build established: Wizard-Sprinter 18262 | -4/Upper Caves | Discovered new exit (range 12) 18268 | -4/Upper Caves | Entered another Upper Caves area 18288 | -4/Upper Caves | Learned location of Armory (-3) 18591 | -4/Upper Caves | Build established: Wizard-Scout 18861 | -4/Upper Caves | Discovered new exit (range 15) 18865 | -4/Upper Caves | Identified exit to Research 18872 | -4/Upper Caves | Entered Research 18872 | -3/Research | Evolved 2 slots: Utility x2 18873 | -3/Research | Identified exit to Quarantine 18874 | -3/Research | Loaded intel: 68 trap records 18876 | -3/Research | Identified exit to Research 19291 | -3/Research | Build established: Wizard-Assassin 19406 | -3/Research | Entered another Research area 19406 | -2/Research | Evolved 2 slots: Propulsion x2 19573 | -2/Research | Identified exit to Access 19792 | -2/Research | Adv. Hacking Suite fried by hacking feedback 19986 | -2/Research | Found Adv. Powered Armor 19988 | -2/Research | Found Adv. Powered Armor 20281 | -2/Research | Self-destructed Last Messages --------------- 20216_ W-44 Eye sends out distress signal. 20217_ Penetrated by Slug. 20217_ Med. Storage Unit destroyed. 20217_ Knocked back. 20218_ Acquired 2 matter. 20225_ Penetrated by Slug. 20225_ Mic. Nuclear Core destroyed. 20225_ Slug penetrates Wall. 20243_ System corrupted: Component data lost. 20252_ Door malfunctions. 20263_ Slug penetrates A-15 Conveyor. 20263_ Penetrated by Slug. 20264_ System corrupted: IFF burst signal emitted. 20264_ Slug penetrates R-10 Processor. 20264_ R-10 Processor suffers critical hit (Destroy). 20264_ Slug penetrates U-05 Engineer. 20266_ Imp. Antigrav System destroyed. 20269_ P-80 Master resets R-10 Processor, system corruption cleaned. 20277_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ????????????????????????######+#############/####? | | ???????????????????????? #? | | ??????????????????????? #? | | ??????????????????????? #? | | ??????????????????????? | | ?????????????????????????#####+###### ######### | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ???????????????#????????????????????# #???????? | | ???????????????# ???????????????????# #???????? | | ???????????????# ??????????????????# ######### | | ???????????????# ??????????????????# | | ???????????????# ?????????????????# ######### | | ???????????????# ????????????????# #???????? | | ???????????????# ################# #???????? | | ???????????????+ #???????? | | ???????????????# p #???????? | | ???????????????# #???????? | | ???????????????# s p #???????? | | ???????????????########+##### s ###???????? | | ???????????????????# # s #?????????? | | ???????????????????# | s #?????????? | | ???????????????????# ""########## #?????????? | | ???????????????????#! = @""#????????? #?????????? | | ???????????????????# T"#????????? #?????????? | | ???????????????????# ""#????????? #?????????? | | ???????????????????# ""#?????????+#?????????? | | ???????????????????# * #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 32 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Reactive Plating | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Dramatic Entrance We Are Legion Challenges ------------ None Game ------ Seed ImpulseAuthchipExoskeleton Manual? 0 Play Time 03:38:34 Cumulative 35.0 hours Start 2024.06.14 @ 07:06:46 End 2024.06.14 @ 10:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 6 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2994d187-d51e-4806-80af-574c4107bdae