Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 12:30:13

Player: SnaveSutit

Result: Destroyed by YI-UF0 with YI-UF0's Doublenader

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (6)       30
Value Destroyed (51)       51
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 941

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     286/300
Energy                     95/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Small Storage Unit
   Experimental Sensor Array
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (8) ----
                Ion Engine
  High-capacity Matter Pod (200)
       Improved Signal Interpreter
                Seismic Detector
                Transport Network Coupler
      Makeshift Transmission Jammer
                Hacking Suite

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
         Light Treads
>              --- UTILITY ----------
         Small Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
         Light Assault Rifle
         Light Assault Rifle
>              --- INVENTORY --------
               Ion Engine
         Light Ion Engine
      Improved Signal Interpreter
               Seismic Detector
               Hacking Suite
               Tractor Beam
               Missile Launcher
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Missile Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             11   | 6   2   2   .   1   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               2    | 2   .   .   .   .   
    Treads                 2    | 2   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  3    | 1   1   1   .   .   
    Device                 2    | .   1   1   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   5    | 2   1   1   .   1   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          3    | 2   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         1    | .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   .   
Parts Lost                 7    | .   1   1   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   1   .   1   
  Utility                  .    | .   .   .   .   .   
  Weapon                   4    | .   1   .   .   3   
  Highest Loss Streak      5    | .   1   1   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     87   | .   91  89  85  70  
  Engine                   13   | .   14  14  14  10  
  Treads                   19   | .   28  23  14  10  
  Device                   13   | .   8   14  14  14  
  Storage                  14   | .   14  14  14  14  
  Ballistic Gun            24   | .   18  22  28  21  
Peak Build Rating          15   | 6   7   15  15  15  
  Average Rating           10   | 3   6   8   15  14  
  On Entrance              8    | .   6   6   15  15  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             13   | 12  13  13  13  13  
  Greatest Support         40   | 40  40  40  20  20  
  Greatest Overweight (x)  1    | .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   
  Most Carried             8    | 5   3   7   8   8   
  Average Carried          6    | 1   2   6   7   7   
  Final Capacity           8    | 8   8   8   8   8   
  Final Carried            8    | 1   3   7   8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           353  | 230 45  42  12  24  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            102  | .   .   71  .   31  
  Parts                    8    | .   .   6   .   2   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  5    | .   .   3   .   2   
  Guns                     5    | .   .   3   .   2   
Classes Destroyed          2    | .   .   2   .   .   
  Worker                   1    | .   .   1   .   .   
  Swarmer                  5    | .   .   3   .   2   
Best Kill Streak           2    | .   .   2   .   2   
  Combat Bots Only         2    | .   .   2   .   2   
Max Kills in Single Turn   1    | .   .   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        73   | .   32  20  .   21  
  Missed                   17   | .   7   3   .   7   
Damage Taken               888  | .   288 159 .   441 
  Core                     268  | .   11  30  .   227 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              26   | .   .   19  .   7   
  Largest                  2    | .   .   2   .   2   
  Hottest                  56   | .   .   40  .   56  
Shots Fired                52   | .   .   38  .   14  
  Gun                      51   | .   .   38  .   13  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 1    | .   .   .   .   1   
  Special                  .    | .   .   .   .   .   
  Kinetic                  51   | .   .   38  .   13  
  Thermal                  .    | .   .   .   .   .   
  Explosive                1    | .   .   .   .   1   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         5    | .   .   3   .   5   
  Robot Miss Streak        4    | .   .   3   .   4   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   .   .   1   
    Max Gunslinging Chain  1    | .   .   .   .   1   
Shots Hit Robots           25   | .   .   19  .   6   
  Core Hits                12   | .   .   8   .   4   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           228  | .   .   156 .   72  
  Guns                     222  | .   .   156 .   66  
  Cannons                  .    | .   .   .   .   .   
  Explosions               6    | .   .   .   .   6   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  222  | .   .   156 .   66  
  Thermal                  .    | .   .   .   .   .   
  Explosive                6    | .   .   .   .   6   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        9    | .   .   .   .   9   
  Average Temperature      9    | .   .   .   .   9   
  Received Heat Transfer   168  | .   159 .   .   9   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             1    | .   .   .   .   1   
  Heat Transferred         .    | .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             83   | .   20  83  .   40  
  Initial                  3    | .   .   3   .   .   
  Average                  19   | .   3   24  .   23  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              22   | .   8   4   .   10  
  Peak Tracking Total      7    | .   7   3   .   6   
  Tactical Retreats        2    | .   1   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          3    | .   1   1   1   .   
  Terminals                1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                8    | .   6   1   1   .   
  Successful               4    | .   2   1   1   .   
  Failed                   4    | .   4   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                6    | .   6   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             4    | .   2   1   1   .   
  Record                   1    | .   .   .   1   .   
  Prototype ID Bank        1    | .   1   .   .   .   
  Open Door                1    | .   .   1   .   .   
  Locate Traps             1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         1    | .   1   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               1    | .   .   .   .   1   
  Largest Group            1    | .   .   .   .   1   
  Highest-Rated Group      31   | .   .   .   .   31  
  Highest-Rated Ally       31   | .   .   .   .   31  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               6    | .   .   .   .   6   
  Total Damage             22   | .   .   .   .   22  
  Kills                    1    | .   .   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               1220 | 48  124 511 501 36  
Spaces Moved               709  | 32  75  280 311 11  
  Core                     16   | 14  .   .   .   2   
  Treads                   693  | 18  75  280 311 9   
  Legs                     .    | .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  160 160 160 100 
  Average Speed            157  | 111 160 160 160 149 
  Slowest Speed            160  | 160 160 160 160 160 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       30   | 3   16  62  59  11  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     3    | .   .   2   .   1   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          1    | .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      1    | .   .   .   .   1   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      770  | 44  79  312 316 19  
  Wait                     8    | .   .   7   1   .   
  Move                     705  | 31  74  279 310 11  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  18   | 7   3   5   3   .   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   9    | 6   1   1   .   1   
  Detach                   .    | .   .   .   .   .   
  Swap                     2    | .   1   1   .   .   
  Drop                     2    | .   .   .   2   .   
  Fire                     26   | .   .   19  .   7   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
   26 | -11/Scrapyard | Discovered new exit (range 13)
   49 | -11/Scrapyard | Entered Materials
  157 | -10/Materials | Discovered new exit (range 9)
  173 | -10/Materials | Entered Mines
  235 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
  272 | -10/Mines     | Learned location of Storage (-9)
  301 | -10/Mines     | Build established: Mutant
  402 | -10/Mines     | Learned location of Zion (-7)
  608 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  611 | -10/Mines     | Found Prototype Device
  612 | -10/Mines     | Identified Exp. Sensor Array
  676 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  677 | -10/Mines     | Discovered new exit (range 5)
  684 | -10/Mines     | Entered Exiles
  684 | -10/Exiles    | Found Exiles lab destroyed
  705 | -10/Exiles    | Discovered new exit (range 15)
  942 | -10/Exiles    | Discovered new exit (range 10)
 1185 | -10/Exiles    | Entered Mines
 1186 | -9/Mines      | Assembled infested the area
 1192 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1197 | -9/Mines      | Escorted by a lone wolf Derelict
 1215 | -9/Mines      | Core integrity fell below 50%
 1221 | -9/Mines      | Destroyed by YI-UF0 with YI-UF0's Doublenader

 Last Messages 
---------------
01214_ Ion Engine destroyed.
01214_ Lgt. Assault Rifle destroyed.
01214_ Lgt. Treads destroyed.
01214_ YI-UF0: "KABOOM!"
01214_ R-06 Scavenger destroyed.
01217_ P9-NGR(g): "While you're wandering around
  here, I suggest you avoid Complex 0b10
  Storage. Security there is tighter since
  Warlord's second failed attempt to raid it."
World map confirmed: -9/Storage.
01217_ YI-UF0: "KAPOW!"
01217_ P9-NGR(g): "Mission, incomplete...*fzzt*"
01217_ P9-NGR(g) destroyed.
01217_ YI-UF0: "BADABOOM!"
01217_ as-12686 destroyed.
01219_ YI-UF0 mumbles something.
01219_ The unstable cave ceiling collapses.
01219_ Missile Launcher destroyed.
01219_ Lgt. Assault Rifle destroyed.
01220_ The unstable cave ceiling collapses. <x2>

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????????????     |
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| ????????????#??????          ?????????????????     |
| ????????????# ?????         #?????????????????     |
| ?????????????  ?????  ;     ##????????????????     |
| ??????????????  ????a#       ##???????????????     |
| ???????????????# ####         #???????????????     |
| ????????????????  a           #???????????????     |
| ????????????????? a      %!  #????????????????     |
| ?????????????????##  ]  a    #### #???????????     |
| ??????????????####     %          ????????????     |
| ????????????#;#              #????????????????     |
| ????????????##[%            #?????????????????     |
| ????????????# %*  [        ##?????????????????     |
| ????????????# %  #  #    @ #??????????????????     |
| ????????????#    #         #??????????????????     |
| ????????????##  ##      ##   ?????????????????     |
| ?????????????###?####   #? ###????????????????     |
| ???????????????????#     ? #??????????????????     |
| ??????????????????#     ####??????????????????     |
| ?????????????????#      #?????????????????????     |
| ?????????????????#   #  #?????????????????????     |
| ?????????????????## ##  #?????????????????????     |
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| ????????????????????? ###?????????????????????     |
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| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DeuteriumStorageSpecial
  Manual?         0
Play Time         00:13:25
  Cumulative      12.7 hours
  Start           2024.09.28 @ 12:18:30
  End             2024.09.28 @ 12:30:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          18
  Rogue           18
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          20
Achievement%      18
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 51601237-8cc3-4ae6-afbf-5c0729058f22