Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.18 @ 11:05:15 Player: Peregrine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2730) 2730 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 5874 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 55 Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 64/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Hacking Suite Field Laser Field Laser Segregator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Makeshift Laser Improved Assault Rifle > --- INVENTORY -------- Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Flak Cannon Flak Cannon Missile Launcher Scythe [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 78 | . 6 6 . 25 41 Power 9 | . . . . 3 6 Engine 3 | . . . . 1 2 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 18 | . . . . 13 5 Treads . | . . . . . . Leg 17 | . . . . 12 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 14 | . 3 2 . 5 4 Device 8 | . 1 1 . 4 2 Storage 3 | . 2 . . . 1 Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 37 | . 3 4 . 4 26 Energy Gun 13 | . 1 1 . 3 8 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 3 . 1 3 Ballistic Cannon 7 | . . . . . 7 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 . 1 . Parts Lost 10 | . . . . 2 8 Power 3 | . . . . 1 2 Propulsion 2 | . . . . 1 1 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 88 86 100 89 93 Engine 6 | . 14 11 11 5 3 Core 3 | . . . . 3 4 Leg 29 | . 28 22 22 26 34 Device 12 | . 3 15 22 18 11 Storage 11 | . 14 11 11 9 11 Processor 5 | . . 4 11 9 5 Protection 1 | . . . . . 3 Energy Gun 4 | . 2 . . 7 4 Ballistic Gun 9 | . 25 21 22 10 . Ballistic Cannon 4 | . . . . . 8 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 29 | 14 21 18 18 22 29 Greatest Support 55 | 20 20 20 20 55 45 Greatest Overweight (x) 3 | . 1 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 7 Most Carried 8 | 6 8 8 7 8 8 Average Carried 7 | 6 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 7 8 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 2002 | 148 123 364 13 492 862 Remotely . | . . . . . . Salvage Created 2686 | 19 318 677 . 1045 627 Parts 184 | 3 27 42 . 66 46 Haulers Intercepted 4 | . 2 1 . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 63 | . 9 9 . 17 28 Guns 41 | . 9 9 . 17 6 Cannons 16 | . . . . . 16 AOE 4 | . . . . . 4 Classes Destroyed 14 | 1 4 6 . 1 2 Worker 7 | . . 1 . 6 . Builder 4 | . 1 1 . 2 . Tunneler 3 | 1 1 . . 1 . Hauler 4 | . 2 1 . 1 . Recycler 2 | . . 1 . 1 . Mechanic 2 | . . 1 . 1 . Watcher 5 | . 2 2 . 1 . Swarmer 27 | . 9 . . 5 13 Saboteur 1 | . . . . . 1 Grunt 22 | . . 5 . 6 11 Brawler 2 | . . 1 . . 1 Sentry 9 | . . 3 . 5 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 12 | 1 6 5 . 9 12 Combat Bots Only 12 | . 3 2 . 3 12 Max Kills in Single Turn 5 | 1 2 1 . 5 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 2714 | . 102 306 . 685 1621 Core 618 | . 20 41 . 90 467 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 70 | . . . . 70 . Core Remaining (%) 93 | 100 92 . 89 . . Volleys Fired 228 | 1 20 40 . 75 92 Largest 2 | 2 2 2 . 2 2 Hottest 126 | 90 46 68 . 126 126 Shots Fired 423 | 2 40 80 . 141 160 Gun 320 | 2 40 80 . 141 57 Cannon 97 | . . . . . 97 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 299 | . 40 79 . 80 100 Thermal 116 | 1 . . . 61 54 Explosive 6 | . . . . . 6 Electromagnetic 2 | 1 . 1 . . . Robot Hit Streak 42 | 1 13 23 . 28 42 Robot Miss Streak 5 | . 1 2 . 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 321 | 1 29 63 . 110 118 Core Hits 231 | 1 17 23 . 45 145 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | . . 1 . 9 2 Burn 10 | . . . . 9 1 Destroy 1 | . . 1 . . . Smash 1 | . . . . . 1 Melee Attacks 73 | . . . . . 73 Thermal 3 | . . . . . 3 Impact 18 | . . . . . 18 Slashing 52 | . . . . . 52 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6197 | 13 455 967 . 2247 2515 Guns 3854 | 13 455 967 . 1820 599 Cannons 1368 | . . . . . 1368 Explosions 780 | . . . . 427 353 Melee 195 | . . . . . 195 Ramming . | . . . . . . Kinetic 3781 | . 455 956 . 982 1388 Thermal 1844 | . . . . 1265 579 Explosive 353 | . . . . . 353 Electromagnetic 24 | 13 . 11 . . . Impact 195 | . . . . . 195 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . . . . 117 32 Projectiles . | . . . . . . Explosions 117 | . . . . 117 . Melee 32 | . . . . . 32 Knockbacks 30 | . . . . . 30 Impact . | . . . . . . Kinetic 28 | . . . . . 28 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 154 | 30 . 1 . 66 154 Average Temperature 33 | 20 . 1 . 26 37 Received Heat Transfer 1608 | . . 150 . 333 1125 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 4 1 Heat Transferred 4111 | . . . . 2779 1332 Parts Sabotaged 12 | . . . . . 12 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 1398 | 5 208 367 121 551 1398 Initial 313 | . 2 2 121 39 313 Average 479 | 5 79 178 121 215 825 Maximum Alert Level 4 | . 1 1 . 2 4 Low Security (%) 34 | 100 81 54 100 60 . Level 1 18 | . 18 45 . 27 7 Level 2 18 | . . . . 12 31 Level 3 17 | . . . . . 37 Level 4 10 | . . . . . 22 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 3 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 12 14 . 26 39 Peak Tracking Total 9 | . 4 2 . 5 9 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 12 | . . . . 7 5 Max in Single Turn 7 | . . . . 7 2 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 11 | . 5 1 . 3 2 Terminals 9 | . 5 1 . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 33 | . 17 4 . 8 4 Successful 18 | . 9 1 . 7 1 Failed 14 | . 7 3 . 1 3 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 23 | . 17 4 . 2 . Terminals 27 | . 17 4 . 2 4 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 7 . . . 1 Robot Analysis 4 | . 4 . . . . Emergency Access Points 1 | . . . . . 1 Unreport Threat 2 | . 2 . . . . Surveillance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 2 1 . 1 . Terminals 4 | . 2 1 . 1 . Botnet 4 | . 2 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 . 3 2 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 14 | . . . . . 14 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies 5 | . . . 2 . 3 Largest Group 3 | . . . 2 2 3 Highest-Rated Group 49 | . . . 49 49 48 Highest-Rated Ally 31 | . . . 31 31 16 Total Orders . | . . . . . . Ally Attacks 18 | . . . . 7 11 Total Damage 234 | . . . . 124 110 Kills 5 | . . . . 2 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 3044 | 3 426 378 66 725 1446 Spaces Moved 1500 | 1 270 200 42 325 662 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 1494 | 1 270 200 42 325 656 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 Average Speed 121 | 120 122 120 120 123 120 Slowest Speed 200 | 120 190 120 120 140 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 50 19 10 25 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . . . 47 83 Melee . | . . . . . . Projectile . | . . . . . . AOE 130 | . . . . 47 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 2185 | 1 328 258 57 510 1031 Wait 183 | . 10 . 16 51 106 Move 1496 | . 269 199 41 325 662 Hop . | . . . . . . Pick Up 45 | . 11 7 . 14 13 Fast Attach 11 | . 1 1 . 8 1 Attach 16 | . 3 1 . 1 11 Detach . | . . . . . . Swap 51 | . 2 4 . 16 29 Drop 49 | . 10 6 . 20 13 Fire 228 | 1 20 40 . 75 92 Melee 73 | . . . . . 73 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire 27 | . . . . . 27 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 111 | -10/Materials | Central database locked down 120 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Discovered new exit (range 9) 799 | -9/Materials | Identified exit to Mines 808 | -9/Materials | Entered Mines 830 | -9/Mines | Discovered new exit (range 7) 839 | -9/Mines | Identified exit to Materials 874 | -9/Mines | Entered Materials 874 | -8/Materials | Accompanied by 2 allies 874 | -8/Materials | Evolved 2 slots: Propulsion x2 879 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1157 | -8/Materials | Repaired Aluminum Leg 1183 | -8/Materials | Repaired Aluminum Leg 1333 | -8/Materials | Build established: Scavenger-Mutant 1439 | -8/Materials | Garrison activated, responded to threat 1544 | -8/Materials | Garrison activated, responded to threat 1599 | -8/Materials | Identified exit to Garrison 1599 | -8/Materials | Entered Garrison 1632 | -8/Garrison | Triggered checkpoint 1636 | -8/Garrison | Garrison Relay disabled 2144 | -8/Garrison | Triggered checkpoint 2215 | -8/Garrison | Destroyed 12 combat bots 2394 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Triggered checkpoint 2675 | -8/Garrison | Triggered checkpoint 2793 | -8/Garrison | Discovered new exit (range 10) 2920 | -8/Garrison | Discovered new exit (range 14) 2944 | -8/Garrison | Phase Generator disabled 3005 | -8/Garrison | Core integrity fell below 50% 3017 | -8/Garrison | Garrison Relay disabled 3031 | -8/Garrison | Core integrity fell below 20% 3045 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03012_ Lgt. Nuclear Core destroyed. 03014_ Critical hit (Burn: +37). 03015_ Imp. Heat Sink destroyed. 03016_ GM6V 9I6 CDMGA:M/MQB6,=5SU& 03017_ Garrison Relay disabled. 03017_ Relay Coupler [NC] tumbles out of relay unit. 03017_ Relay Coupler [Brawler] tumbles out of relay unit. 03017_ Relay Coupler [Swarmer] tumbles out of relay unit. 03017_ Relay Coupler [Duelist] tumbles out of relay unit. 03017_ Relay Coupler [Heavy] tumbles out of relay unit. 03019_ Acquired Aluminum Leg. 03026_ Pulse Rifle destroyed. 03028_ Aluminum Leg destroyed. 03028_ Critical hit (Burn: +37). 03035_ G-50 Soldier suffers critical hit (Smash). 03035_ Destroyed Hvy. Laser. 03035_ G-50 Soldier system corrupted by crushing effect. 03036_ G-50 Soldier system terminally corrupted. 03037_ Acquired 58 matter. 03038_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????"???????? | | ???????????????????????????????????????? ???????? | | ??????????????????????????????????????? #???????? | | ?????????????????????#######?#######??? #???????? | | ?????????????????????#"""]"#?? #??? #???????? | | ?????????????????????#"[!!"#?? < +??? #####???? | | ?????????????????????#"!]!"#??? #### # ###?? | | ?????????????????????#"!=!"#???# ## # ##? | | ?????????????????????#" =""#???# # ### | | ?????????????????????##g@###???# # | | ??????????????????????##g#?????# # # | | ???????????????????????#%#?????# # | | ?????????????????# ##!####### ! # | | ???????????????# %=/ == | | ???????????????# ######### # [ # | | ???????????????# ????????# | | ???????????????? ?????????# # # | | ???????????????# ??????????# # # | | ???????????????# ???????????# # # ## | | ???????????????# ???????????# ## ## ##? | | ???????????????# ????????????# #### #? ####?? | | ???????????????# ?????????????# #??? #??#????? | | ???????????????# ??????????????# #??? #???????? | | ???????????????# ??????????????# #??? #???????? | | ???????????????#???????????????# #??? #???????? | | ???????????????????????????????# #????#???????? | | ????????????????#???############ #### #######?? | | ?????????????????? #?? | | ?????????????????? " #?? | | ????????????????#???# ######### ######### #?? | | ???????????????????????????????# #???????# #?? | | ???????????????????????????????# ######??# #?? | | ??????????????????#????????????# " #??# #?? | | ???????????????????????????????# #### #??# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicFrostArmor Manual? 0 Play Time 00:32:57 Cumulative 59.5 hours Start 2023.03.18 @ 10:36:56 End 2023.03.18 @ 11:05:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 66 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f246cdd5-b019-4a64-a9e6-6bbdcdb1183d