Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.18 @ 16:32:08 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (121) 605 Value Destroyed (3896) 3896 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2578) 2578 TOTAL SCORE: 12939 Bonus ------- Follower Combat Kills 909 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -231 Cogmind --------- Core Integrity 981/1000 Matter 264/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (161) Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Layered Light Armor Plating System Backup Module > --- WEAPON (2) ------- Bore Cannon Longsword +1 > --- INVENTORY (20) --- Fission Core Light Treads Improved Medium Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Light Armor Plating Improved Light Armor Plating Insulated Plating EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Gauss Rifle Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Layered Light Armor Plating Medium Reflective Plating System Backup Module > --- WEAPON ----------- Bore Cannon Longsword +1 > --- INVENTORY -------- Fission Core Light Treads Improved Medium Treads High-capacity Matter Pod High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Insulated Plating EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Gauss Rifle Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Missile Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . 1 Utility 6 | . . . . . 2 . . 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 165 | 7 . 6 . 9 13 5 16 45 3 7 4 2 37 11 Power 11 | 1 . 1 . 2 1 . . 1 . 1 . 1 3 . Engine 7 | 1 . 1 . 2 . . . . . 1 . . 2 . Core 4 | . . . . . 1 . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 2 . . . 3 5 . 6 12 . 4 . . 11 2 Treads 45 | 2 . . . 3 5 . 6 12 . 4 . . 11 2 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 2 . 1 . . 4 1 2 11 . 1 2 . 10 3 Device 6 | . . . . . 1 . . 2 . . . . 2 1 Storage 10 | 2 . 1 . . 2 . 1 4 . . . . . . Processor 3 | . . . . . . . . 1 . . 2 . . . Hackware . | . . . . . . . . . . . . . . . Protection 18 | . . . . . 1 1 1 4 . 1 . . 8 2 Artifact . | . . . . . . . . . . . . . . . Weapon 72 | 2 . 4 . 4 3 4 8 21 3 1 2 1 13 6 Energy Gun 3 | 1 . 1 . . . . . 1 . . . . . . Energy Cannon 13 | . . . . 1 . 1 . 2 1 . 1 . 5 2 Ballistic Gun 18 | 1 . 2 . 2 . 1 6 5 . . . . 1 . Ballistic Cannon 17 | . . . . 1 2 . . 7 1 . . . 4 2 Launcher 7 | . . 1 . . . . . 2 1 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 2 2 4 . 1 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 3 . . . . . . Parts Lost 19 | . . 2 . 2 . 1 2 . . . . 2 9 1 Power 3 | . . 1 . . . . . . . . . 1 1 . Propulsion 3 | . . . . . . . 1 . . . . . 2 . Utility 4 | . . . . . . . 1 . . . . . 2 1 Weapon 9 | . . 1 . 2 . 1 . . . . . 1 4 . Highest Loss Streak 5 | . . 2 . 2 . 1 2 . . . . 1 5 1 Average Slot Usage (%) 99 | . 100 98 100 99 98 99 99 98 100 100 100 98 99 98 Engine 5 | . 14 13 14 14 8 . . . . 2 6 2 4 5 Core 3 | . . . . . 1 9 9 7 7 4 . 3 . . Treads 33 | . 28 28 28 28 36 36 35 37 38 38 33 33 32 34 Device 4 | . . . . . 7 7 . 2 7 7 6 6 9 5 Storage 18 | . 28 28 28 28 23 27 27 16 15 15 13 13 13 11 Processor 6 | . . . . . . . . 5 7 7 20 20 13 11 Protection 6 | . . . . . 3 1 9 10 7 7 6 6 8 15 Energy Gun 1 | . 14 10 14 . . . . . . . . . . . Energy Cannon 3 | . . . . . 9 3 . 1 7 1 4 4 5 3 Ballistic Gun 5 | . 14 17 14 20 . . 11 5 . . . . . . Ballistic Cannon 4 | . . . . 5 8 9 3 5 7 7 3 . 5 5 Slashing Weapon 1 | . . . . . . 4 3 1 . 5 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 14 14 42 42 49 83 84 87 91 87 93 96 92 101 110 Greatest Support 141 | 40 40 40 40 40 80 80 80 112 112 112 106 106 121 141 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 . . . . . . Average Overweight (x) . | . . . 1 1 . . 1 . . . . . . . Largest Inventory Capacity 26 | 8 8 14 14 14 24 24 24 26 20 20 20 20 20 20 Average Capacity 19 | 6 8 13 14 14 20 24 24 20 20 20 20 20 20 20 Most Carried 24 | 4 8 13 14 14 24 24 24 24 20 20 20 20 20 19 Average Carried 18 | 2 5 11 12 13 19 23 23 20 20 19 19 19 19 18 Final Capacity 24 | 8 8 14 14 14 24 24 24 20 20 20 20 20 20 20 Final Carried 24 | 4 8 11 14 14 24 23 24 20 20 20 20 19 20 18 Class Distribution -------------------- 52% | Hauler-Mutant 25% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Matter Collected 3365 | 225 55 69 . 175 215 137 362 772 168 32 120 . 758 277 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5289 | 56 . 32 . 358 598 195 923 626 252 32 397 22 1507 291 Parts 255 | 2 . 4 . 27 30 11 45 33 8 1 14 5 64 11 Haulers Intercepted 5 | . . . . . 2 . 1 . . . . . 2 . Recyclers Shooed 6 | . . . . . . . . 2 . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Combat Hostiles Destroyed 88 | . . 3 . 11 9 4 15 13 7 . 1 4 19 2 Melee 14 | . . . . . 1 2 8 2 . . . . . 1 Guns 22 | . . . . 9 . . 7 6 . . . . . . Cannons 31 | . . . . 2 8 2 . 3 5 . 1 . 9 1 AOE 18 | . . 3 . . . . . 2 2 . . 4 7 . Classes Destroyed 16 | 1 . 1 . 2 2 . 4 2 . 1 . . 3 . Worker 7 | . . . . . . . 2 . . . 2 . 3 . Builder 4 | . . . . . . . 1 1 . . 2 . . . Tunneler 2 | . . . . . . . . . . 1 . . 1 . Hauler 5 | . . . . . 2 . 1 . . . . . 2 . Recycler 11 | 1 . . . . 2 . 1 2 . . 2 . 1 2 Carrier 1 | . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . 2 . Swarmer 19 | . . 3 . 3 3 . . 1 . . . 4 5 . Grunt 31 | . . . . 7 3 . 8 4 6 . . . 3 . Brawler 3 | . . . . . . . 1 2 . . . . . . Duelist 4 | . . . . 1 . . . . 1 . . . 2 . Sentry 17 | . . . . . 3 4 3 1 . . 1 . 5 . Hunter 6 | . . . . . . . 3 1 . . . . 2 . Programmer 2 | . . . . . . . . 1 . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 2 . Assembled 3 | . . . . . . . . 3 . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 1 . 3 . 3 5 1 6 4 6 1 3 4 14 2 Combat Bots Only 9 | . . 3 . 3 3 1 3 3 6 . 1 4 9 1 Max Kills in Single Turn 6 | 1 . 3 . 1 1 1 1 1 1 1 1 3 6 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . 1 1 . . 3 2 . Melee 1 | . . . . . 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Damage Taken 6763 | . . 315 . 491 424 177 788 715 119 18 125 405 2639 547 Core 474 | . . 75 . 53 33 . 43 60 . . . . 191 19 Absorbed by Shields 26 | . . . . . . . . . 26 . . . . . Core Remaining (%) 80 | 100 . . . 48 . . 86 . . 91 . . 77 . Volleys Fired 265 | 4 . 4 . 28 27 9 31 39 19 1 6 3 77 17 Largest 2 | 2 . 2 . 2 2 2 2 2 2 1 2 2 2 2 Hottest 120 | 60 . 60 . 60 104 104 76 111 111 48 111 99 120 117 Shots Fired 452 | 8 . 6 . 55 54 12 62 78 31 1 10 4 100 31 Gun 163 | 8 . 5 . 50 . . 54 46 . . . . . . Cannon 266 | . . . . 5 54 12 8 30 29 1 10 1 85 31 Launcher 23 | . . 1 . . . . . 2 2 . . 3 15 . Special . | . . . . . . . . . . . . . . . Kinetic 324 | 4 . 3 . 50 27 9 62 74 17 1 6 . 41 30 Thermal 11 | 4 . 2 . 5 . . . . . . . . . . Explosive 12 | . . 1 . . . . . 2 2 . . 3 4 . Electromagnetic 105 | . . . . . 27 3 . 2 12 . 4 1 55 1 Robot Hit Streak 35 | 3 . 4 . 11 17 5 13 15 21 . 10 1 33 35 Robot Miss Streak 6 | 1 . 3 . 6 2 1 6 5 1 1 . 1 1 4 Penetration Max 2 | . . . . . . . 1 1 . . . . 2 . Secondary Targets 5 | . . . . 3 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . Shots Hit Robots 383 | 5 . 2 . 39 40 14 61 57 28 2 20 2 89 24 Core Hits 192 | 2 . 3 . 18 17 4 27 24 14 1 9 7 58 8 Critical Hits 37 | . . . . . 2 2 4 2 2 . 2 . 16 7 Critical Kills 15 | . . . . . 1 1 1 2 1 . 2 . 4 3 Critical Parts Destroyed 19 | . . . . . 1 1 3 . 1 . . . 9 4 Melee Attacks 94 | . . . . . 4 10 26 13 . 9 24 5 1 2 Impact . | . . . . . . . . . . . . . . . Slashing 94 | . . . . . 4 10 26 13 . 9 24 5 1 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 4 . . 2 7 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13563 | 66 . 139 . 482 912 420 2355 1505 915 272 1348 433 3817 899 Guns 1657 | 63 . . . 364 . . 636 594 . . . . . . Cannons 5593 | . . . . 105 802 235 211 497 642 . 216 . 2142 743 Explosions 2482 | . . 122 . . . . . 90 273 . . 433 1564 . Melee 3485 | . . . . . 90 185 1460 190 . 272 1132 . . 156 Ramming 346 | 3 . 17 . 13 20 . 48 134 . . . . 111 . Kinetic 5248 | 52 . . . 469 344 179 847 1049 381 . 128 . 1104 695 Thermal 285 | 11 . . . . . . . . . . . . 274 . Explosive 1641 | . . 122 . . . . . 90 273 . . 433 723 . Electromagnetic 2558 | . . . . . 458 56 . 42 261 . 88 . 1605 48 Impact . | . . . . . . . . . . . . . . . Slashing 3485 | . . . . . 90 185 1460 190 . 272 1132 . . 156 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 . 3 3 4 Average Corruption 1 | . . . . . . . . 1 1 1 . 3 2 3 Corruption Purged 4 | . . . . . . . . . . . . . 4 . Effects 26 | . . . . . . . . 5 3 3 . 2 9 4 Message Errors 10 | . . . . . . . . 4 1 2 . 1 2 . Matter Fused 5 | . . . . . . . . . . . . 1 3 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 1 1 . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 1 . . . 2 . Targeting Errors 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 849 | . . . . . 9 1 217 13 40 124 326 8 67 44 Projectiles 111 | . . . . . 9 1 . 13 33 . . . 11 44 Explosions 64 | . . . . . . . . . 7 . . 8 49 . Melee 674 | . . . . . . . 217 . . 124 326 . 7 . Knockbacks 21 | . . . . 4 . . . 5 2 . 1 . 3 6 Impact 2 | . . . . . . . . 1 . . . . 1 . Kinetic 17 | . . . . 2 . . . 4 2 . 1 . 2 6 Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 27 | 1 . 1 . 5 3 . 5 9 . . . . 3 . Targets Rammed 30 | 1 . 1 . 5 4 . 5 9 . . . . 5 . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . . . 2 . Highest Temperature 261 | . . . . 38 216 5 180 261 12 . 20 . 247 21 Average Temperature 52 | . . . . 16 82 3 71 72 5 . 14 . 38 8 Received Heat Transfer 1329 | . . . . 99 126 54 207 162 63 9 36 . 573 . Effects 3 | . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 10 | . . . . . . . . . 1 . 1 . 8 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 225 | 25 . . . . . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Peak Influence 349 | 5 43 164 . 210 346 137 333 163 222 126 129 102 349 246 Average Influence 105 | 3 24 97 . 88 155 66 185 59 112 77 60 25 129 188 Maximum Alert Level 1 | . . . . 1 1 . 1 . 1 . . . 1 1 Low Security (%) 83 | 100 100 100 . 89 75 100 51 100 66 100 100 100 67 78 Level 1 16 | . . . . 10 24 . 48 . 33 . . . 32 21 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 1 . . 4 1 . 1 2 . 7 1 Investigation 8 | . . . . 1 . . 2 . . . 2 . 3 . Extermination 3 | . . . . . . . . 1 . 1 . . . 1 Reinforcement 6 | . . . . . . . 2 . . . . . 4 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Distress Signals 11 | . . . . . 3 . 2 1 . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 1 24 . 12 14 3 20 22 10 4 1 4 38 4 Peak Tracking Total 17 | . 2 17 . 3 3 2 4 4 5 3 1 4 5 4 Tactical Retreats 11 | . . . . 1 1 . 1 3 3 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Traps Triggered 9 | . . . . . . . 4 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Machines Disabled 8 | . . . . . . . . 2 . 1 1 . 4 . Max in Single Turn 2 | . . . . . . . . 1 . 1 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Machines Accessed 30 | . 4 1 2 1 3 . 1 3 . 3 3 . 8 1 Terminals 20 | . 4 . . 1 2 . 1 1 . 2 1 . 8 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . Total Hacks 76 | . 14 1 2 2 7 . 3 7 . 5 6 . 21 8 Successful 40 | . 8 1 2 . 4 . 2 3 . 2 2 . 10 6 Failed 36 | . 6 . . 2 3 . 1 4 . 3 4 . 11 2 Catastrophic 5 | . 1 . . 1 1 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 10 . 1 2 6 . 2 . . . 2 . 11 . Terminals 56 | . 14 . . 2 6 . 3 4 . 4 2 . 21 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . 2 . . 3 . . 8 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . Terminal Hacks 19 | . 6 1 2 . 1 . 1 . . 1 . . 7 . Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . 4 . Level Access Points 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 2 . . 1 . . 6 Scan Component 5 | . . . . . . . . 1 . . 1 . . 3 Repair 4 | . . . . . . . . 1 . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . . Unlock Access 3 | . . . . . 1 . . 1 . . 1 . . . Unauthorized Hacks 8 | . 2 . . . 2 . 1 . . . . . 3 . Terminals 8 | . 2 . . . 2 . 1 . . . . . 3 . Botnet 8 | . 2 . . . 2 . 1 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . 1 2 . 1 2 . 2 3 . 7 1 Full Trace Events 5 | . . . . 1 . . . . . . 2 . 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . 3 Time 164 | . . . . . . . . 38 . . . . . 126 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . 22 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Total Allies 31 | . . 2 . 1 . . . . . . . . 28 . Largest Group 9 | . . 2 . 1 1 . . . . . . . 9 2 Highest-Rated Group 256 | . . 42 . 31 31 . . . . . . . 256 59 Highest-Rated Ally 37 | . . 31 . 31 31 . . . . . . . 37 37 Total Orders 4 | . . . . . . . . . . . . . 4 . GOTO 4 | . . . . . . . . . . . . . 4 . Ally Attacks 164 | . . 4 . . 9 . . . . . . . 143 8 Total Damage 3214 | . . 82 . . 143 . . . . . . . 2789 200 Kills 37 | . . 3 . . 4 . . . . . . . 29 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Turns Passed 9934 | 105 129 470 630 676 545 421 809 1564 363 762 535 224 2293 408 Spaces Moved 4591 | 51 78 240 348 286 234 195 303 738 144 432 278 116 1016 132 Core 3 | 3 . . . . . . . . . . . . . . Treads 4588 | 48 78 240 348 286 234 195 303 738 144 432 278 116 1016 132 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 162 162 182 162 162 162 166 166 162 161 Average Speed 169 | 153 160 177 180 182 167 181 185 162 162 165 166 166 164 161 Slowest Speed 187 | 160 160 180 180 185 182 182 187 183 162 166 166 166 166 161 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 4 22 57 70 46 26 41 30 21 29 18 11 38 83 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 . . 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 40 | . . . . . 4 2 3 9 . 7 10 4 . 1 Terrain Destroyed 111 | . . 7 . . 7 2 5 21 5 7 10 34 9 4 Melee 38 | . . . . . 2 2 3 9 . 7 10 4 . 1 Projectile 18 | . . . . . 5 . 2 4 . . . . 4 3 AOE 55 | . . 7 . . . . . 8 5 . . 30 5 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Ext Fac Total 6226 | 66 83 276 352 393 328 240 476 1023 241 472 316 138 1534 288 Wait 697 | . . 20 . 36 18 20 79 129 75 12 2 13 167 126 Move 4579 | 50 77 239 347 285 234 194 302 738 143 431 278 114 1015 132 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | 4 5 5 4 14 18 1 9 14 . 3 2 . 14 . Fast Attach 36 | 7 . . . 1 2 . 5 12 . 2 . . 4 3 Attach 35 | . . 2 . 4 4 1 2 5 . . 2 1 12 2 Detach . | . . . . . . . . . . . . . . . Swap 94 | . . 4 . 4 7 4 9 28 3 5 2 1 21 6 Drop 102 | . 1 1 1 16 10 1 8 36 . 9 . . 19 . Fire 265 | 4 . 4 . 28 27 9 31 39 19 1 6 3 77 17 Melee 94 | . . . . . 4 10 26 13 . 9 24 5 1 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 30 | 1 . 1 . 5 4 . 5 9 . . . . 5 . Escape Stasis 2 | . . . . . . . . . 1 . . 1 . . Rewire 199 | . . . . . . . . . . . . . 199 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Materials 210 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 521 | -10/Mines | Assembled infested the area 524 | -10/Mines | Discovered exit to Materials (range 9) 545 | -10/Mines | Met 8R-AWN 579 | -10/Mines | Learned Materials trap positions 698 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 749 | -10/Exiles | Welcomed by 8R-AWN 781 | -10/Exiles | Met EX-HEX 875 | -10/Exiles | Met EX-DEC 1040 | -10/Exiles | Learned location of Zion (-6) 1079 | -10/Exiles | Met EX-BIN 1099 | -10/Exiles | Aligned with FarCom system 1101 | -10/Exiles | Given EX-Vault access code 1142 | -10/Exiles | Opened EX-Vault 1155 | -10/Exiles | Found Longsword +1 1198 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1315 | -10/Exiles | Discovered new exit (range 14) 1335 | -10/Exiles | Left Exiles lab with Longsword +1 1335 | -10/Exiles | Entered Mines 1722 | -9/Mines | Core integrity fell below 50% 1910 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1981 | -9/Mines | Discovered new exit (range 13) 1988 | -9/Mines | Received a Mining Laser from a helpful Derelict 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Accompanied by 1 ally 2011 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2012 | -8/Materials | Identified exit to Storage 2013 | -8/Materials | Loaded intel: 11 trap records 2307 | -8/Materials | Build established: Scavenger-Mutant 2556 | -8/Materials | Identified exit to Garrison 2556 | -8/Materials | Entered Garrison 2686 | -8/Garrison | Triggered checkpoint 2791 | -8/Garrison | Build established: Hauler-Mutant 2796 | -8/Garrison | Triggered checkpoint 2903 | -8/Garrison | Discovered new exit (range 15) 2970 | -8/Garrison | Installed Relay Interface Framework 2977 | -8/Garrison | Entered Materials 3257 | -8/Materials | Discovered new exit (range 16) 3786 | -8/Materials | Entered Factory 3786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5072 | -7/Factory | Repaired Arm. Treads 5350 | -7/Factory | Identified exit to Garrison 5350 | -7/Factory | Entered Garrison 5359 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5585 | -7/Garrison | Triggered checkpoint 5644 | -7/Garrison | Triggered checkpoint 5697 | -7/Garrison | Discovered new exit (range 11) 5713 | -7/Garrison | Entered Factory 6413 | -7/Factory | Discovered new exit (range 16) 6475 | -7/Factory | Entered another Factory area 6475 | -6/Factory | Evolved 2 slots: Utility x2 7010 | -6/Factory | Identified exit to Garrison 7010 | -6/Factory | Entered Garrison 7100 | -6/Garrison | Triggered checkpoint 7103 | -6/Garrison | Crushed by falling debris 7220 | -6/Garrison | Discovered new exit (range 9) 7234 | -6/Garrison | Entered Extension 8002 | -6/Extension | Rescued a captive Derelict 8002 | -6/Extension | Rescued a captive Derelict 8012 | -6/Extension | Build established: Scavenger-Mutant 8098 | -6/Extension | Rescued a captive Derelict 8699 | -6/Extension | Spotted B-75 Beast 8720 | -6/Extension | Spotted B-75 Beast 8722 | -6/Extension | Destroyed B-75 Beast 8734 | -6/Extension | Disrupted transfer network 8773 | -6/Extension | Destroyed B-75 Beast 8785 | -6/Extension | Lost 5 parts (2n1u2w) 8794 | -6/Extension | Destroyed 9 combat bots 8995 | -6/Extension | Rescued a captive Derelict 9050 | -6/Extension | Rescued a captive Derelict 9051 | -6/Extension | Rescued a captive Derelict 9497 | -6/Extension | Discovered new exit (range 10) 9499 | -6/Extension | Discovered new exit (range 6) 9527 | -6/Extension | Disrupted transfer network 9527 | -6/Extension | Entered Factory 9527 | -5/Factory | Accompanied by 2 allies 9527 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9610 | -5/Factory | Repaired Lyr. Light Armor Plating 9650 | -5/Factory | Repaired Arm. Treads 9695 | -5/Factory | Repaired Gauss Cannon 9837 | -5/Factory | P-70 Sage assimilated allied JW-T8N(h) 9935 | -5/Factory | Self-destructed Last Messages --------------- 09891_ R-10 Processor knocked back. 09891_ System corrupted: Gauss Cannon targeting data glitched. 09891_ R-10 Processor suffers critical hit. 09891_ R-10 Processor destroyed. 09892_ K-01 Serf collects debris. 09894_ R-10 Processor collects Wheel. 09894_ R-10 Processor suffers critical hit. 09894_ R-10 Processor destroyed. 09895_ K-01 Serf collects debris. 09897_ Acquired 132 matter. 09898_ K-01 Serf collects debris. 09901_ R-10 Processor collects Imp. Ion Engine. 09902_ K-01 Serf collects debris. 09905_ R-10 Processor collects Field Recycling Unit. 09906_ K-01 Serf collects debris. 09923_ R-10 Processor collects Terrain Scanner. 09926_ U-05 Engineer builds a Wall. 09929_ Slug penetrates Wall. 09934_ Med. Reflective Plating destroyed. 09934_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# +????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# p#########???????????????###### | | ??????????????# # ????????????? # | | ??????????????# # """ ""???????????????" + | | ??????????????# ^^# """ """ ?????????????? # | | ??????????????# ^# """ """ #????????????? # | | ??????????????# # ???????"????"" # | | ??????????????# # """ """ #?????? # | | ??????Y???????# # """ """ #?????""" 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"""?????# #??# """ "" | | ???????????????????????????""??????# #??# """ "" | | ???????????????????????????????????# #??# """ "" | | ???????????????????????????????????# ???# "" | | ?????????????????sss???????????????# ???# ! | | ????????????????????ss?????????????? ???# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 15 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaElectronPenetrator Manual? 0 Play Time 00:54:48 Cumulative 473.0 hours Start 2020.04.18 @ 15:36:24 End 2020.04.18 @ 16:32:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 805 Rogue 805 Adventurer 0 Explorer 0 Win Type - Total 39 Types 28/0/5/4/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2082ec7-ab75-4da4-b322-1be771dd4909