Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.22 @ 10:40:15 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (5038) 5038 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 12211 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 66 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -493 Cogmind --------- Core Integrity 339/700 Matter 174/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Improved Utility Shielding AWS/Gauss Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Medium Reflective Plating > --- WEAPON ----------- Gauss Rifle Rocket Array > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Autogun Flak Gun AWS/Gauss Rocket Launcher Remote Datajack Field Lobotomy Kit Katana Katana [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | . 6 1 19 . 17 . 20 7 14 13 19 2 Power 14 | . 1 . 2 . . . 5 . 3 2 1 . Engine 6 | . 1 . 2 . . . 2 . 1 . . . Core 8 | . . . . . . . 3 . 2 2 1 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | . 2 1 4 . 3 . 4 1 3 1 6 1 Treads 26 | . 2 1 4 . 3 . 4 1 3 1 6 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | . 2 . 5 . 7 . 4 1 2 1 2 . Device 3 | . . . . . 2 . 1 . . . . . Storage 7 | . 2 . 3 . 1 . . . 1 . . . Processor 2 | . . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . . . 1 . 4 . 2 1 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 54 | . 1 . 8 . 7 . 7 5 6 9 10 1 Energy Gun 5 | . 1 . 3 . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 37 | . . . 5 . 5 . 6 3 5 6 7 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . . 1 . 1 2 . 3 2 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 2 . 1 . 1 . Parts Lost 40 | . 1 1 . . 8 . 9 2 5 5 3 6 Power 4 | . . . . . . . 1 . 1 1 . 1 Propulsion 12 | . . 1 . . 3 . 3 1 . 1 1 2 Utility 7 | . . . . . 2 . 2 . 1 1 . 1 Weapon 17 | . 1 . . . 3 . 3 1 3 2 2 2 Highest Loss Streak 8 | . 1 1 . . 8 . 7 2 2 4 2 4 Average Slot Usage (%) 98 | . 99 100 99 100 99 100 93 100 99 98 99 82 Engine 6 | . 14 14 11 11 11 11 3 . . . . . Core 2 | . . . . . . . 3 9 7 7 6 6 Treads 22 | . 27 28 22 22 21 22 17 18 18 18 29 27 Storage 27 | . 27 28 27 33 27 33 27 27 27 27 23 21 Processor 12 | . . . 10 11 11 11 16 18 18 18 15 15 Protection 4 | . . . 5 . 5 . 3 6 9 9 7 1 Energy Gun 3 | . 13 14 8 . . . . . . . . . Ballistic Gun 17 | . 14 14 13 22 21 22 17 17 17 17 14 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 12 40 40 94 94 94 94 105 95 97 94 101 101 Greatest Support 80 | 20 40 40 40 40 40 40 42 42 42 40 80 80 Greatest Overweight (x) 5 | . 1 . 2 2 2 2 5 2 2 2 1 2 Average Overweight (x) 1 | . . . 1 2 2 2 2 2 2 2 1 1 Largest Inventory Capacity 26 | 6 16 16 26 26 26 26 26 26 26 26 26 26 Average Capacity 23 | 6 15 16 21 26 23 26 26 26 26 26 26 25 Most Carried 26 | 6 16 16 26 26 26 26 26 26 26 26 26 26 Average Carried 22 | 6 13 15 21 26 21 25 23 25 25 25 25 25 Final Capacity 26 | 6 16 16 26 26 26 26 26 26 26 26 26 4 Final Carried 26 | 6 16 16 26 26 26 26 26 26 26 26 26 4 Class Distribution -------------------- 78% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 4268 | 209 98 163 651 . 488 60 709 121 640 311 818 . Remotely . | . . . . . . . . . . . . . Salvage Created 7692 | 75 480 79 1429 . 120 230 1342 169 1512 448 1489 319 Parts 389 | 1 35 8 92 . 5 9 60 12 61 25 80 1 Haulers Intercepted 13 | . 2 . 5 . . . 3 . 1 . 2 . Recyclers Shooed 8 | . . . 2 . . . 2 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 122 | . 9 2 18 . 5 2 16 9 20 14 25 2 Melee 1 | . . . . . . . 1 . . . . . Guns 99 | . 9 2 17 . 3 2 14 2 20 7 23 . AOE 22 | . . . 1 . 2 . 1 7 . 7 2 2 Classes Destroyed 16 | 1 6 . 2 . 1 1 1 1 . 1 1 1 Worker 8 | . 1 . 2 . . 1 1 . . . 3 . Builder 5 | . 2 . 2 . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 13 | . 2 . 5 . . . 3 . 1 . 2 . Recycler 20 | 1 . . 6 . . 2 4 . 6 . 1 . Operator 6 | . . . 2 . . . 3 . . . 1 . Watcher 9 | . 1 . 3 . . . 2 . 3 . . . Swarmer 29 | . 3 . 9 . . . . 4 4 5 4 . Grunt 61 | . 6 2 5 . . . 12 4 12 6 14 . Brawler 4 | . . . . . . . . 1 1 1 1 . Duelist 1 | . . . . . . . . . . 1 . . Sentry 13 | . . . 4 . . . 2 . 3 . 4 . Hunter 5 | . . . . . . 2 2 . . 1 . . Programmer 2 | . . . . . . . . . . . 2 . Compactor 2 | . . . . . . . . . . . . 2 Assembled 7 | . . . . . 7 . . . . . . . Best Kill Streak 10 | 1 4 1 5 . 4 2 5 4 5 3 10 2 Combat Bots Only 7 | . 2 1 4 . 4 1 3 4 4 3 7 2 Max Kills in Single Turn 4 | 1 1 1 2 . 3 1 2 4 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 . 1 . 1 4 . 3 2 2 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Damage Taken 8318 | . 405 151 477 . 1418 160 1550 229 1073 910 1699 246 Core 1149 | . 56 28 52 . 103 39 168 35 82 225 215 146 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 66 . . . 51 . . . 7 . . Volleys Fired 493 | 9 41 7 78 . 48 10 82 11 77 41 83 6 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 2 1 Hottest 115 | 70 70 70 115 . 46 46 51 51 51 46 51 45 Shots Fired 951 | 18 80 14 154 . 93 20 162 16 154 70 164 6 Gun 928 | 18 80 14 154 . 90 20 160 12 154 64 162 . Cannon . | . . . . . . . . . . . . . Launcher 22 | . . . . . 3 . 2 4 . 6 1 6 Special 1 | . . . . . . . . . . . 1 . Kinetic 809 | 9 41 7 90 . 90 20 160 12 154 64 162 . Thermal 84 | 9 39 7 29 . . . . . . . . . Explosive 22 | . . . . . 3 . 2 4 . 6 1 6 Electromagnetic 35 | . . . 35 . . . . . . . . . Robot Hit Streak 67 | 3 14 3 29 . 67 8 25 19 52 42 53 19 Robot Miss Streak 4 | 2 3 2 4 . 3 1 2 . 4 1 2 1 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . Secondary Targets 6 | . 1 . . . 1 . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 1 . Shots Hit Robots 778 | 12 59 8 118 . 86 16 136 14 119 60 144 6 Core Hits 363 | 2 24 5 62 . 31 8 53 15 52 33 69 9 Critical Hits 9 | 1 . . 1 . 1 . 3 . 2 . 1 . Critical Kills 3 | . . . . . . . 1 . 1 . 1 . Critical Parts Destroyed 5 | 1 . . 1 . . . 2 . 1 . . . Melee Attacks 2 | . . . . . 2 . . . . . . . Impact 2 | . . . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16726 | 95 642 79 1691 . 1581 186 2796 824 2088 1225 2882 2637 Guns 11950 | 95 617 79 1647 . 1217 182 2452 217 2072 660 2712 . Cannons . | . . . . . . . . . . . . . Explosions 4669 | . . . 27 . 364 . 318 607 . 565 154 2634 Melee . | . . . . . . . . . . . . . Ramming 107 | . 25 . 17 . . 4 26 . 16 . 16 3 Kinetic 10701 | 46 178 27 938 . 1217 182 2452 217 2072 660 2712 . Thermal 895 | 49 439 52 355 . . . . . . . . . Explosive 4642 | . . . . . 364 . 318 607 . 565 154 2634 Electromagnetic 381 | . . . 381 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 4 Average Corruption 2 | . . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 18 2 Message Errors 6 | . . . . . . . . . . . 6 . Heat Flow Errors 3 | . . . . . . . . . . . 3 . Energy Discharges 3 | . . . . . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Targeting Errors 6 | . . . . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . 11 4 . 55 . . Projectiles . | . . . . . . . . . . . . . Explosions 70 | . . . . . . . 11 4 . 55 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . 43 . . . . . . 38 123 64 Shots 9 | . . . 1 . . . . . . 2 2 4 Rammed 16 | . 5 . 6 . . . 2 . 1 . 1 1 Targets Rammed 21 | . 6 . 6 . . 1 3 . 1 . 3 1 Kicked . | . . . . . . . . . . . . . Crushed 5 | . 1 . . . . 1 1 . . . 2 . Highest Temperature 375 | 130 192 143 375 . 12 . 5 7 7 8 261 . Average Temperature 57 | 65 56 73 96 . 2 . 3 3 2 3 47 . Received Heat Transfer 2232 | . 195 63 84 . . . 639 117 423 162 549 . Effects 7 | . . . 6 . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . 1 . Interference 2 | . . . 2 . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 2355 | 148 1295 148 764 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Peak Influence 651 | 5 188 98 391 122 . 70 388 487 493 518 651 245 Average Influence 248 | 1 71 36 189 122 . 24 189 351 380 421 484 227 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 2 2 1 Low Security (%) 39 | 100 100 100 38 100 . 100 48 9 . . . . Level 1 34 | . . . 61 . . . 51 52 56 31 20 100 Level 2 25 | . . . . . . . . 38 43 68 79 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . . . 5 . 2 . 6 . Investigation 3 | . 1 . . . . . . . . . 2 . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 9 | . . . 2 . . . 4 . 2 . 1 . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 9 | . 3 . 2 . . . 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 16 2 34 . 5 2 32 9 34 20 33 6 Peak Tracking Total 7 | . 4 2 5 . 6 1 7 4 6 4 5 6 Tactical Retreats 17 | . 3 1 3 . . . 2 . 2 4 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 4 | . . 1 . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 16 | . . . 4 . 3 . 5 . 1 . 3 . Max in Single Turn 2 | . . . 2 . 1 . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 25 | . 3 1 6 . 2 . 5 . 5 . 3 . Terminals 16 | . 3 . 4 . . . 3 . 4 . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 70 | . 12 1 19 . 2 . 16 . 11 . 9 . Successful 50 | . 8 1 15 . 2 . 13 . 7 . 4 . Failed 19 | . 3 . 4 . . . 3 . 4 . 5 . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 36 | . 11 . 7 . 1 . 7 . 7 . 3 . Terminals 50 | . 12 . 14 . . . 10 . 10 . 4 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 9 | . . . 4 . . . 5 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Terminal Hacks 24 | . 7 1 5 . 2 . 4 . 3 . 2 . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . Prototype ID Bank 5 | . 5 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . 1 . . . 1 . 1 . . . Hauler Manifests 4 | . . . 1 . . . 1 . 1 . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 5 . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 29 | . 2 . 11 . . . 6 . 6 . 4 . Terminals 12 | . 1 . 5 . . . 3 . 3 . . . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 7 | . 1 . 2 . . . 2 . 2 . . . Disrupt 2 | . . . 1 . . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 5 . . . 4 . 4 . 3 . Full Trace Events 2 | . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 4 | . . 3 . . . . . . 1 . . . Largest Group 3 | . . . 3 . . . . . 1 . . . Highest-Rated Group 40 | . . . 40 . . . . . 10 . . . Highest-Rated Ally 16 | . . . 16 . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . . . . Total Damage 179 | . . . 179 . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 10659 | 33 766 678 1793 95 1743 819 927 238 1264 712 1426 165 Spaces Moved 4342 | 7 344 389 660 48 769 391 294 100 442 279 541 78 Core . | . . . . . . . . . . . . . Treads 4329 | . 338 389 660 48 769 391 294 100 442 279 541 78 Legs 13 | 7 6 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 200 200 200 192 192 197 205 182 180 Average Speed 189 | 120 159 160 188 200 200 200 194 194 203 205 186 180 Slowest Speed 260 | 120 160 160 200 200 200 200 260 197 205 205 187 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 48 94 45 12 68 93 34 38 40 61 14 74 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . Spaces Dug 16 | . . . . . 1 . . 13 . 2 . . Terrain Destroyed 233 | . . . 2 . 18 . 21 29 1 29 46 87 Melee 1 | . . . . . 1 . . . . . . . Projectile 2 | . . . . . . . . . 1 . 1 . AOE 230 | . . . 2 . 17 . 21 29 . 29 45 87 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 5876 | 15 487 438 1064 48 895 408 484 126 657 353 812 89 Wait 654 | . 72 23 243 1 . 5 64 1 92 15 138 . Move 4333 | 6 343 388 659 47 768 390 294 99 442 278 541 78 Hop . | . . . . . . . . . . . . . Pick Up 130 | . 14 10 28 . 32 1 12 3 14 4 11 1 Fast Attach 25 | . 1 . 7 . 1 . 3 . 4 1 8 . Attach 40 | . 1 1 2 . 10 . 11 2 4 4 4 1 Detach 7 | . . . 1 . 1 . 2 . 1 . 2 . Swap 53 | . 4 . 10 . 6 . 6 5 6 8 7 1 Drop 114 | . 5 9 30 . 27 1 7 1 16 2 15 1 Fire 493 | 9 41 7 78 . 48 10 82 11 77 41 83 6 Melee 2 | . . . . . 2 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 21 | . 6 . 6 . . 1 3 . 1 . 3 1 Escape Stasis 4 | . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 671 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Central database locked down 800 | -10/Materials | Entered Mines 807 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 807 | -10/Mines | Learned 2 Materials zone layouts 820 | -10/Mines | Discovered new exit (range 8) 835 | -10/Mines | Met a Derelict bent on vengeance 997 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1413 | -10/Mines | Discovered new exit (range 15) 1475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1478 | -10/Mines | Entered Materials 1478 | -9/Materials | Accompanied by 3 allies 1478 | -9/Materials | Evolved 2 slots: Utility x2 2211 | -9/Materials | Identified exit to Mines 2273 | -9/Materials | Build established: Hauler-Mutant 2650 | -9/Materials | Discovered new exit (range 12) 3271 | -9/Materials | Entered Mines 3272 | -9/Mines | Learned location of Storage (-8) 3316 | -9/Mines | Assembled infested the area 3358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3358 | -9/Mines | Discovered new exit (range 5) 3366 | -9/Mines | Entered Exiles 3414 | -9/Exiles | Met 8R-AWN 3450 | -9/Exiles | Met EX-HEX 3542 | -9/Exiles | Met EX-DEC 3578 | -9/Exiles | Learned location of Zion (-6) 3821 | -9/Exiles | Met EX-BIN 3845 | -9/Exiles | Aligned with FarCom system 3847 | -9/Exiles | Given EX-Vault access code 3893 | -9/Exiles | Opened EX-Vault 3903 | -9/Exiles | Found AWS/Gauss 3914 | -9/Exiles | Found Field Lobotomy Kit 3921 | -9/Exiles | Found Firepult 3962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4686 | -9/Exiles | Attacked by the Exiles 4825 | -9/Exiles | Destroyed 8R-AWN 4832 | -9/Exiles | Found Prototype Processor 4855 | -9/Exiles | Lost 8 parts (3n2u3w) 5083 | -9/Exiles | Discovered new exit (range 15) 5109 | -9/Exiles | Stole three prototypes: Firepult, AWS/Gauss, Field Lobotomy Kit 5109 | -9/Exiles | Entered Mines 5912 | -8/Mines | Discovered new exit (range 9) 5928 | -8/Mines | Entered Materials 5928 | -8/Materials | Evolved 2 slots: Utility x2 5928 | -8/Materials | Discovered new exit (range 7) 6089 | -8/Materials | Identified Exp. Targeting Computer 6149 | -8/Materials | Lost 7 parts (1p2n2u2w) 6762 | -8/Materials | Garrison activated, responded to threat 6855 | -8/Materials | Identified exit to Garrison 6855 | -8/Materials | Entered Garrison 6870 | -8/Garrison | Triggered checkpoint 6948 | -8/Garrison | Triggered checkpoint 7062 | -8/Garrison | Discovered new exit (range 8) 7086 | -8/Garrison | Installed Relay Interface Framework 7093 | -8/Garrison | Entered Materials 7232 | -8/Materials | Discovered new exit (range 9) 7745 | -8/Materials | Identified exit to Storage 8076 | -8/Materials | Discovered new exit (range 7) 8188 | -8/Materials | Core integrity fell below 50% 8357 | -8/Materials | Identified exit to Garrison 8357 | -8/Materials | Entered Garrison 8518 | -8/Garrison | Triggered checkpoint 8657 | -8/Garrison | Discovered new exit (range 8) 8726 | -8/Garrison | Triggered checkpoint 8815 | -8/Garrison | Discovered new exit (range 8) 8938 | -8/Garrison | Triggered checkpoint 8956 | -8/Garrison | Core integrity fell below 20% 9019 | -8/Garrison | Lost 4 parts (1p1n1u1w) 9037 | -8/Garrison | Discovered new exit (range 8) 9061 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9069 | -8/Garrison | Entered Factory 9069 | -7/Factory | Evolved 2 slots: Propulsion x2 9318 | -7/Factory | Destroyed 7 combat bots 9348 | -7/Factory | Identified exit to Lower Caves 9869 | -7/Factory | First assault squad dispatched 9970 | -7/Factory | Found Prototype Launcher 9970 | -7/Factory | Identified Rocket Array 10343 | -7/Factory | Discovered new exit (range 9) 10495 | -7/Factory | Sucked down chute 10495 | -7/Factory | Entered Waste 10519 | -7/Waste | Spotted C-40 Crusher 10519 | -7/Waste | Spotted C-40 Crusher 10536 | -7/Waste | Spotted C-40 Crusher 10542 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10554 | -7/Waste | Spotted C-40 Crusher 10588 | -7/Waste | Spotted C-40 Crusher 10590 | -7/Waste | Spotted C-40 Crusher 10608 | -7/Waste | Discovered new exit (range 16) 10638 | -7/Waste | Destroyed C-40 Crusher 10638 | -7/Waste | Destroyed C-40 Crusher 10647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10656 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10660 | -7/Waste | Core integrity fell below 50% 10660 | -7/Waste | Self-destructed Last Messages --------------- 10542_ Gauss Rifle crushed. 10542_ Arm. Treads crushed. 10562_ The unstable cave ceiling collapses. 10592_ Prototype Launcher crushed. 10608_ EXIT=FOUND 10638_ C-40 Crusher destroyed. 10646_ Slammed into C-40 Crusher. 10647_ Rocket Array crushed. 10647_ Lgt. Treads crushed. 10647_ Nuclear Core destroyed. 10649_ 136 Matter crushed. 10652_ Lgt. Treads crushed. 10656_ Hcp. Storage Unit crushed. 10657_ Phase Gun crushed. 10659_ Dropped Flak Gun. 10659_ Lgt. Angular Momentum Engine crushed. 10659_ Acquired Field Lobotomy Kit. 10659_ Lgt. Treads crushed. 10659_ Lrg. Storage Unit crushed. 10659_ Hcp. Storage Unit crushed. 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