Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 13:20:11 Player: Skergy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1241) 1241 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-90) -90 TOTAL SCORE: 4811 Bonus ------- Friendly Fire -90 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine Advanced Signal Interpreter ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Angular-Momentum Engine > --- PROPULSION ------- Wheeled Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hpw. EM Shock Construct/G Cycling Thermal Ion Construct/C Power Sword > --- INVENTORY -------- Gravmag System Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Improved Particle Charger Improved Weapon Shielding Medium Reactive Plating Heavy Reactive Plating Drone Bay Drone Bay Flak Gun Flak Cannon Flak Cannon Flak Cannon Flak Cannon 1B-0RG's Assimilator Improved Datajack Greatsword [Rating: 88] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Hover Unit Gravmag System Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 8 | . . . . 6 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 3 1 Weapon 2 | . . . . 1 1 Parts Attached 39 | 7 2 7 6 5 12 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 3 . . 1 . 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 3 | 1 . . 1 . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 17 | 2 1 . 2 5 7 Device 10 | 1 . . 2 3 4 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 1 1 7 1 . 3 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . 3 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . . . 1 3 21 Power 2 | . . . . . 2 Propulsion 10 | . . . 1 2 7 Utility 5 | . . . . . 5 Weapon 8 | . . . . 1 7 Highest Loss Streak 17 | . . . 1 1 17 To Critical Strikes 2 | . . . . . 2 Average Backups 8 | 3 9 13 4 1 11 Power . | . 1 1 . . . Propulsion . | 1 2 2 . . . Utility 2 | . 1 2 . . 5 Weapon 3 | 1 3 6 1 . 3 Tool/Special . | . . . . . . Unused Backups 24 | . . 8 4 . 12 Power 2 | . . 1 1 . . Propulsion 2 | . . . 2 . . Utility 8 | . . 1 1 . 6 Weapon 9 | . . 5 . . 4 Tool/Special 3 | . . 1 . . 2 Average Slot Usage (%) 72 | . 98 99 73 55 60 Engine 10 | . 14 14 22 7 4 Treads 9 | . 28 28 9 . . Leg 1 | . . . . . 3 Wheel 3 | . . . 7 6 2 Device 14 | . 14 14 12 18 14 Storage 7 | . 14 14 4 2 5 Processor 1 | . . . . . 3 Hackware 3 | . . . . 4 5 Energy Gun 2 | . . 5 3 1 2 Energy Cannon 3 | . . . 9 . 4 Ballistic Gun 6 | . 26 9 . 9 3 Launcher 2 | . . 9 . . . Slashing Weapon 2 | . . 1 3 . 4 Peak Build Rating 88 | 6 8 21 47 54 88 Average Rating 42 | 4 7 11 38 46 66 On Entrance 21 | . 6 8 21 47 47 Avg Prop Armor Cover (%) 8 | . . . 12 . 3 Naked Turns . | . . . . . . Heaviest Build 123 | 11 27 36 40 94 123 Greatest Support 72 | 40 40 40 40 30 72 Greatest Overweight (x) 18 | . . . 3 18 12 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 7 13 15 8 13 24 Most Carried 25 | 7 12 15 15 6 25 Average Carried 12 | 3 9 13 8 5 15 Final Capacity 25 | 8 15 15 5 25 5 Final Carried 15 | 7 12 15 5 6 5 Scrap Engine Consumption 77 | . . . 17 23 37 Constructs Created 7 | . . . 1 4 2 Constructs Modified 23 | . . . 3 7 13 Class Distribution -------------------- 52% | Mutant 45% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 796 | 288 72 158 55 62 161 Remotely . | . . . . . . Salvage Created 1541 | 74 91 81 358 284 653 Parts 87 | 7 7 5 21 13 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 29 | . 2 5 5 8 9 Melee 2 | . . . 1 . 1 Guns 14 | . 2 1 . 8 3 Cannons 6 | . . . 4 . 2 AOE 7 | . . 4 . . 3 Classes Destroyed 14 | 2 2 3 3 1 3 Worker 2 | . . . . . 2 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Drone 2 | . . . . . 2 Turret 2 | . . 2 . . . Watcher 3 | . . . . 1 2 Swarmer 13 | . . 4 . 7 2 Grunt 6 | . 2 . . . 4 Sentry 4 | . . . 2 1 1 Programmer 2 | . . . . . 2 Subdweller 1 | . . 1 . . . Scientist 2 | . . . 2 . . Scrapper 3 | . . . 3 . . Best Kill Streak 6 | 1 2 6 5 4 6 Combat Bots Only 4 | . 2 4 2 4 4 Max Kills in Single Turn 5 | 1 1 4 1 1 5 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 591 | . 14 39 23 62 453 Missed 164 | . 5 16 1 14 128 Hits 427 | . 9 23 22 48 325 Projectile 427 | . 9 23 22 48 325 AOE 3 | . . . . . 3 Critical Strikes 9 | . . . 1 . 8 Damage Taken 5757 | . 102 174 451 557 4473 Core 1007 | . 24 10 18 90 865 Absorbed by Shields . | . . . . . . Ignored by Resistances 630 | . . . . . 630 Regen/Repaired (Parts) 404 | . . . 41 99 264 Core Remaining (%) 88 | 100 . . 79 87 . Volleys Fired 91 | 6 13 12 12 22 26 Largest 2 | 1 2 2 1 2 2 Hottest 134 | 20 40 100 120 95 134 Shots Fired 145 | 6 26 16 12 33 52 Gun 94 | 6 26 5 . 33 24 Cannon 40 | . . . 12 . 28 Launcher 5 | . . 5 . . . Special 6 | . . 6 . . . Kinetic 76 | 6 26 3 . 21 20 Thermal 26 | . . 6 12 . 8 Explosive 4 | . . 4 . . . Electromagnetic 39 | . . 3 . 12 24 Robot Hit Streak 12 | 4 4 7 12 10 11 Robot Miss Streak 9 | 1 2 . 2 4 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 104 | 5 16 4 12 22 45 Core Hits 79 | 3 7 11 6 12 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 2 2 Corrupt 2 | . . . . 2 . Sever 3 | . . . 1 . 2 Melee Attacks 14 | . . . 4 . 10 Impact . | . . . . . . Slashing 14 | . . . 4 . 10 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3891 | 68 172 457 1092 462 1640 Guns 1173 | 68 172 84 . 462 387 Cannons 1418 | . . . 998 . 420 Explosions 961 | . . 373 . . 588 Melee 339 | . . . 94 . 245 Ramming . | . . . . . . Kinetic 912 | 68 172 141 . 214 317 Thermal 1733 | . . . 998 . 735 Explosive 267 | . . 267 . . . Electromagnetic 640 | . . 49 . 248 343 Impact . | . . . . . . Slashing 339 | . . . 94 . 245 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots 12 | . . . 12 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Overflow Damage 130 | . . . 60 . 70 Projectiles 60 | . . . 60 . . Explosions 70 | . . . . . 70 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 83 | . . . . . 83 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | . 12 . 381 236 328 Average Temperature 111 | . 6 . 140 78 111 Received Heat Transfer 495 | . 54 48 207 54 132 Effects 3 | . . . 2 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | 5 40 . 64 95 89 Initial 64 | . . . 64 . . Average 14 | 1 7 . 7 22 14 Influence Increases 984 | 10 84 240 55 254 341 Destroy 0b10 Robot/C 540 | . 40 120 40 160 180 Destroy 0b10 Robot/NC 45 | 10 5 . . 5 25 Destroy Leader 86 | . 10 . . 32 44 Successful Hack 88 | . 14 . 4 42 28 Disable Machine 30 | . . . . . 30 Destroy Structure 30 | . . . 11 . 19 Lose Combat Pursuer 165 | . 15 120 . 15 15 Influence Decreases 984 | 10 84 106 189 254 341 Entered New Map 70 | . . . 70 . . Time Decay 769 | 10 84 106 109 244 216 Lost Part 145 | . . . 10 10 125 Squads Dispatched 10 | . 1 . . 1 8 Investigation 4 | . 1 . . . 3 Extermination 4 | . . . . 1 3 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed 13 | . . . . 13 . Distress Signals 13 | . . . . 13 . Times Spotted 66 | . 4 8 5 11 38 Peak Tracking Total 15 | . 4 6 3 5 15 Tactical Retreats 7 | . 1 2 . 1 3 ECM-based Alert Blocks 5 | . . . . . 5 Traps | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 7 | . . 1 . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 7 | . . 5 . . 2 Max in Single Turn 4 | . . 4 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 21 | . 2 1 8 6 4 Terminals 13 | . 2 . 6 4 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 1 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 57 | . 5 1 22 14 15 Successful 30 | . 1 1 10 8 10 Failed 26 | . 4 . 12 6 4 Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . . . . . 1 Manual 37 | . 5 . 16 11 5 Terminals 32 | . 5 . 14 9 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 15 | . . . 6 4 5 Scanalyzers 5 | . . . . 1 4 Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 4 1 2 Prototype ID Bank 2 | . . . 1 1 . Emergency Access Points 1 | . . . . . 1 Zone Layout 2 | . . . 1 . 1 Proto ID Catalog 1 | . . 1 . . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 1 1 2 Report Inventory 3 | . . . 1 1 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 1 . 5 6 5 Terminals 8 | . 1 . 3 3 1 Botnet 6 | . 1 . 3 2 . Disrupt 1 | . . . . . 1 Operators 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 8 | . . . 2 3 3 Reject 2 | . . . . 1 1 Recyclers 3 | . . . 1 1 1 Mask 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 . 7 5 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 3977 | 32 307 1207 167 791 1473 Seismic 1713 | 32 307 1207 167 . . Jamming 1654 | . . . . 791 863 ECM 610 | . . . . . 610 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 5 | . . . . . 5 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 5651 | 109 307 1207 831 913 2284 Spaces Moved 2620 | 46 165 708 530 341 830 Core 9 | 5 . . . 1 3 Treads 1046 | 41 165 708 132 . . Legs 507 | . . . 21 . 486 Wheels 1053 | . . . 377 337 339 Hover 2 | . . . . . 2 Flight 3 | . . . . 3 . Fastest Speed 50 | 50 160 160 95 110 50 Average Speed 196 | 148 160 160 140 244 255 Slowest Speed 909 | 160 160 160 240 909 780 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 39 39 86 6 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 7 | . . 7 . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 30 2 . 21 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 51 | . . 30 . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2979 | 79 184 757 613 403 943 Wait 97 | 12 . 6 41 16 22 Move 2615 | 45 164 707 529 340 830 Hop . | . . . . . . Pick Up 44 | 8 5 10 3 1 17 Fast Attach 20 | 6 . 1 2 5 6 Attach 12 | 1 1 . 2 . 8 Detach 5 | . . . 1 . 4 Swap 12 | . 1 8 2 . 1 Drop 48 | 1 . 13 17 3 14 Fire 91 | 6 13 12 12 22 26 Melee 14 | . . . 4 . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 21 | . . . . 16 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met a group of wandering Federalists 200 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 417 | -10/Materials | Entered Subcaves 418 | -10/Subcaves | Continued accompanying wandering Federalists (2) 463 | -10/Subcaves | Learned location of Zion (-7) 463 | -10/Subcaves | Met a Zionite searching for "candidates" 468 | -10/Subcaves | Identified exit to Recycling 642 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1177 | -10/Subcaves | Disturbed a concealed Subdweller 1408 | -10/Subcaves | Visited 4L-MR0's lab 1424 | -10/Subcaves | Found Prototype Special Melee Weapon 1433 | -10/Subcaves | Found Powered Cannon 1624 | -10/Subcaves | Entered Recycling 1786 | -9/Recycling | Scanned before Scraplab entrance 1796 | -9/Recycling | Attached Powered Cannon, gained temporary slot: Power 1821 | -9/Recycling | Entered Scraplab 1827 | -9/Recycling | Angered Scraplab inhabitants 1910 | -9/Recycling | Found Prototype Device 1910 | -9/Recycling | Identified Scrap Engine 2369 | -9/Recycling | Build established: Construct 2378 | -9/Recycling | Discovered new exit (range 16) 2455 | -9/Recycling | Entered Factory 2455 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3112 | -7/Factory | Discovered new exit (range 9) 3368 | -7/Factory | Entered another Factory area 3368 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4270 | -6/Factory | Lost 4 parts (1p1n1u1w) 4348 | -6/Factory | Central database locked down 4530 | -6/Factory | Build established: Mutant 4605 | -6/Factory | Cargo convoy interrupted 4628 | -6/Factory | Found Hvy. Reactive Plating 4881 | -6/Factory | Build established: Construct 5617 | -6/Factory | Core integrity fell below 50% 5640 | -6/Factory | Core integrity fell below 20% 5652 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05647_ Slug penetrates Wall. 05647_ K-01 Serf collects debris. 05647_ Dropped Imp. Datajack. 05648_ Wall collapses. 05648_ R-10 Processor collects Flak Cannon. 05648_ Penetrated by Slug. 05648_ Dropped Greatsword. 05648_ Dropped Huge Storage Unit. 05649_ U-05 Engineer builds a Wall. 05649_ Slug penetrates Wall. 05651_ R-10 Processor collects Huge Storage Unit. 05651_ Penetrated by Slug. 05651_ Arm. Scrap Engine destroyed. 05651_ Scrap Engine core remains intact and functional. 05651_ Slug penetrates Power Conduit. 05651_ Penetrated by Slug. 05651_ Drone Bay destroyed. 05652_ >> Lost connection to Drone. 05652_ K-01 Serf collects debris. 05652_ Penetrated by Slug. 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