Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.11 @ 13:36:50 Player: Darch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2133 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 321/400 Matter 1/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Rocket Launcher Datajack > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Medium Armor Plating Medium Armor Plating Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 6 8 15 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 10 | 2 3 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 85 91 Engine 12 | . 14 10 Leg 29 | . 28 31 Storage 12 | . 14 11 Processor 1 | . . 5 Ballistic Gun 19 | . 22 14 Launcher 7 | . 2 17 Special Melee Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 35 | 14 15 35 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 6 8 10 Most Carried 12 | 1 8 12 Average Carried 6 | . 5 8 Final Capacity 15 | 8 8 15 Final Carried 11 | 1 7 11 Class Distribution -------------------- 69% | Mutant 19% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 772 | 211 383 178 Remotely . | . . . Salvage Created 948 | . 525 423 Parts 64 | . 23 41 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 26 | . 11 15 Guns 11 | . 9 2 AOE 15 | . 2 13 Classes Destroyed 9 | . 4 5 Worker 3 | . 1 2 Builder 5 | . . 5 Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 19 | . 11 8 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 9 | . 3 9 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1277 | . 457 820 Core 178 | . 99 79 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 65 | . 40 25 Largest 3 | . 2 3 Hottest 86 | . 40 86 Shots Fired 126 | . 76 50 Gun 95 | . 72 23 Cannon . | . . . Launcher 31 | . 4 27 Special . | . . . Kinetic 95 | . 72 23 Thermal . | . . . Explosive 31 | . 4 27 Electromagnetic . | . . . Robot Hit Streak 13 | . 13 7 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | . 58 31 Core Hits 71 | . 30 41 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 8 | . 7 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . 5 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2422 | . 800 1622 Guns 850 | . 650 200 Cannons . | . . . Explosions 1570 | . 149 1421 Melee . | . . . Ramming 2 | . 1 1 Kinetic 850 | . 650 200 Thermal . | . . . Explosive 1570 | . 149 1421 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . 38 36 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 71 | . 2 71 Average Temperature 27 | . 1 29 Received Heat Transfer 516 | . 216 300 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 627 | . 230 627 Initial 33 | . . 33 Average 186 | . 101 386 Maximum Alert Level 2 | . 1 2 Low Security (%) 72 | 100 92 28 Level 1 8 | . 7 13 Level 2 18 | . . 58 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 29 | . 29 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 5 | . 4 1 Non-combat 4 | . 4 . Combat 1 | . . 1 Robot Hacks Applied 6 | . 5 1 parse_system 5 | . 4 1 no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1423 | 82 886 455 Spaces Moved 867 | 66 559 242 Core 9 | 9 . . Treads . | . . . Legs 858 | 57 559 242 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 110 120 137 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 48 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 154 | . 26 128 Melee . | . . . Projectile . | . . . AOE 154 | . 26 128 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1081 | 72 692 317 Wait 60 | . 41 19 Move 865 | 65 558 242 Hop . | . . . Pick Up 14 | 1 5 8 Fast Attach 8 | 6 . 2 Attach 7 | . . 7 Detach 2 | . . 2 Swap 14 | . 8 6 Drop 7 | . 3 4 Fire 65 | . 40 25 Melee 8 | . 7 1 Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 29 | . 29 . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 52 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1424 | -9/Materials | Self-destructed Last Messages --------------- 01377_ Aluminum Leg destroyed. 01378_ W-16 Scout destroyed. 01380_ K-01 Serf collects debris. 01392_ R-06 Scavenger collects Sml. Storage Unit. 01397_ U-05 Engineer lays Concrete. 01399_ U-05 Engineer builds a Wall. 01402_ The unstable cave ceiling collapses. 01402_ K-01 Serf collects debris. 01407_ U-05 Engineer lays Concrete. 01408_ Critical hit (Burn: +37). 01409_ U-05 Engineer lays Concrete. 01411_ Assault Rifle destroyed. 01411_ U-05 Engineer lays Concrete. 01416_ The unstable cave ceiling collapses. 01416_ U-05 Engineer lays Concrete. 01420_ Rocket Launcher destroyed. 01420_ U-05 Engineer lays Concrete. 01422_ Jacked Y-45 Defender... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????###########????????????????? | | ??????????????????#[ #????????????????? | | ??????###?????????# ! #????????????????? | | ? ???# ?????????# #????????????????? | | # ??# #????????# """ """ #????????????????? | | # ??+ +????????# """ """ #????????????????? | | # ?# ########## """ """ #????????????????? | | # ?# # # #???? ???????????? | | # # # @ #?? ???????????? | | # # # ###Y###### ?????? #??? | | # # + o ## ####### #### | | # # # "" | | ###### # T | | # # # | | # # # # # # ########???? | | # # ###### # # # #??????????? | | # # # ### #????? #### #??????????? | | # # ###### [###?????? #? ??????????? | | # | # *!= #???????? #? ??????????? | | # !#????????? +? !??????????? | | # | = #????????? #? ??????????? | | # #+### ##?????????? ??? ??????????? | | # ! ##????????????? ??????????? | | # ##???????????# #?????????? | | ####### #???????????# #?????????? | | ??????# #???????????# #?????????? | | ??????# # # ######??????? ??????????? | | ??????# / ## ##?????? #?????????? | | ??????# # ## ########## #?????????? | | ??????# # [ /* % #?????????? | | ??????# # "" # % #?????????? | | ??????+ # # """" T #?????????? | | ??????# # # """" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed MatterBiomechanicalSlayer Manual? 0 Play Time 00:27:27 Cumulative 4.8 hours Start 2023.08.11 @ 12:49:56 End 2023.08.11 @ 13:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1365d5cc-d24e-424e-ae76-15809e9a5ae4