Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2022.01.28 @ 01:22:29 Player: Sardaukar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (4431) 4431 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 12166 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 148 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 100/100 System Corruption 17% Temperature Cool (30) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Quantum Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Linear Gravjet Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Terrain Scan Processor Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Transmission Jammer Improved Maneuvering Thrusters Advanced Hacking Suite > --- WEAPON ----------- Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Coolant Injector Medium Matter Pod Structural Scanner Terrain Scanner Recoil Stabilizer Energy Filter Maneuvering Thrusters Maneuvering Thrusters Improved Component Analysis Suite Dynamic Insulation System Disruptor Cannon KE Penetrator Chainsword [Rating: 97] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Improved Transmission Jammer Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Power Shielding Weapon Advanced Plasma Cannon Energy Gun Backup Laser I Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . 1 1 . . . . . . . Utility 8 | . . . . . 1 1 . 2 2 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 259 | 6 7 1 15 22 21 2 9 14 90 32 20 1 19 Power 24 | 1 . . 1 1 1 . . 1 4 7 5 . 3 Engine 13 | 1 . . 1 1 1 . . . . 4 4 . 1 Core 6 | . . . . . . . . 1 3 1 1 . . Reactor 5 | . . . . . . . . . 1 2 . . 2 Propulsion 70 | 2 3 . 4 8 6 1 3 2 30 5 2 . 4 Treads 18 | . 3 . 1 8 1 . . . 2 . . . 3 Leg 26 | 2 . . 3 . . . . . 19 . 1 . 1 Wheel 1 | . . . . . . . . . . 1 . . . Hover 13 | . . . . . . . . . 9 3 1 . . Flight 12 | . . . . . 5 1 3 2 . 1 . . . Utility 81 | 1 2 1 2 5 8 1 3 10 22 14 8 1 3 Device 46 | . . . . . 5 . 1 8 13 12 7 . . Storage 13 | 1 2 1 . 2 1 . . . 3 . . 1 2 Processor 9 | . . . . . 1 1 . 1 5 . 1 . . Hackware 2 | . . . . . . . . . . 2 . . . Protection 11 | . . . 2 3 1 . 2 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 2 . 8 8 6 . 3 1 34 6 5 . 9 Energy Gun 6 | 1 . . . 2 . . . . . . . . 3 Energy Cannon 11 | . 1 . 1 1 . . . . 5 1 1 . 1 Ballistic Gun 27 | 1 . . 4 4 4 . 2 1 7 1 2 . 1 Ballistic Cannon 12 | . . . . . . . . . 9 2 1 . . Launcher 18 | . 1 . 3 1 2 . 1 . 8 . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 5 2 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . . 2 . . . 1 Parts Lost 71 | . 1 . 2 5 2 . 12 8 12 2 14 . 13 Power 9 | . . . . . 1 . 1 1 . 1 2 . 3 Propulsion 29 | . . . 1 3 . . 6 3 6 . 7 . 3 Utility 15 | . . . . 1 1 . 1 3 3 1 3 . 2 Weapon 18 | . 1 . 1 1 . . 4 1 3 . 2 . 5 Highest Loss Streak 12 | . 1 . 2 2 1 . 12 6 2 2 7 . 10 Average Slot Usage (%) 79 | . 85 100 86 97 99 100 81 58 77 91 83 . 17 Engine 4 | . 14 14 11 11 8 7 3 . . 2 4 . 1 Core 2 | . . . . . . . . 4 3 1 4 . . Treads 9 | . 26 28 22 38 12 . . . 2 . . . 5 Leg 3 | . 1 . 8 4 . . . . 6 . . . 1 Hover 6 | . . . . . . . . . 7 22 21 . . Flight 4 | . . . . . 32 46 36 15 . 4 1 . . Device 11 | . . . . . 5 7 3 6 21 18 11 . . Storage 7 | . 14 28 20 11 9 7 7 5 4 5 4 . 2 Processor 10 | . . . . . 9 15 15 18 12 21 19 . . Protection 2 | . . . 1 10 3 . 1 3 2 . . . . Energy Gun 2 | . 10 . . 11 6 . . . . . . . 1 Energy Cannon 2 | . 6 14 5 . . . . . 3 2 . . . Ballistic Gun 4 | . 7 . 13 8 11 15 10 2 2 2 5 . . Launcher 1 | . 3 14 3 . . . 1 . 1 . . . . Naked Turns 218 | . . . . . . . . 41 . . 30 14 133 Heaviest Build 96 | 13 16 18 21 96 92 20 22 24 57 69 50 . 48 Greatest Support 140 | 20 40 40 40 80 100 30 32 14 110 57 68 3 140 Greatest Overweight (x) 10 | . . . . 2 3 . 7 4 2 10 2 . 4 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 8 8 25 25 10 10 10 15 15 15 5 5 Average Capacity 11 | 6 8 8 8 21 14 10 10 9 7 15 14 5 5 Most Carried 17 | 2 8 8 8 14 17 9 10 8 14 15 15 5 5 Average Carried 8 | 1 6 6 7 10 10 8 9 6 7 14 11 4 3 Final Capacity 25 | 8 8 8 8 25 10 10 10 5 15 15 5 5 5 Final Carried 15 | 2 7 8 8 14 10 8 9 5 14 15 5 5 2 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Mutant 9% | Infiltrator-Skirmisher 7% | Hacker-Mutant 5% | Assassin 4% | Scavenger-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Assassin | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Matter Collected 4230 | 193 275 70 102 452 273 . . 40 1851 507 206 . 261 Remotely . | . . . . . . . . . . . . . . Salvage Created 6025 | . 511 227 495 941 535 . 16 40 2097 429 350 . 384 Parts 301 | . 30 18 31 51 29 . 4 5 70 29 17 . 17 Haulers Intercepted 8 | . 1 . . 3 2 . . . 2 . . . . Recyclers Shooed 11 | . . 1 . 1 1 . . . 4 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . Prevented 5 | . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 87 | . 9 5 10 12 6 . 3 1 32 . 5 . 4 Melee 3 | . . . . . . . . . 1 . . . 2 Guns 35 | . 8 . 6 10 3 . . 1 5 . 1 . 1 Cannons 20 | . . 3 1 . . . . . 12 . 4 . . AOE 27 | . 1 2 3 2 3 . 3 . 13 . . . . Classes Destroyed 14 | . 6 1 1 . . . 1 1 4 . . . . Worker 18 | . 2 . 1 4 . . . . 5 3 . . 3 Builder 7 | . . 1 . . 1 . . . 1 4 . . . Hauler 8 | . 1 . . 3 2 . . . 2 . . . . Recycler 16 | . 1 2 1 3 2 . . . 5 2 . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 8 | . 2 . 2 1 2 . . . 1 . . . . Swarmer 17 | . 5 3 3 . 3 . . . 3 . . . . Cutter 3 | . . . . . . . 3 . . . . . . Grunt 35 | . 4 2 4 7 1 . . . 14 . 3 . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 12 | . . . 3 5 2 . . . 1 . . . 1 Specialist 3 | . . . . . . . . . 3 . . . . Hunter 5 | . . . . . . . . . 3 . . . 2 Programmer 11 | . . . . . . . . 1 7 . 2 . 1 Best Kill Streak 7 | . 5 6 3 7 4 . 3 1 7 6 3 . 4 Combat Bots Only 6 | . 4 3 3 4 3 . 3 1 6 . 3 . 3 Max Kills in Single Turn 5 | . 2 2 3 3 3 . 1 1 5 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 1 1 2 1 3 . 1 . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Damage Taken 13796 | . 249 105 354 906 576 . 1470 758 3079 196 1848 . 4255 Core 3592 | . 35 40 9 110 144 . 405 438 436 50 617 . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . 15 . . . . Core Remaining (%) 62 | 100 . 70 . 70 73 . 42 48 56 . . 42 . Volleys Fired 339 | . 32 6 21 54 39 . 5 6 109 29 24 . 14 Largest 2 | . 2 2 2 2 2 . 2 1 2 2 2 . 2 Hottest 155 | . 100 90 90 79 70 . 61 25 155 92 138 . 150 Shots Fired 594 | . 64 12 37 104 75 . 9 6 192 32 43 . 20 Gun 398 | . 59 . 29 101 73 . 6 6 53 29 22 . 20 Cannon 161 | . 4 6 4 . . . . . 123 3 21 . . Launcher 35 | . 1 6 4 3 2 . 3 . 16 . . . . Special . | . . . . . . . . . . . . . . Kinetic 323 | . 28 . 29 57 24 . 6 6 107 32 32 . 2 Thermal 172 | . 4 6 4 44 49 . . . 65 . . . . Explosive 35 | . 1 6 4 3 2 . 3 . 16 . . . . Electromagnetic 64 | . 31 . . . . . . . 4 . 11 . 18 Robot Hit Streak 40 | . 15 13 11 29 40 . 3 9 28 13 18 . 18 Robot Miss Streak 2 | . 2 1 1 2 2 . 2 . 2 1 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 7 | . 5 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 499 | . 44 6 28 90 63 . 6 6 146 29 36 . 45 Core Hits 260 | . 23 12 18 40 24 . 5 2 92 13 14 . 17 Critical Kills 5 | . . . . . . . . . 5 . . . . Critical Parts Destroyed 10 | . . . 1 1 . . . . 6 1 1 . . Critical Strikes 30 | . . . 1 3 . . . . 18 3 3 . 2 Burn 1 | . . . . 1 . . . . . . . . . Meltdown 3 | . . . . . . . . . 3 . . . . Destroy 15 | . . . 1 2 . . . . 9 2 1 . . Blast 9 | . . . . . . . . . 6 1 2 . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 39 | . . . . . . . . . 3 6 2 . 28 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . 3 6 2 . 28 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14764 | . 584 367 657 1498 964 . 324 137 6608 775 1227 . 1623 Guns 5620 | . 480 . 367 1191 819 . 110 137 921 634 593 . 368 Cannons 3695 | . 55 105 70 . . . . . 2840 91 534 . . Explosions 4044 | . 46 262 220 275 145 . 214 . 2783 . 99 . . Melee 1279 | . . . . . . . . . . 41 . . 1238 Ramming 126 | . 3 . . 32 . . . . 64 9 1 . 17 Kinetic 5553 | . 143 . 367 799 360 . 110 137 1898 725 937 . 77 Thermal 3314 | . 55 185 70 392 459 . . . 2054 . 99 . . Explosive 3599 | . 46 182 220 275 145 . 214 . 2517 . . . . Electromagnetic 893 | . 337 . . . . . . . 75 . 190 . 291 Impact . | . . . . . . . . . . . . . . Slashing 1279 | . . . . . . . . . . 41 . . 1238 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 3 3 . 4 4 17 Average Corruption 2 | . . . . . . . 1 2 1 . 3 4 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 3 18 . 7 . 9 Message Errors 13 | . . . . . . . . 1 6 . 2 . 4 Matter Fused 9 | . . . . . . . . 1 4 . 3 . 1 Heat Flow Errors 3 | . . . . . . . . . 3 . . . . Energy Discharges 8 | . . . . . . . . 1 4 . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 680 | . . . 4 . 20 . 10 . 342 17 14 . 273 Projectiles 77 | . . . . . . . . . 77 . . . . Explosions 313 | . . . 4 . 20 . 10 . 265 . 14 . . Melee 290 | . . . . . . . . . . 17 . . 273 Knockbacks 26 | . . . . . . . . . 21 . 4 . 1 Impact 2 | . . . . . . . . . 1 . . . 1 Kinetic 21 | . . . . . . . . . 18 . 3 . . Secondary 3 | . . . . . . . . . 2 . 1 . . Self-Inflicted Damage 780 | . . 70 159 . 24 . 67 . 384 4 64 . 8 Shots 21 | . . 3 3 . 1 . 2 . 11 . 1 . . Rammed 27 | . 1 . 1 3 . . . . 17 1 1 . 3 Targets Rammed 30 | . 1 . 1 4 . . . . 19 1 1 . 3 Kicked 1 | . . . . . . . . . 1 . . . . Crushed 2 | . . . . 1 . . . . 1 . . . . Highest Temperature 431 | . 112 81 54 96 80 10 . 5 431 10 208 . 162 Average Temperature 65 | . 29 37 20 23 20 4 . 4 105 10 81 . 76 Received Heat Transfer 2833 | . 96 18 90 564 342 . 102 279 681 42 355 . 264 Effects 9 | . . . . . . . . . 9 . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . Interference 7 | . . . . . . . . . 7 . . . . Siege Activations 2 | . . . . . . . . . 2 . . . . Total Turns 16 | . . . . . . . . . 16 . . . . Longest Duration 11 | . . . . . . . . . 11 . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 7 | . 2 . . . . . . . . . 2 . 3 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 16 | . 1 . . 1 6 . . . 8 . . . . Heat Transferred 6156 | . 111 372 148 1311 1364 . . . 2750 . 100 . . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Peak Influence 617 | . 277 153 413 317 318 . 98 95 617 193 . . 200 Initial 193 | . . . 50 76 15 . . 3 20 193 . . 5 Average 130 | . 120 76 177 115 148 . 32 31 175 68 . . 88 Maximum Alert Level 2 | . 1 . 2 1 1 . . . 2 . . . 1 Low Security (%) 77 | 100 61 100 61 80 73 100 100 100 65 100 . . 98 Level 1 13 | . 38 . 35 19 26 . . . 11 . . . 1 Level 2 9 | . . . 3 . . . . . 22 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 2 1 3 . 1 1 15 5 . . 5 Investigation 11 | . 2 . 1 1 2 . . . 1 4 . . . Extermination 6 | . . . . . . . . 1 3 1 . . 1 Reinforcement 14 | . . . 1 . 1 . 1 . 7 . . . 4 Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Distress Signals 10 | . 2 . 1 2 2 . . . 2 . . . 1 Communications Jammed 18 | . . . . . . . . . 6 12 . . . Distress Signals 18 | . . . . . . . . . 6 12 . . . Times Spotted 222 | . 14 5 13 14 34 . 10 12 65 11 18 . 26 Peak Tracking Total 13 | . 5 2 4 4 13 . 5 5 12 5 10 . 9 Tactical Retreats 31 | . 1 . . . 1 . 2 4 11 3 4 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Traps Triggered 20 | . 2 . 1 3 . . . 2 7 4 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Machines Disabled 22 | . . 2 2 . . . . . 16 2 . . . Max in Single Turn 3 | . . 1 2 . . . . . 3 1 . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Machines Accessed 35 | . 3 . 2 4 4 2 . 4 9 7 . . . Terminals 20 | . 3 . 2 3 3 1 . 1 4 3 . . . Fabricators 3 | . . . . . . 1 . 1 1 . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . 2 1 . . . Scanalyzers 4 | . . . . . 1 . . 1 . 2 . . . Garrison Access 3 | . . . . . . . . 1 1 1 . . . Total Hacks 91 | . 13 . 6 16 9 2 . 5 16 24 . . . Successful 53 | . 8 . 3 11 4 1 . 2 5 19 . . . Failed 38 | . 5 . 3 5 5 1 . 3 11 5 . . . Catastrophic 8 | . 1 . . . 3 . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 14 . 7 5 7 . . 2 3 3 . . . Terminals 58 | . 13 . 6 13 7 1 . 2 6 10 . . . Fabricators 4 | . . . . . . 1 . 1 2 . . . . Repair Stations 5 | . . . . 3 . . . . 2 . . . . Recycling Units 12 | . . . . . . . . . 4 8 . . . Scanalyzers 7 | . . . . . 2 . . 1 . 4 . . . Garrison Access 5 | . . . . . . . . 1 2 2 . . . Terminal Hacks 27 | . 6 . 3 7 2 1 . . 2 6 . . . Record 2 | . . . . 1 . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . Unreport Threat 6 | . 2 . . 1 2 . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . 3 . . . . 2 . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . Repair 2 | . . . . 1 . . . . 1 . . . . Refit 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . 8 . . . Recycle Component 3 | . . . . . . . . . . 3 . . . Process 2 | . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . Scanalyzer 5 | . . . . . 2 . . . . 3 . . . Insert Component 2 | . . . . . 1 . . . . 1 . . . Analyze 3 | . . . . . 1 . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . 1 1 . . . Unauthorized Hacks 5 | . 2 . . 1 . . . 1 . 1 . . . Terminals 5 | . 2 . . 1 . . . 1 . 1 . . . Botnet 5 | . 2 . . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 3 2 . . 4 7 6 . . . Full Trace Events 11 | . 3 . . 1 2 . . . 1 4 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . Time 107 | . . . . 51 . . . . 56 . . . . Parts Recycled 3 | . . . . . . . . . . 3 . . . Recycled Matter 217 | . . . . . . . . . . 217 . . . Retrieved Matter 186 | . . . . . . . . . . 186 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 . . . Total Damage 368 | . . . . . . . . . . 368 . . . Kills 3 | . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Robot Analysis Total 4 | . 2 . 1 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Turns Passed 8393 | 49 456 103 424 1021 569 18 114 568 3211 869 478 15 498 Spaces Moved 5613 | 34 222 52 208 326 423 53 124 527 2031 694 471 26 422 Core 500 | 3 . . . . . . 11 86 18 2 58 26 296 Treads 1707 | . 197 52 206 326 30 . . . 770 . . . 126 Legs 386 | 31 25 . 2 . . . . . 328 . . . . Wheels . | . . . . . . . . . . . . . . Hover 2020 | . . . . . . . . . 915 692 413 . . Flight 1000 | . . . . . 393 53 113 441 . . . . . Fastest Speed 25 | 50 120 160 120 160 28 25 25 50 56 56 50 50 50 Average Speed 103 | 113 155 160 159 218 44 25 56 99 108 96 62 50 80 Slowest Speed 550 | 120 160 160 160 320 238 25 400 250 190 550 220 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 35 20 27 50 42 2 80 10 38 19 62 8 19 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . Spaces Dug 9 | . . . . . . . . . 2 5 2 . . Terrain Destroyed 476 | . 5 53 63 20 20 . 19 . 259 10 27 . . Melee 9 | . . . . . . . . . 2 5 2 . . Projectile 40 | . . . . . . . . . 26 5 9 . . AOE 427 | . 5 53 63 20 20 . 19 . 231 . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Res Total 7466 | 41 273 60 262 522 728 56 160 562 2812 846 601 27 516 Wait 998 | . 1 . 2 96 216 2 15 12 496 61 78 . 19 Move 5596 | 33 221 51 207 325 418 52 123 526 2030 693 470 25 422 Hop 2 | . . . . . 2 . . . . . . . . Pick Up 103 | 2 7 2 6 13 17 . 4 3 29 13 1 . 6 Fast Attach 112 | 6 2 . 6 11 4 . 2 2 51 16 2 . 10 Attach 58 | . 1 1 3 5 4 2 2 7 12 8 6 1 6 Detach 17 | . 1 . 1 1 1 . . 1 7 3 1 1 . Swap 89 | . 4 . 6 6 13 . 5 5 27 8 12 . 3 Drop 83 | . 3 . 9 7 14 . 4 . 29 8 4 . 5 Fire 339 | . 32 6 21 54 39 . 5 6 109 29 24 . 14 Melee 39 | . . . . . . . . . 3 6 2 . 28 Ram 7 | . . . . . . . . . 2 1 1 . 3 Kick 1 | . . . . . . . . . 1 . . . . Crush 22 | . 1 . 1 4 . . . . 16 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 506 | -10/Materials | Entered Mines 536 | -10/Mines | Learned 2 Materials zone layouts 573 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Entered Materials 609 | -9/Materials | Evolved 2 slots: Propulsion x2 723 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Identified exit to Storage 1033 | -9/Materials | Entered Storage 1514 | -9/Storage | Build established: Scavenger-Mutant 1521 | -9/Storage | Repaired Imp. Assault Rifle 1944 | -9/Storage | Discovered new exit (range 15) 2054 | -9/Storage | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2606 | -8/Materials | Build established: Scavenger-Sprinter 2618 | -8/Materials | Discovered new exit (range 13) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -7/Factory | Identified exit to DSF 2641 | -7/Factory | Entered DSF 2670 | -7/DSF | Additional patrols routed to DSF 2690 | -7/DSF | Discovered new exit (range 16) 2747 | -7/DSF | Core integrity fell below 50% 2753 | -7/DSF | Identified exit to Factory 2755 | -7/DSF | Entered Factory 2755 | -6/Factory | Evolved 2 slots: Utility x2 2785 | -6/Factory | Lost 12 parts (1p6n1u4w) 2926 | -6/Factory | Discovered new exit (range 3) 2929 | -6/Factory | Identified exit to Factory 2995 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3049 | -6/Factory | Build established: Scavenger-Mutant 3282 | -6/Factory | Released all parts (5) 3285 | -6/Factory | Core integrity fell below 50% 3304 | -6/Factory | Lost 6 parts (1p3n1u1w) 3323 | -6/Factory | Entered another Factory area 3323 | -5/Factory | Evolved 2 slots: Utility x2 4105 | -5/Factory | Build established: Infiltrator-Skirmisher 4816 | -5/Factory | Cargo convoy interrupted 5011 | -5/Factory | Build established: Mutant 5053 | -5/Factory | Repaired Hvy. Treads 5204 | -5/Factory | Garrison activated, responded to threat 5613 | -5/Factory | Build established: Scavenger-Mutant 6132 | -5/Factory | Identified exit to Factory 6323 | -5/Factory | First assault squad dispatched 6534 | -5/Factory | Entered another Factory area 6534 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7002 | -4/Factory | Build established: Assassin 7350 | -4/Factory | Allied Derelicts emerged from ambush trap array 7361 | -4/Factory | Discovered new exit (range 19) 7403 | -4/Factory | Entered Upper Caves 7525 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7527 | -4/Upper Caves | Build established: Hacker-Mutant 7631 | -4/Upper Caves | Discovered new exit (range 8) 7692 | -4/Upper Caves | Spotted B-86 Titan 7734 | -4/Upper Caves | Lost 3 parts (2n1u) 7828 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 7851 | -4/Upper Caves | Released all parts (10) 7868 | -4/Upper Caves | Core integrity fell below 50% 7879 | -4/Upper Caves | Lost 3 parts (3n) 7881 | -4/Upper Caves | Entered another Upper Caves area 7894 | -4/Upper Caves | Discovered new exit (range 5) 7896 | -4/Upper Caves | Entered Research 7896 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8108 | -3/Research | Found Gamma Bomb Array 8218 | -3/Research | Released all parts (1) 8222 | -3/Research | Core integrity fell below 50% 8243 | -3/Research | Found Imp. Powered Armor 8248 | -3/Research | Lost 10 parts (1p3n2u4w) 8301 | -3/Research | Core integrity fell below 20% 8319 | -3/Research | System corruption reached 10% 8394 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08279_ ALERT: Security rotation in progress. 08294_ System corrupted: Component data lost. 08315_ Dropped Dynamic Insulation System. 08316_ Dropped Imp. Powered Armor. 08316_ Dropped Structural Scanner. 08317_ WC2U