Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 15:41:40 Player: Vectis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (239) 1195 Value Destroyed (8736) 8736 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (14806) 14806 TOTAL SCORE: 32317 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 1224 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 10500 Met R17 at Cetus 500 Friendly Fire -394 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Walking (180) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Flexi-carbon Leg Myomer Leg Assembled Alloy Leg > --- UTILITY (11) ----- Medium Storage Unit High-capacity Storage Unit Assembled Combat Suite Improved Target Analyzer Core Analyzer Microactuators Bomb Factory No. 2 GOLEM Unit > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (16) --- Zionite Biocell (1000) High-capacity Matter Pod (200) GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Heavy Neutron Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit GOLEM Unit [Rating: 168] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 4 2 . . . . . 1 . . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 217 | 9 17 1 2 . 19 19 5 . 4 56 . 9 11 6 21 8 1 29 Power 30 | 2 2 . . . 2 . . . 1 7 . 4 . 1 4 1 . 6 Engine 13 | 2 2 . . . 2 . . . 1 . . 2 . 1 1 . . 2 Core 1 | . . . . . . . . . . . . 1 . . . . . . Reactor 16 | . . . . . . . . . . 7 . 1 . . 3 1 . 4 Propulsion 22 | 2 2 . . . 1 . . . . 4 . . 1 1 3 . . 8 Treads 12 | . 2 . . . 1 . . . . 3 . . . . 1 . . 5 Leg 9 | 2 . . . . . . . . . . . . 1 1 2 . . 3 Wheel 1 | . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 97 | 2 3 1 2 . 10 6 2 . 3 28 . 5 10 3 5 6 1 10 Device 47 | 1 1 . . . 3 2 2 . 1 16 . 5 6 . 2 2 1 5 Storage 14 | 1 1 . 1 . 3 . . . 1 3 . . . 1 . 2 . 1 Processor 11 | . 1 1 . . 1 2 . . . . . . 1 . . 2 . 3 Hackware 4 | . . . . . 1 1 . . . . . . 1 1 . . . . Protection 21 | . . . 1 . 2 1 . . 1 9 . . 2 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 10 . . . 6 13 3 . . 17 . . . 1 9 1 . 5 Energy Gun 21 | 3 2 . . . . 3 . . . 10 . . . . 2 . . 1 Energy Cannon 23 | . 5 . . . 3 6 . . . 3 . . . 1 2 1 . 2 Ballistic Gun 3 | . . . . . . 2 . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Launcher 16 | . 3 . . . 2 . 2 . . 4 . . . . 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 1 . . . 9 . . 1 . 3 . . 1 Parts Lost 52 | . . . . . 1 1 . . . 12 1 . . . 9 . . 28 Power 7 | . . . . . . . . . . 1 . . . . . . . 6 Propulsion 9 | . . . . . . . . . . 1 . . . . 3 . . 5 Utility 27 | . . . . . . 1 . . . 10 1 . . . 3 . . 12 Weapon 9 | . . . . . 1 . . . . . . . . . 3 . . 5 Highest Loss Streak 14 | . . . . . 1 1 . . . 10 1 . . . 6 . . 14 Average Slot Usage (%) 90 | . 100 100 93 85 78 91 92 92 92 85 91 92 91 94 91 86 89 81 Engine 4 | . 14 14 14 14 9 7 7 7 7 . . . . 1 . . . . Reactor 4 | . . . . . . . . . . 6 7 10 11 9 10 10 10 8 Treads 10 | . 21 28 28 28 18 15 15 15 15 6 . . . . . 5 5 7 Leg 6 | . 6 . . . . . . . . 6 15 13 15 17 15 5 5 2 Device 20 | . 12 . . . 7 8 25 30 25 23 29 32 28 20 14 26 21 23 Storage 12 | . 14 14 14 14 9 7 7 7 12 16 15 13 11 14 15 9 10 10 Processor 3 | . 1 14 1 . 1 12 7 7 7 . . . . . . 3 10 9 Hackware 1 | . . . . . 7 14 4 . . . . . . 3 5 1 . . Protection 6 | . . . 5 . 8 7 7 7 6 8 7 6 5 5 8 8 10 5 Energy Gun 2 | . 6 . . . . . . . . 6 . . . . 2 . . . Energy Cannon 13 | . 21 28 28 28 17 14 12 7 7 6 15 13 16 17 13 14 15 11 Launcher 1 | . . . . . . . 2 7 7 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 12 48 47 95 95 100 118 124 124 156 167 81 101 119 124 129 122 117 125 Greatest Support 113 | 20 46 46 46 46 46 43 43 43 43 70 60 70 80 80 80 100 80 113 Greatest Overweight (x) 5 | . 2 1 2 2 2 2 2 2 3 5 1 2 3 1 2 1 1 4 Average Overweight (x) 1 | . 1 1 1 2 1 2 2 2 2 2 1 1 1 1 1 1 1 . Largest Inventory Capacity 40 | 6 12 12 24 24 40 24 24 24 32 32 12 12 12 16 16 12 12 16 Average Capacity 18 | 5 11 12 16 24 24 24 24 24 29 22 12 12 12 14 14 11 12 12 Most Carried 32 | 4 12 12 20 20 24 24 24 24 32 32 12 12 12 16 16 12 12 12 Average Carried 18 | 2 11 11 13 20 21 23 23 23 29 21 11 11 11 13 14 10 11 10 Final Capacity 32 | 6 12 12 24 24 24 24 24 24 32 12 12 12 12 16 12 12 12 16 Final Carried 32 | 4 12 12 20 20 24 24 24 23 32 12 12 12 12 16 12 12 12 4 Class Distribution -------------------- 30% | Hauler-Mutant 25% | Scavenger-Golem 16% | Golem 13% | Mutant 12% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Scavenger-Golem | -6/Factory Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Extension Scavenger-Golem | -5/Cetus Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Waste Scavenger-Golem | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Matter Collected 4247 | 290 420 10 40 . 318 251 89 44 36 1795 . 90 50 110 282 90 23 309 Remotely 50 | . . . . . . . . . . . . . . . . . . 50 Salvage Created 11835 | 104 559 84 . . 501 371 . . . 2086 484 1082 371 310 1290 733 1369 2491 Parts 449 | 7 44 5 . . 17 14 . . . 49 14 68 15 14 62 24 17 99 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 8 | 1 1 . . . . . . . . . . 2 1 . . 1 . 2 Parts Field Recycled 13 | . . . . . . . . . 7 6 . . . . . . . . Retrieved Matter 50 | . . . . . . . . . 24 26 . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 195 | . 15 2 . . 9 4 . . . 64 8 15 3 4 34 8 5 24 Melee 8 | . . . . . . . . . . . . . . . . . . 8 Guns 19 | . 3 . . . . 1 . . . 12 . . . . 3 . . . Cannons 89 | . 8 2 . . 2 . . . . 3 7 15 3 4 19 8 5 13 AOE 65 | . 4 . . . 3 . . . . 48 . . . . 10 . . . Classes Destroyed 21 | 2 5 . . . 1 2 . . . 4 1 2 . . . 1 1 2 Worker 4 | . . . . . . . . . . . . 1 1 . . . . 2 Builder 1 | . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 14 | 1 1 . . . 1 1 . . . . . 1 1 . . 2 . 6 Operator 6 | . 1 . . . 2 2 . . . . . . . 1 . . . . Watcher 10 | . 3 . . . . . . . . . . 1 . 1 2 . . 3 Swarmer 37 | . 9 . . . 3 . . . . . . . . . 23 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 35 | . 6 2 . . 5 1 . . . . 6 4 . 2 2 2 . 5 Brawler 3 | . . . . . . . . . . . 1 . . . 1 . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . . . . . 2 . . . . . 3 1 1 . 1 . 3 Hunter 14 | . . . . . 2 . . . . . . 3 2 . 3 . . 4 Programmer 18 | . . . . . . 1 . . . . 1 5 . 1 . 4 . 6 Compactor 5 | . . . . . . . . . . . . . . . . . 5 . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . Assembled 35 | . . . . . . . . . . 35 . . . . . . . . Golem 21 | . . . . . . . . . . 21 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 37 | 1 4 2 . . 3 2 . . . 37 4 4 1 2 12 3 2 7 Combat Bots Only 34 | . 3 2 . . 3 1 . . . 34 4 4 1 2 12 3 2 5 Max Kills in Single Turn 22 | 1 2 1 . . 2 1 . . . 22 1 2 1 1 4 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 22 | . 2 . . . 2 . . . . 22 . . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Damage Taken 15978 | . 224 . . . 522 385 16 . . 3195 408 563 378 211 3625 660 . 5791 Core 2320 | . 54 . . . 80 67 . . . 429 34 20 58 . 410 15 . 1153 Absorbed by Shields 528 | . . . . . . . . . . . . 142 197 165 24 . . . Reduced by Siege Mode 195 | . . . . . . . . . . . . . . . . 10 . 185 Core Remaining (%) 72 | 100 . . . 78 85 . . . . . 24 97 . . 53 . . . Volleys Fired 515 | 8 35 2 . 3 30 27 . . . 99 20 51 19 38 81 21 16 65 Largest 3 | 2 2 2 . 2 2 2 . . . 2 2 2 3 3 3 3 3 3 Hottest 160 | 80 112 112 . 112 112 112 . . . 120 50 50 75 75 140 160 160 160 Shots Fired 1075 | 16 68 4 . 6 50 54 . . 1 181 40 98 49 88 159 62 47 152 Gun 216 | 16 24 . . . . 28 . . . 132 . . . . 15 . . 1 Cannon 830 | . 39 4 . 6 45 26 . . 1 38 40 98 49 88 137 62 47 150 Launcher 29 | . 5 . . . 5 . . . . 11 . . . . 7 . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 2 14 . . . . . . . . . . . . Thermal 662 | 16 . . . . . 14 . . . 38 40 98 49 88 131 62 47 79 Explosive 25 | . 5 . . . 5 . . . . 8 . . . . 7 . . . Electromagnetic 240 | . 63 4 . 6 43 26 . . 1 3 . . . . 21 . . 73 Phasic 132 | . . . . . . . . . . 132 . . . . . . . . Robot Hit Streak 38 | 6 7 7 . 5 15 10 . . . 38 22 24 10 5 18 36 21 21 Robot Miss Streak 4 | 3 3 . . 1 1 2 . . . 4 1 3 2 3 3 2 2 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 723 | 8 32 3 . 5 34 42 . . . 124 34 60 30 27 97 43 35 149 Core Hits 477 | 4 23 2 . 2 16 12 . . . 223 9 24 8 10 53 18 16 57 Critical Hits 15 | . . . . . . . . . . 1 . . . . 1 1 2 10 Critical Kills 7 | . . . . . . . . . . . . . . . 1 . . 6 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 1 1 4 Melee Attacks 44 | . . . . . . 2 1 . . . . . . . . . . 41 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 2 1 . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . 41 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35738 | 113 834 70 . 115 1240 990 . . 28 11320 1567 3130 1267 1271 4589 1919 1570 5715 Guns 4151 | 113 113 . . . . 458 . . . 3300 . . . . 167 . . . Cannons 21864 | . 518 70 . 115 740 445 . . 28 1606 1567 3130 1267 1271 3556 1919 1570 4062 Explosions 8373 | . 203 . . . 500 87 . . . 6414 . . . . 866 . . 303 Melee 1323 | . . . . . . . . . . . . . . . . . . 1323 Ramming 27 | . . . . . . . . . . . . . . . . . . 27 Kinetic 230 | . . . . . . 230 . . . . . . . . . . . . Thermal 22003 | 113 . . . . 46 315 . . . 4955 1567 3130 1267 1271 3207 1919 1570 2643 Explosive 4434 | . 203 . . . 454 . . . . 2666 . . . . 866 . . 245 Electromagnetic 4421 | . 631 70 . 115 740 445 . . 28 399 . . . . 516 . . 1477 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1323 | . . . . . . . . . . . . . . . . . . 1323 Phasic 3300 | . . . . . . . . . . 3300 . . . . . . . . Highest Corruption 45 | . . . . . . 7 8 8 8 . . 2 . . 6 3 17 45 Average Corruption 10 | . . . . . . 2 7 8 8 . . 1 . . 6 2 13 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 5 28 16 3 . . 6 . . 3 2 15 116 Message Errors 38 | . . . . . . 3 11 3 . . . 2 . . 1 1 2 15 Matter Fused 29 | . . . . . . . 7 5 2 . . . . . 1 . 2 12 Heat Flow Errors 12 | . . . . . . . 5 4 . . . . . . . 1 . 2 Energy Discharges 17 | . . . . . . 2 3 2 . . . 1 . . 1 . 1 7 Data Loss (minor) 11 | . . . . . . . 1 2 . . . 2 . . . . 3 3 Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . 1 2 Misfires 5 | . . . . . . . . . 1 . . . . . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . 1 10 Targeting Errors 59 | . . . . . . . . . . . . 1 . . . . 3 55 Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1056 | . 8 . . 5 32 . . . 14 196 30 200 86 37 118 194 . 136 Projectiles 776 | . . . . 5 2 . . . 14 62 30 200 86 37 57 194 . 89 Explosions 257 | . 8 . . . 30 . . . . 134 . . . . 61 . . 24 Melee 23 | . . . . . . . . . . . . . . . . . . 23 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . 3 . . . 19 . . . . . . . . . 71 . . 29 Shots 6 | . 1 . . . 1 . . . . . . . . . 3 . . 1 Rammed 5 | . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 90 243 108 . 162 204 177 261 195 . 300 . . 6 . 180 196 194 186 Average Temperature 77 | 37 76 54 . 81 65 71 101 82 . 113 . . 4 . 73 79 92 52 Received Heat Transfer 2038 | . 42 . . . 144 36 . . . 600 165 186 4 24 126 141 . 570 Effects 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . 1 . 7 Total Turns 171 | . . . . . . . . . . . . . . . . 10 . 161 Longest Duration 59 | . . . . . . . . . . . . . . . . 10 . 59 Robots Corrupted 14 | . . . . . 4 3 . . . 1 . . . . 2 . . 4 Combat Hostiles 13 | . . . . . 4 3 . . . 1 . . . . 2 . . 3 Parts Fried 34 | . 3 . . . 6 6 . . . . . . . . 3 . . 16 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Melted 10 | . . . . . . . . . . . 3 . 1 3 2 1 . . Heat Transferred 15711 | 250 . . . . . 470 . . . 5810 825 1650 725 700 1934 1022 875 1450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Peak Influence 672 | 15 216 112 . 58 242 638 . . . . . 560 399 319 672 465 166 617 Average Influence 191 | 5 95 62 . 5 121 95 . . . . . 211 251 119 427 394 153 317 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . 2 1 1 2 2 . 2 Low Security (%) 59 | 100 98 100 . 100 90 91 . . . . . 55 34 66 3 . 100 8 Level 1 26 | . 1 . . . 9 . . . . . . 25 65 33 40 57 . 67 Level 2 13 | . . . . . . 8 . . . . . 18 . . 55 42 . 24 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . . . 3 10 . . . . . 7 3 3 1 3 . 7 Investigation 6 | . 1 . . . . 1 . . . . . 1 1 1 1 . . . Extermination 13 | . . . . . . 2 . . . . . 5 1 . . 2 . 3 Reinforcement 10 | . 1 . . . 3 3 . . . . . . 1 2 . . . . Assault 5 | . . . . . . 1 . . . . . 1 . . . 1 . 2 Garrison 5 | . . . . . . 3 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Distress Signals 11 | . 2 . . . . 2 . . . . . 1 . 1 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 22 2 . 2 15 14 1 . . 64 10 26 4 22 41 11 7 35 Peak Tracking Total 37 | . 5 2 . 2 4 3 1 . . 37 4 5 2 5 5 5 3 6 Tactical Retreats 18 | . . . . . 2 1 . . . 3 1 3 . 2 5 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Traps Triggered 14 | . 1 . . . . 1 . . . 3 . 1 2 3 . 1 . 2 Indirectly 3 | . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 6 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . 15 . . . . . . . . Triggered 5 | . . . . . . . 5 . . . . . . . . . . . Fabricated Traps 15 | . . . . . . . . . . 15 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Machines Disabled 48 | . 2 . . . 3 23 . . . 3 . 1 . 7 3 1 . 5 Max in Single Turn 2 | . 1 . . . 2 1 . . . 1 . 1 . 1 1 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Machines Accessed 54 | . 4 . 2 . 4 8 . . . . . 9 7 11 4 2 . 3 Terminals 39 | . 4 . . . 1 5 . . . . . 5 5 11 4 2 . 2 Fabricators 5 | . . . . . . 2 . . . . . 2 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Total Hacks 167 | . 5 . 24 . 16 25 . . . . . 20 14 39 12 5 . 7 Successful 106 | . 3 . 24 . 12 13 . . . . . 11 5 26 6 1 . 5 Failed 61 | . 2 . . . 4 12 . . . . . 9 9 13 6 4 . 2 Catastrophic 12 | . 1 . . . 2 1 . . . . . 3 3 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 91 | . 5 . 1 . 9 17 . . 5 . . 15 7 21 3 5 . 3 Terminals 114 | . 5 . . . 7 15 . . . . . 14 11 39 12 5 . 6 Fabricators 13 | . . . . . . 7 . . . . . 4 2 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 8 | . . . . . 7 . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . 1 . . . . 1 Terminal Hacks 56 | . 1 . 24 . 2 4 . . . . . 2 3 13 4 . . 3 Record 30 | . . . 23 . . . . . . . . . . 3 3 . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Schematic 2 | . . . . . 1 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . Open Door 6 | . . . . . . . . . . . . . 1 5 . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 2 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 2 . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . . 2 1 . . . . . Load Schematic 3 | . . . . . . 2 . . . . . 1 . . . . . . Build 3 | . . . . . . 1 . . . . . 1 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 2 . . . 3 5 . . . . . 7 1 12 2 1 . 2 Terminals 33 | . 2 . . . 3 5 . . . . . 5 1 12 2 1 . 2 Track 1 | . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . . . . . Botnet 27 | . 1 . . . 1 5 . . . . . 4 1 10 2 1 . 2 Detonate 1 | . . . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 3 7 . . . . . 8 7 9 4 2 . 3 Full Trace Events 4 | . . . . . . 1 . . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . Robots Built 5 | . . . . . . 2 . . . . . 1 2 . . . . . Matter 723 | . . . . . . 252 . . . . . 219 252 . . . . . Time 239 | . . . . . . 67 . . . . . 38 134 . . . . . Total Robot Build Rating 19 | . . . . . . 8 . . . . . 3 8 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 . . . . . 2 . . . . . 2 Machine Destruction 6 | . . . . . . 2 . . . . . 2 . . . . . 2 Robots Rewired 12 | . . . . . . . . . . . . . . 12 . . . . Allies Hacked 7 | . . . . . . 3 2 . . . . . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Total Allies 43 | . . . . 3 1 5 2 . 6 . . 2 5 18 . . 1 . Largest Group 10 | . . . . 3 2 4 4 2 8 8 . 2 5 10 3 . 1 . Highest-Rated Group 308 | . . . . 40 32 81 73 32 308 308 . 46 157 291 95 . 46 . Highest-Rated Ally 94 | . . . . 16 16 38 28 16 94 94 . 26 32 37 37 . 46 . Total Orders 23 | . . . . . 4 5 6 2 . 2 . 3 1 . . . . . STAY 9 | . . . . . 1 3 2 1 . 1 . 1 . . . . . . GOTO 2 | . . . . . 1 . 1 . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . FOLLOW 9 | . . . . . 2 2 2 1 . 1 . 1 . . . . . . AID 2 | . . . . . . . . . . . . 1 1 . . . . . Ally Attacks 261 | . . . . 8 5 3 4 . . 99 . . 11 106 12 . 13 . Total Damage 7537 | . . . . 94 62 1346 117 . . 1822 . . 188 3306 191 . 411 . Kills 48 | . . . . 2 . 7 2 . . 10 . . 1 23 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Turns Passed 24451 | 128 1397 576 1593 346 787 1388 964 623 2378 6368 584 1969 867 1511 967 732 212 1061 Spaces Moved 10616 | 79 669 311 838 166 322 633 474 289 1085 2475 221 942 375 722 355 234 87 339 Core 45 | 9 . . . . . . . . . 36 . . . . . . . . Treads 6330 | . 518 311 838 166 322 633 474 289 1085 1007 . . . . 48 234 87 318 Legs 3823 | 70 151 . . . . . . . . 1014 221 942 375 722 307 . . 21 Wheels 418 | . . . . . . . . . . 418 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 200 180 200 200 200 200 110 170 170 160 163 156 180 180 150 Average Speed 185 | 112 179 180 187 200 199 200 200 200 213 184 170 171 171 163 169 180 180 179 Slowest Speed 250 | 120 200 180 200 200 200 200 200 200 220 250 170 190 210 163 185 180 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 4 82 54 89 62 25 18 66 54 84 93 38 32 9 65 88 6 70 13 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . 3 . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 9 | . . . . . . . 3 3 2 . 1 . . . . . . . Spaces Dug 69 | . 10 . . . 10 2 1 . . 5 . 9 3 16 9 3 . 1 Terrain Destroyed 436 | . 28 . . . 37 4 1 . . 118 7 29 17 53 85 11 11 35 Melee 4 | . . . . . . 2 1 . . . . . . . . . . 1 Projectile 164 | . . . . . . . . . . 2 7 29 17 53 22 11 11 12 AOE 268 | . 28 . . . 37 2 . . . 116 . . . . 63 . . 22 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Was Fac Total 14365 | 98 803 325 860 175 417 693 490 337 1144 4099 391 1204 563 991 578 506 108 583 Wait 2456 | . 47 6 . 7 19 2 1 42 45 1320 147 182 143 98 104 208 1 84 Move 10599 | 78 668 310 837 165 321 632 473 288 1084 2474 220 941 374 721 354 234 86 339 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 140 | 3 17 3 17 . 13 4 4 3 9 34 1 1 1 7 2 16 1 4 Fast Attach 103 | 7 8 . 1 . 8 4 2 . . 19 . 8 10 4 10 3 1 18 Attach 43 | . 1 1 1 . 6 2 1 . 1 19 . . . . 4 1 . 6 Detach 19 | . . . . . 3 . . . . 15 . . . . 1 . . . Swap 71 | 2 8 . . . 5 13 2 . 3 18 . 1 1 2 7 4 . 5 Drop 231 | . 19 3 4 . 12 5 6 4 2 75 3 20 15 10 15 19 3 16 Fire 515 | 8 35 2 . 3 30 27 . . . 99 20 51 19 38 81 21 16 65 Melee 44 | . . . . . . 2 1 . . . . . . . . . . 41 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush 3 | . . . . . . . . . . . . . . . . . . 3 Escape Stasis 17 | . . . . . . 2 . . . . . . . 15 . . . . Rewire 107 | . . . . . . . . . . 11 . . . 96 . . . . Trap 15 | . . . . . . . . . . 15 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Discovered new exit (range 9) 1335 | -10/Materials | Discovered new exit (range 3) 1402 | -10/Materials | Identified exit to Mines 1526 | -10/Materials | Entered Mines 1561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1566 | -10/Mines | Found Prototype Device 1715 | -10/Mines | Assembled infested the area 1863 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2095 | -10/Mines | Discovered new exit (range 5) 2102 | -10/Mines | Entered Exiles 2126 | -10/Exiles | Discovered new exit (range 15) 2146 | -10/Exiles | Met 8R-AWN 2185 | -10/Exiles | Met EX-HEX 2239 | -10/Exiles | Met EX-BIN 2259 | -10/Exiles | Aligned with FarCom system 2261 | -10/Exiles | Given EX-Vault access code 2304 | -10/Exiles | Opened EX-Vault 2317 | -10/Exiles | Found YOLO Cannon 2354 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2469 | -10/Exiles | Met EX-DEC 2508 | -10/Exiles | Visited The Gauntlet 2725 | -10/Exiles | Learned location of Zion (-7) 3321 | -10/Exiles | Build established: Hauler-Mutant 3695 | -10/Exiles | Left Exiles lab with YOLO Cannon 3695 | -10/Exiles | Entered Mines 3849 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4009 | -9/Mines | Discovered new exit (range 15) 4041 | -9/Mines | Entered Materials 4041 | -8/Materials | Accompanied by 3 allies 4041 | -8/Materials | Evolved 4 slots: Utility x4 4481 | -8/Materials | Identified Exp. Sensor Array 4760 | -8/Materials | Discovered new exit (range 6) 4828 | -8/Materials | Entered Factory 4828 | -7/Factory | Accompanied by 1 ally 4828 | -7/Factory | Evolved 2 slots: Utility x2 5508 | -7/Factory | Build established: Hauler-Skirmisher 5714 | -7/Factory | Identified exit to Lower Caves 5760 | -7/Factory | Garrison activated, responded to threat 6096 | -7/Factory | Fabricated P-60 Hacker? 6101 | -7/Factory | Garrison activated, responded to threat 6116 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 6132 | -7/Factory | Hacker 4b assimilated hostile G-47 Trooper 6139 | -7/Factory | Hacker 4b assimilated hostile B-48 Gladiator 6216 | -7/Factory | Entered Lower Caves 6216 | -7/Lower Caves | Accompanied by 3 allies 6317 | -7/Lower Caves | Encountered a Warlord checkpoint 6452 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7091 | -7/Lower Caves | Discovered new exit (range 20) 7180 | -7/Lower Caves | Entered another Lower Caves area 7180 | -7/Lower Caves | Accompanied by 2 allies 7183 | -7/Lower Caves | Discovered new exit (range 20) 7785 | -7/Lower Caves | Discovered new exit (range 9) 7803 | -7/Lower Caves | Entered Zion 7803 | -7/Zion | Accompanied by 2 allies 7847 | -7/Zion | Given A8's code to call for help 7895 | -7/Zion | Gained Derelict followers 7969 | -7/Zion | System corruption cleaned by Quarantine Array 8033 | -7/Zion | Learned Factory terminal intel 8043 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8187 | -7/Zion | Build established: Hauler-Mutant 8269 | -7/Zion | Learned location of Warlord (-4) 8471 | -7/Zion | Found Prototype Device 8523 | -7/Zion | Learned location of Quarantine (-2) 8659 | -7/Zion | Learned location of Data Miner (-6) 8695 | -7/Zion | Found Prototype Device 9284 | -7/Zion | Rebuked by Imprinter 9437 | -7/Zion | Discovered new exit (range 16) 9666 | -7/Zion | Opened final containment barrier to the Deep Caves 9669 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9687 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9704 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10181 | -7/Zion | Entered Deep Caves 10181 | -7/Deep Caves | Accompanied by 8 allies 10456 | -7/Deep Caves | Build established: Hauler-Skirmisher 10532 | -7/Deep Caves | Identified Bomb Factory No. 2 10783 | -7/Deep Caves | Attacked by Z-Imprinter 10787 | -7/Deep Caves | Allies destroyed Z-Imprinter 10996 | -7/Deep Caves | Z-Facility disabled 11148 | -7/Deep Caves | Build established: Hauler-Mutant 11305 | -7/Deep Caves | Found Prototype Protection 11305 | -7/Deep Caves | Identified Zio. Weapon Casing 11313 | -7/Deep Caves | Found Prototype Protection 11313 | -7/Deep Caves | Identified Zio. Heavy Carapace 11423 | -7/Deep Caves | Found Zio. Heavy Carapace 12854 | -7/Deep Caves | Destroyed as-91408 12928 | -7/Deep Caves | Found Zio. Heavy Carapace 13273 | -7/Deep Caves | Triggered Deep Caves wall 13273 | -7/Deep Caves | Spotted AS-32277 13281 | -7/Deep Caves | Spotted AS-15947 13288 | -7/Deep Caves | Exposed GOLEM chamber 13300 | -7/Deep Caves | Destroyed AS-32277 13309 | -7/Deep Caves | Destroyed AS-15947 13313 | -7/Deep Caves | Triggered Deep Caves wall 13318 | -7/Deep Caves | Destroyed 34 combat bots 13340 | -7/Deep Caves | Found GOLEM Unit 13414 | -7/Deep Caves | Spotted as-47907 13472 | -7/Deep Caves | Core integrity fell below 50% 13494 | -7/Deep Caves | Destroyed as-47907 13514 | -7/Deep Caves | Lost 10 parts (1p1n8u) 13515 | -7/Deep Caves | Destroyed 8 combat bots 13802 | -7/Deep Caves | Build established: Golem 14028 | -7/Deep Caves | Found GOLEM Unit 14276 | -7/Deep Caves | Found GOLEM Unit 15592 | -7/Deep Caves | Found GOLEM Unit 16532 | -7/Deep Caves | Discovered new exit (range 7) 16549 | -7/Deep Caves | Entered Proximity Caves 16550 | -6/Proximity Caves | Identified exit to Factory 16786 | -6/Proximity Caves | Learned Factory interactive machine intel 17133 | -6/Proximity Caves | Entered Factory 17133 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17134 | -6/Factory | Loaded intel: 44 interactive machine locations 17135 | -6/Factory | Loaded intel: 19 terminal locations 17683 | -6/Factory | Build established: Scavenger-Golem 18696 | -6/Factory | Fabricated M-28 Smith? 18729 | -6/Factory | Local fabrication network quarantined 19031 | -6/Factory | Discovered new exit (range 16) 19102 | -6/Factory | Entered another Factory area 19102 | -5/Factory | Accompanied by 2 allies 19102 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19572 | -5/Factory | Found Prototype Processor 19572 | -5/Factory | Identified Exp. Signal Interpreter 19665 | -5/Factory | Allied Derelicts emerged from ambush trap array 19777 | -5/Factory | Identified exit to Upper Caves 19777 | -5/Factory | Identified exit to Extension 19890 | -5/Factory | Fabricated Y-54 Guardian? 19969 | -5/Factory | Entered Extension 19969 | -5/Extension | Accompanied by 3 allies 20138 | -5/Extension | Rescued a captive Derelict 20139 | -5/Extension | Rescued a captive Derelict 20309 | -5/Extension | Rescued a captive Derelict 20354 | -5/Extension | Rescued a captive Derelict 20727 | -5/Extension | Rescued a captive Derelict 20918 | -5/Extension | Rescued a captive Derelict 20940 | -5/Extension | Energy Cycler disabled 20943 | -5/Extension | Rescued a captive Derelict 21433 | -5/Extension | Discovered new exit (range 10) 21435 | -5/Extension | Discovered new exit (range 6) 21480 | -5/Extension | Entered Cetus 21480 | -5/Cetus | Accompanied by 3 allies 21502 | -5/Cetus | Spotted Cetus Guard 21502 | -5/Cetus | Spotted Cetus Guard 21504 | -5/Cetus | Spotted Cetus Guard 21507 | -5/Cetus | Spotted Cetus Guard 21507 | -5/Cetus | Allies destroyed Cetus Guard 21513 | -5/Cetus | Destroyed Cetus Guard 21515 | -5/Cetus | Allies destroyed Cetus Guard 21521 | -5/Cetus | Allies destroyed Cetus Guard 21962 | -5/Cetus | Discovered new exit (range 16) 21997 | -5/Cetus | Spotted Cetus Guard 21997 | -5/Cetus | Spotted Cetus Guard 22003 | -5/Cetus | Spotted Cetus Guard 22005 | -5/Cetus | Destroyed Cetus Guard 22019 | -5/Cetus | Spotted Cetus Guard 22039 | -5/Cetus | Destroyed Cetus Guard 22075 | -5/Cetus | Destroyed Cetus Guard 22097 | -5/Cetus | Destroyed Cetus Guard 22108 | -5/Cetus | Lost 6 parts (2n1u3w) 22127 | -5/Cetus | Discovered new exit (range 15) 22138 | -5/Cetus | Met Revision 17 22274 | -5/Cetus | Crushed by falling debris 22330 | -5/Cetus | Destroyed 12 combat bots 22447 | -5/Cetus | Entered Factory 22447 | -4/Factory | Evolved 2 slots: Utility x2 22729 | -4/Factory | First assault squad dispatched 23179 | -4/Factory | Sucked down chute 23179 | -4/Factory | Entered Waste 23180 | -4/Waste | Met a frightened Derelict 23194 | -4/Waste | EMP discharged 23194 | -4/Waste | System corruption reached 10% 23196 | -4/Waste | Spotted C-40 Crusher 23201 | -4/Waste | Destroyed C-40 Crusher 23227 | -4/Waste | Spotted C-40 Crusher 23232 | -4/Waste | Spotted C-40 Crusher 23236 | -4/Waste | Destroyed C-40 Crusher 23245 | -4/Waste | Destroyed C-40 Crusher 23249 | -4/Waste | Spotted C-40 Crusher 23261 | -4/Waste | Spotted C-40 Crusher 23272 | -4/Waste | Destroyed C-40 Crusher 23277 | -4/Waste | Spotted C-40 Crusher 23290 | -4/Waste | Destroyed C-40 Crusher 23294 | -4/Waste | EMP discharged 23375 | -4/Waste | Discovered new exit (range 10) 23391 | -4/Waste | Entered Factory 23791 | -4/Factory | Identified exit to Upper Caves 24066 | -4/Factory | Garrison activated, responded to threat 24117 | -4/Factory | Lost 5 parts (1p4u) 24206 | -4/Factory | System corruption reached 30% 24274 | -4/Factory | Lost 14 parts (4p3n4u3w) 24331 | -4/Factory | Core integrity fell below 50% 24377 | -4/Factory | Core integrity fell below 20% 24391 | -4/Factory | First assault squad dispatched 24401 | -4/Factory | Lost 7 parts (2n4u1w) 24452 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 24406_ R-10 Processor collects Adv. Heat Sink. 24409_ System corrupted: Matter fused (-8). 24410_ Acquired Flexi-carbon Leg. 24412_ Sneak attack on R-10 Processor. 24412_ R-10 Processor destroyed. 24415_ Acquired 22 matter. 24415_ K-01 Serf collects debris. 24422_ Asb. Flux Generator integration complete. 24423_ GOLEM Unit beginning Asb. Alloy Leg integration. 24424_ R-10 Processor collects Imp. Ion Engine. 24425_ QJD#KRXN#XFFRXQH%CQ7T&>> 24439_ System corrupted: Hvy. Pick targeting data glitched. 24441_ K-01 Serf collects debris. 24445_ R-10 Processor collects Flexi-carbon Leg. 24448_ System corrupted: Hvy. Pick targeting data glitched. 24450_ R-10 Processor collects Tesla Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ??????????? ??#?????????????????????? | | ??????????? ?????????? ??????????????????????? | | ??????????? ????????? ! ???????????????????????? | | ???????????# ????????? #???????????????????????? | | ???????????# ?####### #???????????????????????? | | ???????????# ?#""G""# #???????????????????????? | | ???????????# ?#%" " # #???????????????????????? | | ???????????# ##%%! # ##??????????????????????? | | ???????????# !%%% % ######?????????????????? | | ???????????# ???????????????? | | ???????????# % % %%" ??????????????? | | ####???????#### %%%% %"" ! ???????????????? | | #?????????## %%% %%" #######+???????????????? | | #???????#### %w %%% #??????????????????????? | | #???????# %#*%%%% %%" #??????????????????????? | | ############ %%%% %"" #??????????????????????? | | %"%%%"" #??????????????????????? | | ############### [[%%%% ## ! #?????????????? | | ???????? / !%/ * + """??????????????? | | ????????????? # =!%###/#### """??????????????? | | ???????????? # =# %p%@#??????????????????????? | | ???????????? ?### ###%""R%#??????????????????????? | | ??????????? ???# ###""" =#??????????????????????? | | ?????????? ????# #?#"S!= #??????????????????????? | | ?????????? ?????# #?#""" #??????????????????????? | | ????????????????# #?# "" !#??????????????????????? | | ????????????????# #?# #??????????????????????? | | ????????????????= ?#######??????????????????????? | | ???????????????? !??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????#+#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 47 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Thermal Conversion 60 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory M-28 Smith | x1 | -6/Factory Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Killing Spree Oh No You Don't! Omniscient Cartographer Challenges ------------ None Game ------ Seed BattleBackupPurifier Manual? 0 Play Time 03:43:56 Cumulative 58.7 hours Start 2020.05.24 @ 10:37:36 End 2020.05.24 @ 15:41:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 55 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d434f61c-575e-4c0a-993b-f6ae997a82cc