Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 15:09:10 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1445) 1445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4257 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 470/700 Matter 300/300 Energy 430/430 System Corruption 1% Temperature Cool (326) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Titanium Leg Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Titanium Leg [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 76 | 6 8 29 4 29 Power 11 | 1 2 4 . 4 Engine 8 | 1 2 3 . 2 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 20 | 2 3 4 2 9 Treads 6 | 2 3 . . 1 Leg 6 | . . 2 . 4 Wheel 4 | . . . . 4 Hover . | . . . . . Flight 4 | . . 2 2 . Utility 10 | 1 . 3 2 4 Device 7 | . . 3 2 2 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 35 | 2 3 18 . 12 Energy Gun 3 | 2 . . . 1 Energy Cannon 27 | . 3 13 . 11 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . . 5 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 11 | . 1 1 1 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . 1 2 Weapon 6 | . 1 1 . 4 Highest Loss Streak 5 | . 1 1 1 5 Average Slot Usage (%) 88 | . 84 89 88 88 Engine 8 | . 14 9 . 6 Core 4 | . . . 9 6 Treads 4 | . 28 . . . Leg 12 | . . 19 . 13 Wheel 3 | . . . . 6 Flight 4 | . . . 36 5 Device 14 | . . 16 16 18 Storage 6 | . 14 11 . 2 Processor 1 | . . . . 3 Energy Gun 1 | . 7 . . . Energy Cannon 23 | . 20 27 27 21 Naked Turns . | . . . . . Heaviest Build 55 | 13 15 27 22 55 Greatest Support 72 | 40 40 40 24 72 Greatest Overweight (x) 8 | . . 8 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 5 | 5 6 6 4 5 Most Carried 6 | . 4 6 5 4 Average Carried 3 | . 2 5 4 3 Final Capacity 10 | 6 6 6 4 10 Final Carried 6 | . 3 6 4 4 Class Distribution -------------------- 39% | Gunner 27% | Mutant 10% | Sprinter 10% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1115 | . 335 440 . 340 Remotely . | . . . . . Salvage Created 2492 | . 576 985 . 931 Parts 173 | . 42 75 . 56 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 4 | . . 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 11 22 . 11 Guns 4 | . 4 . . . Cannons 34 | . 7 16 . 11 AOE 6 | . . 6 . . Classes Destroyed 12 | . 7 1 . 4 Worker 11 | . 2 3 . 6 Builder 8 | . 3 2 . 3 Hauler 3 | . 1 1 . 1 Recycler 8 | . 1 4 . 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . 2 2 . . Swarmer 24 | . 6 13 . 5 Grunt 10 | . 5 3 . 2 Sentry 8 | . . 6 . 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 10 | . 6 10 . 4 Combat Bots Only 5 | . 5 5 . 4 Max Kills in Single Turn 3 | . 1 3 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2604 | . 419 736 66 1383 Core 423 | . 99 94 . 230 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 60 76 100 . Volleys Fired 158 | . 46 45 2 65 Largest 3 | . 2 3 3 3 Hottest 213 | . 120 204 204 213 Shots Fired 391 | . 91 112 6 182 Gun 38 | . 32 . . 6 Cannon 338 | . 59 97 6 176 Launcher 15 | . . 15 . . Special . | . . . . . Kinetic . | . . . . . Thermal 337 | . 74 97 6 160 Explosive 15 | . . 15 . . Electromagnetic 39 | . 17 . . 22 Robot Hit Streak 16 | . 8 14 4 16 Robot Miss Streak 5 | . 5 4 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 179 | . 46 47 4 82 Core Hits 95 | . 22 39 . 34 Critical Hits 15 | . 2 9 . 4 Critical Kills 8 | . . 6 . 2 Critical Parts Destroyed 6 | . 2 3 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4210 | . 813 1467 60 1870 Guns 299 | . 279 . . 20 Cannons 3385 | . 470 1005 60 1850 Explosions 526 | . 64 462 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 3355 | . 648 1005 60 1642 Explosive 462 | . . 462 . . Electromagnetic 393 | . 165 . . 228 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . 1 Average Corruption 1 | . 3 . . 1 Corruption Purged . | . . . . . Effects 5 | . 3 . . 2 Message Errors 2 | . . . . 2 Heat Flow Errors 2 | . 2 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 68 | . 5 18 . 45 Projectiles 51 | . 5 1 . 45 Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | . 532 316 114 414 Average Temperature 140 | . 182 91 56 137 Received Heat Transfer 438 | . 90 168 36 144 Effects 20 | . 13 . . 7 Shutdowns 4 | . 3 . . 1 Energy Bleed 2 | . 1 . . 1 Interference 7 | . 4 . . 3 Matter Decay 3 | . 2 . . 1 Short Circuit 2 | . 2 . . . Damage (minor) 2 | . 1 . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . 1 8 . 6 Heat Transferred 6017 | . 1432 1850 111 2624 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 649 | . 376 649 236 178 Average Influence 205 | . 200 435 216 81 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 65 | 100 52 15 19 100 Level 1 14 | . 47 14 80 . Level 2 20 | . . 70 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 2 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 2 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 22 30 13 17 Peak Tracking Total 6 | . 6 6 5 4 Tactical Retreats 9 | . . 4 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 1 4 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 3 20 . 1 Successful 14 | . . 13 . 1 Failed 10 | . 3 7 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 5 . 1 Fabricators . | . . . . . Repair Stations 15 | . . 15 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Part Schematic 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . 11 . . Scan Component 6 | . . 6 . . Repair 5 | . . 5 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 5 . . Time 211 | . . 211 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2802 | 56 440 806 106 1394 Spaces Moved 1548 | 31 159 241 181 936 Core 7 | 1 . 4 . 2 Treads 224 | 30 159 15 . 20 Legs 652 | . . 214 . 438 Wheels 209 | . . . . 209 Hover . | . . . . . Flight 456 | . . 8 181 267 Fastest Speed 31 | 50 160 130 31 31 Average Speed 102 | 156 160 140 31 95 Slowest Speed 450 | 160 160 450 31 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 34 37 16 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . 8 94 . 7 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 102 | . 8 94 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2424 | 36 251 618 224 1295 Wait 599 | . 34 281 37 247 Move 1542 | 30 158 240 178 936 Hop 1 | . . . 1 . Pick Up 9 | . 2 5 . 2 Fast Attach 50 | 6 3 19 2 20 Attach 7 | . . 2 2 3 Detach 3 | . . 3 . . Swap 19 | . 5 8 . 6 Drop 36 | . 3 15 2 16 Fire 158 | . 46 45 2 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 13) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 669 | -9/Materials | Discovered new exit (range 15) 927 | -9/Materials | Build established: Gunner 983 | -9/Materials | Repaired Adv. Beam Cannon 1035 | -9/Materials | Repaired Adv. Beam Cannon 1088 | -9/Materials | Repaired Adv. Beam Cannon 1121 | -9/Materials | Repaired Imp. Ion Engine 1153 | -9/Materials | Discovered new exit (range 15) 1194 | -9/Materials | Repaired Heat Sink 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Propulsion x2 1407 | -8/Materials | Discovered new exit (range 3) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2091 | -7/Factory | Lost 5 parts (1p1n1u2w) 2115 | -7/Factory | Discovered new exit (range 6) 2249 | -7/Factory | Discovered new exit (range 11) 2803 | -7/Factory | Self-destructed Last Messages --------------- 02600_ Acquired 40 matter. 02669_ U-05 Engineer builds a Wall. 02768_ K-01 Serf cleans the Assembly Bed. 02784_ Slug penetrates Door. 02787_ Slug penetrates Wall. 02787_ Imp. Heat Sink destroyed. 02787_ S-27 Virus destroyed. 02788_ R-06 Scavenger collects Wheel. 02790_ Slug penetrates Wall. 02792_ R-06 Scavenger collects Wheel. 02792_ K-01 Serf collects debris. 02793_ Overheating: System interference. 02793_ Hvy. Ion Cannon temporarily disabled. 02793_ U-05 Engineer builds a Door. 02794_ Overheating: Matter decay (-36). 02794_ R-06 Scavenger collects VTOL Module. 02796_ Overheating: Imp. Targeting Computer damaged (-7). 02796_ Penetrated by Slug. 02797_ Hvy. Ion Cannon destroyed. 02799_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ # #??????????????????????????????????????? | | """ # ^ #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | #??????????????????????????????????????? | | #?????????????+????????????????????????? | | #???????????? #????????????????????????? | | #??????????? ?????????????????????????? | | #?????????? #????????????????????????? | | #????????? ?????????????????????????? | | ####+#### #????????????????????????? | | #????????????????????????? | | #????? ?????????????????????????? | | #????? ?????????????????????????? | | #????? ?????????????????????????? | | #????# ########?????????????????? | | ##############+######## # ??????????????????? | | ## +? / """"???????????????????? | | ## ## # ""T"???????????????????? | | """""" ## """" """" ## # ????????????????????? | | """""" ## """" """" ## #% ?????????????????????? | | """""" ## """" """" ## ##?#?????????????????????? | | """""" ## """" """" ## ?#######???????????????? | | ######### """" """" / % ?? / """???????????? | | #?????# """" """" ##+##+#######???????????????? | | #?????# ## Y@ #???????????????????? | | #?????# # T #???????????????????? | | " #?????# ## #???????????????????? | | " #?????# ## " #???????????????????? | | " #?????############### " ! #???????????????????? | | #???????????????????# " #???????????????????? | | " #???????????????????# " #???????????????????? | | " #???????????????????# " #???????????????????? | | " #???????????????????# " !! #???????????????????? | | #???????????????????# " ! #???????????????????? | | #???????????????????? " #???????????????????? | | ##????????????????????? " #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 69 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMachineSabre Manual? 0 Play Time 00:24:59 Cumulative 35.7 hours Start 2020.06.13 @ 13:14:32 End 2020.06.13 @ 15:09:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1833008b-6ebd-45d2-bbb4-fdbf6f57f159