Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 11:32:01 Player: SunShine214 Result: Destroyed by 5V-J8E(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1599) 1599 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2329 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Gun Armor > --- WEAPON (2) ------- Mini Grenade Launcher Ripper > --- INVENTORY (15) --- Subdweller Power Source Large Storage Unit Signal Interpreter Hacking Suite Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Dirty Datajack (20) Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Treads Large Storage Unit Signal Interpreter Hacking Suite Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Gun Armor Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 8 11 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 11 | 3 11 12 Power . | . . . Propulsion 1 | 1 1 . Utility 2 | . 1 3 Weapon 7 | . 7 8 Tool/Special . | . . . Unused Backups 14 | . 5 9 Power . | . . . Propulsion 2 | . 2 . Utility 4 | . 1 3 Weapon 7 | . 2 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 97 92 Engine 10 | . 14 7 Treads 24 | . 27 22 Device 4 | . 9 . Storage 13 | . 14 12 Processor 2 | . 2 3 Protection 5 | . . 8 Energy Gun 7 | . . 12 Ballistic Gun 6 | . 13 . Launcher 18 | . 13 22 Slashing Weapon 1 | . . 2 Peak Build Rating 24 | 6 11 24 Average Rating 14 | 5 9 19 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 11 30 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 11 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 70% | Mutant 25% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1306 | 293 452 561 Remotely . | . . . Salvage Created 1396 | 183 630 583 Parts 94 | 19 35 40 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 38 | . 15 23 Guns 6 | . 3 3 AOE 32 | . 12 20 Classes Destroyed 10 | 3 5 2 Worker 4 | 2 2 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 3 | . 3 . Watcher 2 | . 2 . Grunt 18 | . 15 3 Sentry 1 | . . 1 Subdweller 19 | . . 19 Best Kill Streak 5 | 3 5 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 31 59 Missed 21 | . 7 14 Hits 69 | . 24 45 Projectile 69 | . 24 45 Damage Taken 1473 | . 353 1120 Core 277 | . 80 197 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 111 | 11 62 38 Largest 4 | 2 2 4 Hottest 150 | 60 100 150 Shots Fired 185 | 22 81 82 Gun 103 | 22 63 18 Cannon . | . . . Launcher 81 | . 17 64 Special 1 | . 1 . Kinetic 72 | 11 61 . Thermal 14 | 11 3 . Explosive 81 | . 17 64 Electromagnetic 18 | . . 18 Robot Hit Streak 16 | 3 11 16 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 98 | 8 47 43 Core Hits 95 | 7 44 44 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 12 | . . 12 Impact . | . . . Slashing 12 | . . 12 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5126 | 104 1595 3427 Guns 742 | 104 475 163 Cannons . | . . . Explosions 4340 | . 1076 3264 Melee . | . . . Ramming 44 | . 44 . Kinetic 504 | 41 463 . Thermal 118 | 63 12 43 Explosive 4297 | . 1076 3221 Electromagnetic 163 | . . 163 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 16 11 Projectiles . | . . . Explosions 27 | . 16 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 160 | . 47 113 Shots 6 | . 2 4 Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 15 Average Temperature 7 | . 5 10 Received Heat Transfer 345 | . 174 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 150 25 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 10 127 . Initial . | . . . Average 43 | 1 49 . Influence Increases 663 | 30 543 90 Destroy 0b10 Robot/C 380 | . 300 80 Destroy 0b10 Robot/NC 80 | 30 50 . Destroy Leader 88 | . 78 10 Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 95 | . 95 . Influence Decreases 663 | 30 504 129 Entered New Map 19 | . . 19 Time Decay 608 | 30 484 94 Lost Part 36 | . 20 16 Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 21 25 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 6 | . 1 5 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1993 | . 1432 561 Optics 818 | . 257 561 Sensors 1175 | . 1175 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4224 | 228 1672 2324 Spaces Moved 2287 | 116 890 1281 Core 3 | 3 . . Treads 2284 | 113 890 1281 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 157 160 167 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 5 94 81 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 508 | . 127 381 Melee . | . . . Projectile . | . . . AOE 508 | . 127 381 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2541 | 137 1050 1354 Wait 56 | . 50 6 Move 2285 | 115 889 1281 Hop . | . . . Pick Up 24 | 5 18 1 Fast Attach 13 | 6 6 1 Attach 5 | . 1 4 Detach 1 | . . 1 Swap 16 | . 7 9 Drop 12 | . 11 1 Fire 111 | 11 62 38 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 229 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 987 | -10/Materials | Discovered new exit (range 6) 1533 | -10/Materials | Discovered new exit (range 3) 1683 | -10/Materials | Discovered new exit (range 13) 1775 | -10/Materials | Discovered new exit (range 9) 1893 | -10/Materials | Discovered new exit (range 5) 1901 | -10/Materials | Entered Subcaves 1997 | -10/Subcaves | Discovered new exit (range 8) 2000 | -10/Subcaves | Core integrity fell below 50% 2431 | -10/Subcaves | A Subdweller sparked back to life 2431 | -10/Subcaves | A Subdweller sparked back to life 2436 | -10/Subcaves | Ambushed by Subdweller buried in earth 2439 | -10/Subcaves | Ambushed by Subdweller buried in earth 2462 | -10/Subcaves | Found Prototype Protection 2462 | -10/Subcaves | Identified Gun Armor 2464 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2497 | -10/Subcaves | Learned location of Zion (-7) 2497 | -10/Subcaves | Met a Zionite searching for "candidates" 2501 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2968 | -10/Subcaves | Build established: Bomber 2971 | -10/Subcaves | Visited Clippyterm 2976 | -10/Subcaves | Identified exit to Recycling 2976 | -10/Subcaves | Learned Research machine intel 3389 | -10/Subcaves | Ambushed by Subdweller buried in earth 3667 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3774 | -10/Subcaves | Discovered new exit (range 7) 3824 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3827 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3891 | -10/Subcaves | Core integrity fell below 20% 4153 | -10/Subcaves | Shifting Twisted Machinery released Ripper 4186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4190 | -10/Subcaves | Build established: Mutant 4225 | -10/Subcaves | Destroyed by 5V-J8E(R) with Subdweller Beam Cannon Last Messages --------------- Machinery. Flamer falls loose from the Twisted Machinery. 03854_ WT-NSR(R) emerges from the Twisted Machinery. 03886_ Hvy. EM Pulse Gun destroyed. 03887_ Temporary Weapon slot lost. 03888_ Lgt. Treads destroyed. 03890_ WT-NSR(R) destroyed. 03892_ The unstable cave ceiling collapses. 03896_ 7W-KNT(R) destroyed. 03897_ The unstable cave ceiling collapses. 03947_ Sub. Power Source shoots sparks and powers down. 03971_ Acquired 15 matter. Ripper falls loose from the Twisted Machinery. Sub. Machine Gun falls loose from the Twisted Machinery. 04205_ 6W-2IB(R): "WEHOME!" 04220_ 5V-J8E(R): "SLEEPOVER!" 04223_ Lgt. Treads destroyed. 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""#?# ##????????? | | ???????# ##?#### #### " #?????????? | | ???????# ### # """"" """"""" #?????????? | | #???????## """" " #?????????? | | ?????????## """ "##"" ##"" #?????????? | | ??????????## ##" ##### ## "" ##????????? | | ???????????# ####"" ####"" """ #????????? | | ???????????## ##??#""" """" """ #????????? | | ????????????###???##""" """ #????????? | | ???????????????????##"""######""" #????????? | | ????????????????????#####????## #????????? | | ??????????????????????????????## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostBorgStrikerail Manual? 0 Play Time 00:19:11 Cumulative 137.4 hours Start 2026.04.16 @ 11:13:45 End 2026.04.16 @ 11:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46032007-2dc6-4df8-a3ca-b4bffd76855b