Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 20:55:43 Player: Dadrick Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (256) 1280 Value Destroyed (9621) 9621 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (2057) 2057 TOTAL SCORE: 21978 Bonus ------- High Alert Combat Kills 413 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Friendly Fire -616 Cogmind --------- Core Integrity 0/1300 Matter 100/300 Energy 165/180 System Corruption 22% Temperature Cool (0) Movement Flying (109) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Improved Diametric Drive Impulse Thruster Array > --- UTILITY (9) ------ Gun Armor > --- WEAPON (4+2) ----- Enhanced Nova Cannon > --- INVENTORY (5) ---- Hypervelocity Railgun Gamma Bomb Array Multitool Peak State ------------ > --- POWER ------------ Antimatter-Angular Reactor > --- PROPULSION ------- Flying FPA-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon Hvy. Ballistic Gauss Construct/C Great Maul > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Advanced Energy Well Matter Compressor Improved Sensor Array Advanced Salvage Targeting Computer Makeshift Transmission Jammer Gun Armor Improved Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Vortex Cannon Enhanced Nova Cannon Multitool [Rating: 127] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 4 . . 2 . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Utility 7 | . . . 2 . . 1 . . 2 . . . . 1 . . . . 1 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 174 | 7 6 7 35 6 11 11 20 6 13 6 . 9 2 11 1 3 1 . 10 9 Power 17 | 1 . . 3 2 1 . 4 . 1 1 . . . 3 . . . . . 1 Engine 7 | 1 . . 1 . 1 . 2 . . 1 . . . 1 . . . . . . Core 8 | . . . 2 2 . . 2 . 1 . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 37 | 2 . 1 12 . 3 5 5 2 . . . . . 1 . . . . 3 3 Treads 21 | 2 . . 10 . 2 1 3 2 . . . . . 1 . . . . . . Leg 8 | . . . 1 . . 4 2 . . . . . . . . . . . . 1 Wheel 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . 3 2 Utility 67 | 2 2 1 12 1 3 2 7 2 7 4 . 6 1 5 . 3 1 . 6 2 Device 30 | 1 1 . 3 1 . 1 3 1 2 2 . 4 1 4 . 3 . . 2 1 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . 1 . . . Processor 5 | . . . 1 . . . . . . . . 1 . 1 . . . . 2 . Hackware 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . Protection 24 | . . 1 7 . 2 . 3 1 5 2 . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 4 5 8 3 4 4 4 2 5 1 . 3 1 2 1 . . . 1 3 Energy Gun 6 | . . . 5 . 1 . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 1 . 1 . . . 2 . . 1 . . . 1 . Ballistic Gun 17 | 2 . . 1 3 1 2 2 1 4 . . . . . . . . . . 1 Ballistic Cannon 14 | . 3 4 . . 1 . 2 . . 1 . . 1 1 . . . . . 1 Launcher 6 | . . . 2 . . 1 . . 1 . . 1 . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 1 3 1 . 1 . 5 . . . . 2 . 2 . Parts Lost 62 | . . 2 13 3 1 . 9 1 3 2 . 2 3 3 . 1 . 1 17 1 Power 8 | . . . 1 2 . . 1 . 1 1 . . . 2 . . . . . . Propulsion 16 | . . 1 5 . . . . 1 1 . . . 1 . . . . . 7 . Utility 23 | . . . 2 1 1 . 4 . 1 . . 1 1 1 . 1 . . 9 1 Weapon 15 | . . 1 5 . . . 4 . . 1 . 1 1 . . . . 1 1 . Highest Loss Streak 9 | . . 1 3 2 1 . 5 1 1 1 . 2 3 1 . 1 . 1 9 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . Average Backups 13 | 1 8 12 14 14 14 14 13 14 14 13 14 14 14 14 14 14 14 15 12 4 Power . | . 1 1 1 . . 1 1 1 . . . . 1 . 1 1 1 1 . . Propulsion . | . 1 2 1 2 2 . 1 1 . . . . . . . . . . . . Utility 6 | . 1 2 5 6 7 6 5 4 7 8 10 10 9 11 10 9 9 10 7 1 Weapon 3 | . 4 5 4 3 3 4 4 6 5 3 2 2 3 2 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 1 11 . 1 1 3 3 2 2 . 2 . . . . 2 . 5 . Power 7 | . . . 4 . . . 1 1 . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . 2 1 . 1 . . . . 1 . 2 . Weapon 12 | . 1 . 4 . . 1 . 2 . 1 . . . . . . 1 . 2 . Tool/Special 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 80 | . 100 98 95 98 95 94 95 81 61 69 76 71 59 63 72 62 62 62 53 13 Engine 3 | . 14 14 5 . 2 7 4 . 1 . 5 3 . 1 . . . . . . Core 3 | . . . 3 9 6 . 2 4 5 8 5 3 5 1 5 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . 2 5 5 5 5 3 2 Treads 11 | . 28 26 19 26 18 9 9 17 . . . . . 4 5 4 3 . . . Leg 2 | . . . 1 . . 11 20 1 2 5 5 5 5 1 . . . . . . Wheel 1 | . . 1 5 . 4 4 . 1 2 . . . . . . . . . . . Device 12 | . 14 11 10 8 7 12 11 7 12 15 16 13 11 11 15 20 18 15 17 4 Storage 7 | . 14 14 9 9 9 7 7 7 5 5 5 5 5 5 5 5 7 9 3 . Processor 6 | . . . 4 9 9 7 7 7 5 5 5 7 11 14 15 10 10 10 9 . Protection 4 | . . 2 9 9 5 9 6 6 7 6 5 6 5 2 . . . . . . Energy Gun 1 | . . . 14 2 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 3 6 4 1 . 1 7 3 . . . . . . Ballistic Gun 5 | . 2 . . 17 19 16 12 4 8 8 11 7 . . . . . . . . Ballistic Cannon 8 | . 24 24 3 . . . 2 7 1 6 10 10 3 6 10 10 10 10 5 . Impact Weapon 3 | . . 3 8 6 6 5 2 . . . . . . 4 4 . 1 4 3 . Peak Build Rating 127 | 7 9 13 32 30 35 45 49 62 92 96 96 116 113 120 121 117 109 107 127 52 Average Rating 59 | 5 7 9 27 27 31 43 41 43 81 89 91 97 99 104 119 106 104 103 104 29 On Entrance 61 | . 7 8 13 30 29 32 45 39 62 90 96 91 106 95 120 117 107 101 105 3 Avg Prop Armor Cover (%) 10 | . . 8 6 . 8 9 4 7 . . . . . 13 15 15 15 . 5 . Naked Turns 35 | . . . . . . . . . . . . . . . . . . . 5 30 Heaviest Build 92 | 14 32 32 53 46 45 54 58 52 71 83 83 79 92 73 63 59 61 61 62 20 Greatest Support 158 | 40 40 40 62 60 60 80 80 84 84 84 84 158 158 118 70 70 70 33 56 23 Greatest Overweight (x) 2 | . . 2 2 1 1 2 2 1 1 1 . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 8 12 14 14 14 14 13 14 14 14 15 14 14 14 14 14 14 15 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 15 15 13 15 15 15 15 15 15 15 15 15 14 15 15 15 15 5 3 Scrap Engine Consumption 133 | . . . . . . . . 23 33 8 2 21 4 14 . 4 4 2 18 . Constructs Created 6 | . . . . . . . . 3 1 1 . . . 1 . . . . . . Constructs Modified 47 | . . . . . . . . 5 8 4 2 8 1 6 . 1 2 2 8 . Class Distribution -------------------- 31% | Mutant 22% | Construct 12% | Scavenger-Mutant 9% | Gunner 8% | Skirmisher 7% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Tank | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Tank | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 9371 | 278 198 609 732 266 596 433 967 534 1413 987 98 464 260 392 233 347 105 228 231 . Remotely 1324 | . 13 88 . . . . 235 . 685 . . . 59 . . 244 . . . . Salvage Created 10978 | 71 183 268 2171 276 595 701 1371 400 1761 612 114 87 152 513 149 230 342 363 619 . Parts 536 | 4 12 25 104 24 24 28 78 15 102 19 12 2 12 11 3 7 8 10 36 . Haulers Intercepted 15 | . . . 6 . 2 2 3 . . 1 . . . . . . . . 1 . Recyclers Shooed 5 | . . . 5 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 22 . . . . . . . 9 4 . 11 . 3 6 4 9 . . Prevented 12 | . . . . . . . . . . 6 6 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 175 | . 3 13 30 15 4 9 21 8 30 7 4 4 6 5 3 5 . 4 4 . Melee 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Guns 64 | . . . 21 14 1 5 5 2 13 3 . . . . . . . . . . Cannons 78 | . 3 13 4 . 1 . 11 6 11 3 . 3 6 3 1 5 . 4 4 . AOE 23 | . . . 1 1 1 3 4 . 5 1 4 1 . . 2 . . . . . Classes Destroyed 20 | 2 2 1 10 1 1 . 1 . 1 . . 1 . . . . . . . . Worker 21 | . . . 7 . 2 1 3 . 5 . . . . 2 . . . . 1 . Builder 16 | . 1 . 7 . 2 . . . 3 . . . . 3 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 6 . 2 2 3 . . 1 . . . . . . . . 1 . Recycler 17 | 1 2 . 2 . 3 2 3 . 1 . . . . 1 . . . . 2 . Mechanic 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Operator 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . Swarmer 40 | . 3 4 3 9 . . 4 . 6 1 4 2 4 . . . . . . . Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . Grunt 60 | . . . 15 2 2 7 10 . 11 5 . 1 . 1 . 3 . 3 . . Brawler 7 | . . . 2 . . 1 . . 1 . . . . . 2 1 . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Sentry 21 | . . . 6 1 2 1 5 2 2 1 . . . . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . Hunter 10 | . . . 1 . . . . . 3 . . . 2 4 . . . . . . Programmer 13 | . . . . . . . 2 . 6 . . . . . . 1 . . 4 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . . . . Subdweller 15 | . . 9 . . . . . 6 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 1 3 2 10 6 4 8 12 1 9 4 4 3 4 5 3 4 . 4 5 . Combat Bots Only 7 | . 3 2 4 6 1 4 7 1 7 3 4 3 4 2 3 4 . 4 3 . Max Kills in Single Turn 5 | 1 1 1 2 1 2 3 2 1 5 1 2 1 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 1 3 2 . 2 1 2 1 . . 1 . . . . . Melee 1 | . . . 1 . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1932 | . 13 67 251 72 17 120 330 22 234 66 12 72 110 144 13 51 . 30 281 27 Missed 660 | . 7 24 67 26 6 46 128 4 56 18 5 32 31 44 5 18 . 12 118 13 Hits 1272 | . 6 43 184 46 11 74 202 18 178 48 7 40 79 100 8 33 . 18 163 14 Melee 30 | . . . . 5 . . . . . . . 7 . . . 2 . . 16 . Projectile 1242 | . 6 43 184 41 11 74 202 18 178 48 7 33 79 100 8 31 . 18 147 14 AOE 10 | . . . . 1 . . 1 . . . . 5 . . . . . . 3 . Critical Strikes 54 | . . . 5 3 . . 7 . 5 2 . . 2 7 1 3 . 1 17 1 Part Disruptions 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Damage Taken 21657 | . 51 780 2971 590 409 689 2124 292 3052 909 109 1053 963 2194 184 694 . 356 3901 336 Core 3265 | . 9 177 286 72 89 83 149 40 197 118 16 117 90 479 42 45 . . 1115 141 Absorbed by Shields 188 | . . . . . . . . . . 51 . . 137 . . . . . . . Redirected to Shielding 28 | . . 14 5 . . . . . 9 . . . . . . . . . . . Ignored by Resistances 8 | . . . 8 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3685 | . . . . . . . . . 1096 241 78 575 138 1027 . 127 171 72 160 . Core Remaining (%) 50 | 100 . 25 . . 18 . . 61 . . . . 46 . . . . 50 . . Volleys Fired 702 | 2 12 39 136 37 15 29 77 19 91 41 3 29 26 48 15 25 7 33 15 3 Largest 4 | 2 2 2 2 3 3 3 3 3 3 4 1 3 2 2 1 1 1 1 2 1 Hottest 629 | 40 60 66 110 110 105 80 91 98 220 142 46 125 128 629 194 194 194 194 249 120 Shots Fired 1365 | 4 24 78 250 80 26 74 201 50 195 105 3 63 44 58 15 26 9 35 22 3 Gun 676 | 4 4 . 198 78 17 64 139 14 105 41 . 12 . . . . . . . . Cannon 632 | . 20 77 37 . 9 4 54 36 83 62 . 46 44 58 10 26 9 33 22 2 Launcher 56 | . . . 15 2 . 6 8 . 7 2 3 5 . . 5 . . 2 . 1 Special 1 | . . 1 . . . . . . . . . . . . . . . . . . Kinetic 915 | 4 24 77 37 63 25 64 144 31 120 103 . 57 33 34 10 26 9 33 21 . Thermal 371 | . . 1 198 15 1 4 49 19 68 . . . . 13 . . . . 1 2 Explosive 12 | . . . . . . . . . . . . 5 . . 5 . . 2 . . Electromagnetic 44 | . . . 15 2 . 6 8 . 7 2 3 . . . . . . . . 1 Entropic 23 | . . . . . . . . . . . . 1 11 11 . . . . . . Robot Hit Streak 22 | 3 3 22 15 7 8 7 14 11 12 10 2 5 4 6 3 9 4 5 4 1 Robot Miss Streak 16 | . 3 3 5 16 3 3 4 1 5 4 1 5 4 5 2 1 2 2 1 5 Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 . . . . . . . . Secondary Targets 14 | . . . 5 5 . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 823 | 3 11 61 176 33 26 53 123 34 106 56 2 28 17 35 6 21 5 10 16 1 Core Hits 390 | 3 5 18 76 22 11 26 62 11 61 22 4 13 5 12 7 9 3 12 7 1 Critical Kills 5 | . . . 1 . 2 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 15 | . 1 . 3 . 3 . . . 1 2 . . . 3 . . . . 2 . Critical Strikes 49 | . 2 4 16 . 5 1 . 2 2 3 . 1 4 6 . 1 . . 2 . Burn 9 | . . . 9 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . 2 2 . . . . . . . . . . Blast 19 | . 1 4 3 . . . . 2 . 1 . 1 3 3 . 1 . . . . Smash 16 | . 1 . 4 . 5 1 . . . . . . . 3 . . . . 2 . Sunder 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 183 | . 4 39 26 45 19 10 13 . . . . . . 9 2 . . 3 13 . Impact 183 | . 4 39 26 45 19 10 13 . . . . . . 9 2 . . 3 13 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . 1 . 8 . 11 3 . . . . . . . 4 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29080 | 34 262 1125 4670 715 1174 1577 2797 887 6020 1888 173 1279 761 1590 567 916 360 998 1216 71 Guns 7968 | 32 12 . 2602 644 163 772 1378 169 1417 615 . 164 . . . . . . . . Cannons 13024 | . 179 1116 428 . 138 27 971 718 2669 1152 . 862 761 1114 143 916 360 597 833 40 Explosions 5148 | . . . 953 71 . 343 444 . 1934 121 173 253 . . 424 . . 401 . 31 Melee 2915 | . 70 . 678 . 873 435 . . . . . . . 476 . . . . 383 . Ramming 16 | 2 1 . 9 . . . 4 . . . . . . . . . . . . . Kinetic 14129 | 32 191 1116 428 566 282 772 1491 505 1767 1767 . 1026 550 787 143 916 360 597 833 . Thermal 8097 | . . 9 2850 78 19 217 966 382 3308 . . . . 228 . . . . . 40 Explosive 1454 | . . . . . . . . . 376 . . 253 . . 424 . . 401 . . Electromagnetic 2159 | . . . 705 71 . 153 336 . 569 121 173 . . . . . . . . 31 Impact 2915 | . 70 . 678 . 873 435 . . . . . . . 476 . . . . 383 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 310 | . . . . . . . . . . . . . 211 99 . . . . . . Highest Corruption 22 | . . . 4 4 4 6 9 9 11 11 11 11 1 9 4 5 5 5 22 22 Average Corruption 6 | . . . 4 4 4 4 7 9 8 11 11 5 1 6 4 4 5 5 5 22 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . 47 24 14 8 39 52 26 26 14 3 1 13 13 18 11 22 25 9 Message Errors 83 | . . . 8 9 2 1 9 10 8 8 3 . . 5 2 3 4 4 5 2 Matter Fused 73 | . . . 9 6 3 4 7 10 4 2 5 1 . 2 2 5 3 4 5 1 Heat Flow Errors 49 | . . . 7 3 2 1 6 5 3 2 3 . . 3 5 2 . 3 2 2 Energy Discharges 35 | . . . 7 2 1 1 3 8 2 4 1 . . . 1 3 . . 1 1 Parts Rejected 5 | . . . 1 . . . 2 . . . . . . . . 1 . . . 1 Parts Fused 8 | . . . 2 . 2 . . . . 1 . . . . . 1 1 . 1 . Data Loss (minor) 56 | . . . 8 1 2 1 5 14 1 4 1 1 1 1 3 2 1 4 6 . Data Loss (major) 13 | . . . . 1 . . 2 2 1 1 1 . . 1 . . . 2 2 . Misfires 14 | . . . . 1 1 . 1 2 1 2 . . . . . 1 2 3 . . Alerts 10 | . . . 1 1 1 . 2 1 3 . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 3 2 Weapon Failures 14 | . . . 4 . . . 2 . 3 2 . 1 . 1 . . . 1 . . Overload Shots 5 | . . . . . . . 1 2 1 . . . . 1 . . . . . . Overflow Damage 2199 | . 70 . 368 2 391 . 19 . 402 34 . 7 33 465 . 22 106 28 242 10 Projectiles 814 | . . . 5 . . . 2 . 363 34 . 7 33 109 . 22 106 28 95 10 Explosions 175 | . . . 117 2 . . 17 . 39 . . . . . . . . . . . Melee 1210 | . 70 . 246 . 391 . . . . . . . . 356 . . . . 147 . Knockbacks 67 | . . 9 9 . 1 . . 1 2 5 . 12 7 12 . 1 . 2 6 . Impact 12 | . . . 4 . 1 . . . . . . . . 5 . . . . 2 . Kinetic 53 | . . 9 4 . . . . 1 2 5 . 11 7 7 . 1 . 2 4 . Secondary 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 348 | . . . 233 60 . . . . . 32 . . . . . . . . . 23 Shots 8 | . . . 3 1 . . . . . 2 . . . . . . . . . 2 Rammed 3 | 1 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | 1 2 . 2 . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Highest Temperature 647 | . . . 259 170 199 164 292 235 334 269 250 338 254 647 239 304 180 260 362 160 Average Temperature 87 | . . . 74 68 53 19 110 68 70 51 115 72 116 136 92 146 96 105 145 83 Received Heat Transfer 4057 | . . 216 891 90 63 249 735 69 438 352 . 45 . 216 9 254 . 105 325 . Effects 11 | . . . 1 . . . 1 . 2 . . 1 . 5 . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . 1 . 4 . 3 1 1 . 1 . . . . 5 . . . . 1 . Combat Hostiles 7 | . . . 2 . . 1 1 . 1 . . . . 2 . . . . . . Parts Fried 26 | . . . 8 . 4 . 1 . 1 . 1 . . 11 . . . . . . Impact Corruptions 43 | . 3 . 9 . 13 . . . . . . . . 12 . . . . 6 . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . 14 . . . 1 5 4 . . . . . . . . . . . Heat Transferred 10825 | . . 25 6035 148 37 287 1247 518 2343 . . . . 148 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 5 . . 2 1 . 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 3 | . . . 2 3 2 . 1 . 3 . . . . . . . . . 1 . Low Security (%) 73 | 100 100 . 81 . 54 100 26 100 55 . . . . 100 . . . . 99 100 Level 1 10 | . . . 10 14 . . 73 . 7 . . . . . . . . . . . Level 2 7 | . . . 8 22 45 . . . 8 . . . . . . . . . . . Level 3 8 | . . . . 63 . . . . 27 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1019 | 5 70 . 516 1019 501 141 371 111 879 . . . . 57 . . . . 218 189 Initial 496 | . . . . 332 496 25 . 111 100 . . . . . . . . . 30 122 Average 171 | . 6 . 142 666 244 50 236 3 349 . . . . 17 . . . . 29 125 Influence Increases 6850 | 10 87 185 1178 717 197 241 755 173 1375 205 90 110 140 324 60 120 15 95 636 137 Destroy 0b10 Robot/C 3200 | . 60 80 600 300 80 180 420 40 600 140 80 80 120 100 60 100 . 80 80 . Destroy 0b10 Robot/NC 425 | 10 15 . 125 . 65 25 50 5 50 5 . . . 35 . . 15 5 20 . Destroy Leader 554 | . 10 . 166 20 24 24 108 . 102 . 10 . 20 20 . 20 . 10 20 . Allied During Kill 1 | . . . . . . . . . . . . . . 1 . . . . . . Successful Hack 91 | . . . 25 21 7 . 7 . 5 . . . . 26 . . . . . . Select Force Hacks 60 | . . . . . . . . 60 . . . . . . . . . . . . Disable Machine 570 | . . . 105 15 15 . 120 60 210 . . . . 15 . . . . 15 15 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . . Destroy Structure 614 | . 2 . 67 116 6 12 35 8 278 . . . . 52 . . . . 36 2 Advance Influence 100 | . . . . . . . . . 100 . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . 30 . . . . 30 . . . . . 15 Lose Combat Pursuer 960 | . . 105 90 45 . . 15 . . 60 . 30 . 45 . . . . 465 105 Influence Decreases 6661 | 10 87 185 666 210 1159 298 468 460 512 658 248 362 140 324 40 140 15 49 464 166 Entered New Map 1677 | . . . . 180 523 32 . 176 . 320 78 252 . . . 4 . . 16 96 Time Decay 4011 | 10 87 185 536 . 326 266 378 163 482 318 170 90 110 305 40 126 15 49 295 60 Lost Part 562 | . . . 130 30 10 . 90 10 30 20 . 20 30 19 . 10 . . 153 10 Purge Threat 411 | . . . . . 300 . . 111 . . . . . . . . . . . . Squads Dispatched 30 | . . . 5 . 3 2 5 . 5 . . . . 3 . . . . 7 . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Extermination 12 | . . . . . . 1 3 . 2 . . . . 2 . . . . 4 . Reinforcement 13 | . . . 4 . 1 1 1 . 2 . . . . 1 . . . . 3 . Assault 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 10 | . . . 2 . 1 . 2 . 1 . . . . . . . . . 4 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . 4 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 304 | . 5 17 48 16 10 12 27 9 35 8 4 23 7 13 3 5 . 4 49 9 Peak Tracking Total 15 | . 4 4 4 7 4 4 6 1 7 5 4 8 4 3 3 4 . 4 15 6 Tactical Retreats 24 | . . 2 2 1 . . 1 . . 2 . 1 . 3 . . . . 10 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 12 | . . . 1 . 1 3 2 . 3 . . 1 . 1 . . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 47 | . . 1 7 6 1 . 8 4 14 . . 1 . 1 . . 2 . 1 1 Max in Single Turn 7 | . . 1 2 2 1 . 2 1 7 . . 1 . 1 . . 1 . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 58 | . 2 1 6 4 3 2 4 7 5 1 . 4 . 7 1 . 4 . 4 3 Terminals 29 | . 2 . 4 4 3 1 3 2 1 . . . . 5 . . . . 2 2 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 10 | . . . . . . 1 1 4 2 . . . . . . . . . 2 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Total Hacks 138 | . 2 9 13 8 10 3 8 20 8 1 . 14 . 14 1 . 17 . 7 3 Successful 82 | . 1 9 5 3 4 1 2 13 6 1 . 14 . 5 1 . 17 . . . Failed 56 | . 1 . 8 5 6 2 6 7 2 . . . . 9 . . . . 7 3 Catastrophic 10 | . . . 1 1 1 . . . 1 . . . . 1 . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 3 2 1 7 . . . . . 6 . . . . 4 . Terminals 61 | . 2 . 9 8 10 2 6 6 1 . . . . 11 . . . . 4 2 Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . . 3 . . . . . . . . . . 1 Recycling Units 21 | . . . . . . 1 2 12 3 . . . . . . . . . 3 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Terminal Hacks 60 | . 1 9 2 3 4 . 2 3 . 1 . 14 . 3 1 . 17 . . . Record 22 | . . 8 . . . . . . . . . 8 . . 1 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . . . . . . . . . . 5 . . . . 4 . . . Open Door 4 | . . . . 1 . . 1 . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . 1 . 7 3 . . . . . . . . . . . Report Inventory 7 | . . . . . . 1 . 4 2 . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 3 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 5 3 3 2 3 5 1 . . . . 5 . . . . 4 3 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . Time 56 | . . . . . . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 8 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . 13 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 3 | . . . . . . . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . . . . . . . 3 . . . . . . Highest-Rated Group 144 | . . . . . . . . . . . . . . 144 . . . . . . Highest-Rated Ally 48 | . . . . . . . . . . . . . . 48 . . . . . . Initial Warlord ECA Mod 6 | . . . . . 6 5 5 5 3 3 3 3 2 2 2 2 2 1 1 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 12910 | 29 868 1750 1267 . 579 541 623 123 892 420 343 855 285 777 759 637 322 725 1060 55 Sensors 9322 | . . . 394 . 579 541 623 123 892 420 343 855 285 766 759 637 322 725 1058 . Seismic 3520 | 29 868 1750 873 . . . . . . . . . . . . . . . . . Jamming 229 | . . . . . . . . . . . . . . 107 . . . . 67 55 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 20036 | 105 869 2212 2365 1119 736 798 1100 1568 1377 714 356 1366 387 1015 759 675 322 823 1239 131 Spaces Moved 11289 | 55 316 1177 1137 509 324 377 462 933 625 403 250 1037 355 739 387 322 159 392 1064 266 Core 71 | 3 . . . . . . . . . . . . . . . . . . 10 58 Treads 5223 | 52 316 1096 773 509 180 69 232 609 . . . . . 581 387 314 105 . . . Legs 2914 | . . . . . . 140 230 55 286 403 250 1037 355 158 . . . . . . Wheels 1365 | . . 81 364 . 144 168 . 269 339 . . . . . . . . . . . Hover 622 | . . . . . . . . . . . . . . . . 8 54 392 168 . Flight 1094 | . . . . . . . . . . . . . . . . . . . 886 208 Fastest Speed 29 | 50 160 120 95 160 115 115 130 129 138 138 138 79 79 59 180 59 59 178 29 30 Average Speed 136 | 154 160 160 141 160 140 135 146 153 156 140 138 114 79 89 180 176 169 178 96 36 Slowest Speed 270 | 160 160 240 240 200 200 270 240 175 220 182 138 138 79 180 180 180 180 178 178 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . . . . . . 28 4 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 68 53 63 67 28 11 67 98 17 50 47 90 56 19 61 55 60 58 39 38 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . . 2 . 1 . . 1 . . . 3 . . . Known Exits Taken 16 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 7 . . . . . . . 3 . . 4 . 3 1 . 2 . . Spaces Dug 119 | . 2 20 7 20 2 . 3 2 3 12 . . 5 5 7 . . 23 8 . Terrain Destroyed 660 | . 2 22 64 88 5 11 37 9 165 58 . 36 21 24 55 5 1 39 17 1 Melee 64 | . 2 20 6 20 2 . 3 . . . . . . . 2 . . 3 6 . Projectile 252 | . . 2 8 . 3 . 13 9 49 58 . 9 21 24 7 5 1 31 11 1 AOE 344 | . . . 50 68 . 11 21 . 116 . . 27 . . 46 . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 14498 | 68 647 1344 1597 664 560 600 732 1040 886 484 256 1162 417 1018 432 409 207 483 1201 291 Wait 1720 | . 296 50 197 55 155 149 109 54 90 14 1 65 24 191 23 55 30 53 100 9 Move 11217 | 55 315 1176 1137 508 323 376 461 932 624 402 249 1036 354 738 386 321 158 391 1015 260 Hop 22 | . . . . . . . . . . . . . . . . . . . 20 2 Pick Up 118 | 4 7 9 23 3 11 6 12 5 14 5 . 5 2 5 . 1 3 . 3 . Fast Attach 110 | 7 2 2 16 1 6 5 14 4 6 5 . 10 1 7 1 1 3 . 11 8 Attach 58 | . . 5 11 5 2 3 9 . 6 1 . . 2 4 1 1 1 . 3 4 Detach 29 | . . 3 2 . 2 . 2 6 2 2 . 1 . 1 2 . . . 4 2 Swap 156 | . 5 17 19 9 10 13 17 3 21 5 3 2 6 9 1 4 . 3 9 . Drop 162 | . 4 4 28 1 17 9 17 17 16 9 . 14 2 6 1 1 5 . 8 3 Fire 702 | 2 12 39 136 37 15 29 77 19 91 41 3 29 26 48 15 25 7 33 15 3 Melee 183 | . 4 39 26 45 19 10 13 . . . . . . 9 2 . . 3 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 12) 664 | -10/Materials | Discovered new exit (range 6) 962 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Entered Subcaves 1725 | -10/Subcaves | Discovered new exit (range 15) 1755 | -10/Subcaves | Discovered new exit (range 10) 2070 | -10/Subcaves | Discovered new exit (range 7) 2587 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2605 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2989 | -10/Subcaves | Visited 4L-MR0's lab 3005 | -10/Subcaves | Found Gun Armor 3058 | -10/Subcaves | Core integrity fell below 50% 3187 | -10/Subcaves | Entered Materials 3187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4151 | -8/Materials | Build established: Scavenger-Mutant 4567 | -8/Materials | Build established: Mutant 4657 | -8/Materials | Discovered new exit (range 15) 4930 | -8/Materials | Build established: Scavenger-Mutant 5052 | -8/Materials | Lost 3 parts (1p1n1w) 5360 | -8/Materials | Garrison activated, responded to threat 5465 | -8/Materials | Core integrity fell below 50% 5551 | -8/Materials | Identified exit to Garrison 5552 | -8/Materials | Entered Garrison 5709 | -8/Garrison | Garrison Relay disabled 5790 | -8/Garrison | Triggered checkpoint 5829 | -8/Garrison | Triggered checkpoint 5912 | -8/Garrison | Triggered checkpoint 5949 | -8/Garrison | Build established: Scavenger-Tank 5958 | -8/Garrison | Garrison Relay disabled 5995 | -8/Garrison | Discovered new exit (range 13) 6025 | -8/Garrison | Identified exit to Materials 6261 | -8/Garrison | Build established: Scavenger-Mutant 6375 | -8/Garrison | Discovered exit to Materials (range 12) 6389 | -8/Garrison | Learned Materials security intel 6554 | -8/Garrison | Triggered checkpoint 6595 | -8/Garrison | Discovered exit to Materials (range 16) 6595 | -8/Garrison | Discovered exit to Materials (range 93) 6595 | -8/Garrison | Discovered exit to Materials (range 78) 6604 | -8/Garrison | Garrison Relay disabled 6661 | -8/Garrison | Phase Generator disabled 6671 | -8/Garrison | Entered Materials 7191 | -8/Materials | Discovered new exit (range 13) 7368 | -8/Materials | Build established: Mutant 7406 | -8/Materials | Identified exit to Factory 7407 | -8/Materials | Core integrity fell below 20% 7407 | -8/Materials | Entered Factory 7407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7408 | -7/Factory | Identified exit to Storage 8205 | -7/Factory | Entered Storage 8426 | -7/Storage | Destroyed 7 combat bots 8748 | -7/Storage | Lost 3 parts (1u2w) 9003 | -7/Storage | Lost 5 parts (1p2u2w) 9272 | -7/Storage | Build established: Scavenger-Mutant 9302 | -7/Storage | Used back door to open Recycling access 9302 | -7/Storage | Discovered new exit (range 3) 9304 | -7/Storage | Identified exit to Recycling 9305 | -7/Storage | Entered Recycling 9631 | -7/Recycling | Discovered new exit (range 14) 9715 | -7/Recycling | Build established: Scavenger-Tank 10206 | -7/Recycling | Entered Scraplab 10214 | -7/Recycling | Found Prototype Device 10214 | -7/Recycling | Identified Scrap Engine 10513 | -7/Recycling | Build established: Mutant 10872 | -7/Recycling | Identified exit to Factory 10873 | -7/Recycling | Entered Factory 10873 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10912 | -5/Factory | Build established: Construct 11327 | -5/Factory | Discovered new exit (range 16) 11370 | -5/Factory | Identified exit to Factory 11677 | -5/Factory | Destroyed 7 combat bots 11951 | -5/Factory | Discovered new exit (range 11) 12031 | -5/Factory | Repaired Lyr. Heavy Armor Plating? 12073 | -5/Factory | First assault squad dispatched 12151 | -5/Factory | System corruption reached 10% 12182 | -5/Factory | Identified exit to Upper Caves 12250 | -5/Factory | Entered Upper Caves 12262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12314 | -5/Upper Caves | Encountered a Warlord checkpoint 12324 | -5/Upper Caves | Met a Warlord Commander 12325 | -5/Upper Caves | Learned location of Warlord (-5) 12326 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12327 | -5/Upper Caves | Found Encrypted Comm Array 12595 | -5/Upper Caves | Discovered new exit (range 15) 12615 | -5/Upper Caves | Identified exit to Upper Caves 12789 | -5/Upper Caves | Found Imp. Powered Armor 12801 | -5/Upper Caves | Found Imp. Powered Armor 12964 | -5/Upper Caves | Entered another Upper Caves area 13151 | -5/Upper Caves | Encountered a Warlord checkpoint 13271 | -5/Upper Caves | Discovered new exit (range 8) 13318 | -5/Upper Caves | Identified exit to Warlord 13320 | -5/Upper Caves | Entered Warlord 13367 | -5/Warlord | System corruption cleaned by Quarantine Array 13775 | -5/Warlord | Met Warlord 13800 | -5/Warlord | Warlord's base attacked by MAIN.C 13926 | -5/Warlord | Found Prototype Energy Cannon 13929 | -5/Warlord | Found Prototype Energy Cannon 14137 | -5/Warlord | Identified Vortex Cannon (x2) 14150 | -5/Warlord | Warlord forces counterattacked 14167 | -5/Warlord | Found Prototype Device 14167 | -5/Warlord | Identified Exp. Focal Shield 14170 | -5/Warlord | Found Prototype Processor 14170 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14185 | -5/Warlord | Found Prototype Device 14185 | -5/Warlord | Identified Exp. Phase Shifter 14301 | -5/Warlord | Spotted Striker 14306 | -5/Warlord | Spotted Striker 14328 | -5/Warlord | Destroyed Striker 14386 | -5/Warlord | Lost 8 allies 14475 | -5/Warlord | Warlord base infiltrated, sounded retreat 14553 | -5/Warlord | Spotted Striker 14576 | -5/Warlord | Spotted Striker 14656 | -5/Warlord | Lost 5 allies 14678 | -5/Warlord | Discovered new exit (range 12) 14685 | -5/Warlord | Identified exit to Proximity Caves 14686 | -5/Warlord | Entered Proximity Caves 14822 | -4/Proximity Caves | Core integrity fell below 50% 14871 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14879 | -4/Proximity Caves | Learned location of Quarantine (-3) 14959 | -4/Proximity Caves | Learned 4 Research zone layouts 15065 | -4/Proximity Caves | Spotted B-86 Titan 15068 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15073 | -4/Proximity Caves | Entered Factory 15073 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15386 | -4/Factory | Build established: Gunner 15892 | -4/Factory | Discovered new exit (range 8) 15896 | -4/Factory | Identified exit to Upper Caves 16088 | -4/Factory | Entered Upper Caves 16564 | -4/Upper Caves | Entered a destroyed Warlord outpost 16743 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16840 | -4/Upper Caves | Discovered new exit (range 4) 16845 | -4/Upper Caves | Identified exit to Upper Caves 16847 | -4/Upper Caves | Entered another Upper Caves area 16921 | -4/Upper Caves | Discovered new exit (range 13) 16986 | -4/Upper Caves | Encountered a Warlord checkpoint 17206 | -4/Upper Caves | Learned location of 1 exit from Research 17409 | -4/Upper Caves | Build established: Tank 17453 | -4/Upper Caves | Discovered new exit (range 12) 17520 | -4/Upper Caves | Identified exit to Zhirov 17522 | -4/Upper Caves | Entered Zhirov 17522 | -4/Zhirov | Discovered new exit (range 3) 17555 | -4/Zhirov | Met Zhirov 17589 | -4/Zhirov | Learned location of Testing (-2) 17589 | -4/Zhirov | Learned location of Command (-1) 17605 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17633 | -4/Zhirov | Found Alien Artifact 17633 | -4/Zhirov | Identified Integrated Dissipator 17633 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17658 | -4/Zhirov | Found Alien Artifact 17835 | -4/Zhirov | Identified exit to Proximity Caves 17844 | -4/Zhirov | Entered Proximity Caves 17991 | -3/Proximity Caves | Build established: Skirmisher 18649 | -3/Proximity Caves | Discovered new exit (range 8) 18664 | -3/Proximity Caves | Identified exit to Research 18667 | -3/Proximity Caves | Entered Research 18667 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18668 | -3/Research | Identified exit to Quarantine 19576 | -3/Research | Identified Transdimensional Reconstructor 19576 | -3/Research | Warped through subspace 19670 | -3/Research | Lost 4 parts (2n2u) 19677 | -3/Research | System corruption reached 10% 19723 | -3/Research | Found Gamma Bomb Array 19741 | -3/Research | Lost 3 parts (3n) 19847 | -3/Research | Core integrity fell below 50% 19874 | -3/Research | Core integrity fell below 20% 19898 | -3/Research | Build established: Mutant 19906 | -3/Research | Entered Quarantine 19932 | -3/Quarantine | Lost 9 parts (2n7u) 20034 | -3/Quarantine | Attached Gun Armor, gained temporary slots: Weapon x2 20037 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19966_ ZRC%,B>,L%VG2X0 /G>#3U,XATOYDIR, 19966_ Dropped Hyp. Mass Driver. 19986_ System corrupted: Energy discharge (-52). 19995_ Acquired Hyp. Railgun. 19998_ Connecting with Terminal... 20005_ System corrupted: Heat flow error (+124). 20010_ TF Node disabled. 20010_ Adv. Sensor Array tumbles out of TF Node. 20010_ Adv. Signal Interpreter tumbles out of TF Node. 20012_ Reaction Control System destroyed. 20017_ S-43 Plague misfires. 20018_ W-44 Eye distress signal jammed. 20019_ S-43 Plague IFF system glitched. 20019_ W-44 Eye distress signal jammed. 20022_ System corrupted: Mak. Transmission Jammer rejected. 20029_ Acquired Myomer Leg. 20030_ Dropped Myomer Leg. 20034_ Core temporarily expanded with Weapon slot. 20035_ Terminal disabled. 20036_ Destroyed Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | #### #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ??## ##????????????????????????????????????????? | | ??# ###############???########???????????????? | | ??# ! #???#! =#???????????????? | | ??# ! #???# #???????????????? | | ??# #???# """ #???????????????? | | ??# ## #???# """ #???????????????? | | ########## """ """ #???# """ #???????????????? | | #### """ """ #????? ????????????????? | | "" # """ """ ########+#?????????????????? | | "" # #?????????????????? | | # ! ######## #?????????????????? | | # #?# # #?????????????????? | | # ########+##?# !# #?????????????????? | | # #???????????#!! # #?????????????????? | | # #???????????#!! # #?????????????????? | | ####### #???????????# + #?????????????????? | | #????# #???????????#"" ###?????????????????? | | #????# #???????????#"T s#???????????????????? | | #????# #???????????# "ss#???????????????????? | | #????# #???????????#@s #???????????????????? | | #????# #???????????##s###???????????????????? | | #????# #?????????????##?????????????????????? | | ###### ####?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ########## #?????????????????????????????????? | | +#########? #?????????????????????????????????? | | # #?????????????????????????????????? | | """"" # #?????????????????????????????????? | | """]"??? #?????????????????????????????????? | | " """??? #?????????????????????????????????? | | " ??? +?????????????????????????????????? | | "" ?? #?????????????????????????????????? | | # #?????????????????????????????????? | | ########### ??????????????????????????????????? | | ???# ???????????????????????????????????? | | ???# ????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #?######?????????????????????????????????? | | #### #? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 32 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: TH 10 Core Shielding 30 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 72 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Heavy Armor Plating | 24% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Stay Cool Under Fire Challenges ------------ None Game ------ Seed ZhirovLayeredReconfigurator Manual? 0 Play Time 03:25:29 Cumulative 538.6 hours Start 2026.07.22 @ 06:23:13 End 2026.07.22 @ 20:55:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 170 Adventurer 21 Explorer 0 Win Type - Total 28 Types 16/1/6/1/0/0/0/3/0/1 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c940bd40-de8c-424a-ae85-4af3cc6be444