Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.14 @ 22:21:58 Player: luka.null Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2336) 2336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 4790 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Hot (272) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Carbon-fiber Leg Surge Thruster Surge Thruster Surge Thruster Surge Thruster Medium Battery (150) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Surge Thruster > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Blade Saw > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Heat Sink Medium Battery Large Matter Pod Light Armor Plating Particle Gun Particle Gun Grenade Launcher Blade Saw [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Surge Thruster Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 75 | 5 10 24 10 26 Power 15 | 1 1 6 2 5 Engine 12 | 1 . 6 2 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 22 | 2 2 8 1 9 Treads 11 | . . 8 1 2 Leg 2 | . . . . 2 Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 16 | . 4 5 3 4 Device 5 | . . 2 1 2 Storage 3 | . 1 2 . . Processor 4 | . 3 . . 1 Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 22 | 2 3 5 4 8 Energy Gun 5 | 1 . . 2 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 13 | 1 1 5 2 4 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 2 4 22 Power 6 | . . 1 . 5 Propulsion 8 | . . . 1 7 Utility 5 | . . 1 1 3 Weapon 9 | . . . 2 7 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes 1 | . . 1 . . Average Backups 7 | . 4 7 11 7 Power 1 | . . . 2 . Propulsion 1 | . . 2 2 1 Utility 2 | . 1 3 3 3 Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 97 91 88 Engine 13 | . 5 19 18 13 Core 3 | . 8 . . 3 Treads 9 | . . 20 18 4 Wheel 6 | . 27 1 . . Flight 3 | . . . . 8 Device 2 | . . . 3 3 Storage 6 | . . 7 9 9 Processor 18 | . 25 22 14 15 Protection 1 | . . 2 3 1 Energy Gun 5 | . . . 7 9 Energy Cannon 2 | . 13 . . . Ballistic Gun 16 | . 14 21 18 14 Peak Build Rating 27 | 5 12 18 25 27 Average Rating 17 | 3 10 15 21 21 On Entrance 10 | . 5 12 18 19 Naked Turns . | . . . . . Heaviest Build 51 | 7 12 44 51 45 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 13 | . 1 3 1 13 Average Overweight (x) 1 | . . . 1 4 Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 11 | 5 5 11 15 15 Most Carried 14 | 2 5 13 14 13 Average Carried 7 | . 4 7 11 7 Final Capacity 15 | 5 5 15 15 15 Final Carried 10 | . 5 10 10 8 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Scavenger-Gunner 22% | Mutant 8% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2158 | 253 380 564 501 460 Remotely . | . . . . . Salvage Created 2548 | 47 358 804 936 403 Parts 156 | 2 19 58 43 34 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 64 | 1 9 21 18 15 Guns 57 | 1 4 20 18 14 Cannons 5 | . 4 1 . . AOE 2 | . 1 . . 1 Classes Destroyed 10 | 1 2 1 3 3 Worker 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 5 | . 2 2 1 . Swarmer 16 | . 3 7 2 4 Cutter 3 | . . . . 3 Grunt 26 | 1 6 8 8 3 Duelist 1 | . . . 1 . Sentry 15 | . . 6 7 2 Hunter 2 | . . . . 2 Behemoth 1 | . . . . 1 Best Kill Streak 9 | 1 2 4 9 7 Combat Bots Only 7 | 1 2 4 7 7 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 484 | 1 29 159 101 194 Missed 118 | 1 8 42 22 45 Hits 366 | . 21 117 79 149 Melee 9 | . . . 3 6 Projectile 357 | . 21 117 76 143 AOE 3 | . . . . 3 Critical Strikes 17 | . 1 5 6 5 Damage Taken 4448 | . 315 1139 945 2049 Core 712 | . 46 109 124 433 Absorbed by Shields . | . . . . . Ignored by Resistances 1279 | . 93 345 275 566 Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 84 | 100 81 72 . . Volleys Fired 186 | 1 30 63 46 46 Largest 3 | 2 2 2 3 3 Hottest 130 | 60 83 83 111 130 Shots Fired 428 | 2 60 122 128 116 Gun 395 | 2 35 118 128 112 Cannon 28 | . 24 4 . . Launcher 5 | . 1 . . 4 Special . | . . . . . Kinetic 303 | 1 30 118 89 65 Thermal 114 | . 24 4 39 47 Explosive 5 | . 1 . . 4 Electromagnetic 6 | 1 5 . . . Robot Hit Streak 47 | 1 10 17 47 41 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 16 | . . 4 7 5 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 324 | 1 31 96 106 90 Core Hits 131 | 1 15 34 41 40 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . . 1 5 3 Burn 6 | . . . 5 1 Destroy 3 | . . 1 . 2 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5758 | 15 622 1594 1806 1721 Guns 5057 | 15 254 1394 1803 1591 Cannons 263 | . 227 36 . . Explosions 435 | . 141 164 . 130 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 3856 | . 185 1394 1212 1065 Thermal 1588 | . 271 200 591 526 Explosive 227 | . 97 . . 130 Electromagnetic 84 | 15 69 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 178 | . 84 94 . . Projectiles . | . . . . . Explosions 178 | . 84 94 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 215 | . 127 88 . . Shots 4 | . 3 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | . 144 214 477 560 Average Temperature 123 | . 39 50 184 154 Received Heat Transfer 1787 | . 108 435 576 668 Effects 10 | . . . 6 4 Shutdowns 5 | . . . 2 3 Energy Bleed 1 | . . . 1 . Short Circuit 3 | . . . 3 . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 . 7 . Heat Transferred 3702 | . 531 174 1665 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . . 1 3 Low Security (%) 60 | 100 100 100 97 3 Level 1 16 | . . . 2 38 Level 2 15 | . . . . 37 Level 3 8 | . . . . 19 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1035 | 20 97 116 210 1035 Initial 79 | . 5 18 37 79 Average 207 | 1 13 39 59 458 Influence Increases 2599 | 20 351 655 467 1106 Destroy 0b10 Robot/C 1280 | 20 180 420 360 300 Destroy 0b10 Robot/NC 35 | . 10 10 15 . Destroy Leader 280 | . 44 124 92 20 Successful Hack 1 | . 1 . . . Disable Machine 36 | . 18 18 . . Anti-Garrison Action 700 | . . . . 700 Destroy Structure 87 | . 38 38 . 11 Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 150 | . 30 45 . 75 Influence Decreases 1634 | 10 310 601 432 281 Entered New Map 167 | . 5 33 68 61 Time Decay 1187 | 10 305 548 324 . Lost Part 280 | . . 20 40 220 Squads Dispatched 7 | . . 3 4 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | 1 22 32 20 16 Peak Tracking Total 8 | 1 4 6 4 8 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . 2 2 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 6 2 1 . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 15 4 2 . Successful 18 | . 13 4 1 . Failed 3 | . 2 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 11 4 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 10 4 . . Record 7 | . 6 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 4 | . 2 2 . . Maintenance Status 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 1 1 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 6427 | . 1045 1548 1022 2812 Optics 6427 | . 1045 1548 1022 2812 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 6888 | 80 1426 1548 1022 2812 Spaces Moved 3578 | 95 1519 776 354 834 Core 48 | 28 . 1 . 19 Treads 1301 | . . 698 354 249 Legs 69 | . . . . 69 Wheels 1663 | 67 1519 77 . . Hover . | . . . . . Flight 497 | . . . . 497 Fastest Speed 50 | 50 80 80 240 160 Average Speed 169 | 71 80 169 240 312 Slowest Speed 760 | 80 95 240 245 760 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 98 46 18 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 97 | . 45 46 . 6 Melee . | . . . . . Projectile . | . . . . . AOE 97 | . 45 46 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4046 | 105 1671 887 436 947 Wait 92 | . 84 1 7 . Move 3570 | 94 1518 775 353 830 Hop . | . . . . . Pick Up 28 | 5 13 3 7 . Fast Attach 29 | . 4 7 2 16 Attach 43 | 5 9 3 11 15 Detach 24 | . 6 4 2 12 Swap 32 | . . 15 4 13 Drop 34 | . 7 16 3 8 Fire 186 | 1 30 63 46 46 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Discovered new exit (range 5) 1239 | -10/Materials | Discovered new exit (range 6) 1346 | -10/Materials | Repaired Wheel 1507 | -10/Materials | Entered another Materials area 1507 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1655 | -9/Materials | Discovered new exit (range 17) 1873 | -9/Materials | Build established: Scavenger-Mutant 1888 | -9/Materials | Discovered new exit (range 3) 2509 | -9/Materials | Discovered new exit (range 5) 3055 | -9/Materials | Entered another Materials area 3055 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3487 | -8/Materials | Build established: Gunner 3690 | -8/Materials | Garrison activated, responded to threat 3829 | -8/Materials | Destroyed 7 combat bots 4069 | -8/Materials | Identified exit to Garrison 4077 | -8/Materials | Entered Garrison 4214 | -8/Garrison | Destroyed 7 combat bots 4223 | -8/Garrison | Lost 6 parts (1p2n3w) 4349 | -8/Garrison | Triggered checkpoint 4373 | -8/Garrison | Triggered checkpoint 4392 | -8/Garrison | Core integrity fell below 50% 4409 | -8/Garrison | Lost 4 parts (2n2u) 4470 | -8/Garrison | Build established: Scavenger-Mutant 4941 | -8/Garrison | Triggered checkpoint 5009 | -8/Garrison | Lost 4 parts (2p1n1u) 5273 | -8/Garrison | Spotted B-75 Beast 5273 | -8/Garrison | Spotted B-75 Beast 5354 | -8/Garrison | Build established: Scavenger-Gunner 5986 | -8/Garrison | Discovered new exit (range 12) 6016 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6454 | -8/Garrison | Discovered new exit (range 17) 6525 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6821 | -8/Garrison | Destroyed B-75 Beast 6859 | -8/Garrison | Core integrity fell below 20% 6889 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- B-75 Beast springs to life. Lgt. Nuclear Core destroyed. B-75 Beast destroyed. Acquired 7 matter. B-75 Beast springs to life. Grenade Launcher destroyed. Lgt. Treads destroyed. Particle Gun destroyed. Lgt. Treads destroyed. Particle Gun destroyed. Knocked back. Acquired 2 matter. Hpw. Shotgun blasted off. Knocked back. Acquired 9 matter. Acquired 6 matter. Hpw. Shotgun destroyed. Imp. Ion Engine destroyed. Critical hit (Meltdown: +260). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #############??????############?????????? | | #??????# #?????????? | | ######## #?????????? | | ### ###### + #?????????? | | ??# #????# + BB #?????????? | | ??# #????# ######## BB #?????????? | | ??# #????# #??????# #?????????? | | ### ####?#^ #??????# #?????????? | | !!# #/ #?#^ #??????# #?????????? | | ! # #**#?# ######## #?????????? | | + +!*#?# + #?????????? | | !!# # !#?# ^+ #?????????? | | !!# #!!#?# ######## % #?????????? | | ### ####?# #??????# #?????????? | | ??# #????# #??????######[;####?????????? | | ??# #????# #???????????# #?????????????? | | ??# #????# #???????????#@#?????????????? | | ??# #????# #???????????#%#?????????????? | | ### #############################???????? | | #???????? | | !! #???????? | | = #???????? | | ##################### ####### < #???????? | | ????????????????????###?????# #???????? | | ????????????????????????????#####???????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed InterceptFortressCompanion Manual? 0 Play Time 01:42:00 Cumulative 1.6 hours Start 2025.08.14 @ 20:18:25 End 2025.08.14 @ 22:21:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c49209fa-ef84-4058-bcd4-1f96fe25e5a5