Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 20:04:54 Player: Wakanaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (416) 416 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 971 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 156/250 System Corruption 5% Temperature Cool (10) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Large Battery (300) Structural Scanner Improved Terrain Scanner Seismic Analyzer Targeting Computer Improved Targeting Computer ECM Suite Utility Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Large Storage Unit Improved Terrain Scanner Seismic Analyzer Targeting Computer Improved Targeting Computer ECM Suite Utility Shielding [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 11 8 6 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 5 3 1 Treads . | . . . Leg 1 | . . 1 Wheel 8 | 5 3 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 6 | 3 2 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 6 | . 4 6 Average Slot Usage (%) 91 | . 97 71 Engine 11 | . 14 4 Core 1 | . . 8 Wheel 23 | . 25 15 Device 13 | . 14 10 Storage 14 | . 14 14 Energy Gun 23 | . 27 10 Ballistic Gun 1 | . . 7 Naked Turns . | . . . Heaviest Build 28 | 14 28 26 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 9 | . 9 6 Average Overweight (x) . | . . 2 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 7 10 Final Capacity 10 | 6 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 433 | 310 55 68 Remotely . | . . . Salvage Created 822 | 140 479 203 Parts 53 | 7 28 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 4 8 Guns 8 | . 2 6 AOE 3 | . 1 2 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . . 6 Grunt 6 | . 4 2 Best Kill Streak 7 | 3 3 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | 2 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1026 | 30 388 608 Core 256 | . 89 167 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 4 22 24 Largest 2 | 2 2 2 Hottest 90 | 80 90 90 Shots Fired 78 | 8 40 30 Gun 78 | 8 40 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . . 7 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 69 | 8 40 21 Robot Hit Streak 7 | 4 7 7 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 6 26 23 Core Hits 41 | 5 22 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | 178 648 375 Guns 756 | 76 436 244 Cannons . | . . . Explosions 424 | 102 212 110 Melee . | . . . Ramming 21 | . . 21 Kinetic 16 | . . 16 Thermal 446 | 102 212 132 Explosive . | . . . Electromagnetic 718 | 76 436 206 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 3 5 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Effects 11 | . 3 8 Message Errors 3 | . 2 1 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 28 | . 10 18 Projectiles . | . . . Explosions 28 | . 10 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 127 | 31 47 49 Shots 3 | 1 1 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 171 | 84 171 106 Average Temperature 51 | 40 62 38 Received Heat Transfer 402 | . 168 234 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 4 | 1 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | 150 200 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 1 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 188 | 15 177 188 Initial 18 | . 9 18 Average 81 | 6 68 154 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 13 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 15 | . 15 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Record 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1236 | 85 896 255 Spaces Moved 941 | 56 716 169 Core 20 | 1 10 9 Treads . | . . . Legs 1 | . . 1 Wheels 920 | 55 706 159 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 94 | 87 91 110 Slowest Speed 500 | 100 500 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 94 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 6 2 Melee . | . . . Projectile . | . . . AOE 8 | . 6 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1207 | 83 919 205 Wait 157 | . 154 3 Move 939 | 55 715 169 Hop . | . . . Pick Up 26 | 11 15 . Fast Attach 6 | 1 . 5 Attach 12 | 7 5 . Detach . | . . . Swap 7 | 3 3 1 Drop 9 | 2 5 2 Fire 50 | 4 22 24 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Lost 4 parts (2n2w) 822 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Discovered new exit (range 7) 982 | -10/Materials | Entered Mines 1068 | -10/Mines | Discovered new exit (range 7) 1137 | -10/Mines | Learned location of Storage (-8) 1165 | -10/Mines | Core integrity fell below 50% 1230 | -10/Mines | Core integrity fell below 20% 1237 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01139_ LE-I6S(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01139_ LE-I6S(g) slips back into the shadows. 01162_ EM Shotgun destroyed. 01163_ Lgt. Assault Rifle destroyed. 01167_ Sensor Array destroyed. 01180_ U-05 Engineer lays Concrete. 01183_ U-05 Engineer builds a Wall. 01194_ Slammed into T-07 Excavator. 01194_ Wheel destroyed. 01194_ System corrupted by crushing effect (+2). 01204_ System corrupted: Matter fused (-10). 01204_ Lgt. Nuclear Core destroyed. 01216_ Acquired Sml. Laser. 01221_ System corrupted: Component data lost. 01222_ System corrupted: Sml. Laser failed to cycle. 01223_ Sml. Laser destroyed. 01227_ Acquired Ion Engine. 01228_ Acquired 20 matter. 01235_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??##############?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# ############??????????????????????? | | ??# """ % #??????????????????????? | | ??# """ * ##########g#??????????????????????? | | ??# """% = #????????# #??????????????????????? | | ??# =%% #????????# #??????????????????????? | | ??### ## #"####????????# #??????????????????????? | | ????# ## ###???????????#%#??????????????????????? | | ###?# #?####????????# #??????????????????????? | | # ###### ### ##???????#@#??????????????????????? | | ##??# ## #???????# #????????#?????????????? | | # #### ## ##?????## ### < #?????????????? | | # ## ##????# #??????????????? | | # ##???# ##### #??????????????? | | ###### #####g#???????????????????????? | | """ ##### % #???????????????????????? | | """ ######???????????????????????? | | """ #????????????????????????????? | | #### ##????????????????????????????? | | #??# #?????????????????????????????? | | ##??# #????????????????????????????? | | ####???# #????????????????????????????? | | ##??????## #????????????????????????????? | | ###????????#### #????????????????????????????? | | ??????????????#### #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberNeutrinoGuard Manual? 0 Play Time 00:21:25 Cumulative 31.3 hours Start 2021.10.18 @ 19:38:43 End 2021.10.18 @ 20:04:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd12110-fd9c-4e85-a5e9-8d9826924545