Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 01:57:12 Player: puppuppit Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (990) 4950 Value Destroyed (34235) 34235 Prototype IDs (109) 2180 Alien Tech Used (9) 1800 Bonus (29159) 29159 TOTAL SCORE: 84024 Bonus ------- Triggered High Security 1500 Triggered Max Security 1000 High Alert Combat Kills 11654 Follower Combat Kills 2508 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -1497 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Warp Cannon Warp Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Experimental Targeting Computer Experimental Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Antigrav Array Matter Compressor Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Transdimensional Reconstructor Core Regenerator Warp Cannon Warp Cannon Helical Railgun Helical Railgun Ragnarok Missile Launcher [Rating: 200] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Antigrav System Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Reflective Plating Artifact Phase Redirector Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Utility 7 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 647 | 7 10 23 . 1 4 24 58 3 2 11 1 57 5 4 . 2 44 13 43 2 . 12 . 71 3 23 7 8 3 4 73 10 3 90 11 15 Power 86 | 1 2 5 . . 1 1 8 . . . 1 6 . . . . 6 1 7 . . 1 . 16 1 3 . . . . 11 1 . 9 3 2 Engine 12 | 1 2 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Core 39 | . . 3 . . 1 1 6 . . . 1 4 . . . . 5 1 6 . . . . 6 . 3 . . . . . . . 2 . . Reactor 35 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 9 1 . . . . . 10 1 . 7 3 2 Propulsion 175 | 2 1 4 . 1 . 4 18 . . 2 . 22 2 2 . . 17 4 13 . . 5 . 18 1 7 2 1 . 1 20 1 2 16 3 6 Treads 17 | 2 1 4 . 1 . 4 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . 5 . . . . 1 . 1 . . 8 1 . . . 1 . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Hover 129 | . . . . . . . 11 . . 2 . 20 2 . . . 4 2 11 . . 4 . 18 1 7 2 1 . 1 20 1 2 16 . 4 Flight 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 2 Utility 213 | 2 4 5 . . 1 8 21 . . 8 . 8 3 1 . . 12 2 14 2 . 4 . 23 1 9 2 3 3 2 21 3 1 39 5 6 Device 93 | 1 1 . . . 1 1 7 . . 1 . 3 1 1 . . 7 . 10 2 . 3 . 14 1 7 2 3 1 2 5 1 . 16 . 2 Storage 10 | 1 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Processor 43 | . . 1 . . . 2 6 . . 6 . . . . . . 2 . 3 . . . . 3 . 1 . . . . 9 1 . 7 . 2 Hackware 28 | . 1 1 . . . 1 3 . . 1 . 3 . . . . 2 . . . . . . 4 . . . . . . 3 1 . 2 4 2 Protection 38 | . 1 2 . . . 3 5 . . . . 1 2 . . . 1 2 1 . . 1 . . . 1 . . 1 . 3 . 1 13 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 173 | 2 3 9 . . 2 11 11 3 2 1 . 21 . 1 . 2 9 6 9 . . 2 . 14 . 4 3 4 . 1 21 5 . 26 . 1 Energy Gun 9 | . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . 1 1 . . . 3 . . . . . Energy Cannon 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 2 2 . 4 . . Ballistic Gun 100 | 2 3 7 . . 2 11 8 2 2 1 . 10 . 1 . 1 3 4 8 . . 1 . 10 . 2 . . . 1 12 2 . 7 . . Ballistic Cannon 23 | . . . . . . . . . . . . 4 . . . . 6 2 . . . . . . . . . . . . 1 . . 10 . . Launcher 13 | . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 4 . . . 1 . 3 . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . . . 1 4 . . 5 . 4 . . . . 3 . 1 . . 6 . 4 1 1 . . 4 . 7 3 2 9 1 . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 . . Parts Lost 213 | . 5 3 . . 3 1 12 3 1 . 2 24 5 5 . 2 10 4 16 2 . . . 9 . 19 1 1 . 2 27 1 4 15 22 14 Power 22 | . 2 2 . . . . 2 . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 5 . . 3 2 1 Propulsion 80 | . 1 . . . . . 6 . 1 . 1 10 3 4 . 1 4 . 8 1 . . . 5 . 5 . 1 . 1 5 . 2 4 10 7 Utility 47 | . 1 1 . . 1 . 1 . . . . 3 . . . . 3 1 2 1 . . . 3 . 5 . . . 1 6 1 1 3 9 4 Weapon 64 | . 1 . . . 2 1 3 3 . . . 10 2 1 . 1 2 3 5 . . . . 1 . 8 1 . . . 11 . 1 5 1 2 Highest Loss Streak 14 | . 4 1 . . 2 1 4 2 1 . 1 7 1 5 . 1 9 3 9 2 . . . 3 . 4 1 1 . 1 6 1 2 3 14 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | . 6 14 14 12 9 9 9 9 9 9 9 9 7 7 7 7 9 7 7 5 5 5 5 8 14 14 14 15 15 14 14 13 14 13 12 4 Power . | . . . 1 2 2 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 1 . 1 1 2 1 1 1 1 1 1 . . . Propulsion 1 | . . 1 2 1 1 . 1 2 2 1 . 1 1 . . . . . . . . . 1 2 4 5 6 6 6 4 4 5 4 2 2 . Utility 3 | . 1 2 3 2 3 4 4 5 4 4 5 4 3 4 4 4 4 2 2 1 3 3 3 2 3 5 6 6 6 6 4 3 2 3 4 1 Weapon 3 | . 5 9 8 5 3 3 2 1 1 2 4 2 2 2 2 2 3 3 3 1 1 . . 2 5 2 . 1 1 1 2 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 4 9 3 6 . 7 6 . 1 . . 5 . . . 1 5 . 2 . . . . 7 . 5 . . 1 . 8 1 2 5 . 1 Power 8 | . . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Propulsion 15 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . 3 . . . . 4 . . 2 . . Utility 31 | . 2 1 2 2 . 5 3 . 1 . . 3 . . . 1 1 . 1 . . . . 1 . 1 . . . . 3 1 . 2 . 1 Weapon 25 | . 2 8 1 3 . 1 . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 100 100 97 99 93 96 100 98 99 93 81 63 57 69 88 58 79 82 88 88 88 96 100 95 89 96 94 95 90 86 85 92 76 13 Engine 1 | . 12 5 11 11 10 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 Core 3 | . . 5 . . . 8 5 7 7 7 6 2 6 6 6 6 4 . 4 5 5 4 . 3 5 4 5 5 5 5 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 6 5 5 5 5 5 5 6 9 9 6 5 . Treads 6 | . 26 22 22 22 22 26 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 3 . . . . . . 3 6 6 15 . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . 14 30 30 28 29 34 34 6 6 6 6 13 27 31 35 35 35 29 31 30 31 30 31 31 27 27 26 31 26 . Device 7 | . 2 . . . 7 4 9 15 15 12 7 3 2 6 6 6 7 1 6 14 17 14 11 9 15 15 20 21 21 20 6 5 2 14 5 . Storage 5 | . 14 11 11 11 11 9 7 7 7 7 7 5 6 6 6 6 5 3 3 . . . . 2 5 5 5 5 5 5 4 4 4 4 3 . Processor 4 | . . 1 . . . 2 5 7 7 6 7 3 . . . . 5 11 7 5 5 5 5 6 5 5 5 5 5 5 9 9 6 4 1 2 Hackware 4 | . 3 . . . . 2 2 . . 2 7 10 6 6 6 6 10 5 2 . . . . 11 5 2 . . . . 7 10 14 1 2 3 Protection 3 | . 5 8 11 11 2 8 3 . . . . 1 3 5 6 6 2 2 1 . . 1 5 . . 1 . . . . 1 . 1 8 10 . Ballistic Gun 22 | . 27 43 43 44 42 35 28 25 27 30 29 18 17 9 2 16 10 7 19 23 23 22 23 23 25 21 . . . 1 17 12 8 1 6 . Ballistic Cannon 1 | . . . . . . . . . . . . 4 1 4 1 2 8 4 . . . . . . . . . . . . . . . 14 10 . Peak Build Rating 200 | 9 10 22 19 24 24 49 65 65 65 67 65 101 73 73 55 57 101 89 120 106 103 119 114 123 138 139 119 129 125 129 160 162 162 200 200 87 Average Rating 79 | 5 8 16 19 22 22 42 53 62 62 64 63 76 61 48 39 51 80 49 85 99 103 109 114 110 127 123 110 122 122 122 143 150 156 180 160 19 On Entrance 79 | . 9 8 19 19 24 24 48 65 63 63 65 65 67 73 55 55 47 89 73 106 103 103 114 114 123 138 95 110 122 123 120 143 152 156 199 7 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 Heaviest Build 114 | 15 28 44 42 42 42 47 56 43 44 44 47 59 54 54 48 51 71 54 105 49 48 50 45 79 78 81 68 74 65 71 92 86 91 114 104 5 Greatest Support 118 | 40 40 43 43 43 43 84 84 43 43 43 43 62 60 44 16 20 110 48 69 69 69 74 74 79 77 77 71 70 70 71 88 87 93 117 118 104 Greatest Overweight (x) 7 | . . 1 . . . . 1 . 1 3 1 4 1 7 2 2 4 2 3 1 1 1 . 5 1 1 1 1 . . 1 . 1 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 11 11 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | . 6 14 14 14 14 14 14 14 14 14 14 14 14 14 15 14 14 10 10 4 5 4 5 8 14 14 14 14 14 14 14 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 19% | Scavenger-Skirmisher 14% | Skirmisher 10% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Hacker-Skirmisher 7% | Mutant 6% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Derelict-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Gunner | -3/Lab Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Alien-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 47586 | 289 1089 2609 353 10 350 2343 5919 284 223 33 540 6103 755 278 . 467 2238 266 1456 176 211 243 118 4726 1294 3468 229 261 317 287 4538 145 . 4914 931 123 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 46313 | 161 1418 4731 349 . 530 3631 6103 492 213 . 371 6649 163 206 . 335 1795 137 1818 92 343 58 24 4325 1741 3188 128 148 317 102 4564 64 . 1865 90 162 Parts 2155 | 14 91 279 23 . 35 235 340 15 10 . 14 271 4 1 . 5 51 . 92 7 10 5 2 181 26 158 1 8 1 3 198 6 . 59 3 7 Haulers Intercepted 37 | . 2 6 . . . 6 6 . . . . 6 . . . . 1 . . . . . . 5 . 2 . . . . 3 . . . . . Recyclers Shooed 54 | . 2 10 1 . 1 5 2 . . . . 13 . . . . 1 . 3 . . . . 7 . 3 . . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . 13 9 . 18 . 11 2 . 9 . . . 5 13 . 2 . . . 1 . 1 6 . . . . . . Prevented 12 | . . . . . . . . 1 1 . . . 4 . . . . . . 2 . . . . . . 1 3 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 555 | . 18 54 6 . 9 31 85 6 7 . 9 73 2 . . 4 18 1 14 1 5 1 2 44 7 46 1 1 . 2 42 6 . 50 4 6 Melee 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 2 . . . . . Guns 349 | . 18 49 3 . 4 31 70 3 3 . 6 39 2 . . 2 3 . 14 1 5 1 2 28 7 27 . . . . 29 . . 2 . . Cannons 54 | . . . . . . . . . . . . 11 . . . 2 15 1 . . . . . 3 . . . . . . . . . 20 . 2 AOE 144 | . . 5 3 . 5 . 15 3 4 . 3 21 . . . . . . . . . . . 13 . 19 1 . . . 11 6 . 28 4 3 Classes Destroyed 32 | 3 8 4 . . . 1 2 1 . . . 3 . . . . . 1 . 1 . . 1 . . . . 2 . . . . . 5 . . Worker 146 | 2 11 23 . . 2 20 40 . . . . 18 . . . . 4 . 4 . . . . 6 . 7 . . . . 8 . . . . 1 Builder 74 | . 3 12 1 . 2 20 10 . . . . 4 . . . . 1 . 3 . . . . 5 . 9 . . . . 3 . . 1 . . Tunneler 28 | 3 3 1 1 . 2 4 9 . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . Hauler 37 | . 2 6 . . . 6 6 . . . . 6 . . . . 1 . . . . . . 5 . 2 . . . . 3 . . . . . Recycler 110 | 1 5 20 3 . 2 12 11 . . . . 22 . . . . 6 . 6 . . . . 8 . 3 . . . . 11 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 5 | . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 11 | . 1 1 . . . . 4 . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . Operator 12 | . 1 2 . . . 2 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 1 . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Watcher 33 | . 1 5 . . . 1 4 . . . . 6 . . . . 2 . 1 . . . . 6 . 5 . . . . 2 . . . . . Swarmer 106 | . 8 3 6 . 3 3 13 . 3 . 5 5 1 . . 2 . . . . . . . 10 1 4 . . . . 7 6 . 22 . 4 Cutter 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 216 | . 9 34 . . 6 18 43 6 3 . 3 35 . . . 2 7 . 1 . 3 . . 15 . 18 . . . . 5 . . 7 1 . Brawler 11 | . . 4 . . . 1 2 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Duelist 20 | . . 2 . . . 1 7 . 1 . 1 4 . . . . . . 1 . . . . . . 3 . . . . . . . . . . Protector 15 | . . 4 . . . . 4 . . . . 2 . . . . . . . . . 1 . 1 . 3 . . . . . . . . . . Sentry 42 | . . 7 . . . 7 5 . . . . 4 . . . . . . 4 . 1 . . 3 . . . . . 1 10 . . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . 1 3 . . . . 1 . . . . 2 . . . . . . 2 . 1 1 . . . 3 . . 4 2 . Programmer 79 | . . . . . . . 7 . . . . 14 1 . . . 8 . 5 . . . . 13 . 12 . . . . 17 . . 2 . . Heavy 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Compactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 21 | 3 8 13 3 . 10 11 14 3 4 . 4 10 1 1 . 2 7 1 6 1 4 1 1 16 5 21 1 1 . 1 6 4 . 8 4 3 Combat Bots Only 16 | . 3 9 3 . 6 5 10 3 4 . 4 9 1 . . 2 4 1 6 1 4 1 1 16 5 12 1 1 . 1 5 3 . 8 4 3 Max Kills in Single Turn 12 | 2 2 3 2 . 2 2 4 2 2 . 2 4 1 1 . 1 2 1 2 1 3 1 1 4 2 12 1 1 . 1 3 3 . 4 2 2 Gunslinging 1 | . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Exploded 7 | . . 2 2 . 2 . 3 2 2 . 2 4 . . . . . . . . . . . 4 . 7 1 . . . 3 2 . 4 2 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 3176 | . 112 110 13 . 38 86 330 24 18 . 32 383 28 13 . 30 112 4 160 42 9 2 . 240 . 241 13 20 . 13 307 15 36 226 310 209 Missed 1178 | . 25 40 5 . 8 22 129 7 13 . 7 148 13 4 . 6 39 . 59 14 5 2 . 101 . 97 10 9 . 6 121 4 13 65 127 79 Hits 1998 | . 87 70 8 . 30 64 201 17 5 . 25 235 15 9 . 24 73 4 101 28 4 . . 139 . 144 3 11 . 7 186 11 23 161 183 130 Melee 39 | . . 3 . . . . 10 . . . . 10 . . . . 2 4 . . . . . . . 3 . . . . . 2 . . 5 . Projectile 1959 | . 87 67 8 . 30 64 191 17 5 . 25 225 15 9 . 24 71 . 101 28 4 . . 139 . 141 3 11 . 7 186 9 23 161 178 130 AOE 20 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 7 . . . . . . . 9 1 . Critical Strikes 92 | . 1 4 . . 1 3 7 . . . . 11 2 1 . 2 5 1 9 1 . . . 4 . 11 . 2 . 1 9 2 1 8 4 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 16 | . . . . . . . 1 . . . . 3 . . . . . . 5 . . 1 . 2 . 1 2 . . . 1 . . . . . Damage Taken 39712 | . 1035 952 64 . 415 885 3020 282 64 . 397 3860 316 170 . 502 1723 268 2155 373 90 76 . 2663 . 3058 97 246 . 164 4799 287 594 4466 3789 2902 Core 6506 | . 200 81 8 . 36 75 319 . . . 32 491 15 . . 166 294 210 449 25 . . . 308 . 384 . 71 . . 286 35 107 376 903 1635 Absorbed by Shields 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416 27 . Redirected to Core 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 . Redirected to Shielding 292 | . 4 3 . . . . . . . . . . . . . . 103 . . . . . . 6 . 90 . . . . 16 . . 70 . . Ignored by Resistances 308 | . . . . . . 58 45 . . . . . . . . . . . . . . . . . . 139 14 16 . 36 . . . . . . Regen/Repaired (Parts) 3300 | . 234 . . . . 141 175 . . . . 234 . . . . 122 228 223 . . 97 . 230 180 556 . . . . 337 . 10 416 117 . Core Remaining (%) 45 | 100 20 . . . 68 86 . . . . 49 . . . . 20 . . . . . . 2 . . . . . . 33 . . 60 . 19 . Volleys Fired 1938 | 12 137 194 17 . 26 141 282 15 8 1 23 254 22 13 . 9 56 16 52 11 16 4 18 156 23 121 11 4 . 2 171 5 . 91 21 6 Largest 5 | 2 2 4 4 . 4 4 4 4 4 1 4 4 4 2 . 4 4 4 4 4 4 4 4 5 5 5 2 1 . 1 5 1 . 5 5 1 Hottest 310 | 40 40 102 92 . 102 100 123 158 130 30 119 228 123 108 . 137 174 174 120 120 120 125 125 310 175 207 133 46 . 35 308 30 . 302 250 100 Shots Fired 6750 | 24 273 772 50 . 93 557 1065 58 26 1 85 850 71 25 . 29 171 32 203 30 44 16 54 640 115 457 14 4 . 1 617 6 . 319 42 6 Gun 5982 | 24 273 768 48 . 89 557 1038 56 23 1 83 675 71 21 . 20 68 6 203 30 44 16 54 603 115 442 10 . . 1 599 1 . 29 14 . Cannon 637 | . . . . . . . . . . . . 162 . 4 . 9 103 26 . . . . . 31 . 2 . . . . 1 . . 272 23 4 Launcher 131 | . . 4 2 . 4 . 27 2 3 . 2 13 . . . . . . . . . . . 6 . 13 4 4 . . 17 5 . 18 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6454 | 24 273 768 48 . 89 557 1038 53 23 1 83 813 71 25 . 29 171 32 203 30 44 16 54 603 115 426 . . . 1 541 1 . 289 33 . Thermal 114 | . . . . . . . . 3 . . . 24 . . . . . . . . . . . 31 . 18 4 . . . 14 . . 12 4 4 Explosive 131 | . . 4 2 . 4 . 27 2 3 . 2 13 . . . . . . . . . . . 6 . 13 4 4 . . 17 5 . 18 5 2 Electromagnetic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 45 . . . . . Robot Hit Streak 29 | 7 14 14 6 . 8 17 24 10 3 . 9 14 5 10 . 5 13 9 29 8 9 6 2 11 13 19 9 . . . 13 4 . 11 8 9 Robot Miss Streak 12 | 3 10 9 2 . 2 6 8 2 2 . 3 7 5 3 . 2 4 3 7 2 4 1 6 6 5 4 9 . . . 7 . . 12 3 1 Penetration Max 2 | . . . . . . 1 1 . . . . 2 . . . . 1 . 1 . 1 . . 2 1 2 . . . . 2 . . . . . Secondary Targets 66 | . 3 8 1 . 2 7 16 . 1 . 3 6 . . . . . . 2 . 1 . . 5 3 5 . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . 1 . 1 1 . . . . . . 1 . 1 . . 1 1 1 . . . . 1 . . . . . Shots Hit Robots 3529 | 12 172 386 30 . 55 285 580 34 11 . 48 429 38 15 . 20 95 22 134 14 21 9 5 312 74 226 5 7 5 7 316 2 . 139 18 3 Core Hits 1844 | 6 63 194 12 . 25 132 312 18 14 . 24 253 11 5 . 9 47 4 59 5 14 3 2 165 23 152 11 3 3 4 140 7 . 106 12 6 Critical Kills 39 | . . . . . . 4 4 . . . . 5 . . . 1 . . 3 . 1 . . 9 . 3 . . . . 7 . . 1 . 1 Critical Parts Destroyed 60 | . 2 2 . . . 1 9 . . . . 1 1 . . 1 . . 3 1 1 1 1 13 . 5 . . . . 15 . . 3 . . Critical Strikes 139 | . 2 2 . . . 5 13 . . . . 18 1 . . 2 7 . 6 2 2 1 1 22 2 8 . 1 . 1 27 . . 13 2 1 Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 101 | . 2 2 . . . 5 13 . . . . 6 1 . . 2 . . 6 2 2 1 1 22 2 8 . . . . 22 . . 4 . . Blast 27 | . . . . . . . . . . . . 9 . . . . 7 . . . . . . . . . . . . . . . . 9 2 . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Sever 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . . . . . . . 37 . . . 4 1 . . . . . . . . . 1 12 5 11 11 13 6 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . . . . . . 17 . . . 4 1 . . . . . . . . . . 12 5 11 11 13 6 . . . Piercing 25 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 1 . . . . . . . . 4 Sneak Attacks 19 | . . . . . . . . . . . . 11 . . . . 1 . . . . . . . . . . 3 . 1 2 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 1 1 . . . . . Damage Inflicted 112501 | 149 2114 6216 647 . 1198 4963 14284 845 561 . 1346 15742 747 399 . 855 3598 983 2913 325 675 249 116 11353 2445 11246 499 400 473 375 11999 1158 . 11064 1668 896 Guns 69525 | 149 2114 5691 456 . 853 4963 11260 693 220 . 1072 7760 747 354 . 284 1017 124 2913 325 675 249 116 8021 2445 7346 78 . . . 8946 . . 488 166 . Cannons 13410 | . . . . . . . . . . . . 3307 . 45 . 291 2516 859 . . . . . 848 . 36 . . . . . . . 5106 267 135 Explosions 25926 | . . 525 191 . 345 . 3004 152 341 . 274 3400 . . . . . . . . . . . 2446 . 3864 421 . . . 2517 1134 . 5470 1182 660 Melee 3489 | . . . . . . . . . . . . 1262 . . . 280 62 . . . . . . . . . . 400 473 375 536 . . . . 101 Ramming 151 | . . . . . . . 20 . . . . 13 . . . . 3 . . . . . . 38 . . . . . . . 24 . . 53 . Kinetic 80270 | 149 2114 5691 456 . 853 4963 11260 693 220 . 1072 10852 747 399 . 575 3533 983 2913 325 675 249 116 8021 2445 7208 . . . . 8122 . . 5203 433 . Thermal 4784 | . . . . . . . 117 . . . . 702 . . . . . . . . . . . 1425 . 1888 17 . . . 109 . . 391 . 135 Explosive 22806 | . . 525 191 . 345 . 2887 152 341 . 274 2913 . . . . . . . . . . . 1707 . 2087 421 . . . 2517 1134 . 5470 1182 660 Electromagnetic 1001 | . . . . . . . . . . . . . . . . . . . . . . . . 162 . 63 61 . . . 715 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2550 | . . . . . . . . . . . . 424 . . . 280 62 . . . . . . . . . . 400 473 375 536 . . . . . Piercing 939 | . . . . . . . . . . . . 838 . . . . . . . . . . . . . . . . . . . . . . . 101 Highest Corruption 28 | . . . . . . 3 3 1 1 1 . 6 8 8 5 6 10 10 20 20 20 21 . 6 6 16 16 16 16 16 28 28 28 11 15 2 Average Corruption 8 | . . . . . . 2 2 1 1 1 . 4 6 6 5 5 7 10 12 20 20 20 . 3 6 9 16 16 16 16 17 28 6 5 11 1 Corruption Purged 13 | . . . . . . . 3 . . . . 1 . 3 . . . . 5 . . . . 1 . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Effects 798 | . . . . . . 39 37 2 4 . . 82 31 29 . 16 56 25 51 23 25 . . 24 16 76 15 18 5 17 116 25 3 41 22 . Message Errors 161 | . . . . . . 9 10 . 1 . . 17 9 5 . 2 14 3 9 3 5 . . 2 1 12 4 5 2 4 23 4 1 10 6 . Matter Fused 160 | . . . . . . 12 3 2 . . . 15 5 6 . 2 15 7 8 4 5 . . 3 6 18 2 3 . 1 24 6 1 8 4 . Heat Flow Errors 118 | . . . . . . 8 5 . 1 . . 10 5 6 . 4 8 1 5 4 3 . . 5 2 10 2 4 2 2 20 2 1 5 3 . Energy Discharges 91 | . . . . . . 3 6 . . . . 10 2 4 . 4 6 1 8 2 3 . . 5 . 12 1 4 . 2 11 2 . 3 2 . Parts Rejected 10 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . 1 . 1 . . . . . . . 2 1 . Parts Fused 10 | . . . . . . . . . . . . 2 1 . . . . . 1 1 . . . 1 . . . . . . 2 . . 1 1 . Data Loss (minor) 93 | . . . . . . 4 6 . . . . 8 3 5 . 2 7 2 10 1 5 . . 4 3 5 4 2 1 3 7 6 . 5 . . Data Loss (major) 34 | . . . . . . 2 2 . 1 . . 7 1 1 . 2 1 3 2 2 1 . . . 1 3 . . . . 3 1 . . 1 . Misfires 32 | . . . . . . 1 1 . . . . 3 3 . . . 1 1 2 3 . . . 2 1 5 1 . . . 3 1 . 3 1 . Alerts 14 | . . . . . . . . . 1 . . . . 1 . . 2 1 2 . . . . . 1 2 1 . . . 2 1 . . . . Misdirections 23 | . . . . . . . . . . . . . . . . . . 5 2 1 1 . . . . 2 . . . 4 3 2 . . 3 . Weapon Failures 52 | . . . . . . . 3 . . . . 9 1 1 . . 2 . 1 2 2 . . 1 1 6 . . . 1 18 . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2303 | . . . 25 . 20 . 73 . . . 1 532 . 5 . 141 110 . . . . . . 134 . 111 61 10 162 . 241 196 . 227 63 191 Projectiles 346 | . . . . . . . . . . . . 93 . 5 . 2 68 . . . . . . 19 . . . . . . . . . 124 35 . Explosions 1348 | . . . 25 . 20 . 73 . . . 1 261 . . . . . . . . . . . 97 . 111 61 . . . 181 196 . 103 28 191 Melee 609 | . . . . . . . . . . . . 178 . . . 139 42 . . . . . . 18 . . . 10 162 . 60 . . . . . Knockbacks 61 | . . . . . . . . . . . . 25 . 1 . 2 14 . . . . . . . . . . . . . . . . 18 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 55 | . . . . . . . . . . . . 21 . 1 . 2 14 . . . . . . . . . . . . . . . . 17 . . Secondary 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 480 | . . . . . . . 27 . . . . 328 . . . . . . . . . . . 19 . . . . . . 10 12 . 58 26 . Shots 9 | . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Rammed 12 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . 4 . Targets Rammed 13 | . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 4 . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 18 214 80 . 172 274 277 137 240 6 178 392 261 244 . 326 341 131 265 461 190 70 99 426 236 529 297 280 209 206 416 135 257 293 142 . Average Temperature 69 | . 7 49 31 . 64 63 60 50 72 6 67 71 59 115 . 105 82 42 77 154 58 23 35 81 47 70 105 117 119 89 79 65 102 92 69 . Received Heat Transfer 6156 | . 411 465 . . 198 396 810 153 36 . 96 898 108 . . 190 106 . 144 358 27 . . 525 . 311 . 84 . 18 306 64 . 156 224 72 Effects 25 | . . . . . . 3 . . . . . 3 . 4 . . 2 . . 5 . . . 5 . 2 . . . . 1 . . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Interference 14 | . . . . . . 2 . . . . . 3 . 4 . . 1 . . 3 . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Heat Transferred 3450 | . . . . . . . 100 . . . . 950 . . . . . . . . . . . 325 . 1446 37 . . . 148 . . 333 . 111 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 10 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Maximum Alert Level 5 | . . 4 2 . . 2 5 . . . . 5 . . . . 2 . 4 . . . . 5 4 5 . . . . 4 3 . 4 5 4 Low Security (%) 29 | 100 100 26 . . 100 61 2 . . . . 33 . . . . 73 100 15 . . . . . . . . . . . 1 . . 21 . . Level 1 17 | . . 10 . . . 27 27 . . . . 18 . . . . 3 . 27 . . . . 36 . . . . . . 23 . . 20 . . Level 2 14 | . . 37 100 . . 10 2 . . . . 4 . . . . 23 . 6 . . . . 25 . 1 . . . . 31 57 . 12 . . Level 3 16 | . . 22 . . . . 23 . . . . 12 . . . . . . 33 . . . . 24 95 6 . . . . 19 42 . 35 . 65 Level 4 8 | . . 2 . . . . 12 . . . . 12 . . . . . . 17 . . . . 7 4 2 . . . . 23 . . 10 . 34 Level 5 9 | . . . . . . . 24 . . . . 5 . . . . . . . . . . . 4 . 89 . . . . . . . . . . High Security 2 | . . . . . . . 6 . . . . 13 . . . . . . . . . . . 1 . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3467 | 10 97 1160 562 . 160 517 2806 . . . . 2336 . . . . 541 189 1168 . . . . 1725 1100 3467 . . . . 1422 762 . 1271 1928 1284 Initial 1100 | . 6 8 451 . . 46 235 . . . . 102 . . . . 1 189 . . . . . 300 1100 651 . . . . 300 742 . . 711 1100 Average 701 | 2 36 506 515 . 108 164 1144 . . . . 719 . . . . 155 48 646 . . . . 706 1023 2386 . . . . 725 670 . 578 1816 1103 Influence Increases 28699 | 30 608 1848 171 . 295 1282 3426 230 160 . 640 3368 191 15 . 188 1013 56 2239 30 119 5 55 2953 48 3911 85 . 11 65 2414 302 . 1989 438 514 Destroy 0b10 Robot/C 11640 | . 340 1000 120 . 180 620 1620 120 140 . 320 1420 60 . . 120 380 . 800 20 100 . . 880 20 1120 20 . . 40 840 120 . 1020 80 140 Destroy 0b10 Robot/NC 2485 | 30 135 370 25 . 40 325 445 15 . . . 305 15 15 . 5 80 . 95 . . 5 10 190 . 200 5 . 10 5 145 5 . 5 . 5 Destroy Leader 2556 | . 76 232 20 . 30 174 360 20 20 . 40 336 10 . . 20 96 . 174 10 10 . . 192 . 206 . . . 10 230 20 . 230 10 30 Allied During Kill 1499 | . . . . . . . . . . . 145 23 1 . . 28 8 . 747 . 9 . . 10 . 466 . . 1 10 . . . . . 51 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 657 | . 11 18 . . . 29 32 . . . . 140 . . . . 54 . 42 . . . . 98 . 55 . . . . 152 . . 26 . . Select Force Hacks 90 | . 30 . . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2475 | . . 45 . . 15 90 180 . . . . 300 . . . . 195 . 45 . . . . 450 . 810 . . . . 135 45 . 60 105 . Anti-Garrison Action 650 | . . . . . . . 150 . . . . . . . . . . . 200 . . . . . . 150 . . . . . . . 150 . . Destroy Structure 3337 | . 1 18 6 . 30 14 174 . . . . 219 . . . . 110 56 136 . . . . 698 28 754 . . . . 372 112 . 423 108 78 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . 300 . . . . . Partial Spotted 105 | . . . . . . . . . . . . 45 . . . . . . . . . . . 15 . 15 . . . . 30 . . . . . Lose Combat Pursuer 2595 | . 15 165 . . . . 435 75 . . 135 570 105 . . 15 90 . . . . . 45 120 . 135 60 . . . 210 . . 75 135 210 Influence Decreases 28931 | 20 597 710 848 482 175 885 1137 1275 560 1361 476 1196 1331 702 509 185 475 597 1168 623 329 273 55 1228 1340 1398 1454 611 1474 65 1000 1062 654 724 774 1178 Entered New Map 14214 | . 4 13 708 482 . 74 282 1039 336 1361 . 62 865 228 509 . 2 352 . 397 91 268 . . 1122 279 1274 395 1463 . . 672 654 . 554 728 Time Decay 10309 | 20 506 667 140 . 145 661 735 206 214 . 356 554 416 404 . 175 373 165 498 206 238 . 55 668 198 589 170 206 11 59 700 230 . 574 . 170 Lost Part 2020 | . 50 30 . . 30 . 120 30 10 . 20 210 50 50 . 10 100 40 160 20 . . . 90 . 190 10 10 . . 270 10 . 150 220 140 Lost Ally 1301 | . . . . . . . . . . . 100 70 . 20 . . . 40 510 . . 5 . 20 20 340 . . . 6 30 . . . . 140 Purge Threat 1087 | . 37 . . . . 150 . . . . . 300 . . . . . . . . . . . 450 . . . . . . . 150 . . . . Squads Dispatched 258 | . 2 8 . . . 11 45 . . . . 49 . . . . 8 . 8 . 1 . . 30 . 25 . . . . 20 2 . 14 25 10 Investigation 41 | . 2 1 . . . 6 11 . . . . 7 . . . . . . 2 . . . . 7 . 1 . . . . 2 . . 1 . 1 Extermination 44 | . . . . . . . 7 . . . . 9 . . . . 5 . 2 . . . . 7 . 5 . . . . 8 1 . . . . Reinforcement 51 | . . 2 . . . 2 8 . . . . 10 . . . . 1 . 3 . . . . 9 . 7 . . . . 3 . . 1 1 4 Assault 93 | . . 5 . . . . 18 . . . . 23 . . . . 1 . 1 . 1 . . 3 . 12 . . . . 6 1 . . 21 1 Garrison 11 | . . . . . . 3 1 . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . 1 Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 . . . . 3 . . . . . Construction Impeded 12 | . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . 3 . 2 . . . . . . . . . 1 Haulers Reinforced 9 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 56 | . 4 6 . . . 4 3 . . . . 4 1 . . . 5 . 4 . . . 1 4 . 8 . . . . 2 . . 8 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1126 | . 26 75 4 . 9 40 163 11 6 . 16 125 13 1 . 10 28 6 57 1 9 28 3 69 6 127 6 8 . 5 62 10 1 73 101 27 Peak Tracking Total 37 | . 3 9 3 . 6 5 11 4 4 . 4 21 5 1 . 5 7 6 12 1 5 15 3 10 4 14 6 5 . 2 8 5 1 9 37 13 Tactical Retreats 111 | . 2 7 . . . . 11 3 . . 3 18 6 . . 1 4 . . . . . 1 4 . 18 3 2 . 1 9 . . 5 6 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 34 | . 1 1 . . . 3 2 . . . . 3 . . . . 2 . 2 . . 1 . 5 . 2 1 . . . 7 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 16 | . . . . . . . . 2 1 . . 1 9 2 . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 28 | . . . . . . . . 5 1 . . . 17 4 . 1 . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 2 1 . . 1 9 2 . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 1 1 . . . 4 4 3 3 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 172 | . . 4 . . 1 6 13 . . . . 20 . . . . 13 . 3 . . . . 30 . 55 . 1 . 1 9 3 1 5 7 . Max in Single Turn 17 | . . 1 . . 1 1 6 . . . . 5 . . . . 1 . 1 . . . . 4 . 17 . 1 . 1 2 1 1 1 2 . Garrison Access 9 | . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 172 | . 8 9 . 3 . 16 20 1 1 . . 29 . . 4 . 8 . 7 . . 5 . 20 . 10 . 1 4 . 20 3 . 1 . 2 Terminals 70 | . 6 5 . . . 9 7 . . . . 11 . . . . 3 . 2 . . . . 9 . 6 . . . . 9 2 . 1 . . Fabricators 16 | . . . . . . . 5 . . . . 5 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . Repair Stations 20 | . 1 1 . . . 2 1 . . . . 4 . . . . 1 . 1 . . . . 4 . 2 . . . . 3 . . . . . Recycling Units 20 | . 1 1 . . . 2 4 . . . . 4 . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . . Scanalyzers 16 | . . 2 . . . 2 2 . . . . 3 . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . . Garrison Access 11 | . . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 2 Total Hacks 620 | . 27 24 . 3 . 65 70 1 1 . . 122 . . 28 . 35 . 29 . . 12 . 89 . 28 . 1 17 . 54 8 . 4 . 2 Successful 363 | . 17 15 . 3 . 34 31 1 1 . . 82 . . 28 . 13 . 16 . . 12 . 50 . 11 . 1 17 . 26 2 . 2 . 1 Failed 252 | . 9 9 . . . 30 38 . . . . 39 . . . . 22 . 13 . . . . 38 . 17 . . . . 28 6 . 2 . 1 Catastrophic 37 | . 1 2 . . . 1 7 . . . . 2 . . . . 4 . 3 . . . . 9 . 2 . . . . 1 3 . 2 . . Database Lockouts 5 | . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 251 | . 18 15 . 1 . 35 26 . . . . 46 . . . . 13 . 8 . . 1 . 42 . 18 . . . 1 18 6 1 1 . 1 Terminals 257 | . 22 12 . . . 39 20 . . . . 57 . . . . 14 . 8 . . . . 38 . 16 . . . . 20 7 . 4 . . Fabricators 47 | . . . . . . . 14 . . . . 14 . . . . 5 . 4 . . . . 5 . 2 . . . . 2 1 . . . . Repair Stations 79 | . 4 2 . . . 8 5 . . . . 17 . . . . 3 . 5 . . . . 15 . 8 . . . . 12 . . . . . Recycling Units 72 | . 1 3 . . . 7 18 . . . . 14 . . . . 5 . 4 . . . . 12 . 2 . . . . 6 . . . . . Scanalyzers 78 | . . 7 . . . 10 11 . . . . 13 . . . . 6 . 4 . . . . 16 . . . . . . 11 . . . . . Garrison Access 24 | . . . . . . 1 2 . . . . 7 . . . . 2 . 4 . . . . 3 . . . . . . 3 . . . . 2 Terminal Hacks 130 | . 8 1 . 3 . 9 2 1 1 . . 21 . . 28 . 3 . 2 . . 12 . 14 . 2 . 1 17 . 3 1 . 1 . . Record 29 | . . . . 2 . . . . . . . . . . 11 . . . . . . 11 . . . . . . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 8 . 1 . . . . . . 1 . . . . 4 . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . 3 . . . . 2 1 . . . . 3 . . . . . . . . . . . 4 . 1 . . 4 . . . . . . . Prototype ID Bank 15 | . 1 . . . . 4 . . . . . 2 . . 3 . . . . . . . . 1 . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 8 | . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . 3 . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . 10 . . . . 9 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Network Status 5 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . 5 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Build 8 | . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 50 | . 4 2 . . . 6 4 . . . . 10 . . . . 2 . 2 . . . . 8 . 5 . . . . 7 . . . . . Scan Component 30 | . 2 2 . . . 3 2 . . . . 6 . . . . 1 . 1 . . . . 5 . 3 . . . . 5 . . . . . Repair 20 | . 2 . . . . 3 2 . . . . 4 . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . . . . . Recycling Unit Hacks 7 | . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Retrieve Components 7 | . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzer 56 | . . 6 . . . 7 7 . . . . 12 . . . . 2 . 4 . . . . 10 . . . . . . 8 . . . . . Insert Component 26 | . . 3 . . . 3 3 . . . . 6 . . . . 2 . 2 . . . . 4 . . . . . . 3 . . . . . Analyze 30 | . . 3 . . . 4 4 . . . . 6 . . . . . . 2 . . . . 6 . . . . . . 5 . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Unlock Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 91 | . 5 6 . . . 11 6 . . . . 26 . . . . 4 . 5 . . . . 15 . 4 . . . . 7 1 . 1 . . Terminals 48 | . 4 3 . . . 7 . . . . . 13 . . . . 3 . 1 . . . . 6 . 4 . . . . 5 1 . 1 . . Assimilate 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 45 | . 4 3 . . . 7 . . . . . 10 . . . . 3 . 1 . . . . 6 . 4 . . . . 5 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 36 | . 1 3 . . . 4 6 . . . . 8 . . . . 1 . 3 . . . . 8 . . . . . . 2 . . . . . Monitor 4 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Reject 16 | . . 1 . . . 1 4 . . . . 4 . . . . 1 . 1 . . . . 3 . . . . . . 1 . . . . . Recyclers 5 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Mask 8 | . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watchers 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 7 8 . . . 13 18 . . . . 22 . . . . 8 . 6 . . . . 15 . 10 . . . . 18 3 . 1 . 1 Full Trace Events 35 | . 1 3 . . . 6 10 . . . . 6 . . . . . . 1 . . . . 5 . . . . . . 2 . . 1 . . Feedback Events 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . . . . . 134 . . . . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . 8 . . . . . . . . . . . 7 . . . . . . . . . . . . Part Schematics Acquired 52 | . . 3 . . . 3 3 . . 16 . 6 . . 8 . 1 . 2 . . . . 5 . . . . 4 . 1 . . . . . Parts Built 10 | . . . . . . . 5 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 511 | . . . . . . . 313 . . . . 162 . . . . . . 36 . . . . . . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . 22 . . . . 14 . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired 20 | . 2 . . . . 3 2 . . . . 4 . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . . . . . Time 977 | . 52 . . . . 120 104 . . . . 204 . . . . 28 . 37 . . . . 232 . 90 . . . . 110 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . . . 10 . . . . 11 . . . . . . 3 . . . . 16 . . . . . . . . . . . . Parts Scanalyzed 23 | . . 3 . . . 3 3 . . . . 6 . . . . 1 . 2 . . . . 4 . . . . . . 1 . . . . . Part Schematics Acquired 21 | . . 3 . . . 3 3 . . . . 6 . . . . . . 2 . . . . 4 . . . . . . . . . . . . Parts Damaged 6 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . Machine Destruction 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 3 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 65 | . . . . . . . . . . 7 . 3 1 . . 1 . 20 . . 1 . . 2 20 . . 3 . . . . . . . 7 Largest Group 19 | . . . . . . . . . . 7 7 2 1 1 . 1 1 19 12 . 1 1 . 1 19 19 . 3 3 3 1 . . . . 7 Highest-Rated Group 702 | . . . . . . . . . . 188 188 64 29 29 . 96 96 702 502 . 30 30 . 49 684 684 . 137 137 137 41 . . . . 97 Highest-Rated Ally 96 | . . . . . . . . . . 31 31 32 29 29 . 96 96 50 50 . 30 30 . 49 50 50 . 48 48 48 41 . . . . 15 Total Orders 24 | . . . . . . . . . . . . 6 . . . . . . 7 . . . . 3 . . . . . 4 2 . . 2 . . STAY 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . 2 . . RETURN 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 2 . . . . . Ally Attacks 671 | . . . . . . . . . . . 60 19 4 6 . 17 8 101 291 . . 3 . 5 6 112 . . . 10 1 . . . . 28 Total Damage 18881 | . . . . . . . . . . . 896 594 56 73 . 505 599 4391 5790 . . 74 . 127 150 4667 . . . 359 37 . . . . 563 Kills 90 | . . . . . . . . . . . 7 1 1 . . 2 3 11 34 . . . . 2 . 27 . . . 1 . . . . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Active Infowar (turns) 8361 | 12 413 510 . . 241 202 268 . . . . . . . . . 220 . 5 439 500 1068 836 1271 331 1016 16 80 . 49 826 . . 5 . 53 Optics 323 | . . . . . . . 32 . . . . . . . . . . . . . . . . 291 . . . . . . . . . . . . Sensors 205 | . . . . . . . . . . . . . . . . . 202 . . . . . . . . 2 . . . . . . . 1 . . A.S.S. 2848 | . . . . . . . . . . . . . . . . . . . 5 439 500 1068 836 . . . . . . . . . . . . . Terrain 1139 | 12 413 . . . . . 236 . . . . . . . . . 181 . . . . . . 295 . . . . . . . . . 2 . . Structural 2039 | . . . . . 241 202 . . . . . . . . . . . . . . . . . 685 331 580 . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . T.N.C. 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . Machine Analysis 1205 | . . 510 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 . . . . . Triangulation 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 ECM 773 | . . . . . . . . . . . . . . . . . . . . . . . . . . 497 16 80 . 49 131 . . . . . Robot Analysis Total 18 | . 3 . . . . 2 1 . . . . 3 . . . . . . . . . . . 4 . 1 . . 4 . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . 1 2 1 2 . 1 2 . 2 . . . 1 2 . . . . . 1 2 . . . . . . . . Drone Launches 51 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . 2 3 . . 5 . . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 2 2 . . 5 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 42413 | 113 2023 2858 293 419 334 3079 3942 423 448 949 808 4408 1014 973 99 798 2338 553 1441 439 500 1068 836 2599 412 1859 349 423 115 345 2989 498 94 1750 479 345 Spaces Moved 42209 | 43 945 1188 148 257 150 1484 3861 868 951 957 1178 5691 1434 513 80 312 1487 573 1283 321 454 844 875 3362 492 2435 659 691 170 472 3815 719 123 1909 772 693 Core 356 | 1 . . . . . . . . . 3 . . . . . . . 99 . . . . . . . . . . . . . . . . 41 212 Treads 4920 | 42 945 1188 148 257 150 1484 691 . . . . . . . . . 6 . 9 . . . . . . . . . . . . . . . . . Legs 1313 | . . . . . . . 343 . . . . 22 . 10 . 247 691 . . . . . . . . . . . . . . . . . . . Wheels 952 | . . . . . . . . . . . . 20 . 408 80 65 379 . . . . . . . . . . . . . . . . . . . Hover 34136 | . . . . . . . 2827 868 951 954 1178 5649 1434 95 . . 411 474 1274 321 454 844 875 3362 492 2435 659 691 170 472 3815 719 123 1909 670 10 Flight 532 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 471 Fastest Speed 33 | 50 160 160 160 160 160 160 34 38 38 38 43 38 43 108 115 130 43 43 35 45 45 40 40 33 43 41 40 38 41 41 41 41 41 35 34 35 Average Speed 69 | 157 160 172 160 160 160 160 69 38 38 75 55 52 52 170 116 240 127 73 81 99 94 91 42 39 51 45 42 46 41 45 44 41 45 50 42 39 Slowest Speed 480 | 160 160 240 160 160 160 160 240 38 98 200 105 330 108 480 130 270 270 150 266 115 115 112 48 360 106 111 100 110 41 46 110 48 94 198 260 60 Overloaded Moves 414 | . . . . . . . 229 . . . . 58 . . . . . . . . . . . 75 . . . . . . . . . 30 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . . 4 4 . 2 . . . 2 . . . 2 . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Exploration Rate (%) 62 | 3 79 76 30 60 49 84 71 80 94 82 96 66 97 64 68 44 21 95 19 52 65 86 58 43 95 40 71 71 60 81 70 29 88 49 59 17 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 14 | . 1 . . 1 . 1 1 . . 3 1 . . . 1 . . . . . . 1 . . . . . 1 3 . . . . . . . Known Exits Taken 13 | . . 1 . . . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 19 | 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . . . . . 1 1 1 . . 1 1 . 1 . Scrap Searched 33 | . . . 2 . . . . 3 4 3 2 . 4 3 . 1 . . . 3 1 . 1 . . . 3 2 . 1 . . . . . . Spaces Dug 359 | . . . . . . . 11 . 15 . 9 74 . . . . . 1 . 4 5 3 24 19 . 46 38 22 . 3 26 11 . 15 6 27 Terrain Destroyed 2398 | . . 6 7 . 36 . 232 26 41 . 27 261 . 5 . 4 47 4 26 13 25 8 44 421 20 259 72 82 . 3 298 72 . 261 59 39 Melee 22 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 1 . 1 . 11 . . . 3 Projectile 656 | . . . . . . . 3 1 . . 3 77 . 5 . 4 47 4 26 13 25 8 44 147 20 102 . . . 2 26 . . 85 13 1 AOE 1710 | . . 6 7 . 36 . 229 25 41 . 24 179 . . . . . . . . . . . 272 . 156 71 81 . . 265 61 . 176 46 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 50840 | 61 1192 1516 172 270 182 1956 4691 921 1017 1185 1278 6497 1658 586 85 339 1808 677 1563 421 497 1126 1298 4275 585 2891 709 766 205 584 4713 884 147 2458 883 744 Wait 4234 | . 69 72 . . 1 259 329 26 40 190 67 303 123 38 . 4 132 54 116 82 13 256 406 484 44 200 25 19 20 87 422 110 2 211 21 9 Move 42166 | 42 944 1187 147 256 149 1483 3860 867 950 956 1177 5690 1433 512 79 311 1487 572 1282 320 453 843 874 3362 491 2434 658 690 169 471 3813 718 122 1908 770 686 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Pick Up 388 | . 19 14 3 4 . 16 35 2 4 5 2 41 17 1 . 2 23 4 11 2 1 1 . 45 6 21 . 3 2 2 50 7 6 26 11 2 Fast Attach 370 | 7 8 4 . . 1 8 27 2 . 9 1 28 5 5 3 2 29 15 31 2 . 3 . 32 1 13 4 6 1 1 48 10 3 39 8 14 Attach 181 | . 2 4 . . 2 3 11 1 1 3 2 21 7 3 . 1 11 5 4 1 . . . 7 . 20 2 1 . 3 19 3 3 16 18 7 Detach 138 | . 3 . . . . 1 18 . . 6 1 11 3 4 . 1 6 7 7 . . 1 . 11 1 9 2 . . 1 16 3 1 17 2 6 Swap 607 | . 3 19 2 1 3 19 65 2 9 5 4 67 1 3 . 1 21 1 22 1 . 14 . 75 12 51 6 15 7 7 56 5 1 100 9 . Drop 553 | . 7 22 3 9 . 26 47 1 4 10 1 47 13 3 3 3 41 3 34 2 1 4 . 82 7 15 . 8 2 2 76 9 3 49 9 7 Fire 1938 | 12 137 194 17 . 26 141 282 15 8 1 23 254 22 13 . 9 56 16 52 11 16 4 18 156 23 121 11 4 . 2 171 5 . 91 21 6 Melee 88 | . . . . . . . . . . . . 29 . . . 4 1 . . . . . . . . . 1 9 4 8 9 13 6 . . 4 Ram 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . 4 . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . 13 . . . . 4 . . . . . . . . . . . 16 . 7 . . . . 33 . . . 9 . Rewire 48 | . . . . . . . . . . . . . 17 . . . . . 2 . 13 . . 4 . . . 11 . . . . . 1 . . Trap 28 | . . . . . . . . 5 1 . . . 17 4 . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / [*Tes x2]) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Lost 4 parts (1p1n1u1w) 714 | -10/Materials | Derelicts attacked the area 835 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Central database locked down 1130 | -10/Materials | Discovered new exit (range 10) 1384 | -10/Materials | Discovered new exit (range 5) 1685 | -10/Materials | Discovered new exit (range 11) 1719 | -10/Materials | Discovered new exit (range 11) 1774 | -10/Materials | Repaired Lgt. Treads 1801 | -10/Materials | Repaired Assault Rifle 2137 | -10/Materials | Entered another Materials area 2137 | -9/Materials | Evolved 2 slots: Weapon x2 2453 | -9/Materials | Build established: Tank 2861 | -9/Materials | Build established: Scavenger-Tank 3322 | -9/Materials | Discovered new exit (range 10) 3337 | -9/Materials | First assault squad dispatched 3585 | -9/Materials | Destroyed 9 combat bots 3838 | -9/Materials | Discovered new exit (range 12) 4056 | -9/Materials | Build established: Scavenger-Skirmisher 4555 | -9/Materials | Build established: Scavenger-Tank 4654 | -9/Materials | Identified exit to Mines 4782 | -9/Materials | Discovered new exit (range 4) 4905 | -9/Materials | Sterilization system engaged 4905 | -9/Materials | Non-combat units ordered to evacuate 4995 | -9/Materials | Entered Mines 5000 | -9/Mines | Met a Derelict bent on vengeance 5106 | -9/Mines | Discovered new exit (range 6) 5281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5281 | -9/Mines | Discovered new exit (range 5) 5288 | -9/Mines | Entered Exiles 5331 | -9/Exiles | Met 8R-AWN 5359 | -9/Exiles | Met EX-HEX 5402 | -9/Exiles | Met EX-BIN 5419 | -9/Exiles | Aligned with FarCom system 5421 | -9/Exiles | Given EX-Vault access code 5463 | -9/Exiles | Opened EX-Vault 5478 | -9/Exiles | Found Army-in-a-Box 5510 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5559 | -9/Exiles | Met EX-DEC 5566 | -9/Exiles | Learned location of Zion (-7) 5688 | -9/Exiles | Discovered new exit (range 14) 5707 | -9/Exiles | Left Exiles lab with Army-in-a-Box 5707 | -9/Exiles | Entered Mines 5973 | -8/Mines | Discovered new exit (range 10) 6041 | -8/Mines | Entered Materials 6041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -8/Materials | Identified exit to Garrison 6538 | -8/Materials | Build established: Skirmisher 6587 | -8/Materials | Met 7R-MNS 6700 | -8/Materials | Repaired Lgt. Nuclear Core 7111 | -8/Materials | Discovered new exit (range 15) 7131 | -8/Materials | Central database locked down 7651 | -8/Materials | Repaired Reflective Plating 7697 | -8/Materials | Repaired Gauss Rifle 8245 | -8/Materials | Discovered new exit (range 16) 8597 | -8/Materials | Garrison activated, responded to threat 9120 | -8/Materials | Entered Factory 9120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9121 | -7/Factory | Caught up to 7R-MNS 9465 | -7/Factory | Garrison activated, responded to threat 9568 | -7/Factory | Fabricated Lgt. Fission Core? 9721 | -7/Factory | Discovered new exit (range 7) 10320 | -7/Factory | First assault squad dispatched 10415 | -7/Factory | Destroyed 7 combat bots 10439 | -7/Factory | Discovered new exit (range 14) 10527 | -7/Factory | Lost 4 parts (1p2n1u) 10581 | -7/Factory | Destroyed 10 combat bots 10726 | -7/Factory | Build established: Scavenger-Skirmisher 10871 | -7/Factory | Discovered new exit (range 7) 11311 | -7/Factory | Discovered new exit (range 13) 11565 | -7/Factory | Discovered new exit (range 8) 11576 | -7/Factory | Fabricated Gauss Rifle? 11599 | -7/Factory | Identified exit to Factory 11797 | -7/Factory | Repaired Enh. Autogun 11821 | -7/Factory | Central database locked down 11844 | -7/Factory | Repaired Gravmag System? 11930 | -7/Factory | Discovered exit to Factory (range 14) 12012 | -7/Factory | Build established: Hacker-Skirmisher 12181 | -7/Factory | Identified exit to Lower Caves 12307 | -7/Factory | Discovered exit to Factory (range 14) 12338 | -7/Factory | Build established: Skirmisher 12356 | -7/Factory | Fabricated Cld. Airjet? 12811 | -7/Factory | High security lockdown imminent 12891 | -7/Factory | High security lockdown engaged 13062 | -7/Factory | Entered Lower Caves 13063 | -7/Lower Caves | Encountered a Warlord checkpoint 13249 | -7/Lower Caves | Spotted B-75 Beast 13299 | -7/Lower Caves | Learned Factory security intel 13368 | -7/Lower Caves | Build established: Gunner 13453 | -7/Lower Caves | Discovered new exit (range 8) 13485 | -7/Lower Caves | Entered another Lower Caves area 13518 | -7/Lower Caves | Discovered exit to Factory (range 4) 13568 | -7/Lower Caves | Learned Factory interactive machine intel 13588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13635 | -7/Lower Caves | Discovered new exit (range 5) 13825 | -7/Lower Caves | Learned Factory stockpile data 13933 | -7/Lower Caves | Entered Zion 13948 | -7/Zion | System corruption cleaned by Quarantine Array 13972 | -7/Zion | Discovered new exit (range 14) 14075 | -7/Zion | Learned location of Warlord (-5) 14146 | -7/Zion | Learned location of Quarantine (-2) 14156 | -7/Zion | Gained Derelict followers 14223 | -7/Zion | Found Prototype Processor 14223 | -7/Zion | Identified Exp. Signal Interpreter 14226 | -7/Zion | Found Prototype Processor 14226 | -7/Zion | Identified Exp. Targeting Computer 14239 | -7/Zion | Found Prototype Processor 14239 | -7/Zion | Identified Exp. Terrain Scan Processor 14252 | -7/Zion | Found Prototype Processor 14252 | -7/Zion | Identified Exp. Core Analyzer 14297 | -7/Zion | Found CR-A16's Pointy Stick 14622 | -7/Zion | Rebuked by Imprinter 14882 | -7/Zion | Entered Proximity Caves 14882 | -6/Proximity Caves | Accompanied by 7 allies 14888 | -6/Proximity Caves | Learned location of Extension (-6) 15143 | -6/Proximity Caves | Spotted B-75 Beast 15156 | -6/Proximity Caves | Core integrity fell below 50% 15200 | -6/Proximity Caves | Build established: Derelict-Gunner 15381 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15690 | -6/Proximity Caves | Entered Factory 15690 | -6/Factory | Accompanied by 1 ally 15690 | -6/Factory | Evolved 2 slots: Propulsion x2 15691 | -6/Factory | Identified exit to Extension 15694 | -6/Factory | Loaded intel: 56 interactive machine locations 15799 | -6/Factory | Lost 3 parts (3n) 15946 | -6/Factory | Identified exit to Lower Caves 16012 | -6/Factory | Build established: Hacker-Skirmisher 16078 | -6/Factory | Discovered new exit (range 4) 16167 | -6/Factory | Central database locked down 16563 | -6/Factory | Lost 3 parts (3w) 16838 | -6/Factory | Fabricated Prc. Assault Rifle? 17027 | -6/Factory | Repaired Hvy. Missile Launcher? 17059 | -6/Factory | Repaired Cld. Airjet? 17357 | -6/Factory | Build established: Hacker-Mutant 17521 | -6/Factory | Repaired Imp. Gravmag System? 17647 | -6/Factory | Repaired Prc. Assault Rifle 18016 | -6/Factory | Destroyed 9 combat bots 18054 | -6/Factory | Build established: Hacker-Skirmisher 18081 | -6/Factory | Fabricated Y-54 Guardian? 18192 | -6/Factory | Cargo convoy interrupted 18223 | -6/Factory | Destroyed 8 combat bots 18256 | -6/Factory | Lost 3 parts (1n2w) 18365 | -6/Factory | Found Prototype Launcher 18365 | -6/Factory | Identified Tesla Bomb Launcher 18964 | -6/Factory | Spotted B-75 Beast 19190 | -6/Factory | First assault squad dispatched 19414 | -6/Factory | Fabricated Imp. Gravmag System? 19524 | -6/Factory | High security lockdown imminent 19541 | -6/Factory | Build established: Scavenger-Skirmisher 19604 | -6/Factory | High security lockdown engaged 19979 | -6/Factory | Core integrity fell below 50% 20009 | -6/Factory | Lost 7 parts (1p3n2u1w) 20098 | -6/Factory | Entered Lower Caves 20321 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20404 | -6/Lower Caves | Build established: Gunner 20686 | -6/Lower Caves | Discovered new exit (range 15) 20690 | -6/Lower Caves | Encountered a Warlord checkpoint 20816 | -6/Lower Caves | Ambushed by wild Derelicts 20857 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21112 | -6/Lower Caves | Entered another Lower Caves area 21112 | -6/Lower Caves | Accompanied by 1 ally 21180 | -6/Lower Caves | Lost 5 parts (4n1w) 21287 | -6/Lower Caves | Discovered new exit (range 12) 21506 | -6/Lower Caves | Build established: Mutant 21599 | -6/Lower Caves | Learned 4 Factory zone layouts 21658 | -6/Lower Caves | Learned location of 1 exit from Factory 21888 | -6/Lower Caves | Spotted B-75 Beast 21937 | -6/Lower Caves | Build established: Tank 21961 | -6/Lower Caves | Discovered new exit (range 7) 22085 | -6/Lower Caves | Entered Data Miner 22085 | -6/Data Miner | Discovered new exit (range 6) 22110 | -6/Data Miner | Met Data Miner 22137 | -6/Data Miner | Learned location of Section 7 (-2) 22137 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22149 | -6/Data Miner | Received God Mode back door access code from Data Miner 22184 | -6/Data Miner | Entered Proximity Caves 22276 | -5/Proximity Caves | Escorted by Enhanced Grunt 22318 | -5/Proximity Caves | Learned Factory garrison access intel 22673 | -5/Proximity Caves | Build established: Derelict-Tank 22852 | -5/Proximity Caves | Discovered new exit (range 16) 22858 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 22982 | -5/Proximity Caves | Entered Factory 22982 | -5/Factory | Accompanied by 1 ally 22982 | -5/Factory | Evolved 2 slots: Utility x2 22983 | -5/Factory | Identified exit to Factory 22985 | -5/Factory | Loaded intel: 3 garrison access locations 23551 | -5/Factory | Build established: Hacker-Tank 23622 | -5/Factory | Garrison activated, responded to threat 23713 | -5/Factory | Lost 9 parts (1p4n2u2w) 24059 | -5/Factory | Repaired KE Penetrator 24242 | -5/Factory | Build established: Hacker-Skirmisher 24521 | -5/Factory | Discovered exit to Factory (range 11) 24683 | -5/Factory | Build established: Hacker-Gunner 25082 | -5/Factory | First assault squad dispatched 25238 | -5/Factory | System corruption reached 10% 25314 | -5/Factory | Identified exit to Garrison 25320 | -5/Factory | Sucked down chute 25320 | -5/Factory | Entered Waste 25321 | -5/Waste | Met a frightened Derelict 25332 | -5/Waste | Build established: Scavenger-Gunner 25336 | -5/Waste | Spotted C-40 Crusher 25336 | -5/Waste | Spotted C-40 Crusher 25351 | -5/Waste | Spotted C-40 Crusher 25380 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 25385 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 25386 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25391 | -5/Waste | Spotted C-40 Crusher 25417 | -5/Waste | Lost 3 parts (1u2w) 25419 | -5/Waste | Spotted C-40 Crusher 25421 | -5/Waste | Spotted C-40 Crusher 25428 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 25452 | -5/Waste | Discovered new exit (range 13) 25475 | -5/Waste | Warlord forces began an assault 25486 | -5/Waste | Allies destroyed C-40 Crusher 25487 | -5/Waste | Allies destroyed C-40 Crusher 25490 | -5/Waste | Allies destroyed C-40 Crusher 25493 | -5/Waste | Allies destroyed C-40 Crusher 25498 | -5/Waste | Allies destroyed C-40 Crusher 25502 | -5/Waste | Core integrity fell below 50% 25506 | -5/Waste | Destroyed C-40 Crusher 25532 | -5/Waste | Lost 7 allies 25873 | -5/Waste | Entered Factory 25873 | -5/Factory | Accompanied by 12 allies 25887 | -5/Factory | Build established: Derelict-Gunner 25950 | -5/Factory | Found Unknown Device 25950 | -5/Factory | Identified Launcher Loader 26013 | -5/Factory | Repaired Enh. Hardcell Cannon? 26270 | -5/Factory | Identified exit to Upper Caves 26283 | -5/Factory | Build established: Scavenger-Gunner 26454 | -5/Factory | Fabricated Recoil Stabilizer (x2) 26536 | -5/Factory | Lost 9 parts (1p6n1u1w) 26573 | -5/Factory | Lost 4 allies 26609 | -5/Factory | P-70 Sage assimilated allied IV-R4R(l) 26754 | -5/Factory | Cargo convoy interrupted 26769 | -5/Factory | Core integrity fell below 20% 26773 | -5/Factory | Incoming assault squad redirected 26773 | -5/Factory | First assault squad dispatched 26775 | -5/Factory | Incoming assault squad redirected 26817 | -5/Factory | Lost 7 parts (2n1u4w) 26874 | -5/Factory | Lost 18 allies 27203 | -5/Factory | Lost 3 allies 27277 | -5/Factory | Found Prototype Device 27277 | -5/Factory | Identified Active Sensor Suite 27314 | -5/Factory | Entered Upper Caves 27315 | -5/Upper Caves | Identified exit to Upper Caves 27394 | -5/Upper Caves | Spotted B-75 Beast 27426 | -5/Upper Caves | Encountered a Warlord checkpoint 27548 | -5/Upper Caves | Destroyed B-75 Beast 27654 | -5/Upper Caves | Learned 4 Factory zone layouts 27709 | -5/Upper Caves | Build established: Scavenger-Skirmisher 27753 | -5/Upper Caves | Entered another Upper Caves area 27800 | -5/Upper Caves | Discovered exit to Factory (range 6) 27806 | -5/Upper Caves | Learned Factory stockpile data 27916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27918 | -5/Upper Caves | Encountered a Warlord checkpoint 27977 | -5/Upper Caves | Lost 4 allies 28100 | -5/Upper Caves | Learned location of 1 exit from Factory 28238 | -5/Upper Caves | Discovered new exit (range 9) 28246 | -5/Upper Caves | Identified exit to Warlord 28253 | -5/Upper Caves | Entered Warlord 28253 | -5/Warlord | Accompanied by 1 ally 28275 | -5/Warlord | System corruption cleaned by Quarantine Array 28447 | -5/Warlord | Learned Armory security intel 28447 | -5/Warlord | Learned Quarantine security intel 28447 | -5/Warlord | Learned Armory recycling unit intel 28447 | -5/Warlord | Learned Armory scanalyzer intel 28447 | -5/Warlord | Learned 4 Command zone layouts 28447 | -5/Warlord | Learned location of Armory (-3) 28709 | -5/Warlord | Opened Warlord's prototype stash 28724 | -5/Warlord | Found Prototype Device 28724 | -5/Warlord | Identified System Purifier 28815 | -5/Warlord | Met Warlord 28831 | -5/Warlord | Warlord's base attacked by MAIN.C 28939 | -5/Warlord | Found Prototype Energy Gun 28939 | -5/Warlord | Identified Vortex Rifle 29177 | -5/Warlord | Spotted B-86 Titan 29181 | -5/Warlord | Warlord forces counterattacked 29189 | -5/Warlord | Spotted B-75 Beast 29211 | -5/Warlord | Spotted Striker 29243 | -5/Warlord | Spotted Striker 29276 | -5/Warlord | Build established: Scavenger-Scout 29317 | -5/Warlord | Discovered new exit (range 12) 29320 | -5/Warlord | Identified exit to Proximity Caves 29321 | -5/Warlord | Entered Proximity Caves 29336 | -4/Proximity Caves | Lost 26 allies 29455 | -4/Proximity Caves | Spotter reported a threat 30109 | -4/Proximity Caves | Spotter reported a threat 30154 | -4/Proximity Caves | Discovered exit to Factory (range 6) 30157 | -4/Proximity Caves | Entered Factory 30157 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 30158 | -4/Factory | Identified exit to Research 30159 | -4/Factory | Identified exit to Upper Caves 30462 | -4/Factory | Build established: Scavenger-Skirmisher 30685 | -4/Factory | Repaired Broken Cld. Antigrav System 30722 | -4/Factory | Lost 3 parts (3n) 31103 | -4/Factory | Central database locked down 31200 | -4/Factory | Repaired Broken Railgun 31280 | -4/Factory | Repaired Broken Cmb. Gravmag System 31315 | -4/Factory | Garrison activated, responded to threat 31442 | -4/Factory | Lost 3 parts (2u1w) 31464 | -4/Factory | Cargo convoy interrupted 32157 | -4/Factory | First assault squad dispatched 32288 | -4/Factory | Fabricated M-36 Artificer (x1) 32499 | -4/Factory | Destroyed 16 combat bots 32660 | -4/Factory | Garrison activated, responded to threat 32673 | -4/Factory | Incoming assault squad redirected 32719 | -4/Factory | High security lockdown imminent 32756 | -4/Factory | Sucked down chute 32756 | -4/Factory | Entered Waste 32757 | -4/Waste | Met a frightened Derelict 32760 | -4/Waste | Spotted C-40 Crusher 32774 | -4/Waste | Destroyed C-40 Crusher 32782 | -4/Waste | Spotted C-40 Crusher 32783 | -4/Waste | Spotted C-40 Crusher 32787 | -4/Waste | Spotted C-40 Crusher 32789 | -4/Waste | Spotted C-40 Crusher 32791 | -4/Waste | Destroyed C-40 Crusher 32799 | -4/Waste | Destroyed C-40 Crusher 32810 | -4/Waste | Destroyed C-40 Crusher 32818 | -4/Waste | Spotted C-40 Crusher 32875 | -4/Waste | Destroyed C-40 Crusher 32875 | -4/Waste | Destroyed C-40 Crusher 32891 | -4/Waste | Found Prototype Reactor 32891 | -4/Waste | Identified Zero-point Reactor 32933 | -4/Waste | Found Broken Heavy Servo Lattice 32988 | -4/Waste | Discovered new exit (range 16) 33025 | -4/Waste | Warlord forces began an assault 33168 | -4/Waste | Entered Factory 33168 | -4/Factory | Accompanied by 19 allies 33175 | -4/Factory | Assembled infested Garrison Access 33236 | -4/Factory | Lost 9 allies 33293 | -4/Factory | Incoming investigation squad redirected 33394 | -4/Factory | Spotted B-86 Titan 33410 | -4/Factory | Destroyed B-86 Titan 33418 | -4/Factory | First assault squad dispatched 33475 | -4/Factory | Lost 8 allies 33563 | -4/Factory | Discovered exit to Research (range 7) 33649 | -4/Factory | Repaired Railgun 33819 | -4/Factory | Destroyed 7 combat bots 34034 | -4/Factory | Lost 3 parts (1n1u1w) 34228 | -4/Factory | System corruption reached 10% 34269 | -4/Factory | Incoming assault squad redirected 34290 | -4/Factory | Lost 4 parts (1n1u2w) 34309 | -4/Factory | Destroyed 12 combat bots 34322 | -4/Factory | Build established: Gunner 34358 | -4/Factory | Lost 3 parts (1n2w) 34596 | -4/Factory | Repaired Adv. Cooling System? 34689 | -4/Factory | Discovered exit to Research (range 9) 34892 | -4/Factory | Core integrity fell below 50% 34940 | -4/Factory | Incoming assault squad redirected 34948 | -4/Factory | Incoming assault squad redirected 34948 | -4/Factory | Incoming assault squad redirected 34984 | -4/Factory | Build established: Scavenger-Skirmisher 35027 | -4/Factory | Entered Upper Caves 35077 | -4/Upper Caves | Encountered a Warlord checkpoint 35264 | -4/Upper Caves | Spotted B-86 Titan 35318 | -4/Upper Caves | Build established: Scavenger-Mutant 35340 | -4/Upper Caves | Discovered new exit (range 16) 35376 | -4/Upper Caves | Entered another Upper Caves area 35377 | -4/Upper Caves | Discovered exit to Research (range 15) 35573 | -4/Upper Caves | Spotted B-86 Titan 35699 | -4/Upper Caves | Discovered new exit (range 6) 35722 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 35799 | -4/Upper Caves | Entered Zhirov 35799 | -4/Zhirov | Accompanied by 3 allies 35799 | -4/Zhirov | Discovered new exit (range 3) 35817 | -4/Zhirov | Found Alien Artifact 35817 | -4/Zhirov | Identified Integrated Dissipator 35817 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35869 | -4/Zhirov | Found Alien Artifact 35878 | -4/Zhirov | Learned location of Command (-1) 35914 | -4/Zhirov | Entered Proximity Caves 35914 | -3/Proximity Caves | Accompanied by 3 allies 35917 | -3/Proximity Caves | Spotter reported a threat 35921 | -3/Proximity Caves | Spotted B-86 Titan 35944 | -3/Proximity Caves | Allies destroyed B-86 Titan 35979 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36108 | -3/Proximity Caves | Spotter reported a threat 36181 | -3/Proximity Caves | Discovered exit to Research (range 37) 36213 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 36217 | -3/Proximity Caves | Found Prototype Special Weapon 36259 | -3/Proximity Caves | Entered Research 36259 | -3/Research | Accompanied by 1 ally 36259 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36260 | -3/Research | Identified exit to Armory 36320 | -3/Research | Spotted B-86 Titan 36576 | -3/Research | Discovered new exit (range 5) 36739 | -3/Research | Discovered new exit (range 10) 36766 | -3/Research | Build established: Scavenger-Gunner 36870 | -3/Research | Garrison activated, responded to threat 36888 | -3/Research | Found Prototype Launcher 36888 | -3/Research | Identified Adv. Micro-nuke Launcher 36905 | -3/Research | Discovered new exit (range 15) 37087 | -3/Research | Found Unknown Launcher 37087 | -3/Research | Identified Gamma Bomb Array 37257 | -3/Research | Repaired Cmb. Linear Gravjet 37294 | -3/Research | Discovered new exit (range 5) 37297 | -3/Research | Found Prototype Device 37297 | -3/Research | Identified Adv. EM Shield 37350 | -3/Research | Crushed by falling debris 37351 | -3/Research | System corruption reached 10% 37381 | -3/Research | Lost 3 parts (1p2u) 37509 | -3/Research | First assault squad dispatched 37530 | -3/Research | Incoming assault squad redirected 37579 | -3/Research | Found Adv. Micro-nuke Launcher 37614 | -3/Research | Discovered new exit (range 15) 37909 | -3/Research | Lost 4 parts (1p1n2w) 38198 | -3/Research | Lost 6 parts (1p1n1u3w) 38363 | -3/Research | Lost 3 parts (1n2w) 38527 | -3/Research | Incoming assault squad redirected 38536 | -3/Research | Incoming assault squad redirected 38879 | -3/Research | Repaired Broken Railgun? 39248 | -3/Research | Entered Armory 39250 | -3/Armory | Loaded intel: 1 recycling unit location 39455 | -3/Armory | Found Exp. Targeting Computer 39498 | -3/Armory | First assault squad dispatched 39534 | -3/Armory | Identified Transdimensional Reconstructor 39534 | -3/Armory | Warped through subspace to slip node 39534 | -3/Armory | Discovered new exit (range 1) 39746 | -3/Armory | Entered Lab 39746 | -3/Lab | Discovered new exit (range 9) 39752 | -3/Lab | Unable to decrypt terminal 39752 | -3/Lab | Opened the door to a hidden lab 39752 | -3/Lab | Detected by scanners 39753 | -3/Lab | Gained access to the hidden lab's interior 39756 | -3/Lab | Found Alien Artifact 39756 | -3/Lab | Identified Core Reset Matrix 39756 | -3/Lab | Used Core Reset Matrix 39760 | -3/Lab | Sensed 3 artifacts in vicinity 39761 | -3/Lab | Confronted by A5 39764 | -3/Lab | Found Transdimensional Reconstructor 39772 | -3/Lab | Found Integrated Reactor 39772 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 39785 | -3/Lab | Found Core Regenerator 39796 | -3/Lab | Found Prototype Protection 39796 | -3/Lab | Identified Med. Regenerative Plating 39799 | -3/Lab | Found Prototype Hackware 39818 | -3/Lab | Found Prototype Energy Cannon 39821 | -3/Lab | Found Prototype Energy Cannon 39833 | -3/Lab | Discovered new exit (range 13) 39840 | -3/Lab | Entered Research 39840 | -2/Research | Warlord forces began assault on 0b10 39840 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 39840 | -2/Research | Identified Warp Cannon (x2) 39850 | -2/Research | Identified exit to Quarantine 39950 | -2/Research | Research machine network offline 39985 | -2/Research | Found Unknown Protection 39985 | -2/Research | Identified Powered Armor 40098 | -2/Research | Build established: Alien-Skirmisher 40143 | -2/Research | Borebot progress halted 40261 | -2/Research | Spotted Striker 40263 | -2/Research | Borebot progress halted 40264 | -2/Research | Spotted Striker 40305 | -2/Research | Found Prototype Processor 40305 | -2/Research | Identified Exp. Melee Analysis Suite 40329 | -2/Research | Discovered new exit (range 6) 40341 | -2/Research | Met up with Warlord 40342 | -2/Research | Met DD-05H 40350 | -2/Research | Spotted Tracker 40351 | -2/Research | Spotted Tracker 40358 | -2/Research | Destroyed PH-QCU(D) 40366 | -2/Research | Spotted Combat Programmer 40390 | -2/Research | Destroyed Tracker 40394 | -2/Research | Lost 3 allies 40406 | -2/Research | Spotted Striker 40411 | -2/Research | Lost 3 parts (1u2w) 40421 | -2/Research | Spotted Striker 40465 | -2/Research | Lost 6 allies 40525 | -2/Research | Spotted Striker 40548 | -2/Research | Spotted Executioner 40552 | -2/Research | Destroyed Executioner 40557 | -2/Research | Destroyed Executioner 40570 | -2/Research | Spotted Striker 40585 | -2/Research | Destroyed 8 combat bots 40590 | -2/Research | Lost 3 parts (1p1n1w) 40627 | -2/Research | Spotted Executioner 40631 | -2/Research | Destroyed Executioner 40666 | -2/Research | Lost 3 parts (1n2w) 40674 | -2/Research | Lost 16 allies 40695 | -2/Research | Spotted Executioner 40697 | -2/Research | Spotted Striker 40697 | -2/Research | Destroyed Striker 40700 | -2/Research | Spotted Striker 40714 | -2/Research | Borebot progress halted 40735 | -2/Research | Lost 3 parts (1p1n1u) 40738 | -2/Research | Lost 6 allies 40748 | -2/Research | Spotted Tracker 40749 | -2/Research | Spotted Tracker 40757 | -2/Research | Spotted Combat Programmer 40774 | -2/Research | Spotted Combat Programmer 40784 | -2/Research | Destroyed Tracker 40803 | -2/Research | Destroyed Tracker 40812 | -2/Research | Spotted Striker 40814 | -2/Research | Lost 3 allies 40817 | -2/Research | Found Prototype Device 40817 | -2/Research | Identified Exp. Phase Shifter 40865 | -2/Research | Spotted Striker 40874 | -2/Research | Spotted Executioner 40878 | -2/Research | Spotted Striker 40887 | -2/Research | Destroyed Executioner 40894 | -2/Research | Spotted Executioner 40903 | -2/Research | Destroyed Executioner 40915 | -2/Research | Lost 4 allies 41001 | -2/Research | Found Prototype Launcher 41001 | -2/Research | Identified Ragnarok Missile Launcher 41116 | -2/Research | Build established: Scavenger-Tank 41126 | -2/Research | System corruption reached 10% 41164 | -2/Research | Warlord invited to help at Command 41164 | -2/Research | Given Cave Seal Controls access code 41176 | -2/Research | Spotted Striker 41179 | -2/Research | Spotted Tracker 41216 | -2/Research | Lost 9 allies 41300 | -2/Research | Spotted Striker 41364 | -2/Research | Destroyed Striker 41503 | -2/Research | Spotted Tracker 41509 | -2/Research | Spotted Tracker 41520 | -2/Research | Spotted Tracker 41531 | -2/Research | Spotted Combat Programmer 41533 | -2/Research | Destroyed Combat Programmer 41537 | -2/Research | Spotted Combat Programmer 41542 | -2/Research | Spotted Combat Programmer 41552 | -2/Research | Destroyed Combat Programmer 41590 | -2/Research | Entered Quarantine 41591 | -2/Quarantine | Maximum security lockdown engaged 41591 | -2/Quarantine | Detected hypermatrix surge 41591 | -2/Quarantine | Sensed 19 artifacts in vicinity 41601 | -2/Quarantine | Scanned by Researcher 41620 | -2/Quarantine | Found Subatomic Replicator 41622 | -2/Quarantine | Used Subatomic Replicator to replicate Prototype Hackware 41628 | -2/Quarantine | Warped through subspace 41642 | -2/Quarantine | Found Matter Drive 41749 | -2/Quarantine | Lost 3 parts (1p2u) 41766 | -2/Quarantine | Found Phase Redirector 41878 | -2/Quarantine | Spotted Executioner 41896 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 41900 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 41902 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 41904 | -2/Quarantine | Found Transdimensional Reconstructor 41905 | -2/Quarantine | Warped through subspace 41909 | -2/Quarantine | Spotted Investigator 41909 | -2/Quarantine | Warped through subspace 41910 | -2/Quarantine | Core integrity fell below 50% 41960 | -2/Quarantine | Intercept squad dispatched 41966 | -2/Quarantine | Spotted Tracker 41966 | -2/Quarantine | Spotted Tracker 41968 | -2/Quarantine | Warped through subspace 41985 | -2/Quarantine | Spotted Executioner 41985 | -2/Quarantine | Spotted Executioner 41994 | -2/Quarantine | Lost 3 parts (1p2u) 42001 | -2/Quarantine | Spotted Combat Programmer 42001 | -2/Quarantine | Spotted Combat Programmer 42014 | -2/Quarantine | Warped through subspace 42015 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 42018 | -2/Quarantine | Identified Deep Network Scanner (x2) 42053 | -2/Quarantine | Spotted Executioner 42063 | -2/Quarantine | Discovered new exit (range 10) 42069 | -2/Quarantine | Lost 14 parts (8n5u1w) 42069 | -2/Quarantine | Entered Access 42069 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 42319 | -1/Access | First assault squad dispatched 42343 | -1/Access | Garrison activated, responded to threat 42351 | -1/Access | Core integrity fell below 50% 42357 | -1/Access | Intercept squad dispatched 42370 | -1/Access | Spotted Tracker 42371 | -1/Access | Spotted Tracker 42374 | -1/Access | Emitted hypermatrix ping 42379 | -1/Access | Assembled emerged from beneath the floor 42381 | -1/Access | Core integrity fell below 20% 42381 | -1/Access | Destroyed Tracker 42383 | -1/Access | Destroyed Tracker 42402 | -1/Access | Spotted Combat Programmer 42414 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 42374_ Emitted hypermatrix ping. 42374_ Xenon Bombardment Thruster destroyed. 42379_ Assembled emerge from beneath the floor. 42381_ as-27686 destroyed. 42381_ Tracker suffers critical hit (Meltdown). 42382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 42383_ as-70050 destroyed. 42383_ Tracker destroyed. 42399_ K-01 Serf collects debris. 42402_ Penetrated by EMDS Slug. 42402_ System Shield destroyed. 42403_ Slug penetrates Wall. 42403_ K-01 Serf collects debris. 42405_ Penetrated by EMDS Slug. 42412_ Knocked back. 42412_ EMDS Slug penetrates Wall. 42413_ Acquired 13 matter. 42414_ Penetrated by Slug. 42414_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????Y????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????? ??????????????????????????????????? | | ?????? ?????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# ??????#+#??????????????????????? | | ?????+ ???### ###????????????????????? | | ??????? ??# #????????????????????? | | ????????? ## #????????????????????? | | ???????????? +????????????????????? | | ??????????????# H %#????????????????????? | | ??????????????# @ #????????????????????? | | ??????????????### #;#????????????????????? | | ????????????????# ###????????????????????? | | ????????????????# #??????????????????????? | | ?????????###????# #??????????????????????? | | ?????????# ??# #??????????????????????? | | ?????????# #p####???????????????????? | | ?????????# ! + ##??????????????????? | | ?????????# #### "#######????????????? | | ?????????# ?????# # #????????????? | | ?????????# ???????# # #????????????? | | ?????????#?????????# # #????????????? | | ?????????????####### # #????????????? | | ?????????????# #! #????????????? | | ?????????????# # #????????????? | | ?????????????# h# #????????????? | | ?????????????# + #????????????? | | ?????????????# # #????????????? | | ?????????????# % # * #????????????? | | ?????????????# + #????????????# | | ?????????????# # #??????####### | | ?????????????# # #????? # | | ?????????????# # * / ???? # | | ??????????? + ######## ? # | | ????????? # #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 53 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 EM Shielding 3 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 18 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 50 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Prc. Assault Rifle | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory Imp. Gravmag System | x2 | -6/Factory Recoil Stabilizer | x2 | -5/Factory M-36 Artificer | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 1% | -10/Materials Assault Rifle | 5% | -10/Materials Lgt. Nuclear Core | 8% | -8/Materials Reflective Plating | 72% | -8/Materials Gauss Rifle | 55% | -8/Materials Enh. Autogun | 15% | -7/Factory Gravmag System | 13% | -7/Factory Hvy. Missile Launcher | 16% | -6/Factory Cld. Airjet | 26% | -6/Factory Imp. Gravmag System | 16% | -6/Factory Prc. Assault Rifle | 65% | -6/Factory KE Penetrator | 26% | -5/Factory Enh. Hardcell Cannon | 20% | -5/Factory Cld. Antigrav System | 99% | -4/Factory | Broken Railgun | 79% | -4/Factory | Broken Cmb. Gravmag System | 16% | -4/Factory | Broken Railgun | 19% | -4/Factory Adv. Cooling System | 8% | -4/Factory Cmb. Linear Gravjet | 7% | -3/Research Railgun | 13% | -3/Research | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Subatomic Replicator Matter Drive Phase Redirector High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMakeshiftClaymores Manual? 0 Play Time 10:14:34 Cumulative 359.4 hours Start 2025.06.23 @ 07:07:40 End 2025.06.24 @ 01:57:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95606eee-1c80-4ee8-93c0-c2776bee618a