Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.29 @ 23:16:06 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (339) 1695 Value Destroyed (13464) 13464 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (7594) 7594 TOTAL SCORE: 33433 Bonus ------- High Alert Combat Kills 3046 Follower Combat Kills 330 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -82 Cogmind --------- Core Integrity 0/600 Matter 264/300 Energy 310/310 System Corruption 9% Temperature Cool (320) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Cooled VTOL Module Diametric Drive > --- UTILITY (12) ----- Advanced Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Matter Filter Kinecellerator Improved Weapon Cycler Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON (4) ------- Force Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (3) ---- Protomatter-94 Faulty Experimental Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Diametric Drive > --- UTILITY ---------- Advanced Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Matter Filter Kinecellerator Improved Weapon Cycler Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Force Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Protomatter Experimental Armor Integrity Analyzer Weapon Cycler [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Hackware System Mapper Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 16 | . 2 . 5 . 4 . 3 . . . . . 1 . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 Weapon 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Parts Attached 106 | . 8 3 13 . 12 8 33 2 7 . . 3 1 2 7 2 1 1 3 Power 9 | . 1 1 3 . . . 3 . . . . . . . 1 . . . . Engine 9 | . 1 1 3 . . . 3 . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 19 | . 3 . 4 . 2 . 6 2 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . 3 . 4 . 2 . 6 2 2 . . . . . . . . . . Utility 43 | . . 1 3 . 3 . 15 . 3 . . 3 1 2 6 2 1 1 2 Device 23 | . . . . . 2 . 6 . 2 . . . 1 2 6 2 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 15 | . . 1 3 . 1 . 7 . 1 . . . . . . . 1 1 . Hackware 5 | . . . . . . . 2 . . . . 3 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 4 1 3 . 7 8 9 . 2 . . . . . . . . . 1 Energy Gun 25 | . 4 1 3 . 7 5 4 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . . . 4 . 2 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 2 2 1 . . . 3 . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 57 93 99 100 99 99 98 98 100 100 100 100 100 100 100 100 100 100 99 Engine 11 | . 10 16 16 18 14 13 10 11 11 11 11 11 10 10 10 10 10 10 10 Flight 14 | . 28 33 24 18 14 13 11 9 11 11 11 11 10 10 10 10 10 10 10 Device 15 | . . . . . 6 13 16 27 27 27 27 24 13 20 21 21 21 21 23 Processor 25 | . . 9 28 36 37 33 31 27 27 27 27 27 26 21 21 21 21 21 20 Hackware 4 | . . . . . . . 4 . . . . 2 15 15 15 15 15 15 15 Energy Gun 11 | . 17 33 28 27 24 25 14 5 1 . . . . . . . . . 3 Ballistic Gun 11 | . . . . . . . 6 11 17 22 22 22 21 21 21 21 21 21 16 Naked Turns 84 | . 84 . . . . . . . . . . . . . . . . . . Heaviest Build 47 | . 7 7 25 25 33 36 45 45 45 45 45 45 41 44 44 44 44 44 47 Greatest Support 50 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 48 48 48 48 48 50 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Average Capacity 1 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Most Carried 3 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Average Carried 1 | . . . . . 1 1 1 1 1 2 2 1 1 1 2 2 2 2 2 Final Capacity 3 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Final Carried 3 | . . . . 2 2 2 . 2 2 2 2 2 2 2 2 2 3 3 2 Class Distribution -------------------- 48% | Hacker-Sprinter 24% | Wizard-Sprinter 12% | Hacker-Mutant 10% | Commander-Sprinter 3% | Wizard-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4018 | 200 80 30 130 . 120 104 746 . 594 102 112 134 352 412 328 36 . 172 366 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13427 | . 308 135 988 130 1683 1973 2258 . 962 156 436 144 692 853 592 100 . 361 1656 Parts 779 | . 31 8 63 21 108 61 129 . 83 14 18 25 46 31 31 14 . 28 68 Haulers Intercepted 17 | . . . 3 . 6 1 6 . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . . 14 6 . 46 . 31 11 . 28 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 277 | . 14 6 19 5 33 28 47 . 32 8 9 4 15 12 10 4 . 9 22 Guns 251 | . 14 5 18 4 29 23 42 . 23 8 9 4 15 12 10 4 . 9 22 Cannons 11 | . . . . . . . 2 . 9 . . . . . . . . . . AOE 10 | . . . 1 1 3 4 1 . . . . . . . . . . . . Classes Destroyed 16 | . 3 1 4 . 5 . . . 1 . 1 . 1 . . . . . . Worker 6 | . . . 1 . . . 2 . . . . . . 2 . . . . 1 Builder 7 | . . 1 1 . 2 1 . . 1 . . . . . . . . . 1 Hauler 17 | . . . 3 . 6 1 6 . 1 . . . . . . . . . . Recycler 6 | . . . 1 . . 2 1 . . . . . . . . . . . 2 Operator 3 | . . . . . 2 . . . 1 . . . . . . . . . . Watcher 22 | . 1 . 3 . 3 2 4 . 2 . . . . 3 . . . . 4 Swarmer 57 | . 8 3 3 . 7 1 14 . 9 3 . . 5 . . . . . 4 Grunt 122 | . 6 2 10 3 12 18 21 . 11 4 1 . 6 4 3 3 . 6 12 Brawler 7 | . . . . . 2 1 1 . . . . . 1 . 2 . . . . Duelist 7 | . . . . . 1 1 2 . . . . . . 1 1 . . 1 . Protector 2 | . . . . . 1 . 1 . . . . . . . . . . . . Sentry 48 | . . . 6 2 8 7 7 . 6 1 1 . 2 1 2 . . 1 4 Hunter 11 | . . . . . 2 . 1 . 5 . . . . 2 . 1 . . . Programmer 2 | . . . . . . . . . 1 . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . Tracker 4 | . . . . . . . . . . . . . . 3 . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . 1 . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . 1 . . . . Best Kill Streak 14 | . 3 3 5 3 8 12 9 . 14 4 6 5 10 4 4 3 . 4 7 Combat Bots Only 11 | . 3 2 3 3 7 10 7 . 11 4 6 4 10 2 4 3 . 4 5 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 2 2 1 2 . 2 2 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . 1 . . 1 . 1 1 Exploded 2 | . . . 1 1 1 2 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 10307 | . 353 411 703 97 827 1077 1188 . 751 132 89 499 245 1367 161 124 . 368 1915 Core 8369 | . 302 331 584 78 662 884 943 . 608 109 70 405 201 1085 132 101 . 306 1568 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 6747 | . 141 255 409 62 561 668 811 . 470 79 58 362 165 1024 98 78 . 226 1280 Core Remaining (%) 87 | 100 . 56 . 100 . 67 . . . . . . 100 . . . . 100 . Volleys Fired 575 | . 47 20 52 8 59 41 81 . 65 9 14 14 21 45 23 6 . 15 55 Largest 4 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 4 4 . 4 4 Hottest 195 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 112 112 . 112 164 Shots Fired 1920 | . 52 40 120 24 185 152 320 . 230 36 56 55 84 180 91 24 . 60 211 Gun 1868 | . 52 40 120 24 185 148 309 . 193 36 56 55 84 180 91 24 . 60 211 Cannon 52 | . . . . . . 4 11 . 37 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1114 | . . . . . . 4 115 . 230 36 56 55 84 180 91 24 . 60 179 Thermal 130 | . . . . . . . 98 . . . . . . . . . . . 32 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 676 | . 52 40 120 24 185 148 107 . . . . . . . . . . . . Robot Hit Streak 75 | . 14 20 27 28 75 48 39 . 40 19 29 23 63 52 47 12 . 31 20 Robot Miss Streak 5 | . 5 2 2 1 1 2 2 . 4 1 2 1 1 1 1 1 . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 51 | . . 1 5 1 8 5 10 . 3 4 . 1 4 1 3 1 . 2 2 Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 1 1 1 1 . 1 1 Shots Hit Robots 1495 | . 33 32 94 19 156 110 238 . 165 30 43 53 67 156 74 20 . 52 153 Core Hits 764 | . 19 10 61 11 112 79 129 . 64 16 21 26 35 46 25 9 . 26 75 Critical Hits 65 | . . . . . 1 2 6 . 14 1 3 2 1 7 5 1 . 4 18 Critical Kills 22 | . . . . . . 2 2 . 5 1 . 1 . 1 2 1 . 1 6 Critical Parts Destroyed 30 | . . . . . 1 . 2 . 6 . 2 . 1 5 1 . . 2 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31582 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 969 1574 3188 1734 399 . 1223 3667 Guns 28197 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 969 1574 3188 1734 399 . 1223 3667 Cannons 1055 | . . . . . . . 266 . 789 . . . . . . . . . . Explosions 2330 | . . 110 231 35 617 768 569 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 18246 | . . . . . . . 1354 . 3394 538 936 969 1574 3188 1734 399 . 1223 2937 Thermal 4433 | . . 110 231 35 617 561 2149 . . . . . . . . . . . 730 Explosive 207 | . . . . . . 207 . . . . . . . . . . . . . Electromagnetic 8696 | . 467 341 1485 261 2531 2002 1609 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 1 1 1 1 1 7 7 7 7 . 9 Average Corruption 3 | . . . . . . . . . 1 1 1 1 1 6 7 7 7 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . 7 . 1 1 2 12 18 5 1 . 16 Message Errors 11 | . . . . . . . . . . . . 1 . 5 1 2 1 . 1 Matter Fused 4 | . . . . . . . . . . . . . . . 2 . . . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 2 1 . . 2 Energy Discharges 3 | . . . . . . . . . 1 . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . . . 4 . . . . 3 2 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . 1 1 . . . . Targeting Errors 22 | . . . . . . . . . 1 . 1 . 2 2 5 1 . . 10 Weapon Failures 4 | . . . . . . . . . 1 . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . 68 8 . 37 . . . . . . . . . . Projectiles 45 | . . . . . . . 8 . 37 . . . . . . . . . . Explosions 68 | . . . . . . 68 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . 78 7 242 297 22 . . . . . . . . . . . . Shots 17 | . . . 2 1 7 6 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 140 192 350 90 300 439 428 . 224 85 106 310 175 391 480 280 . 154 443 Average Temperature 99 | . 42 89 82 44 88 149 97 . 58 40 41 156 60 111 118 119 . 68 163 Received Heat Transfer 2177 | . 78 45 264 51 216 369 360 . 150 72 . 66 54 69 56 33 . 63 231 Effects 13 | . . . 1 . . 1 2 . . . . . . 1 1 . . . 7 Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . . 3 Energy Bleed 4 | . . . 1 . . . . . . . . . . 1 . . . . 2 Interference 2 | . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . Parts Fried 46 | . 1 . 6 2 20 5 12 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . . . . . . Heat Transferred 6200 | . . 150 350 50 750 550 3351 . . . . . . . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 4 1 8 7 4 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1926 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 294 . . . . 396 Average Influence 567 | . 201 109 265 109 536 686 1102 693 1009 . . . . 158 . . . . 200 Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 1 . . . . 1 Low Security (%) 32 | 100 51 100 46 100 21 . . . . . . . . 76 . . . . 55 Level 1 14 | . 40 . 25 . 16 4 1 . . . . . . 23 . . . . 44 Level 2 19 | . 8 . 27 . 28 51 16 74 28 . . . . . . . . . . Level 3 17 | . . . . . 33 44 27 25 27 . . . . . . . . . . Level 4 16 | . . . . . . . 52 . 43 . . . . . . . . . . Level 5 . | . . . . . . . 1 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 3 . 4 4 8 . 4 . . . . 5 . . . . 9 Investigation 13 | . 2 . 2 . 1 3 1 . 2 . . . . 1 . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . 2 . 4 . 2 . . . . . . . . . . Assault 3 | . . . . . 1 . 2 . . . . . . . . . . . . Garrison 5 | . . . . . . 1 1 . . . . . . . . . . . 3 Intercept 9 | . . . . . . . . . . . . . . 4 . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . 3 . 1 . 2 . . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 26 8 30 5 41 39 60 5 38 7 8 3 12 15 11 4 . 8 33 Peak Tracking Total 7 | . 5 3 7 3 7 6 5 6 3 4 5 3 5 4 6 3 . 4 7 Tactical Retreats 14 | . 3 1 1 . . 3 . . 2 . . . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 2 1 . . . 1 5 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 23 | . . . 1 . 3 7 3 . 2 1 . . 1 3 1 . . . 1 Max in Single Turn 2 | . . . 1 . 2 2 1 . 1 1 . . 1 1 1 . . . 1 Garrison Access 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 97 | . 7 1 9 . 9 13 16 . 15 . . 4 1 9 . 1 . . 12 Terminals 69 | . 7 . 9 . 8 12 10 . 8 . . . 1 7 . . . . 7 Fabricators 7 | . . . . . . . 2 . 1 . . . . 2 . . . . 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Garrison Access 10 | . . . . . 1 1 2 . 4 . . . . . . . . . 2 Total Hacks 624 | . 50 1 74 . 67 73 88 . 67 . . 23 13 72 . 1 . . 95 Successful 398 | . 32 1 45 . 45 43 52 . 38 . . 23 11 47 . 1 . . 60 Failed 222 | . 17 . 28 . 21 29 36 . 29 . . . 2 25 . . . . 35 Catastrophic 27 | . 2 . 5 . 1 3 1 . 2 . . . . 6 . . . . 7 Database Lockouts 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . Manual 357 | . 40 . 58 . 48 43 35 . 24 . . . 3 43 . . . . 63 Terminals 524 | . 50 . 74 . 65 72 65 . 42 . . . 13 67 . . . . 76 Fabricators 29 | . . . . . . . 13 . 4 . . . . 5 . . . . 7 Repair Stations 7 | . . . . . . . 2 . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 5 . 7 . . . . . . . . . 5 Garrison Access 22 | . . . . . 2 1 3 . 9 . . . . . . . . . 7 Terminal Hacks 229 | . 24 1 22 . 26 26 24 . 14 . . 23 10 27 . 1 . . 31 Record 24 | . . . . . 1 . . . . . . 11 10 1 . 1 . . . Part Schematic 29 | . . . . . . 3 5 . . . . 5 . 7 . . . . 9 Robot Schematic 9 | . . . . . . 2 . . 1 . . 4 . 2 . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 39 | . 12 . 3 . 13 4 . . 1 . . 3 . 1 . . . . 2 Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . Level Access Points 8 | . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 2 Branch Access Points 7 | . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 1 Emergency Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 27 | . 4 . 5 . . 3 2 . 2 . . . . 6 . . . . 5 Unreport Threat 20 | . 1 . 4 . . 4 3 . 3 . . . . 2 . . . . 3 Locate Traps 2 | . . . . . . 1 . . . . . . . 1 . . . . . Recall Investigation 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Recall Reinforcements 3 | . 2 . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 13 | . 1 . 2 . 2 1 3 . 2 . . . . . . . . . 2 Registered Components 6 | . . . 1 . 1 1 1 . 1 . . . . 1 . . . . . Registered Prototypes 3 | . . . . . 1 1 1 . . . . . . . . . . . . Zone Layout 15 | . . . 2 . 2 2 1 . 1 . . . . 3 . . . . 4 Fabricator Hacks 19 | . . . . . . . 9 . 2 . . . . 4 . . . . 4 Load Schematic 10 | . . . . . . . 5 . 1 . . . . 2 . . . . 2 Build 9 | . . . . . . . 4 . 1 . . . . 2 . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 4 . 5 . . . . . . . . . 4 Insert Component 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Analyze 7 | . . . . . . . 2 . 3 . . . . . . . . . 2 Garrison Access Hacks 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Seal Access 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Unauthorized Hacks 289 | . 19 . 54 . 43 37 24 . 31 . . . 2 36 . . . . 43 Terminals 119 | . 8 . 23 . 18 16 11 . 9 . . . 1 16 . . . . 17 Track 49 | . 3 . 7 . 8 9 7 . 2 . . . 1 6 . . . . 6 Assimilate 10 | . . . 3 . 1 . . . 3 . . . . . . . . . 3 Botnet 32 | . 3 . 5 . 4 4 3 . 4 . . . . 5 . . . . 4 Disrupt 19 | . 1 . 5 . 4 2 . . . . . . . 4 . . . . 3 Operators 9 | . 1 . 3 . 1 1 1 . . . . . . 1 . . . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . 1 Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 7 . 6 11 12 . 9 . . . 1 6 . . . . 6 Full Trace Events 7 | . . . 1 . . 2 1 . 2 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . 1 . . 4 . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . 3 6 . 2 . . 5 . 7 . . . . 11 Parts Built 13 | . . . . . . . 7 . 1 . . . . 3 . . . . 2 Matter 1955 | . . . . . . . 672 . 252 . . . . 402 . . . . 629 Time 640 | . . . . . . . 167 . 134 . . . . 82 . . . . 257 Total Part Build Rating 62 | . . . . . . . 26 . 4 . . . . 17 . . . . 15 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . Time 126 | . . . . . . . 64 . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Part Schematics Acquired 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 25 | . . . 3 3 . 10 . 1 2 . 2 . . . 2 . . . 2 Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 . . 2 . . . 2 Highest-Rated Group 173 | . . . 19 50 26 173 173 16 26 26 82 82 . . 60 . . . 52 Highest-Rated Ally 31 | . . . 10 16 16 29 29 16 26 26 31 31 . . 30 . . . 26 Total Orders 18 | . . . 4 2 . 3 . . . 2 2 2 . . . . . 3 . STAY 2 | . . . . 1 . 1 . . . . . . . . . . . . . GOTO 6 | . . . 2 . . 1 . . . 1 1 1 . . . . . . . FOLLOW 7 | . . . 2 1 . 1 . . . 1 1 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 93 | . . . . 10 3 10 50 9 . . . 2 . . 9 . . . . Total Damage 1334 | . . . . 109 16 169 600 117 . . . 46 . . 277 . . . . Kills 13 | . . . . 1 . 2 7 . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 117 | . 1 . . . . 1 . . . . . 115 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 2 . . . 2 1 . 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 8221 | 14 434 296 602 284 729 562 1116 43 881 379 514 129 219 531 332 118 152 322 564 Spaces Moved 14567 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 155 410 829 435 283 511 511 773 Core 285 | 28 160 . . . . . . . . . . . . 25 24 . . . 48 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14282 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 155 410 804 411 283 511 511 725 Fastest Speed 27 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 29 29 29 29 29 27 Average Speed 31 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 33 32 29 29 29 33 Slowest Speed 100 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 100 100 29 29 29 100 Overloaded Moves 53 | . . . . . . . . . 44 . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 199 | . 5 9 22 14 12 28 50 . 20 2 2 . . 12 1 1 . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 88 98 64 95 86 94 48 74 33 98 99 74 64 22 62 48 75 89 27 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 34 | . . 1 . . . . . . . 1 1 28 1 . 1 . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 . . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . . . . . . . . . 1 1 1 . . 1 . 1 . . Scrap Searched 21 | . . 2 . 2 . . . . . 3 5 . . . 3 2 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 156 | . . 9 15 3 22 49 48 . 10 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . . . . . . . . . . AOE 146 | . . 9 15 3 22 49 48 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16818 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 210 467 980 573 305 514 655 949 Wait 1155 | . 66 2 93 36 116 98 107 1 127 29 111 10 21 70 70 7 . 107 84 Move 14177 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 154 409 806 432 280 510 510 735 Hop 173 | . 5 9 22 12 12 26 34 . 20 2 2 . . 10 1 1 . . 17 Pick Up 24 | . . . . 3 2 . 3 1 3 1 . 2 1 4 . . 2 2 . Fast Attach 67 | . 8 3 8 . 10 4 22 2 5 . . 1 . . 1 2 . . 1 Attach 13 | . . . . . 2 . 7 . 1 . . . 1 1 . . . . 1 Detach 7 | . . . . . . 1 4 1 1 . . . . . . . . . . Swap 26 | . . . 5 . . 4 4 . 1 . . 2 . 1 6 . 1 1 1 Drop 65 | . 1 . 8 1 8 4 20 1 7 1 . 3 . 5 . 2 1 1 2 Fire 575 | . 47 20 52 8 59 41 81 . 65 9 14 14 21 45 23 6 . 15 55 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . . . Rewire 25 | . . . . . . 16 . . . . 5 . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 493 | . 22 4 44 6 49 40 70 . 55 8 4 24 14 38 36 7 . 19 53 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Destroyed Data Miner 5877 | -7/Data Miner | Interfaced with the Data Conduit 5905 | -7/Data Miner | Core integrity fell below 50% 5962 | -7/Data Miner | Found Prototype Hackware 5963 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Identified System Mapper 5967 | -7/Data Miner | Identified Ghost Barrier 5968 | -7/Data Miner | Identified Quantum Router 5984 | -7/Data Miner | Entered Proximity Caves 6068 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6082 | -6/Proximity Caves | Reached level 19 6095 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6106 | -6/Proximity Caves | Learned location of 1 exit from Research 6106 | -6/Proximity Caves | Learned Factory emergency access door positions 6106 | -6/Proximity Caves | Learned Research stockpile data 6106 | -6/Proximity Caves | Learned Research terminal intel 6106 | -6/Proximity Caves | Learned Extension terminal intel 6106 | -6/Proximity Caves | Learned Extension garrison access intel 6119 | -6/Proximity Caves | Destroyed 10 combat bots 6132 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6137 | -6/Proximity Caves | Spotted B-75 Beast 6147 | -6/Proximity Caves | Destroyed B-75 Beast 6201 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6203 | -6/Proximity Caves | Entered Factory 6204 | -6/Factory | Identified exit to Lower Caves 6206 | -6/Factory | Loaded intel: 261 machine locations 6215 | -6/Factory | Identified exit to Factory 6282 | -6/Factory | Build established: Wizard-Sprinter 6376 | -6/Factory | Intercept squad dispatched 6387 | -6/Factory | Discovered new exit (range 10) 6405 | -6/Factory | Spotted Tracker 6421 | -6/Factory | Destroyed Tracker 6501 | -6/Factory | Identified exit to Extension 6506 | -6/Factory | Spotted Combat Programmer 6525 | -6/Factory | Destroyed Combat Programmer 6634 | -6/Factory | Fabricated Recoil Nullifier? 6648 | -6/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 6690 | -6/Factory | Intercept squad dispatched 6708 | -6/Factory | Spotted Tracker 6708 | -6/Factory | Destroyed Tracker 6708 | -6/Factory | Spotted Tracker 6718 | -6/Factory | Core integrity fell below 50% 6720 | -6/Factory | Destroyed Tracker 6727 | -6/Factory | Found Exp. Phase Shifter 6734 | -6/Factory | Entered Lower Caves 6735 | -6/Lower Caves | Reached level 20 6795 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6817 | -6/Lower Caves | Spotted B-75 Beast 6853 | -6/Lower Caves | Destroyed B-75 Beast 6907 | -6/Lower Caves | Learned Factory terminal intel 7056 | -6/Lower Caves | Discovered new exit (range 9) 7066 | -6/Lower Caves | Entered another Lower Caves area 7068 | -6/Lower Caves | Discovered exit to Factory (range 12) 7120 | -6/Lower Caves | Identified exit to Zion 7184 | -6/Lower Caves | Entered Zion 7194 | -6/Zion | Found Faulty Exp. Armor Integrity Analyzer 7197 | -6/Zion | Found Exp. Core Analyzer 7205 | -6/Zion | System corruption cleaned by Quarantine Array 7239 | -6/Zion | Learned Factory emergency access door positions 7333 | -6/Zion | Discovered new exit (range 13) 7336 | -6/Zion | Entered Proximity Caves 7340 | -5/Proximity Caves | Learned 4 Factory zone layouts 7455 | -5/Proximity Caves | Reached level 21 7503 | -5/Proximity Caves | Spotted B-75 Beast 7524 | -5/Proximity Caves | Destroyed B-75 Beast 7622 | -5/Proximity Caves | Learned 4 Factory zone layouts 7652 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7658 | -5/Proximity Caves | Entered Factory 7659 | -5/Factory | Identified exit to Upper Caves 7659 | -5/Factory | Identified exit to Factory 7661 | -5/Factory | Loaded intel: 252 machine locations 7662 | -5/Factory | Loaded intel: 20 terminal locations 7747 | -5/Factory | Reached level 22 7750 | -5/Factory | Garrison activated, responded to threat 7836 | -5/Factory | Upgraded with Utility slot (x1) 7921 | -5/Factory | Intercept squad dispatched 7924 | -5/Factory | Spotted Tracker 7927 | -5/Factory | Destroyed Tracker 7971 | -5/Factory | Spotted Combat Programmer 8003 | -5/Factory | Core integrity fell below 50% 8009 | -5/Factory | Destroyed Combat Programmer 8130 | -5/Factory | Fabricated Imp. Kinecellerator? 8195 | -5/Factory | Intercept squad dispatched 8202 | -5/Factory | Fabricated Exp. Armor Integrity Analyzer? 8209 | -5/Factory | Spotted Tracker 8210 | -5/Factory | Spotted Tracker 8220 | -5/Factory | Core integrity fell below 20% 8222 | -5/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08182_ K-01 Serf collects debris. 08191_ Acquired 18 matter. 08194_ System corrupted: Heat flow error (+136). 08195_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 08201_ K-01 Serf cleans the Assembly Bed. 08202_ >> FABRICATOR: Completed Exp. Armor Integrity Analyzer? 08205_ G-67 Veteran destroyed. 08205_ K-01 Serf cleans the Assembly Bed. 08208_ K-01 Serf collects debris. 08208_ G-50 Soldier destroyed. 08210_ System corrupted: Heat flow error (+228). Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 08210_ Cld. VTOL Module temporarily disabled. 08211_ K-01 Serf collects debris. 08211_ Diametric Drive temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 08214_ System corrupted: Prc. Assault Rifle targeting data glitched. 08218_ Overheating: Short circuit. 08218_ Broken Cld. Ion Engine permanently disabled. Map ----- +----------------------------------------------------+ | ???"""?# #?????#"" " " " " #???##########?? | | ???"""?+ ^ #?????### " " " " #?? +?? | | ???"""?### ###???????# " " " " #?? #?? | | ?????????# #?????????# " " " " #? #?? | | ???"""???# #?????????# #? | ! !#?? | | ???"""???#+#?????????# " # #?? | | ???"""???????????????# " # #?? | | ????????? # " + #?? | | ????????? # " # #?? | | ????????? # " # = #?? | | ????????? # " # #?? | | ????????? # " "" """k # #?? | | ????????? + " ""F""" # #?? | | ????????? # " """"" #######/######?? | | ????????? # #???????#??????? | | ????????? # #??????????????? | | ????????? ######## #?????????????+? | | ????????? #??????# #??????????????? | | ?????????#######+#####??????# #??????????????? | | ?????????####### #??????????# ######?????????? | | ????????? #????#####?# # ?????????? | | ?????????#########????# %!### # ?????????? | | ????????? #?????????# T*%kk # ?????????? | | ???????"""" #?????????#=%=### # ?????????? | | ???????"""" #??#########s#### # """?"""???? | | ???????"""" #??# @ # # """?"""???? | | ???????"""" #??# *s= # + """?"""???? | | ????????? #??# """" ==[ # # ?????????? | | ????????? #??# """" ==! # t # """?"""???? | | ????????? #??# """" =[ # # """?"""???? | | ????????? #??# """" ! * # # """?"""???? | | ?????????####??# """" g# A # ?????????? | | ????????? #???# """" = # ##+##+?????????? | | ????????? ##### + R ?????????? | | ????????? + [ # ?????????? | | ????????? ##### # ?????????? | | ????????? #???# ! # ????????? | | ?????????#################+##+#+####+## ????????? | | ???????????????? #?# # ????????? | | ????????????""""""""" #?# + ????????? | | ???????????????? #?# ###????????? | | ????????????""""""""" #?# """ """ #??????????? | | ???????????????? #?# """ """ #??????????? | | ????????????????+######### """ """ ###????????? | | ???????????????? + ## ????????? | | ???????????????? ######### """ """ ## ????????? | | ???????????????? ###?????# """ """ ## ???????"? | | ???????????????? #?????# """ """ ## ???????"T | | ???????????????? #####?# ## ????????? | | ???????????????? #?# ## ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 38 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 60 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Imp. Maneuvering Thrusters | -6/Factory | Hacked Force Field | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Drone Bay | -6/Factory | Hacked Thunder Hammer | -6/Factory | Hacked Wave Gun | -6/Factory | Hacked Recoil Nullifier | -6/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Reaction Control System | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Exp. Phase Shifter | -5/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Railgun | -5/Factory | Hacked Adv. Target Analyzer | -5/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -6/Factory | Hacked K-01 Serf | -6/Factory | Hacked Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Recoil Nullifier | x2 | -6/Factory Imp. Maneuvering Thrusters | x1 | -6/Factory Imp. Kinecellerator | x1 | -5/Factory Exp. Armor Integrity Analyzer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Levels Raised 21 | . 1 . 3 1 4 3 4 . . 1 . . 1 . 1 . . 1 1 XP Earned 35402 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 374 1177 1220 447 232 118 1224 1887 XP Spent 33810 | . 4000 . 4910 750 6700 . 9100 . 900 . . . 3200 . . . 750 . 3500 Upgrades 39 | . 9 . 12 2 5 . 5 . 3 . . . 1 . . . 1 . 1 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . . . . . . Utility Slot 11 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 Weapon Slot 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Heat Dissipation 3 | . . . 3 . . . . . . . . . . . . . . . . Mass Support 7 | . . . 4 . 1 . 2 . . . . . . . . . . . . Inventory Capacity 3 | . . . . 2 . . . . . . . . . . . . 1 . . Sight Range 3 | . . . . . . . . . 3 . . . . . . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . . . . . . Protomatter Created 5908 | . 195 79 337 138 648 338 895 . 732 212 223 293 288 258 266 179 . 365 462 Integrity Restored 9613 | . 377 68 928 101 864 802 1367 . 938 132 74 515 245 796 750 124 . 368 1164 Core 7760 | . 302 68 847 78 662 689 992 . 754 109 59 416 201 728 489 101 . 306 959 Parts 1853 | . 75 . 81 23 202 113 375 . 184 23 15 99 44 68 261 23 . 62 205 Protomatter Decayed 2281 | . 55 71 133 104 277 59 536 . 345 157 144 61 164 25 28 40 . 82 . Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 02:33:27 Cumulative 160.2 hours Start 2020.01.22 @ 15:20:56 End 2020.01.29 @ 23:16:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0 Lore% 76 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942