Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 13:01:07 Player: Oldman Pu Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (4802) 4802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 9578 Bonus ------- High Alert Combat Kills 831 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Autogun Autogun Autogun Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . 3 . 2 Weapon 1 | . . . . 1 . . Parts Attached 141 | 7 5 15 5 33 52 24 Power 23 | 2 . 2 1 3 11 4 Engine 19 | 2 . 2 1 2 10 2 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 31 | 2 2 4 2 3 13 5 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel 30 | 2 2 4 2 3 13 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 1 3 4 1 15 13 6 Device 10 | . . 1 . 4 2 3 Storage 6 | 1 3 . . 2 . . Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 24 | . . 3 1 7 10 3 Artifact . | . . . . . . . Weapon 44 | 2 . 5 1 12 15 9 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 27 | 2 . 5 1 7 9 3 Ballistic Cannon 16 | . . . . 5 6 5 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 62 | . . 8 1 7 15 31 Power 6 | . . 1 . . 3 2 Propulsion 16 | . . 3 1 2 3 7 Utility 20 | . . 2 . 2 5 11 Weapon 20 | . . 2 . 3 4 11 Highest Loss Streak 21 | . . 5 1 3 4 21 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 94 | . 97 98 96 99 93 76 Engine 11 | . 14 13 14 8 11 8 Core 1 | . . . . . 2 2 Wheel 20 | . 28 27 24 17 17 11 Device 7 | . . . . 15 8 13 Storage 13 | . 25 18 14 9 13 5 Processor 4 | . . . . 9 7 3 Protection 8 | . . 9 14 10 7 13 Ballistic Gun 17 | . 28 27 28 14 14 . Ballistic Cannon 6 | . . . . 12 7 12 Naked Turns 21 | . . . . . . 21 Heaviest Build 112 | 14 33 35 31 75 87 112 Greatest Support 47 | 26 26 26 30 26 47 47 Greatest Overweight (x) 23 | 3 1 3 1 6 4 23 Average Overweight (x) 1 | . . 1 1 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 17 | 7 11 15 15 17 20 19 Most Carried 20 | 1 14 15 15 19 20 17 Average Carried 15 | . 8 13 14 15 18 12 Final Capacity 20 | 8 15 15 15 20 20 5 Final Carried 17 | 1 14 15 15 17 17 4 Class Distribution -------------------- 36% | Mutant 28% | Gunner 24% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 5661 | 199 485 546 171 1323 2406 531 Remotely . | . . . . . . . Salvage Created 4939 | . 407 350 32 1496 2302 352 Parts 303 | . 35 24 6 94 121 23 Haulers Intercepted 10 | . 2 . . 4 4 . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled 18 | . . . . . . 18 Retrieved Matter 140 | . . . . . . 140 Parts Self-Destructed 14 | . . . 14 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 109 | . 8 12 1 34 39 15 Guns 61 | . 8 12 1 19 20 1 Cannons 47 | . . . . 15 19 13 AOE 1 | . . . . . . 1 Classes Destroyed 17 | . 6 2 1 5 3 . Worker 2 | . 1 . . 1 . . Builder 5 | . 1 . . 1 3 . Tunneler 4 | . . 2 . . 2 . Hauler 10 | . 2 . . 4 4 . Recycler 3 | . . . . 1 2 . Operator 1 | . . . . 1 . . Watcher 10 | . 3 . . 4 3 . Swarmer 27 | . 5 3 . 10 . 9 Grunt 45 | . 3 6 . 13 19 4 Brawler 4 | . . . . . 3 1 Duelist 4 | . . . . . 3 1 Sentry 15 | . . . . 7 8 . Hunter 5 | . . . . 3 2 . Programmer 4 | . . . . . 4 . Heavy 1 | . . . . 1 . . Subdweller 1 | . . . 1 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 8 | . 5 4 1 5 8 4 Combat Bots Only 6 | . 3 3 1 5 6 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 928 | . 46 81 5 146 374 276 Missed 277 | . 17 16 . 38 134 72 Damage Taken 9976 | . 261 831 98 1476 3510 3800 Core 1669 | . 54 116 . 187 459 853 Absorbed by Shields 57 | . . . . . 57 . Core Remaining (%) 58 | 100 . . 32 66 34 . Volleys Fired 398 | . 46 61 5 99 140 47 Largest 3 | . 2 2 2 3 3 3 Hottest 144 | . 40 40 45 121 144 144 Shots Fired 1027 | . 94 117 11 290 410 105 Gun 676 | . 94 117 11 189 250 15 Cannon 351 | . . . . 101 160 90 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1027 | . 94 117 11 290 410 105 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 6 11 5 13 29 6 Robot Miss Streak 7 | . 3 6 4 5 7 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 635 | . 53 68 6 177 268 63 Core Hits 265 | . 21 27 2 76 102 37 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 19 | . 1 . . 7 7 4 Destroy 2 | . 1 . . . 1 . Blast 17 | . . . . 7 6 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12320 | . 647 808 79 3040 6002 1744 Guns 6532 | . 647 800 79 1610 3269 127 Cannons 5717 | . . . . 1426 2733 1558 Explosions 59 | . . . . . . 59 Melee . | . . . . . . . Ramming 12 | . . 8 . 4 . . Kinetic 12249 | . 647 800 79 3036 6002 1685 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 59 | . . . . . . 59 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 1 18 18 . 14 3 Average Corruption 7 | . 1 12 18 . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 100 | . 5 33 30 . 31 1 Message Errors 19 | . 1 7 5 . 6 . Matter Fused 22 | . 2 9 8 . 3 . Heat Flow Errors 12 | . . 2 4 . 6 . Energy Discharges 16 | . . 6 3 . 6 1 Parts Rejected 2 | . . 1 . . 1 . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 9 | . . 4 3 . 2 . Data Loss (major) 6 | . . 1 4 . 1 . Misfires 5 | . 2 . 1 . 2 . Alerts 3 | . . 1 1 . 1 . Misdirections 1 | . . . . . 1 . Weapon Failures 4 | . . 2 . . 2 . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . 18 13 5 Projectiles 36 | . . . . 18 13 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 66 | . . . . 13 28 25 Impact . | . . . . . . . Kinetic 63 | . . . . 13 25 25 Secondary 3 | . . . . . 3 . Self-Inflicted Damage 6 | . . 4 . 2 . . Shots . | . . . . . . . Rammed 3 | . . 1 . 2 . . Targets Rammed 3 | . . 1 . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 642 | . 6 267 225 443 642 476 Average Temperature 114 | . 4 39 94 122 76 184 Received Heat Transfer 3183 | . 45 180 30 621 844 1463 Effects 27 | . . . . 2 13 12 Shutdowns 6 | . . . . . 3 3 Energy Bleed 3 | . . . . 1 . 2 Interference 8 | . . . . . 1 7 Short Circuit 1 | . . . . 1 . . Damage (major) 8 | . . . . . 8 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 899 | . 161 124 . 629 899 840 Initial 435 | . . 15 . . 285 435 Average 350 | . 81 46 . 278 534 667 Maximum Alert Level 3 | . . . . 2 3 3 Low Security (%) 32 | 100 100 100 . 20 . . Level 1 30 | . . . . 69 31 . Level 2 21 | . . . . 9 37 59 Level 3 15 | . . . . . 31 40 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 1 . . 4 16 4 Investigation 5 | . . . . 1 3 1 Extermination 4 | . . . . . 4 . Reinforcement 5 | . 1 . . 3 1 . Assault 3 | . . . . . 2 1 Garrison 8 | . . . . . 6 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 17 15 3 43 55 38 Peak Tracking Total 17 | . 3 3 1 6 5 17 Tactical Retreats 10 | . 2 3 . 2 1 2 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 5 | . 1 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 24 | . 1 . . 4 4 15 Max in Single Turn 4 | . 1 . . 2 1 4 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 26 | . 6 1 . 10 8 1 Terminals 13 | . 4 1 . 5 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 7 | . 2 . . 2 3 . Scanalyzers 1 | . . . . 1 . . Garrison Access 4 | . . . . 1 2 1 Total Hacks 48 | . 11 1 . 21 13 2 Successful 22 | . 3 1 . 13 5 . Failed 26 | . 8 . . 8 8 2 Catastrophic 10 | . 1 . . 3 4 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 8 1 . 10 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 10 | . 3 . . 2 5 . Scanalyzers 2 | . . . . 2 . . Garrison Access 10 | . . . . 4 4 2 Terminal Hacks 13 | . 2 1 . 7 3 . Record 2 | . . . . 1 1 . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . . . . 2 . . Locate Traps 3 | . 2 . . . 1 . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . 2 2 . Report Inventory 5 | . 1 . . 2 2 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 16 | . 4 . . 7 4 1 Full Trace Events 5 | . . . . 2 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 7850 | 58 842 1000 714 1956 2633 647 Spaces Moved 5331 | 46 671 647 655 1287 1643 382 Core 61 | 17 . . . . . 44 Treads 2 | . . . . . . 2 Legs . | . . . . . . . Wheels 5268 | 29 671 647 655 1287 1643 336 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 95 105 50 Average Speed 109 | 104 92 95 105 117 114 116 Slowest Speed 1200 | 200 105 125 115 170 140 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 95 96 39 88 40 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 16 | . . 2 14 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . . . . 30 24 12 Melee . | . . . . . . . Projectile 66 | . . . . 30 24 12 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 6643 | 52 798 915 679 1559 2149 491 Wait 603 | . 60 174 . 86 252 31 Move 5325 | 45 670 646 654 1286 1642 382 Hop . | . . . . . . . Pick Up 81 | . 13 11 7 25 19 6 Fast Attach 17 | 6 1 2 . 4 3 1 Attach 58 | . . 7 1 10 20 20 Detach . | . . . . . . . Swap 66 | 1 4 6 4 19 29 3 Drop 73 | . 4 7 8 28 25 1 Fire 398 | . 46 61 5 99 140 47 Melee . | . . . . . . . Ram 3 | . . 1 . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 19 | . . . . . 19 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Discovered new exit (range 14) 750 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Entered Mines 944 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 988 | -10/Mines | Excavation squad dispatched 988 | -10/Mines | A large section of the Mines collapsed 1223 | -10/Mines | System corruption reached 10% 1238 | -10/Mines | Excavation squad dispatched 1271 | -10/Mines | Lost 5 parts (1p1n1u2w) 1330 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | Discovered new exit (range 3) 1491 | -10/Mines | Discovered new exit (range 5) 1800 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1802 | -10/Mines | Found Prototype Device 1803 | -10/Mines | Identified Exp. Sensor Array 1850 | -10/Mines | Discovered new exit (range 6) 1901 | -10/Mines | Entered Subcaves 1906 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1914 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2497 | -10/Subcaves | Discovered new exit (range 9) 2569 | -10/Subcaves | Discovered new exit (range 14) 2615 | -10/Subcaves | Entered Materials 2615 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2616 | -8/Materials | Identified exit to Storage 2924 | -8/Materials | Lost 3 parts (1n2w) 3026 | -8/Materials | Discovered new exit (range 14) 3188 | -8/Materials | Build established: Scavenger-Gunner 3409 | -8/Materials | Discovered new exit (range 16) 3995 | -8/Materials | Build established: Gunner 4332 | -8/Materials | Identified exit to Factory 4553 | -8/Materials | Lost 3 parts (1n1u1w) 4571 | -8/Materials | Entered Factory 4571 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4841 | -7/Factory | Build established: Scavenger-Gunner 5275 | -7/Factory | Garrison activated, responded to threat 5467 | -7/Factory | Garrison activated, responded to threat 5547 | -7/Factory | Lost 4 parts (1p1n1u1w) 5668 | -7/Factory | Garrison activated, responded to threat 5869 | -7/Factory | Build established: Gunner 6239 | -7/Factory | Discovered new exit (range 11) 6364 | -7/Factory | Garrison activated, responded to threat 6971 | -7/Factory | First assault squad dispatched 7077 | -7/Factory | Discovered new exit (range 10) 7126 | -7/Factory | System corruption reached 10% 7156 | -7/Factory | Lost 3 parts (1n1u1w) 7187 | -7/Factory | Core integrity fell below 50% 7204 | -7/Factory | Entered another Factory area 7204 | -6/Factory | Evolved 2 slots: Utility x2 7381 | -6/Factory | Lost 3 parts (1n2u) 7554 | -6/Factory | First assault squad dispatched 7612 | -6/Factory | Lost 7 parts (2n3u2w) 7698 | -6/Factory | Garrison activated, responded to threat 7814 | -6/Factory | Core integrity fell below 50% 7840 | -6/Factory | Core integrity fell below 20% 7851 | -6/Factory | Cargo convoy interrupted 7851 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07829_ Hcp. Storage Unit destroyed. 07830_ Lgt. Treads destroyed. 07831_ Acquired 9 matter. 07831_ Acquired 2 matter. 07832_ U-05 Engineer builds a Wall. 07834_ Critical hit (Burn: +50). 07835_ U-05 Engineer builds a Wall. 07837_ U-05 Engineer builds a Door. 07839_ U-05 Engineer builds a Wall. 07850_ C-30 ARC bursts open, deploying its payload. 07850_ P-60 Hacker unfolds itself. 07850_ X-67 Chaingunner unfolds itself. 07850_ H-66 Slayer unfolds itself. 07850_ C-30 ARC bursts open, deploying its payload. 07850_ P-60 Hacker unfolds itself. 07850_ H-66 Slayer unfolds itself. 07850_ M-28 Smith unfolds itself. 07851_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07851_ K-01 Serf collects debris. 07851_ Penetrated by Slug. 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A #????????????????????# " | | ????????+##############+###????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????##+ | | ??????????????????????????????????????T ######### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? #####+### | | ???????????????????????????????????? ?????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthSubdwellerWeb Manual? 0 Play Time 01:27:23 Cumulative 174.4 hours Start 2024.03.18 @ 11:24:10 End 2024.03.18 @ 13:01:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 108 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6216a356-1935-4717-aec7-7ab1ca50d391