Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 07:46:38 Player: Bemsi Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (602) 602 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1952 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Medium Matter Pod (100) Sensor Array Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit ECM Suite Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Medium Matter Pod Sensor Array Light Assault Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 11 4 16 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads . | . . . . Leg 2 | . . . 2 Wheel 8 | 2 2 . 4 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 4 4 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 4 3 3 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 100 69 Engine 12 | . 14 14 9 Wheel 25 | . 28 28 16 Device 8 | . 7 14 5 Storage 14 | . 17 14 9 Processor 2 | . . . 9 Protection 1 | . . . 4 Ballistic Gun 23 | . 28 24 12 Peak Build Rating 11 | 6 7 7 11 Average Rating 6 | 4 6 7 7 On Entrance 5 | . 6 7 7 Naked Turns 7 | . . . 7 Heaviest Build 22 | 13 15 15 22 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | . 8 8 8 Average Carried 5 | . 4 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | . 8 8 5 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 984 | 292 445 4 243 Remotely . | . . . . Salvage Created 947 | 90 483 . 374 Parts 63 | . 42 . 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 14 . 9 Guns 20 | . 14 . 6 AOE 3 | . . . 3 Classes Destroyed 7 | 1 4 . 2 Worker 3 | . 1 . 2 Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 9 . 1 Grunt 11 | . 5 . 6 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . 68 1 95 Missed 46 | . 27 . 19 Damage Taken 1553 | . 334 12 1207 Core 492 | . 68 . 424 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . 64 . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 155 | 8 63 12 72 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 100 Shots Fired 248 | 16 126 13 93 Gun 232 | 16 126 2 88 Cannon . | . . . . Launcher 4 | . . . 4 Special 12 | . . 11 1 Kinetic 232 | 16 126 2 88 Thermal 12 | . . 11 1 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 12 | 5 8 1 12 Robot Miss Streak 4 | 1 4 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 141 | 11 66 1 63 Core Hits 64 | 2 35 1 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1587 | 133 690 6 758 Guns 1328 | 133 690 6 499 Cannons . | . . . . Explosions 245 | . . . 245 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 1328 | 133 690 6 499 Thermal . | . . . . Explosive 245 | . . . 245 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . . . 46 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 9 80 27 Average Temperature 27 | . 7 45 6 Received Heat Transfer 318 | . 36 6 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 229 | 5 229 121 227 Initial 61 | . 3 61 . Average 96 | 2 98 107 93 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 95 100 84 Level 1 5 | . 4 . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 27 3 17 Peak Tracking Total 7 | . 7 2 5 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 20 . 2 Successful 17 | . 16 . 1 Failed 5 | . 4 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 18 | . 16 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 12 . 1 Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Hauler Manifests 3 | . 2 . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 142 | . . 142 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2012 | 68 1014 413 517 Spaces Moved 1555 | 45 848 359 303 Core 73 | 10 . . 63 Treads . | . . . . Legs 19 | . . . 19 Wheels 1463 | 35 848 359 221 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 90 | 82 90 90 94 Slowest Speed 200 | 100 90 90 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 75 54 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 4 1 Terrain Destroyed 46 | . . 9 37 Melee . | . . . . Projectile 10 | . . 9 1 AOE 36 | . . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1902 | 58 982 412 450 Wait 138 | . 50 36 52 Move 1552 | 44 847 358 303 Hop . | . . . . Pick Up 7 | . 6 1 . Fast Attach 14 | 6 1 . 7 Attach 3 | . . . 3 Detach . | . . . . Swap 20 | . 10 4 6 Drop 8 | . 5 1 2 Fire 155 | 8 63 12 72 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Build established: Scavenger-Mutant 683 | -10/Materials | Repaired Assault Rifle 914 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Discovered new exit (range 5) 1083 | -10/Materials | Entered Mines 1086 | -10/Mines | Received a Mining Laser from a helpful Derelict 1154 | -10/Mines | Discovered new exit (range 5) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Evolved 2 slots: Utility x2 1618 | -9/Materials | Discovered new exit (range 9) 1829 | -9/Materials | Lost 4 parts (1p2u1w) 1897 | -9/Materials | Core integrity fell below 50% 1939 | -9/Materials | Core integrity fell below 20% 1972 | -9/Materials | Lost 5 parts (2n1u2w) 2013 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Wheel destroyed. Acquired Ion Engine. Wheel destroyed. Sml. Storage Unit destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into A-02 Transporter. Destabilizing: System corrupted (+1). Acquired 10 matter. Acquired Aluminum Leg. Aluminum Leg severed. Acquired Aluminum Leg. Aluminum Leg destroyed. Ion Engine destroyed. Slammed into L-31 Rogue. 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""" ?# # l@! #?# #??? | | ???????????????"""??# + #?# #??? | | ??????????????? ??# #""" #?# #??? | | ??????????######+#### #""" ### #??? | | ??????????# *+ #""" + #??? | | ??????????# %# ###### ######+#### | | ??????????# =# #????########?## # | | ??????????# # ###???? #???#" | # | | ??????????# # ##### #???## # | | ??????????# + < #????# """ # | | ??????????# # ##### #????# """ # | | ??????????# *# # #????? #????# """ # | | ??????????# # # #????????????######## | | ???##?????###### # #???????????????????? | | ???# ????? # ###???????????????????? | | ???# ?? # ##????????????????????? | | ???# # #?????????????????????? | | # # #?????????????????????? | | + # #?????????????????????? | | ???# + #?????????????????????? | | ???# # ########??????????????? | | ???############# ## ######?????????? | | ????# ????# ## #?????????? | | ????# ?### ### ##????????? | | ????# # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed GatlingReactiveSink Manual? 0 Play Time 00:24:23 Cumulative 3.2 hours Start 2024.08.22 @ 07:24:22 End 2024.08.22 @ 07:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef14103f-a144-4696-b7de-74f676c5bbab