Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 23:24:34 Player: TheSkyeDoctor Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2098) 2098 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6818 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 12/100 System Corruption 0% Temperature Cool (35) Movement Walking (115) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Melee Analysis Suite Target Analyzer Shock Absorption System > --- WEAPON (4) ------- Riot Gun Beamcaster > --- INVENTORY (5) ---- Improved Cooling System Medium Matter Pod (17) High-capacity Matter Pod (200) Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Rocket Array Spear > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Cooling System High-capacity Matter Pod Microactuators Force Booster Improved Shield Generator Spread Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 2 | . . . . . . . 2 . . . Weapon 2 | . . . . . . . . 2 . . Parts Attached 60 | 7 7 1 5 1 2 1 14 13 8 1 Power 4 | 1 1 . . . . . 1 1 . . Engine 3 | 1 1 . . . . . 1 . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 . 2 . 2 . 4 4 2 1 Treads 2 | 2 . . . . . . . . . . Leg 17 | . 2 . 2 . 2 . 4 4 2 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 2 . . 1 . . 6 2 4 . Device 8 | 1 . . . . . . 4 . 3 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . . 2 1 1 . Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 3 . . 1 3 6 2 . Energy Gun 6 | 1 1 1 . . . . 1 . 2 . Energy Cannon 4 | . . . 1 . . . 1 2 . . Ballistic Gun 5 | 1 . . 2 . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . Parts Lost 37 | . 5 . . 1 . . 10 7 13 1 Power 3 | . . . . . . . 1 1 1 . Propulsion 11 | . 2 . . . . . 2 3 4 . Utility 11 | . 1 . . 1 . . 3 1 4 1 Weapon 12 | . 2 . . . . . 4 2 4 . Highest Loss Streak 12 | . 3 . . 1 . . 9 4 12 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 8 7 10 13 12 12 10 10 3 4 Power . | . 1 1 1 1 1 1 . . . . Propulsion 1 | 1 4 3 2 3 2 2 . . . . Utility 2 | . 2 2 2 2 2 2 2 4 2 3 Weapon 3 | . . 1 4 7 7 7 6 5 . . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 1 . 1 . 1 . . 7 . 4 Power 2 | . 1 . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . . . . 3 . 3 Weapon 4 | . . . 1 . . . . 3 . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 91 100 99 98 100 100 86 92 42 61 Engine 8 | . 14 14 11 11 11 11 8 5 . . Treads 3 | . 21 . . . . . . . . . Leg 25 | . . 28 43 44 44 44 30 24 12 16 Device 6 | . 13 . . . . . 9 7 5 13 Storage 8 | . 14 14 11 11 11 11 9 5 . . Processor 6 | . . . . . . . 6 15 10 15 Protection 4 | . . 14 11 9 11 11 4 1 1 . Energy Gun 5 | . 9 28 5 . . . 4 2 2 15 Energy Cannon 5 | . . . 5 11 11 5 6 7 2 . Ballistic Gun 8 | . 13 . 10 11 11 11 4 11 1 . Piercing Weapon 1 | . . . . . . . . 5 . . Peak Build Rating 49 | 7 10 11 16 17 35 34 40 49 46 28 Average Rating 24 | 5 7 11 14 16 25 33 34 44 18 25 On Entrance 21 | . 7 9 11 16 17 34 34 37 41 25 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 37 39 40 42 42 42 45 53 28 12 Greatest Support 80 | 40 40 20 40 40 80 80 80 70 60 40 Greatest Overweight (x) 1 | . 1 1 . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 12 5 5 Most Carried 15 | 4 11 8 14 14 15 12 12 15 5 4 Average Carried 8 | 2 8 7 10 13 12 12 10 10 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 14 | 4 8 8 14 13 12 12 11 5 4 4 Class Distribution -------------------- 64% | Mutant 16% | Assassin 7% | Skirmisher 5% | Scavenger-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1720 | 280 257 46 189 32 . 43 148 631 89 5 Remotely . | . . . . . . . . . . . Salvage Created 2516 | 183 440 . 594 108 . 57 208 801 125 . Parts 144 | 18 14 . 46 8 . 7 5 39 7 . Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 59 | . 10 . 11 7 . 7 5 14 5 . Melee 5 | . 1 . . . . . . 2 2 . Guns 30 | . 7 . 7 4 . . 3 9 . . Cannons 12 | . . . 4 3 . . 1 3 1 . AOE 9 | . . . . . . 7 . . 2 . Classes Destroyed 12 | 2 4 . 3 . . 1 1 1 . . Worker 2 | . . . 1 . . . . 1 . . Tunneler 8 | 6 . . 2 . . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . Recycler 3 | 1 . . 1 . . . . 1 . . Operator 2 | . . . 1 . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 26 | . 3 . 5 7 . 4 . 3 4 . Grunt 23 | . 7 . 3 . . 2 3 7 1 . Brawler 1 | . . . . . . 1 . . . . Sentry 5 | . . . 3 . . . . 2 . . Hunter 3 | . . . . . . . 2 1 . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 2 4 . 6 7 . 7 2 6 3 . Combat Bots Only 7 | . 3 . 3 7 . 7 2 4 3 . Max Kills in Single Turn 3 | 1 2 . 2 1 . 3 1 2 2 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . . . . 3 . . 2 . Melee 1 | . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 484 | . 68 . 62 20 . 14 87 119 105 9 Missed 133 | . 15 . 30 2 . 6 13 35 28 4 Hits 351 | . 53 . 32 18 . 8 74 84 77 5 Melee 4 | . . . . . . 1 . . 1 2 Projectile 347 | . 53 . 32 18 . 7 74 84 76 3 Critical Strikes 14 | . 4 . 2 . . 1 2 1 4 . Damage Taken 5264 | 16 657 . 356 154 . 240 1136 1142 1450 113 Core 1076 | 8 103 . 76 18 . 17 147 60 614 33 Absorbed by Shields 85 | . . . . . . . 71 . 14 . Core Remaining (%) 74 | 96 . 55 . . . 72 73 . . . Volleys Fired 177 | 20 33 . 35 9 . 5 27 41 5 2 Largest 3 | 2 2 . 2 2 . 2 2 3 3 2 Hottest 133 | 60 60 . 91 91 . 53 130 116 133 125 Shots Fired 368 | 40 49 . 70 18 . 10 45 122 10 4 Gun 265 | 40 49 . 46 9 . 5 26 82 4 4 Cannon 97 | . . . 24 9 . . 19 40 5 . Launcher 6 | . . . . . . 5 . . 1 . Special . | . . . . . . . . . . . Kinetic 198 | 20 33 . 35 9 . 5 10 82 4 . Thermal 110 | . . . 24 9 . . 30 40 5 2 Explosive 6 | . . . . . . 5 . . 1 . Electromagnetic 54 | 20 16 . 11 . . . 5 . . 2 Robot Hit Streak 11 | 9 7 . 5 3 . 4 7 11 5 4 Robot Miss Streak 7 | 3 3 . 2 4 . 3 7 4 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 226 | 24 47 . 39 9 . 3 31 57 13 3 Core Hits 136 | 11 19 . 23 7 . 13 19 32 9 3 Critical Kills 2 | . 1 . . . . . . 1 . . Critical Parts Destroyed 4 | 1 2 . . . . . . 1 . . Critical Strikes 11 | 1 3 . 1 . . . 1 3 2 . Destroy 3 | 1 . . . . . . . 2 . . Corrupt 2 | . . . 1 . . . 1 . . . Smash 3 | . 3 . . . . . . . . . Sever 3 | . . . . . . . . 1 2 . Melee Attacks 60 | . 19 . . . . . 7 23 11 . Impact 26 | . 19 . . . . . 7 . . . Slashing 23 | . . . . . . . . 12 11 . Piercing 11 | . . . . . . . . 11 . . Sneak Attacks 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5387 | 336 777 . 787 175 . 601 713 1366 569 63 Guns 2062 | 250 350 . 428 53 . 30 250 621 17 63 Cannons 1247 | . . . 286 122 . . 239 491 109 . Explosions 1026 | 86 . . 69 . . 571 111 24 165 . Melee 1027 | . 427 . . . . . 92 230 278 . Ramming 25 | . . . 4 . . . 21 . . . Kinetic 1396 | 95 189 . 328 53 . 30 63 621 17 . Thermal 1585 | 86 . . 355 122 . . 379 491 109 43 Explosive 871 | . . . . . . 571 111 24 165 . Electromagnetic 483 | 155 161 . 100 . . . 47 . . 20 Impact 519 | . 427 . . . . . 92 . . . Slashing 508 | . . . . . . . . 230 278 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . 2 . . . Average Corruption 1 | . 1 1 . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . 2 . . . . 1 . . . Heat Flow Errors 2 | . . 1 . . . . 1 . . . Data Loss (minor) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 215 | 15 78 . . . . . 106 . 16 . Projectiles . | . . . . . . . . . . . Explosions 128 | 15 . . . . . . 97 . 16 . Melee 87 | . 78 . . . . . 9 . . . Knockbacks 6 | . 3 . . . . . 3 . . . Impact 5 | . 2 . . . . . 3 . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 307 | 16 . . . . . 109 98 36 48 . Shots 9 | 1 . . . . . 4 1 1 2 . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . 3 . . . Kicked 4 | . . . 1 . . . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 537 | 60 58 283 369 333 . 99 537 439 32 35 Average Temperature 119 | 22 22 146 84 172 . 49 227 122 15 21 Received Heat Transfer 1585 | . 399 . 102 . . 63 436 327 231 27 Effects 22 | . . 3 3 . . . 16 . . . Shutdowns 4 | . . . 1 . . . 3 . . . Energy Bleed 2 | . . 1 . . . . 1 . . . Interference 6 | . . 2 . . . . 4 . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 4 | . . . 1 . . . 3 . . . Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . 2 . . . . . 1 . . . Combat Hostiles 3 | . 2 . . . . . 1 . . . Parts Fried 6 | 1 3 . . . . . 2 . . . Impact Corruptions 7 | . 6 . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 2478 | 150 . . 668 222 . . 550 666 148 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 2 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . 1 . . . Low Security (%) 92 | 100 100 100 100 33 . 100 70 100 . . Level 1 7 | . . . . 66 . . 29 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 247 | 10 97 . 197 228 . 182 247 142 . . Initial 75 | . . . . 73 . . 66 75 . . Average 58 | . 42 . 63 190 . 124 104 49 . . Influence Increases 2047 | 35 254 . 333 175 . 182 396 502 170 . Destroy 0b10 Robot/C 1180 | . 200 . 220 140 . 140 100 280 100 . Destroy 0b10 Robot/NC 105 | 35 10 . 40 . . . . 20 . . Destroy Leader 242 | . 44 . 56 20 . 20 40 52 10 . Successful Hack 23 | . . . . . . . 2 21 . . Disable Machine 135 | . . . 15 15 . . 15 90 . . Anti-Garrison Action 200 | . . . . . . . 200 . . . Destroy Structure 87 | . . . 2 . . 22 24 39 . . Lose Combat Pursuer 75 | . . . . . . . 15 . 60 . Influence Decreases 2047 | 35 254 . 144 166 198 10 401 554 285 . Entered New Map 555 | . . . . 116 198 . 106 92 43 . Time Decay 1095 | 35 230 . 144 40 . 10 225 299 112 . Lost Part 304 | . 24 . . 10 . . 70 70 130 . Purge Threat 93 | . . . . . . . . 93 . . Squads Dispatched 15 | . 3 . 2 . . . 4 6 . . Investigation 4 | . 2 . . . . . 2 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . 1 . 2 . . . 1 1 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . 4 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 14 . 22 7 . 7 6 17 14 3 Peak Tracking Total 7 | . 3 . 6 3 . 7 4 4 7 3 Tactical Retreats 4 | . . . . . . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 1 . . . . . 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 9 | . . . 1 1 . . 1 6 . . Max in Single Turn 3 | . . . 1 1 . . 1 3 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . 1 . . . 1 . 3 7 . . Terminals 5 | . 1 . . . . . 1 3 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 20 | . 2 . . . 1 . 7 10 . . Successful 10 | . . . . . 1 . 3 6 . . Failed 9 | . 2 . . . . . 3 4 . . Catastrophic 3 | . 1 . . . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 16 | . 2 . . . 1 . 5 8 . . Terminals 10 | . 2 . . . . . 3 5 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 3 1 . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 3 | . . . . . 1 . . 2 . . Branch Access Points 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 4 . . Terminals 2 | . . . . . . . . 2 . . Botnet 2 | . . . . . . . . 2 . . Fabricators 2 | . . . . . . . . 2 . . Fabnet 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 2 7 . . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . 1 . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . 1 . Highest-Rated Group 180 | . . 31 31 . . . . . 180 . Highest-Rated Ally 180 | . . 31 31 . . . . . 180 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 2084 | 11 599 . . . . . 258 1021 195 . Terrain 1474 | . . . . . . . 258 1021 195 . Seismic 610 | 11 599 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 4199 | 255 626 162 455 81 444 26 585 1021 381 163 Spaces Moved 2667 | 118 254 85 263 30 322 8 339 724 401 123 Core 256 | 3 . . . . . . . . 253 . Treads 358 | 115 243 . . . . . . . . . Legs 2053 | . 11 85 263 30 322 8 339 724 148 123 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 120 105 105 97 97 50 112 Average Speed 119 | 157 185 190 120 180 136 105 105 107 70 112 Slowest Speed 240 | 160 240 190 120 190 190 105 110 110 112 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 39 15 33 7 69 9 36 18 59 17 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 1 . . 2 . Spaces Dug 11 | . . . . . . . 2 9 . . Terrain Destroyed 134 | 3 . . 2 . . 27 27 41 34 . Melee 11 | . . . . . . . 2 9 . . Projectile 2 | . . . . . . . . 1 1 . AOE 121 | 3 . . 2 . . 27 25 31 33 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 3226 | 148 333 86 332 39 326 14 508 833 464 143 Wait 186 | . 9 . 19 . . . 99 6 36 17 Move 2657 | 117 253 84 262 29 321 7 338 723 400 123 Hop . | . . . . . . . . . . . Pick Up 37 | 4 8 1 6 . . . 7 10 1 . Fast Attach 42 | 7 1 . 3 . . . 7 16 7 1 Attach 20 | . 4 1 2 1 . . 6 3 3 . Detach 9 | . 1 . 3 . . . 2 2 1 . Swap 14 | . 2 . . . 2 2 7 1 . . Drop 20 | . 3 . 1 . 3 . 5 8 . . Fire 177 | 20 33 . 35 9 . 5 27 41 5 2 Melee 60 | . 19 . . . . . 7 23 11 . Ram . | . . . . . . . . . . . Kick 4 | . . . 1 . . . 3 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Derelicts attacked the area 826 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Entered Mines 885 | -10/Mines | Received a Mining Laser from a helpful Derelict 909 | -10/Mines | Lost 3 parts (1n1u1w) 993 | -10/Mines | Discovered new exit (range 8) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Accompanied by 1 ally 1044 | -9/Materials | Evolved 2 slots: Propulsion x2 1329 | -9/Materials | Discovered new exit (range 7) 1481 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Entered Mines 1500 | -9/Mines | Assembled infested the area 1549 | -9/Mines | Destroyed 7 combat bots 1572 | -9/Mines | Discovered new exit (range 5) 1580 | -9/Mines | Entered Exiles 1632 | -9/Exiles | Met 8R-AWN 1658 | -9/Exiles | Met EX-HEX 1723 | -9/Exiles | Met EX-BIN 1751 | -9/Exiles | Aligned with FarCom system 1753 | -9/Exiles | Given EX-Vault access code 1797 | -9/Exiles | Opened EX-Vault 1808 | -9/Exiles | Found Potential Leg 1811 | -9/Exiles | Found Potential Leg 1834 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1865 | -9/Exiles | Met EX-DEC 2012 | -9/Exiles | Discovered new exit (range 10) 2024 | -9/Exiles | Left Exiles lab with Potential Leg 2024 | -9/Exiles | Entered Mines 2044 | -8/Mines | Discovered new exit (range 7) 2050 | -8/Mines | Entered Materials 2050 | -8/Materials | Evolved 2 slots: Utility x2 2060 | -8/Materials | Destroyed 7 combat bots 2267 | -8/Materials | Central database locked down 2321 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Lost 9 parts (1p1n3u4w) 2504 | -8/Materials | Discovered new exit (range 11) 2635 | -8/Materials | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Weapon x2 2694 | -7/Factory | Identified exit to Lower Caves 3009 | -7/Factory | Build established: Assassin 3309 | -7/Factory | Found Prototype Launcher 3309 | -7/Factory | Identified Rocket Array 3391 | -7/Factory | Garrison activated, responded to threat 3443 | -7/Factory | Lost 4 parts (1p2n1u) 3656 | -7/Factory | Entered Lower Caves 3724 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3772 | -7/Lower Caves | Core integrity fell below 50% 3802 | -7/Lower Caves | Lost 12 parts (1p4n3u4w) 3817 | -7/Lower Caves | Spotted B-75 Beast 3825 | -7/Lower Caves | Core integrity fell below 20% 3877 | -7/Lower Caves | Encountered a Warlord checkpoint 3886 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4025 | -7/Lower Caves | Discovered new exit (range 9) 4037 | -7/Lower Caves | Entered another Lower Caves area 4200 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03984_ Acquired 10 matter. 03987_ Acquired Reaction Control System. 03991_ Acquired Med. Matter Pod. 03993_ Acquired 27 matter. 04016_ Acquired Riot Gun. 04025_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04089_ ZC-WLQ(k) breaks down the debris. 04090_ Acquired 2 matter. 04111_ ZC-WLQ(k) breaks down the debris. 04116_ Acquired 1 matter. 04126_ P3-H1A(r) collects Dirty Bomb Trap. 04133_ 0V-4AT(k) breaks down the debris. 04134_ Acquired 2 matter. 04147_ P3-H1A(r) destroyed. 04150_ 0V-4AT(k) breaks down the debris. 04155_ 0V-4AT(k) destroyed. 04164_ Acquired Carbon-fiber Leg. 04166_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ????????????????????????####??????????????????# | | ???????????????????????## ##????###???????#### | | ??????????????????????## ##??## ???##### ## | | ??????????????????????# #?## ?### ## | | ??????????????????????# #?# $?# # # | | ??????????????????????# @ ### #??# # | | ??????????????????????## l ## ##?### | | ???????????????????????### #?# ##??# | | ?????????????????????????## #?# #### | | ?????????????????????????## ### # | | ????????????????????????## g### # | | ??????????????????????### g## ####### # | | ??????????????????????# ##?????### # | | ?????????????????????# #????????## # | | ?????????????????????# #?????????## ## | | ?????????????????????######## #?????????###? | | ????????????????????????????# ## ???????????? | | ???????????????????????????# ### ?????????? | | ???????????????????????????# ##? ???????? | | ??????????????????????????? #?? ##??????? | | ?????????????????????????? ?? ##???????? | | ????????????????????????? ####??## ###????????? | | ????????????????????????? ????????####??????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ??????????????#????????? | | ????????????????????????#???????????????# ???????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????? ?????# | | ???????????????????????????????????????# ## ##### | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: EX 25 Evasion (%) 63 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAlertFalx Manual? 0 Play Time 00:27:03 Cumulative 221.1 hours Start 2026.10.09 @ 22:52:44 End 2026.10.09 @ 23:24:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b191c24-daf2-486e-b68f-f99983465912