Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 01:08:44 Player: Comet Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3185) 3185 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (324) 324 TOTAL SCORE: 9324 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 338 Friendly Fire -20 Cogmind --------- Core Integrity 837/1000 Matter 221/300 Energy 256/350 System Corruption 11% Temperature Danger (444) Movement Treading (480) Ox4 Location -5/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (9) ------ Huge Storage Unit Compact Battery Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Kinecellerator Hardened Heavy Armor Plating > --- WEAPON (4) ------- Coil Gun Enhanced Gauss Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Matter Compressor (250) Improved Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Weapon Cycler Makeshift Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Thermal Shield Hardlight Generator System Shield Long-range Tractor Beam Wave Gun Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Enhanced Gauss Cannon Powered Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Compact Battery Matter Compressor Improved Signal Interpreter Armor Integrity Analyzer Improved Kinecellerator Weapon Cycler Makeshift Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Thermal Shield Hardlight Generator System Shield Long-range Tractor Beam Wave Gun Gauss Rifle Coil Gun Heavy Shock Bomb Launcher [Rating: 89] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Constructs Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 2 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . 1 1 . . 3 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 124 | 7 8 11 19 2 3 15 5 10 7 16 11 10 Power 12 | 1 1 2 2 . . 1 . . 1 2 1 1 Engine 7 | 1 . 1 2 . . . . . 1 1 . 1 Core 4 | . 1 1 . . . 1 . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | 2 2 1 5 . . 3 2 . . 5 2 . Treads 21 | 2 2 . 5 . . 3 2 . . 5 2 . Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 2 2 5 . 2 7 3 3 6 4 4 4 Device 20 | . 1 . 3 . 1 1 2 2 3 3 3 1 Storage 5 | 1 1 1 . . . 1 . . . . . 1 Processor 8 | . . . 1 . . 3 1 1 . 1 1 . Hackware 1 | . . 1 . . . . . . . . . . Protection 9 | . . . 1 . 1 2 . . 3 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 47 | 3 3 6 7 2 1 4 . 7 . 5 4 5 Energy Gun 13 | . 2 3 5 1 . 2 . . . . . . Energy Cannon 2 | . . 1 . . . 1 . . . . . . Ballistic Gun 15 | 3 1 1 . . 1 1 . 4 . 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 Launcher 10 | . . 1 2 1 . . . . . 2 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 2 2 . . . . 1 . . . . Parts Lost 15 | . . . 1 . . . . . . . . 14 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . . . 3 Utility 6 | . . . . . . . . . . . . 6 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 5 | . . . 1 . . . . . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 99 99 100 93 91 92 92 92 94 93 82 Engine 3 | . 10 6 9 9 9 1 . . 2 2 4 . Core 2 | . 3 4 . . . 4 6 6 2 4 . . Treads 24 | . 27 18 23 27 27 25 25 25 25 24 21 14 Device 18 | . 1 11 14 18 18 19 19 22 23 18 21 17 Storage 7 | . 14 11 9 9 9 6 6 6 6 6 5 5 Processor 8 | . . . 1 . . 5 13 12 12 13 16 15 Protection 2 | . . . 5 9 3 6 . . 1 6 5 5 Energy Gun 8 | . 4 25 22 26 18 10 13 5 . . . . Energy Cannon 1 | . . 7 4 . . 4 . . . . . . Ballistic Gun 9 | . 23 . . . 8 3 6 9 12 14 11 8 Impact Weapon 2 | . . . . . . . . 2 6 2 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 149 | 13 32 54 64 64 66 116 105 108 131 118 119 149 Greatest Support 120 | 40 46 46 79 79 79 106 108 108 108 116 120 120 Greatest Overweight (x) 4 | . 1 4 4 . . 1 1 . 1 1 1 4 Average Overweight (x) . | . . 1 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 16 20 20 20 21 25 25 25 25 25 25 Most Carried 25 | 5 15 18 20 20 20 21 22 25 25 25 25 25 Average Carried 21 | 2 10 15 19 19 19 18 21 22 24 24 24 23 Final Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 15 18 20 20 19 21 21 23 25 25 25 18 Scrap Engine Consumption 49 | . . . . . 14 11 6 12 2 4 . . Constructs Created 11 | . . . . . . 4 1 3 1 2 . . Constructs Modified 4 | . . . . . . 1 1 1 . 1 . . Class Distribution -------------------- 25% | Mutant 19% | Skirmisher 9% | Derelict-Mutant 8% | Derelict-Assassin 7% | Tank 6% | Gunner 6% | Commander-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Gunner | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Mutant | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Matter Collected 2861 | 271 447 217 210 40 94 262 215 108 53 380 294 270 Remotely . | . . . . . . . . . . . . . Salvage Created 4482 | 107 360 698 1029 291 531 112 112 49 . 224 308 661 Parts 230 | 4 15 55 57 12 23 4 7 . . 11 17 25 Haulers Intercepted 7 | . 1 3 2 1 . . . . . . . . Recyclers Shooed 9 | . 3 . 2 . 2 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 . . 6 . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 67 | . 4 10 14 4 10 1 3 . . 6 6 9 Guns 47 | . 4 7 11 2 10 1 3 . . 3 2 4 Cannons 3 | . . . 1 . . . . . . . . 2 AOE 12 | . . 3 2 . . . . . . 3 4 . Classes Destroyed 17 | 2 3 4 1 . 2 . 1 . . 2 1 1 Worker 1 | . . . . . . . . . . . 1 . Builder 6 | . . 2 2 . . . . . . . . 2 Tunneler 3 | 1 . . . . . . . . . . 1 1 Hauler 7 | . 1 3 2 1 . . . . . . . . Recycler 8 | 1 1 2 2 . 1 . . . . . 1 . Operator 2 | . . 1 . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 9 | . 2 1 3 . . 2 . . . . . 1 Swarmer 18 | . . 4 3 . 1 . 3 . . 3 4 . Grunt 21 | . 4 3 6 2 2 . . . . . . 4 Duelist 3 | . . . 1 1 1 . . . . . . . Sentry 16 | . . 3 4 1 4 . . . . . . 4 Hunter 2 | . . . . . 1 . . . . 1 . . Programmer 4 | . . . . . 1 1 . . . . 2 . Behemoth 1 | . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . 1 1 . . . . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 2 9 5 4 7 1 3 . . 3 6 4 Combat Bots Only 7 | . 2 4 3 4 7 1 3 . . 3 4 4 Max Kills in Single Turn 5 | 1 1 4 2 2 2 1 2 1 . 2 5 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . 2 1 . . . . . . 2 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 353 | . 22 24 52 8 34 4 5 . . 63 19 122 Missed 75 | . 4 6 12 1 6 2 . . . 16 4 24 Damage Taken 5436 | . 255 235 585 113 342 123 73 . . 938 358 2414 Core 480 | . 86 21 43 . 46 23 17 . . 81 38 125 Absorbed by Shields 117 | . . . . . 10 . . . . . . 107 Regen/Repaired (Parts) 685 | . . . . . 55 . . 34 596 . . . Core Remaining (%) 85 | 100 65 94 . . 83 . . . . 85 . . Volleys Fired 253 | 9 35 25 56 10 17 7 4 4 . 32 13 41 Largest 3 | 2 2 3 3 3 3 3 3 3 . 2 2 3 Hottest 255 | 40 40 146 190 183 183 255 198 198 . 61 60 93 Shots Fired 545 | 18 70 49 149 19 51 21 11 12 . 50 24 71 Gun 469 | 18 70 46 123 15 51 17 11 12 . 36 22 48 Cannon 44 | . . . 22 . . 4 . . . . . 18 Launcher 32 | . . 3 4 4 . . . . . 14 2 5 Special . | . . . . . . . . . . . . . Kinetic 235 | 18 70 1 . . 9 5 2 6 . 36 22 66 Thermal 230 | . . 3 139 15 42 16 9 6 . . . . Explosive 3 | . . 3 . . . . . . . . . . Electromagnetic 77 | . . 42 10 4 . . . . . 14 2 5 Robot Hit Streak 12 | 3 11 7 7 5 8 6 11 12 . 9 7 10 Robot Miss Streak 7 | 2 2 4 6 1 2 2 . 2 . 7 4 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 2 . 2 . 1 . . . 1 2 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . 1 1 Shots Hit Robots 357 | 10 49 35 82 11 39 13 8 6 . 25 15 64 Core Hits 170 | 4 18 30 35 8 12 8 6 3 . 10 12 24 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 Critical Strikes 20 | . . . 5 . 2 2 . . . . . 11 Burn 9 | . . . 5 . 2 2 . . . . . . Destroy 1 | . . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . . . . 3 Smash 7 | . . . . . . . . . . . . 7 Melee Attacks 36 | . . . . . . . . 1 . . 3 32 Impact 36 | . . . . . . . . 1 . . 3 32 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9030 | 96 581 709 1835 528 778 305 144 110 . 672 1169 2103 Guns 5641 | 96 581 487 1507 160 778 218 144 110 . 323 402 835 Cannons 795 | . . . 225 . . 87 . . . . . 483 Explosions 2096 | . . 222 103 368 . . . . . 349 767 287 Melee 497 | . . . . . . . . . . . . 497 Ramming 1 | . . . . . . . . . . . . 1 Kinetic 2905 | 96 581 . . . 83 64 18 20 . 323 402 1318 Thermal 3013 | . . 36 1665 160 695 241 126 90 . . . . Explosive 884 | . . 186 . . . . . . . . 698 . Electromagnetic 1730 | . . 487 170 368 . . . . . 349 69 287 Impact 497 | . . . . . . . . . . . . 497 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 1 1 2 11 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . 10 1 12 9 1 10 . 10 Message Errors 8 | . . . . . 1 1 . 3 . . . 3 Matter Fused 12 | . . . . . 3 . 4 2 . 3 . . Heat Flow Errors 5 | . . . . . 1 . 2 . . . . 2 Energy Discharges 9 | . . . . . . . 2 2 . 2 . 3 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 4 . 3 2 . 3 . . Data Loss (major) 5 | . . . . . 1 . . . 1 1 . 2 Misfires 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 176 | . . . 11 2 . . . . . . 46 117 Projectiles 11 | . . . 11 . . . . . . . . . Explosions 48 | . . . . 2 . . . . . . 46 . Melee 117 | . . . . . . . . . . . . 117 Knockbacks 2 | . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . 9 11 . . . . . . 63 12 . Shots 6 | . . 1 1 . . . . . . 3 1 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 444 | . 9 162 323 72 376 223 187 207 . 16 8 444 Average Temperature 81 | . 5 37 112 32 99 80 64 105 . 12 6 54 Received Heat Transfer 1497 | . 147 69 306 72 88 . . . . 48 . 767 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . 2 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Fried 9 | . . 1 . 2 . . . . . 1 . 5 Impact Corruptions 5 | . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . 4 1 1 3 . 2 . . . . Heat Transferred 6431 | . . . 3441 296 1396 698 350 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Peak Influence 902 | 10 132 375 355 296 316 521 . . . . 902 430 Initial 900 | . 6 2 102 146 115 521 . . . . 900 164 Average 248 | 3 38 223 211 218 144 268 . . . . 607 270 Maximum Alert Level 3 | . . 1 1 1 1 2 . . . . 3 2 Low Security (%) 51 | 100 100 38 42 56 77 59 . . . . . 23 Level 1 30 | . . 61 57 43 22 5 . . . . 11 72 Level 2 12 | . . . . . . 35 . . . . 49 3 Level 3 5 | . . . . . . . . . . . 39 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . 2 . 1 . . . . 2 3 Investigation 1 | . . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 6 | . . 1 . 2 . . . . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . 1 . . . . 3 . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Distress Signals 8 | . 1 1 2 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 9 16 25 6 7 4 3 . . 14 7 23 Peak Tracking Total 6 | . 4 5 4 5 3 1 3 . . 4 5 6 Tactical Retreats 10 | . 1 2 1 . . . . . . 3 1 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Traps Triggered 3 | . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Machines Disabled 7 | . . 1 2 1 . . . . . . 2 1 Max in Single Turn 2 | . . 1 2 1 . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Machines Accessed 28 | . 2 1 2 2 14 2 . 1 1 . 1 2 Terminals 18 | . 2 1 2 2 6 2 . . . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 50 | . 5 3 3 4 23 2 . 1 3 . 1 5 Successful 23 | . 2 2 1 2 11 . . 1 3 . . 1 Failed 26 | . 3 1 2 2 11 2 . . . . 1 4 Catastrophic 6 | . . . 1 . 2 2 . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 43 | . 3 3 4 6 21 2 . . 1 . 1 2 Terminals 36 | . 5 3 3 4 13 2 . . . . 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . . . . . 10 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 2 2 1 2 3 . . 1 3 . . 1 Record 1 | . 1 . . . . . . . . . . . Part Schematic 8 | . 1 2 . . 2 . . . 3 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 8 . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 1 4 2 . . . . 1 2 Full Trace Events 3 | . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 2 . . 2 . . . 3 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 7 . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Total Allies 14 | . . . . . 7 . . . 2 . . 5 Largest Group 7 | . . . . . 7 4 . . 2 2 . 4 Highest-Rated Group 249 | . . . . . 110 57 . . 53 53 . 249 Highest-Rated Ally 159 | . . . . . 27 27 . . 28 28 . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 3 . . . . 6 . 54 Total Damage 1397 | . . . . . 61 . . . . 180 . 1156 Kills 9 | . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . 9 8 Patrols 9 | . . . . . . . . . . . 8 1 Investigations 2 | . . . . . . . . . . . . 2 Guards 6 | . . . . . . . . . . . 1 5 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Turns Passed 13626 | 153 734 634 1088 226 1391 988 1391 1154 2340 1743 1009 775 Spaces Moved 6884 | 77 356 298 484 113 753 503 857 693 1200 823 519 208 Core 11 | 11 . . . . . . . . . . . . Treads 6614 | 66 356 186 337 113 753 503 857 693 1200 823 519 208 Legs . | . . . . . . . . . . . . . Wheels 259 | . . 112 147 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 160 160 155 156 156 156 151 160 160 Average Speed 169 | 144 160 161 157 160 160 174 158 156 188 179 161 241 Slowest Speed 480 | 160 240 320 240 160 160 236 235 156 236 240 240 480 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 6 52 28 37 28 99 11 94 72 85 78 12 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 10 | . . . . . 8 . 1 . 1 . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched 16 | . . . . . . . 3 8 3 2 . . Spaces Dug 10 | . . . . . . . . 1 . . 3 6 Terrain Destroyed 73 | . . 21 27 . . . . 1 . . 17 7 Melee 8 | . . . . . . . . 1 . . 3 4 Projectile 3 | . . . . . . . . . . . . 3 AOE 62 | . . 21 27 . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Total 8302 | 100 456 406 701 141 904 603 886 757 1283 1041 669 355 Wait 735 | 3 36 53 100 15 52 57 15 32 68 158 105 41 Move 6872 | 76 355 297 483 112 752 502 856 692 1199 822 518 208 Hop . | . . . . . . . . . . . . . Pick Up 73 | 4 10 8 18 1 3 7 1 7 5 3 4 2 Fast Attach 48 | 7 7 6 9 . 3 3 1 1 . 3 7 1 Attach 32 | . 1 2 3 . . 6 1 4 3 2 3 7 Detach 40 | 1 6 2 3 . 2 9 3 5 1 3 5 . Swap 45 | . . 3 7 2 . 6 3 6 4 11 1 2 Drop 79 | . 6 10 22 1 7 6 2 5 3 7 10 . Fire 253 | 9 35 25 56 10 17 7 4 4 . 32 13 41 Melee 36 | . . . . . . . . 1 . . 3 32 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire 86 | . . . . . 68 . . . . . . 18 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Discovered new exit (range 7) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1205 | -9/Materials | Build established: Gunner 1474 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2237 | -8/Materials | Identified exit to Storage 2324 | -8/Materials | Build established: Tank 2530 | -8/Materials | Discovered new exit (range 16) 2610 | -8/Materials | Entered Storage 2669 | -8/Storage | Identified exit to Recycling 2831 | -8/Storage | Used back door to open Recycling access 2836 | -8/Storage | Entered Recycling 2880 | -8/Recycling | Found Scrap Engine 2964 | -8/Recycling | Destroyed 7 combat bots 3260 | -8/Recycling | Build established: Commander-Tank 3263 | -8/Recycling | Discovered new exit (range 16) 3300 | -8/Recycling | Lost 3 allies 3632 | -8/Recycling | Build established: Commander-Gunner 4227 | -8/Recycling | Entered Factory 4227 | -6/Factory | Accompanied by 4 allies 4227 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4577 | -6/Factory | Search patrols dispatched 4684 | -6/Factory | Lost 4 allies 4852 | -6/Factory | Discovered new exit (range 16) 4950 | -6/Factory | Build established: Skirmisher 5215 | -6/Factory | Identified exit to Lower Caves 5215 | -6/Factory | Entered Lower Caves 5792 | -6/Lower Caves | Learned location of 2 exits from Factory 6371 | -6/Lower Caves | Discovered new exit (range 14) 6386 | -6/Lower Caves | Identified exit to Lower Caves 6606 | -6/Lower Caves | Entered another Lower Caves area 6614 | -6/Lower Caves | Identified exit to Factory 6679 | -6/Lower Caves | Encountered a Warlord checkpoint 6686 | -6/Lower Caves | Learned 4 Factory zone layouts 7201 | -6/Lower Caves | Found Alien Artifact 7201 | -6/Lower Caves | Identified Core Expander 7201 | -6/Lower Caves | Installed Core Expander, added new Utility slot 7390 | -6/Lower Caves | Discovered new exit (range 8) 7400 | -6/Lower Caves | Identified exit to Zion 7486 | -6/Lower Caves | Build established: Mutant 7528 | -6/Lower Caves | Learned Factory garrison access intel 7760 | -6/Lower Caves | Entered Zion 7849 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7881 | -6/Zion | Discovered new exit (range 15) 7902 | -6/Zion | Identified exit to Proximity Caves 7996 | -6/Zion | Gained Derelict followers 8038 | -6/Zion | System corruption cleaned by Quarantine Array 8266 | -6/Zion | Received a visual enhancement algorithm 8416 | -6/Zion | Learned Factory emergency access door positions 8458 | -6/Zion | Visited the Megawrench Repair Shop 9039 | -6/Zion | Learned location of Quarantine (-2) 9695 | -6/Zion | Megawrench repaired 11 parts 9989 | -6/Zion | Build established: Derelict-Mutant 10100 | -6/Zion | Entered Proximity Caves 10100 | -5/Proximity Caves | Accompanied by 2 allies 10100 | -5/Proximity Caves | Spotted B-75 Beast 10660 | -5/Proximity Caves | Destroyed B-75 Beast 10944 | -5/Proximity Caves | Spotter reported a threat 10968 | -5/Proximity Caves | Build established: Scavenger-Mutant 11011 | -5/Proximity Caves | Spotter reported a threat 11074 | -5/Proximity Caves | Spotter reported a threat 11100 | -5/Proximity Caves | Learned Factory terminal intel 11145 | -5/Proximity Caves | Spotter reported a threat 11198 | -5/Proximity Caves | Spotter reported a threat 11293 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11398 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11519 | -5/Proximity Caves | Spotter reported a threat 11752 | -5/Proximity Caves | Spotter reported a threat 11805 | -5/Proximity Caves | Spotter reported a threat 11843 | -5/Proximity Caves | Entered Factory 11843 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11844 | -5/Factory | Identified exit to Upper Caves 11845 | -5/Factory | Identified exit to Extension 11848 | -5/Factory | Loaded intel: 27 terminal locations 11849 | -5/Factory | Loaded intel: 4 garrison access locations 12143 | -5/Factory | Search patrols dispatched 12158 | -5/Factory | Build established: Derelict-Assassin 12443 | -5/Factory | Search patrols dispatched 12743 | -5/Factory | Search patrols dispatched 12852 | -5/Factory | Entered Extension 13116 | -5/Extension | Lost 4 parts (1n2u1w) 13246 | -5/Extension | Rescued A7 13247 | -5/Extension | Lost 3 parts (1n1u1w) 13294 | -5/Extension | Rescued a captive Derelict 13468 | -5/Extension | Rescued a captive Derelict 13515 | -5/Extension | Build established: Derelict-Mutant 13587 | -5/Extension | Spotted B-75 Beast 13590 | -5/Extension | Spotted B-75 Beast 13599 | -5/Extension | Lost 3 allies 13603 | -5/Extension | Allies destroyed B-75 Beast 13604 | -5/Extension | Crushed by falling debris 13604 | -5/Extension | System corruption reached 10% 13627 | -5/Extension | Self-destructed Last Messages --------------- 13601_ Structural Scanner fried. 13601_ Terrain Scan Processor fried. 13601_ U-05 Engineer destroyed. 13602_ Antimatter Reactor destroyed. 13603_ B-75 Beast system terminally corrupted. 13604_ The unstable cave ceiling collapses. 13604_ Crushed by falling debris. 13604_ Powered Hammer destroyed. 13604_ System corrupted by crushing effect (+2). 13604_ Hvy. Shock Bomb Launcher destroyed. 13604_ System corrupted by crushing effect (+4). 13604_ Adv. Terrain Scan Processor destroyed. 13604_ System corrupted by crushing effect (+3). 13610_ System corrupted: Energy discharge (-62). 13616_ A7 suffers critical hit (Meltdown). 13616_ A7: "I've done al##MISSION::FAILED##" 13617_ Slug penetrates B-75 Beast. 13623_ U-05 Engineer lays Concrete. 13625_ Critical hit (Meltdown: +310). 13626_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?#??# /=%! #?# ####?????????????????????????????? | | ##?#?# / * #?# #?????????????????????????????? | | ###??# /!/%#?# ######????????????????????????? | | ####?# [%= #?# %## #####????????????????????? | | #?#####+#####%[ % #????????????????????? | | ###### ###%*%#### ### #????????????????????? | | [ =%[[##### ##?# #????????????????????? | | ###### #"#= % ##T #??# #????????????????????? | | #????######"##### ##"##?# #????????????????????? | | ###?#???????###????????##?# #????????????????????? | | ??#???????????????????????# #????????????????????? | | ##????????????????????????# #????????????????????? | | ???#??????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#%#????????????????????? | | ????????????????????????### #????????????????????? | | ????????????????????????#T#[#?????????u??????????? | | ???????????????????????h"=#=##???????????????????? | | ???????????????????????b"*==!#???????????????????? | | ????????????????????????#%#%##???????????????????? | | ????????????????????????#; =#????????????????????? | | ????????????????????????#%$%#####????????????????? | | ????????????????????????#;%=;;;!##Y??????????????? | | ????????????????????????#@%*!%%*! 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BB ??????????? | | ???????????????????????? u BB ??????????? | | ???????????????????????? %*==%! ???????????? | | ????????????????R???tt?R Ru=]A%uu ???????????? | | ???????????????????????## =%!= ????????????? | | ????????????????????????? !* ????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Lrn. Tractor Beam | -8/Recycling | Hacked Hcp. Matter Pod | -8/Recycling | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ W-16 Scout | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Brute Force \\IAMDERELICT Challenges ------------ None Game ------ Seed SapperBladeInjector Manual? 0 Play Time 02:01:58 Cumulative 52.5 hours Start 2024.06.12 @ 22:50:13 End 2024.06.13 @ 01:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81087a81-e4ca-4995-91c1-aa4145c2bc89