Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 05:15:00 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2241) 2241 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5259 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 350/350 System Corruption 11% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Compact Battery Machine Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Target Analyzer Dynamic Insulation System Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Autogun > --- INVENTORY -------- Gatling Laser Mini Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 87 | 7 1 14 20 44 1 Power 14 | 1 . 3 3 7 . Engine 7 | 1 . 2 1 3 . Core 7 | . . 1 2 4 . Reactor . | . . . . . . Propulsion 22 | 2 . 5 4 11 . Treads . | . . . . . . Leg 16 | 2 . 1 4 9 . Wheel . | . . . . . . Hover 6 | . . 4 . 2 . Flight . | . . . . . . Utility 20 | 2 1 1 5 11 . Device 15 | 1 . 1 4 9 . Storage 2 | 1 . . . 1 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 31 | 2 . 5 8 15 1 Energy Gun 16 | 2 . 2 3 9 . Energy Cannon 6 | . . 2 3 1 . Ballistic Gun 4 | . . . . 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 37 | . . 2 4 30 1 Power 3 | . . . 1 2 . Propulsion 13 | . . 1 3 8 1 Utility 10 | . . 1 . 9 . Weapon 11 | . . . . 11 . Highest Loss Streak 7 | . . 2 4 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 84 95 85 38 Engine 4 | . 14 10 1 2 . Core 3 | . . . 7 3 7 Leg 22 | . 28 21 18 23 . Hover 4 | . . 11 15 . 5 Device 20 | . 3 . 26 25 7 Storage 4 | . 14 11 9 . 7 Processor 3 | . . . . 5 7 Protection 1 | . 10 6 . . . Energy Gun 14 | . 28 20 4 15 . Energy Cannon 3 | . . 1 12 1 . Naked Turns 8 | . . . . 8 . Heaviest Build 34 | 12 12 23 27 34 12 Greatest Support 59 | 20 20 33 43 59 8 Greatest Overweight (x) 5 | 1 . 5 1 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 2 4 8 8 5 4 Average Carried 4 | . 2 4 5 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 1 3 8 5 4 3 Class Distribution -------------------- 45% | Scavenger-Gunner 38% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1166 | 270 . 159 252 485 . Remotely 347 | 48 . . 120 179 . Salvage Created 2379 | 70 . 372 458 1454 25 Parts 139 | 2 . 20 32 85 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 48 | . . 9 10 28 1 Melee 1 | . . . . . 1 Guns 22 | . . 6 2 14 . Cannons 8 | . . . 4 4 . AOE 16 | . . 3 4 9 . Classes Destroyed 15 | 1 . 5 2 7 . Worker 3 | . . . . 3 . Builder 8 | . . . 1 7 . Tunneler 1 | . . . 1 . . Recycler 7 | 1 . . 2 4 . Operator 1 | . . 1 . . . Watcher 2 | . . . . 2 . Swarmer 13 | . . 3 4 5 1 Grunt 18 | . . 1 5 12 . Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 7 | . . 4 1 2 . Specialist 2 | . . . . 2 . Hunter 2 | . . . . 2 . Programmer 3 | . . . . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 12 | 1 . 4 8 12 1 Combat Bots Only 5 | . . 4 5 5 1 Max Kills in Single Turn 8 | 1 . 3 2 8 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 397 | . . 45 66 263 23 Missed 139 | . . 16 16 103 4 Damage Taken 4132 | . . 399 694 2715 324 Core 850 | . . 48 101 535 166 Absorbed by Shields 4 | . . . . 4 . Redirected to Shielding 51 | . . 51 . . . Regen/Repaired (Parts) 93 | . . . . 93 . Core Remaining (%) 92 | 100 100 88 81 . . Volleys Fired 126 | 3 . 26 29 68 . Largest 3 | 2 . 2 2 3 . Hottest 200 | 90 . 112 150 200 . Shots Fired 291 | 6 . 52 56 177 . Gun 219 | 6 . 49 16 148 . Cannon 58 | . . . 36 22 . Launcher 14 | . . 3 4 7 . Special . | . . . . . . Kinetic 19 | . . . . 19 . Thermal 194 | 6 . 49 36 103 . Explosive 14 | . . 3 4 7 . Electromagnetic 64 | . . . 16 48 . Robot Hit Streak 17 | 3 . 13 4 17 . Robot Miss Streak 6 | 1 . 2 6 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 186 | 4 . 37 24 120 1 Core Hits 122 | 2 . 15 21 84 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 3 . 4 . Burn 4 | . . 3 . 1 . Meltdown 1 | . . . . 1 . Corrupt 2 | . . . . 2 . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6362 | 46 . 719 1054 4484 59 Guns 2816 | 46 . 503 115 2152 . Cannons 811 | . . . 475 336 . Explosions 2676 | . . 216 464 1996 . Melee 59 | . . . . . 59 Ramming . | . . . . . . Kinetic 192 | . . . . 192 . Thermal 3938 | 46 . 503 475 2914 . Explosive 1492 | . . 216 464 812 . Electromagnetic 681 | . . . 115 566 . Impact 59 | . . . . . 59 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 3 11 11 Average Corruption 3 | . . . 3 3 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 12 17 1 Message Errors 6 | . . . 3 3 . Matter Fused 4 | . . . 2 2 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 4 | . . . 2 2 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 7 | . . . 1 5 1 Alerts 1 | . . . 1 . . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 227 | . . 1 3 187 36 Projectiles . | . . . . . . Explosions 191 | . . 1 3 187 . Melee 36 | . . . . . 36 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 8 19 11 . Shots 3 | . . 1 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 498 | 60 . 408 498 272 . Average Temperature 138 | 27 . 158 291 54 . Received Heat Transfer 1173 | . . 153 387 624 9 Effects 5 | . . 3 2 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 2 . Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 21 | . . 8 1 12 . Heat Transferred 6700 | 112 . 1518 703 4367 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 649 | 5 15 394 203 649 . Initial 84 | . 3 5 81 84 . Average 209 | . 11 139 111 286 . Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 54 | 100 100 66 99 29 . Level 1 32 | . . 33 . 48 . Level 2 13 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 1 4 12 . Investigation 1 | . . 1 . . . Extermination 2 | . . . . 2 . Reinforcement 7 | . . . 1 6 . Assault 1 | . . . . 1 . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . . 14 15 63 7 Peak Tracking Total 7 | . . 4 5 7 7 Tactical Retreats 11 | . . 2 . 9 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 7 | . . 1 . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 11 | . . 1 3 7 . Max in Single Turn 7 | . . 1 1 7 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 16 | . 3 6 2 5 . Terminals 15 | . 3 6 2 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 9 10 4 6 . Successful 18 | . 5 6 2 5 . Failed 11 | . 4 4 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 9 10 4 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 6 2 3 . Record 3 | . . . 2 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Security Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 10 | . 1 5 2 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3378 | 85 204 420 637 1948 84 Spaces Moved 2238 | 50 168 316 268 1328 108 Core 106 | 4 . 1 . 94 7 Treads . | . . . . . . Legs 1747 | 46 168 201 193 1139 . Wheels . | . . . . . . Hover 385 | . . 114 75 95 101 Flight . | . . . . . . Fastest Speed 48 | 50 120 48 48 50 60 Average Speed 109 | 124 120 95 100 116 68 Slowest Speed 300 | 190 120 300 190 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 29 33 27 32 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 15 26 32 . Melee . | . . . . . . Projectile 18 | . . . 16 2 . AOE 55 | . . 15 10 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2912 | 67 171 388 589 1585 112 Wait 339 | . . 3 238 98 . Move 2233 | 49 167 315 267 1327 108 Hop . | . . . . . . Pick Up 63 | 8 2 14 13 26 . Fast Attach 17 | . . 2 1 14 . Attach 69 | 7 1 12 19 29 1 Detach 29 | . 1 9 12 7 . Swap 1 | . . . . 1 . Drop 32 | . . 7 10 15 . Fire 126 | 3 . 26 29 68 . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 645 | -9/Materials | Discovered new exit (range 16) 710 | -9/Materials | Entered another Materials area 710 | -8/Materials | Evolved 2 slots: Utility x2 1034 | -8/Materials | Lost 4 parts (1p3n) 1103 | -8/Materials | Garrison activated, responded to threat 1315 | -8/Materials | Discovered new exit (range 16) 1329 | -8/Materials | Build established: Scavenger-Mutant 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1351 | -7/Factory | Identified exit to DSF 1644 | -7/Factory | Build established: Scavenger-Gunner 1691 | -7/Factory | Repaired Imp. Aluminum Leg 1830 | -7/Factory | Garrison activated, responded to threat 2214 | -7/Factory | Lost 3 parts (1p1u1w) 2483 | -7/Factory | Cargo convoy interrupted 2557 | -7/Factory | Lost 5 parts (3n1u1w) 2942 | -7/Factory | Lost 7 parts (2n2u3w) 2947 | -7/Factory | First assault squad dispatched 2976 | -7/Factory | Core integrity fell below 50% 3081 | -7/Factory | Lost 6 parts (1p3u2w) 3174 | -7/Factory | Lost 5 parts (2n1u2w) 3179 | -7/Factory | System corruption reached 10% 3205 | -7/Factory | Discovered new exit (range 16) 3295 | -7/Factory | Entered Lower Caves 3327 | -7/Lower Caves | Learned location of Zion (-7) 3353 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3362 | -7/Lower Caves | Core integrity fell below 20% 3379 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Mic. Nuclear Core. Acquired Airjet. Acquired Dynamic Insulation System. Acquired Target Analyzer. VCP/4: P#CZ5BG&A73OBT>A Acquired Great Maul. W-25 Informer sends out distress signal. LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. World map updated: -7/Zion. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Airjet destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## ##?????? | | ????????????????????????????????????## ##????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# ##???? | | ????????????????????????????????????# #???? | | ????????????????????????????????##??# #???? | | ????????????????????????????## ## ### #???# | | ???????????????????????????## # ###### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ## #### | | ??????????????????????????????? ???## ##??## | | ????????????????????????????? ????# ##???# | | ???????????????????????????? ????# ##??# ## | | ???????????????????????????? ????## ##?#### | | ???????????????????????????? ?????## ##??## | | ????????????????????????????? #?????# #### | | ????????????? ??????????????? ####### | | ?????????????# ???????????????# ## ## | | ?????????###?# ???????#####??# ## ## | | ????????? ## ???????# ##?# ## ### #? | | ?????????? ??????? #?# ### ##?###? | | ??????????? ?######?# ### #??####?????? | | ???????????? ?#""""bg# #????####???? | | ????????????? # # ###??# #???? | | ??????????????# # g @ #### ##### | | ???????????????# ##+# %=#s | | ?????########### # = # ls #### | | ???? #""?# # s ##??## ##### | | ???? ###### # ##????### ###?? | | ???????????# % #???????## #?? | | ???????????# #### #???????## #?? | | ???????????# #######?# #???????# #?? | | ???????????# ??????????## #???????# #?? | | ???????????#?????????????## ###???????# ##?? | | ??????????????????????????#####?????????#######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodImprovedBlade Manual? 0 Play Time 00:49:48 Cumulative 7.9 hours Start 2024.06.26 @ 03:04:40 End 2024.06.28 @ 05:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecac4531-f90b-4c4f-81cc-3d8319dbe2eb