Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 03:01:44 Player: AlmondRoll Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (2263) 2263 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 5884 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 126 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 34/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher YI-UF0's Doublenader Improved Datajack Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Chainsword > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Surge Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster Mini Grenade Launcher YI-UF0's Doublenader Datajack Plasma Cutter [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 1 2 . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 109 | 4 2 . 39 5 28 29 2 Power 13 | . 1 . 3 . 7 2 . Engine 6 | . . . 3 . 3 . . Core 7 | . 1 . . . 4 2 . Reactor . | . . . . . . . . Propulsion 35 | 2 . . 10 2 11 9 1 Treads 23 | 2 . . 9 2 10 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . . 1 . 1 9 1 Utility 35 | 1 1 . 13 2 5 13 . Device 12 | 1 . . 4 1 2 4 . Storage 4 | . 1 . . . 1 2 . Processor 3 | . . . 2 1 . . . Hackware 6 | . . . . . . 6 . Protection 10 | . . . 7 . 2 1 . Artifact . | . . . . . . . . Weapon 26 | 1 . . 13 1 5 5 1 Energy Gun 3 | . . . 3 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | 1 . . 7 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon 2 | . . . 1 . 1 . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 10 | . . . 6 2 2 . . Parts Lost 22 | . . . 2 . 4 3 13 Power 3 | . . . 1 . . . 2 Propulsion 8 | . . . . . . . 8 Utility 7 | . . . . . 1 3 3 Weapon 4 | . . . 1 . 3 . . Highest Loss Streak 13 | . . . 2 . 2 2 13 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 7 15 14 15 17 9 8 Power . | 1 1 1 . . . 1 . Propulsion 3 | 2 2 2 3 4 4 1 1 Utility 4 | . 1 6 4 4 6 4 . Weapon 4 | 1 1 6 5 5 5 2 2 Tool/Special . | . . . . . . . . Unused Backups 30 | 6 1 . 8 1 10 1 3 Power 3 | 1 1 . . . 1 . . Propulsion 8 | 3 . . 1 . 4 . . Utility 10 | 1 . . 5 . 2 1 1 Weapon 7 | 1 . . 2 1 2 . 1 Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 98 | . 100 100 99 99 99 94 66 Engine 5 | . 3 . 8 11 3 . . Core 5 | . 10 14 2 . 5 6 4 Treads 21 | . 28 28 21 21 26 . . Flight 4 | . . . . . . 37 30 Device 10 | . 14 14 10 10 8 10 6 Storage 10 | . 14 14 11 11 9 7 5 Processor 11 | . . . 12 22 20 . . Hackware 2 | . . . . . . 15 18 Protection 4 | . . . 10 . 6 2 . Ballistic Gun 19 | . 28 28 20 21 17 . . Peak Build Rating 44 | 7 11 11 23 27 32 44 38 Average Rating 21 | 6 9 11 16 23 28 37 28 On Entrance 18 | 6 7 11 11 22 27 29 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 15 30 30 41 40 61 54 16 Greatest Support 68 | 40 40 40 43 48 68 26 22 Greatest Overweight (x) 2 | . . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 Average Capacity 14 | 8 10 15 15 15 17 10 9 Most Carried 20 | 6 15 15 15 15 20 19 10 Average Carried 14 | 4 7 15 14 14 17 9 7 Final Capacity 20 | 8 15 15 15 15 20 10 5 Final Carried 20 | 4 15 15 15 15 20 10 5 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 3423 | 245 95 76 1257 217 1068 430 35 Remotely . | . . . . . . . . Salvage Created 3764 | 73 173 27 1421 222 1547 301 . Parts 234 | 4 18 1 102 16 65 28 . Haulers Intercepted 11 | . . . 5 . 5 1 . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 59 | . 5 . 25 1 25 3 . Guns 50 | . 5 . 23 1 21 . . AOE 9 | . . . 2 . 4 3 . Classes Destroyed 13 | 2 4 1 3 . 2 1 . Worker 4 | . . 1 2 . 1 . . Builder 4 | . 1 . 1 1 . 1 . Tunneler 5 | 1 . . . 3 . 1 . Hauler 11 | . . . 5 . 5 1 . Recycler 9 | 1 . . 2 1 4 1 . Mechanic 1 | . . . . . . 1 . Operator 9 | . 1 . 3 . 1 4 . Watcher 4 | . . . 3 . 1 . . Swarmer 23 | . 3 . 9 . 8 3 . Grunt 21 | . 2 . 9 . 10 . . Brawler 1 | . . . . . 1 . . Sentry 12 | . . . 7 . 5 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | 2 4 1 6 2 8 3 . Combat Bots Only 7 | . 3 . 4 1 7 3 . Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 . Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 1 . 3 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 568 | . 24 2 147 24 98 92 181 Missed 228 | . 6 2 44 11 29 55 81 Hits 340 | . 18 . 103 13 69 37 100 Melee 3 | . . . . . 2 1 . Projectile 337 | . 18 . 103 13 67 36 100 AOE 15 | . . . . 15 . . . Critical Strikes 7 | . . . 3 . 2 . 2 Damage Taken 4411 | . 197 . 1211 426 891 428 1258 Core 1041 | . 35 . 153 55 96 93 609 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 230 | . . . 95 . 49 54 32 Core Remaining (%) 79 | 100 . 86 . 48 82 . . Volleys Fired 235 | 4 19 4 99 13 92 2 2 Largest 2 | 2 2 2 2 2 2 1 1 Hottest 100 | 40 40 40 100 46 70 70 30 Shots Fired 459 | 8 38 8 193 26 182 2 2 Gun 449 | 8 38 8 189 26 180 . . Cannon . | . . . . . . . . Launcher 8 | . . . 2 . 2 2 2 Special 2 | . . . 2 . . . . Kinetic 445 | 8 38 8 185 26 180 . . Thermal 6 | . . . 6 . . . . Explosive 8 | . . . 2 . 2 2 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 50 | 7 20 2 50 22 17 . . Robot Miss Streak 5 | 1 5 2 3 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 369 | 7 25 3 153 24 143 14 . Core Hits 160 | 3 14 3 59 9 60 11 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . 1 . 2 1 . Burn 1 | . . . 1 . . . . Destroy 2 | . . . . . 2 . . Sever 1 | . . . . . . 1 . Melee Attacks 47 | . . . . . . 46 1 Impact 9 | . . . . . . 9 . Slashing 38 | . . . . . . 37 1 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7030 | 94 320 53 2368 438 2602 1117 38 Guns 5245 | 94 320 38 2198 388 2207 . . Cannons . | . . . . . . . . Explosions 677 | . . . 141 . 350 148 38 Melee 969 | . . . . . . 969 . Ramming 139 | . . 15 29 50 45 . . Kinetic 5205 | 94 320 38 2158 388 2207 . . Thermal 40 | . . . 40 . . . . Explosive 677 | . . . 141 . 350 148 38 Electromagnetic . | . . . . . . . . Impact 52 | . . . . . . 52 . Slashing 917 | . . . . . . 917 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 3 3 5 7 7 Average Corruption 3 | . . . 2 3 4 3 7 Corruption Purged 7 | . . . . . 5 2 . Corruption Blocked . | . . . . . . . . Effects 85 | . . . 46 20 6 10 3 Message Errors 17 | . . . 11 3 1 2 . Matter Fused 18 | . . . 7 7 1 2 1 Heat Flow Errors 17 | . . . 6 6 1 4 . Energy Discharges 12 | . . . 7 1 2 2 . Parts Rejected 2 | . . . 1 . 1 . . Parts Fused 3 | . . . 2 1 . . . Data Loss (minor) 5 | . . . 3 1 . . 1 Data Loss (major) 5 | . . . 3 1 . . 1 Misfires 1 | . . . 1 . . . . Alerts 3 | . . . 3 . . . . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 262 | . . . 7 . 9 245 1 Projectiles . | . . . . . . . . Explosions 17 | . . . 7 . 9 . 1 Melee 245 | . . . . . . 245 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . . 26 . . . 70 Shots 3 | . . . 1 . . . 2 Rammed 21 | . . 3 6 7 5 . . Targets Rammed 25 | . . 3 7 9 6 . . Kicked . | . . . . . . . . Crushed 4 | . . . 1 2 1 . . Highest Temperature 345 | . 2 . 239 276 238 273 345 Average Temperature 91 | . 2 . 64 128 32 89 189 Received Heat Transfer 1266 | . 54 . 387 . 324 66 435 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 185 | . . . 185 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Maximum Alert Level 3 | . . . 1 . 1 3 2 Low Security (%) 66 | 100 100 100 60 100 56 2 . Level 1 23 | . . . 39 . 43 7 97 Level 2 9 | . . . . . . 84 2 Level 3 . | . . . . . . 5 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 786 | 5 67 58 349 129 373 786 407 Initial 357 | . . . 13 129 . 160 357 Average 160 | 1 20 3 184 14 173 498 353 Influence Increases 3254 | 10 145 63 912 25 772 1132 195 Destroy 0b10 Robot/C 1280 | . 100 40 540 . 500 100 . Destroy 0b10 Robot/NC 235 | 10 10 5 80 25 60 45 . Destroy Leader 350 | . 20 10 176 . 112 32 . Allied During Kill 14 | . . 8 6 . . . . Successful Hack 187 | . 15 . 29 . 38 90 15 Disable Machine 105 | . . . 15 . 15 75 . Anti-Garrison Action 200 | . . . . . . 200 . Destroy Structure 103 | . . . 21 . 32 35 15 Partial Spotted 240 | . . . . . . 225 15 Lose Combat Pursuer 540 | . . . 45 . 15 330 150 Influence Decreases 2862 | 10 145 29 613 358 419 699 589 Entered New Map 847 | . . . 21 204 . 193 429 Time Decay 1720 | 10 145 29 547 154 389 416 30 Lost Part 210 | . . . 20 . 30 30 130 Lost Ally 85 | . . . 25 . . 60 . Squads Dispatched 18 | . 1 . 2 . 2 10 3 Investigation 8 | . . . . . 1 5 2 Extermination 4 | . . . . . . 4 . Reinforcement 6 | . 1 . 2 . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 10 | . . . 4 . 2 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 10 2 43 1 34 61 34 Peak Tracking Total 27 | . 4 2 5 1 6 10 27 Tactical Retreats 24 | . . . 3 . 1 18 2 ECM-based Alert Blocks 23 | . . . . . . 23 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 9 | . . . 2 1 1 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 7 | . . . 1 . 1 5 . Max in Single Turn 1 | . . . 1 . 1 1 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 56 | . 2 . 12 2 9 25 6 Terminals 35 | . 1 . 9 . 7 14 4 Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . . . 1 . 1 2 1 Recycling Units 6 | . 1 . 1 . 1 2 1 Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 156 | . 11 . 24 2 33 65 21 Successful 75 | . 6 . 12 2 17 31 7 Failed 80 | . 5 . 11 . 16 34 14 Catastrophic 16 | . . . 2 . 3 9 2 Database Lockouts 1 | . . . 1 . . . . Manual 116 | . 10 . 18 . 28 43 17 Terminals 106 | . 6 . 17 . 26 39 18 Fabricators 12 | . . . . . . 12 . Repair Stations 11 | . . . 2 . 4 3 2 Recycling Units 16 | . 5 . 3 . 3 4 1 Scanalyzers 4 | . . . 2 . . 2 . Garrison Access 5 | . . . . . . 5 . Terminal Hacks 28 | . 3 . 5 2 8 7 3 Part Schematic 1 | . . . . . 1 . . Robot Analysis 7 | . 3 . 1 . 3 . . Open Door 2 | . . . . 2 . . . Branch Access Points 3 | . . . 1 . 1 1 . Terminal Index 3 | . . . . . 1 1 1 Alert Level 1 | . . . 1 . . . . Locate Traps 4 | . . . 1 . . 2 1 Recall Investigation 3 | . . . . . 1 2 . Hauler Manifests 4 | . . . 1 . 1 1 1 Fabricator Hacks 5 | . . . . . . 5 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 6 | . . . 2 . 2 2 . Scan Component 3 | . . . 1 . 1 1 . Repair 3 | . . . 1 . 1 1 . Recycling Unit Hacks 5 | . 1 . 1 . 1 1 1 Retrieve Components 5 | . 1 . 1 . 1 1 1 Scanalyzer 2 | . . . 1 . . 1 . Retrieve Study 2 | . . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 28 | . 2 . 3 . 6 14 3 Terminals 18 | . . . 2 . 5 9 2 Assimilate 4 | . . . 1 . . 3 . Botnet 8 | . . . . . 4 3 1 Disrupt 3 | . . . . . . 2 1 Operators 3 | . . . 1 . 1 1 . Fabricators 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 Patch 2 | . . . . . . 1 1 Recycling Units 6 | . 2 . 1 . 1 2 . Reject 4 | . 1 . 1 . 1 1 . Recyclers 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 40 | . 2 . 5 . 8 20 5 Full Trace Events 4 | . . . . . . 3 1 Feedback Events 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 109 | . . . . . . 109 . Total Part Build Rating 12 | . . . . . . 12 . Part Studies Acquired 2 | . . . 1 . . 1 . Parts Repaired 3 | . . . 1 . 1 1 . Time 96 | . . . 26 . 32 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 1 . 9 . 10 . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 8 | . . 3 . . . 5 . Largest Group 3 | . . 3 3 . . 3 . Highest-Rated Group 48 | . . 40 40 . . 48 . Highest-Rated Ally 26 | . . 16 16 . . 26 . Total Orders . | . . . . . . . . Ally Attacks 41 | . . 19 14 . . 8 . Total Damage 508 | . . 235 137 . . 136 . Kills 6 | . . 2 2 . . 2 . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Active Infowar (turns) 6816 | 21 454 1256 1473 1140 1619 785 68 Sensors 128 | . . . . . . 60 68 Structural 1107 | . . . 1107 . . . . Seismic 6430 | 21 454 1256 1467 1140 1619 473 . ECM 494 | . . . . . . 494 . Robot Analysis Total 7 | . 3 . 1 . 3 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 8561 | 60 454 1256 2744 1217 1744 1011 75 Spaces Moved 6713 | 26 235 753 1356 687 810 2618 228 Core 21 | . . . . . . . 21 Treads 3867 | 26 235 753 1356 687 810 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2825 | . . . . . . 2618 207 Fastest Speed 11 | 160 160 160 160 160 150 11 11 Average Speed 102 | 160 160 160 160 160 155 25 26 Slowest Speed 200 | 160 160 160 200 200 200 166 50 Overloaded Moves 38 | . . . . . . 12 26 Propulsion Burnouts . | . . . . . . . . Robots Hopped 25 | . . . . . . 19 6 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 3 45 99 94 96 53 68 67 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 44 | . . . 2 . . 23 19 Terrain Destroyed 99 | . . . 15 . 32 33 19 Melee 24 | . . . . . . 23 1 Projectile 2 | . . . 2 . . . . AOE 73 | . . . 13 . 32 10 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 7850 | 37 275 795 1747 772 1129 2859 236 Wait 436 | . 9 36 132 47 86 126 . Move 6657 | 25 234 752 1355 686 809 2579 217 Hop 24 | . . . . . . 19 5 Pick Up 90 | 1 10 . 28 1 38 11 1 Fast Attach 45 | 1 . . 18 6 12 8 . Attach 41 | 2 . . 6 1 8 18 6 Detach 11 | . . . 2 1 1 5 2 Swap 96 | 1 2 . 42 3 30 18 . Drop 143 | 3 1 . 58 5 47 27 2 Fire 235 | 4 19 4 99 13 92 2 2 Melee 47 | . . . . . . 46 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 25 | . . 3 7 9 6 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered Mines 528 | -10/Mines | Learned location of Zion (-6) 558 | -10/Mines | Assembled infested the area 563 | -10/Mines | Assisted by a Guerilla fighting off Assembled 770 | -10/Mines | Discovered new exit (range 10) 1005 | -10/Mines | Learned Materials stockpile data 1042 | -10/Mines | Discovered new exit (range 6) 1200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1200 | -10/Mines | Discovered new exit (range 5) 1421 | -10/Mines | Discovered new exit (range 6) 1470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1771 | -10/Mines | Entered Materials 1771 | -9/Materials | Accompanied by 3 allies 1771 | -9/Materials | Evolved 2 slots: Utility x2 1903 | -9/Materials | Discovered new exit (range 16) 2111 | -9/Materials | Discovered new exit (range 16) 2560 | -9/Materials | Build established: Scavenger-Mutant 2877 | -9/Materials | Central database locked down 2884 | -9/Materials | Discovered new exit (range 5) 3010 | -9/Materials | Build established: Mutant 3288 | -9/Materials | Identified exit to Mines 3477 | -9/Materials | Repaired Lgt. Treads+ 3520 | -9/Materials | Discovered new exit (range 15) 4515 | -9/Materials | Entered Mines 4524 | -9/Mines | Found the Drone Emporium 4533 | -9/Mines | Found Prototype Device 4533 | -9/Mines | Identified Splice Drone Bay 4607 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4822 | -9/Mines | Identified exit to Materials 4904 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5306 | -9/Mines | Discovered exit to Materials (range 6) 5673 | -9/Mines | Core integrity fell below 50% 5678 | -9/Mines | Destroyed YI-UF0 5699 | -9/Mines | Found Prototype Launcher 5699 | -9/Mines | Identified YI-UF0's Doublenader 5732 | -9/Mines | Entered Materials 5732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6532 | -8/Materials | Repaired Med. Armor Plating 6649 | -8/Materials | Destroyed 7 combat bots 6668 | -8/Materials | Discovered new exit (range 3) 7273 | -8/Materials | Build established: Scavenger-Mutant 7476 | -8/Materials | Entered Factory 7476 | -7/Factory | Evolved 2 slots: Propulsion x2 7837 | -7/Factory | Repaired Lgt. Nuclear Core+ 7890 | -7/Factory | Discovered new exit (range 13) 8175 | -7/Factory | Discovered new exit (range 6) 8183 | -7/Factory | Identified exit to Storage 8183 | -7/Factory | Identified exit to Lower Caves 8228 | -7/Factory | Hacking Suite fried by hacking feedback 8233 | -7/Factory | Fabricated Surge Thruster? 8268 | -7/Factory | Build established: Hacker-Sprinter 8297 | -7/Factory | Fabricated Surge Thruster? 8487 | -7/Factory | Entered Storage 8553 | -7/Storage | Core integrity fell below 50% 8560 | -7/Storage | Core integrity fell below 20% 8562 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S013. 08535_ Lgt. Nuclear Core+ destroyed. 08535_ Destroyed Lgt. Nuclear Core+. 08538_ Surge Thruster destroyed. 08538_ U-05 Engineer lays Concrete. 08539_ U-05 Engineer builds a Wall. 08540_ Imp. VTOL Module destroyed. 08542_ K-01 Serf collects debris. 08548_ Imp. VTOL Module destroyed. 08549_ Dropped Med. Storage Unit. 08549_ S-27 Virus destroyed. 08551_ Xenon Bombardment Thruster destroyed. 08552_ Surge Thruster destroyed. 08553_ K-01 Serf collects debris. 08555_ Imp. Sensor Array destroyed. 08557_ K-01 Serf destroyed. 08558_ Acquired 23 matter. 08559_ Hacking Suite destroyed. 08561_ System corrupted: Matter fused (-10). 08561_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """ #????????# T#??# #???#"" # # | | """ #????????##" "##??# #???#"" # / # | | """ #??????????? ????# #???#"" # / # | | #??????????? ????# #???#T # # | | #??????????? ]???# #???#"" + # | | #####???????????[ ???? ????#"" # !!# | | ????????????????####??? ?#??#"" # !!# | | ?????????????????????? ??### # # | | ???????????????????????"T ????# ^ ### ###### | | ???????????????????????"" ?#####/######????? | | ??????????????????????? ?# ###???? | | ??????????????????????? ?# "" #??? | | ???????????????????????# #?# G"#??? | | ????????????#?#####????# ### "" #??? | | ???????????# ????# # ! """"" ####??? | | ???????????? ????# # """"" #?????? | | ???????????# ### # """"" #?????? | | ???????????# / #?????? | | ???????????# """ """ ###g# #######?????? | | ???????????# """ """ #?#g# ####???????????? | | ?????????????""" """ ??#g####??????????????? | | ###??????????? ????# #?????????????????? | | #######+######g####### ###########???????? | | =%g g Y #???????? | | s gs=%! + ??????? | | ! s*= @ #???????? | | !##############/######### ##### #???????? | | ###??????????? ???????t #??????????????? | | ?????????? ?????? #??????????????? | | !/ ??????R """"" #?????##??????????????? | | /! #???#""" """"" ""????????????????????? | | / #???#""" """"" = T"#???????????????????? | | #???#### ""#???????????????????? | | "" #??????# ###???????????????????? | | "" ???????? #?????????????????????? | | "" ##?????????## ?###?????????????????????? | | #??????????????????????????????????????? | | ??###??????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Surge Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Surge Thruster | x2 | -7/Factory Surge Thruster | x2 | -7/Factory Repaired ---------- Lgt. Treads | 32% | -9/Materials Med. Armor Plating | 59% | -8/Materials Lgt. Nuclear Core | 18% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSmartbombPick Manual? 0 Play Time 01:28:12 Cumulative 485.0 hours Start 2026.02.23 @ 01:31:47 End 2026.02.23 @ 03:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f54609ba-5aa7-42a8-a7e1-70e9c995873a