Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.21 @ 13:39:28 Player: randombattle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1734) 1734 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4054 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 128/160 System Corruption 0% Temperature Hot (206) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle Heavy Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Sensor Array Recalibrator Shotgun Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Particle Gun Field Laser Heavy Laser > --- INVENTORY -------- Sensor Array Reactive Plating Recalibrator Shotgun Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . 1 1 . . Weapon 1 | . . . 1 . Parts Attached 58 | 7 3 20 16 12 Power 12 | 1 1 7 . 3 Engine 9 | 1 1 6 . 1 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 15 | 2 . 4 6 3 Treads 2 | . . 2 . . Leg 8 | 2 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 2 3 . Utility 15 | 2 1 5 4 3 Device 7 | 2 . 3 1 1 Storage . | . . . . . Processor 6 | . 1 2 3 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 16 | 2 1 4 6 3 Energy Gun 8 | 1 1 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 3 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 18 | . . 7 1 10 Power 5 | . . 2 . 3 Propulsion 5 | . . 1 . 4 Utility 3 | . . 2 . 1 Weapon 5 | . . 2 1 2 Highest Loss Streak 6 | . . 3 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 85 90 77 Engine 8 | . 10 10 8 2 Core 4 | . . 3 8 5 Treads 3 | . . 6 3 . Leg 14 | . 25 5 18 14 Flight 1 | . . 2 . . Device 13 | . 25 19 7 2 Processor 19 | . 8 17 25 25 Protection 1 | . . . . 5 Energy Gun 8 | . 10 3 6 16 Ballistic Gun 10 | . 12 14 10 3 Naked Turns . | . . . . . Heaviest Build 37 | 9 9 19 24 37 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 8 | . . 1 5 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 2 | . 1 1 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 2 5 5 Class Distribution -------------------- 40% | Hacker-Mutant 31% | Scavenger-Skirmisher 13% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1498 | 285 178 427 312 296 Remotely . | . . . . . Salvage Created 2153 | 53 236 885 466 513 Parts 132 | 5 20 60 21 26 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 44 | 1 5 17 9 12 Guns 44 | 1 5 17 9 12 Classes Destroyed 9 | 2 2 4 1 . Worker 4 | 1 1 2 . . Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 9 | . 3 4 . 2 Grunt 23 | 1 2 8 5 7 Brawler 1 | . . 1 . . Sentry 10 | . . 4 3 3 Hunter 1 | . . . 1 . Best Kill Streak 5 | 1 3 5 5 3 Combat Bots Only 5 | 1 3 3 5 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 371 | 4 10 164 84 109 Missed 78 | 1 4 41 21 11 Damage Taken 2803 | 21 40 897 585 1260 Core 793 | 7 4 229 61 492 Absorbed by Shields . | . . . . . Ignored by Resistances 1542 | 13 26 580 351 572 Regen/Repaired (Parts) 13 | . . . 13 . Core Remaining (%) 78 | 97 95 42 . . Volleys Fired 180 | 5 16 97 29 33 Largest 3 | 2 2 2 3 3 Hottest 197 | 60 60 76 109 197 Shots Fired 336 | 10 25 146 70 85 Gun 336 | 10 25 146 70 85 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 231 | 5 16 137 52 21 Thermal 87 | . . 5 18 64 Explosive . | . . . . . Electromagnetic 18 | 5 9 4 . . Robot Hit Streak 35 | 9 7 35 20 27 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max . | . . . . . Secondary Targets 9 | . 2 2 2 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 288 | 9 17 127 57 78 Core Hits 114 | 2 11 46 30 25 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 3 | . . . 1 2 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3770 | 123 230 1325 826 1266 Guns 3770 | 123 230 1325 826 1266 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2302 | 55 148 1219 602 278 Thermal 1271 | . . 59 224 988 Explosive . | . . . . . Electromagnetic 197 | 68 82 47 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1019 | 12 . 175 401 1019 Average Temperature 189 | 8 . 33 99 345 Received Heat Transfer 1959 | 18 18 654 360 909 Effects 65 | . . . 5 60 Shutdowns 14 | . . . 3 11 Energy Bleed 7 | . . . . 7 Interference 17 | . . . . 17 Matter Decay 5 | . . . 2 3 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 10 | . . . . 10 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 2842 | . . 148 592 2102 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 335 | 25 189 227 273 335 Initial 135 | . 12 7 26 135 Average 119 | 3 86 119 62 220 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 81 97 63 Level 1 14 | . . 18 2 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 6 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 11 27 14 15 Peak Tracking Total 6 | 1 2 6 4 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 4 5 3 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 2 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 9 9 11 . Successful 27 | . 9 9 9 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 7 . . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . 1 2 . . Scanalyzers 6 | . . . 6 . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 8 7 . . Record 9 | . 5 4 . . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 3 | . 1 2 . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2893 | 90 510 949 689 655 Spaces Moved 1586 | 61 384 456 408 277 Core 75 | 17 . . 2 56 Treads 320 | . . 239 81 . Legs 1110 | 44 384 159 302 221 Wheels . | . . . . . Hover . | . . . . . Flight 81 | . . 58 23 . Fastest Speed 37 | 50 120 37 99 120 Average Speed 136 | 100 120 140 135 160 Slowest Speed 450 | 120 120 160 300 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 8 81 51 38 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2034 | 79 408 641 487 419 Wait 98 | . . 31 13 54 Move 1582 | 60 383 455 407 277 Hop . | . . . . . Pick Up 44 | 7 6 19 10 2 Fast Attach 15 | . . . 6 9 Attach 34 | 7 3 17 5 2 Detach 13 | . . 8 4 1 Swap 9 | . . 3 5 1 Drop 24 | . . 11 8 5 Fire 180 | 5 16 97 29 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 35 | . . . . 35 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 8) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 102 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Discovered exit to Mines (range 11) 152 | -10/Materials | Discovered exit to Mines (range 14) 233 | -10/Materials | Identified exit to Materials 233 | -10/Materials | Discovered exit to Materials (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 398 | -10/Materials | Discovered exit to Materials (range 12) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 637 | -9/Materials | Identified exit to Mines 637 | -9/Materials | Discovered exit to Mines (range 5) 916 | -9/Materials | Lost 3 parts (1p1n1w) 958 | -9/Materials | Discovered exit to Mines (range 7) 1478 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Identified exit to Materials 1503 | -9/Materials | Discovered exit to Materials (range 18) 1550 | -9/Materials | Entered another Materials area 1550 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1556 | -8/Materials | Build established: Scavenger-Skirmisher 2096 | -8/Materials | Repaired Sensor Array 2098 | -8/Materials | Garrison activated, responded to threat 2191 | -8/Materials | Identified exit to Garrison 2239 | -8/Materials | Entered Garrison 2359 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Core integrity fell below 50% 2414 | -8/Garrison | Core integrity fell below 20% 2443 | -8/Garrison | Lost 6 parts (2p2n1u1w) 2655 | -8/Garrison | Triggered checkpoint 2715 | -8/Garrison | Identified exit to Materials 2715 | -8/Garrison | Discovered exit to Materials (range 10) 2741 | -8/Garrison | Triggered checkpoint 2877 | -8/Garrison | Triggered checkpoint 2894 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02778_ Acquired Aluminum Leg. 02779_ Acquired 20 matter. 02865_ Triggered Stasis Trap. 02865_ A bubble of rippling energy engulfs the area. 02865_ Field strength at 85. 02866_ Field strength at 70. 02867_ Field strength at 55. 02868_ Field strength at 40. 02869_ Field strength at 25. 02870_ Field strength at 10. 02871_ Stasis field depleted. 02877_ Beams of light sweep through the air. An alarm sounds. 02877_ Carbon-fiber Leg destroyed. 02877_ G-47 Trooper suffers critical hit (Burn). 02879_ Lgt. Nuclear Core destroyed. 02880_ Aluminum Leg melted. 02880_ G-47 Trooper destroyed. 02883_ Aluminum Leg destroyed. 02892_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????? ???????? ??????????????????? | | ??????????????????# ???????? #?????????????????? | | ??????????????????# ???????? #?????????????????? | | ??????????????????# ?######? #?????????????????? | | ??????????????????# ?# % #? #?????????????????? | | ?????????????????## ##g * ## ##????????????????? | | ?????????????????# g #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# @ #????????????????? | | ?????????????????# ## ## #????????????????? | | ?????????????????# ## ## #????????????????? | | ?????????????????" ^ "????????????????? | | ?????????????????" ^ "????????????????? | | ?????????????????" ^ "????????????????? | | ?????????????????" 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"= #????????????????# | | ???????# #???##?## ##=%= ##%%##????????????????# | | ???????# #???????# ##! ##" #?????????????????? | | ######## #???????# ######## #?????????????????? | | #???????# #??????# #?????????????????? | | ######## #???????# #??????# #??????????######## | | ######?# #???????# #??????# #??????????# ! | | ## ######### #??????# #??????????# #####= | | ##### ## #??????# ########??????????? | | ???????# #??????# #??????????? | | ???????# ############??????# ############ | | ???????# #?????????????????######## | | #####??# [#????????????????????????# ############ | | #??# #????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Challenges ------------ None Game ------ Seed PhasingSegregatorField Manual? 0 Play Time 00:28:46 Cumulative 1.0 hours Start 2024.06.21 @ 13:11:59 End 2024.06.21 @ 13:39:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00df2d6f-502d-48bd-a156-b8db732a6fb8