Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:58:14 Player: jumpy Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (66) 330 Value Destroyed (2187) 2187 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (6140) 6140 TOTAL SCORE: 19177 Bonus ------- Follower Combat Kills 84 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Experimental Core Analyzer Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Quantum Capacitor Experimental Power Shielding Graphene Brace Experimental Thermal Shield System Mapper > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun > --- INVENTORY -------- Centrium Wheel Core Analyzer Cooled Phase Gun Cooled Phase Gun Enhanced Hardcell Cannon [Rating: 176] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Q-thruster Utility Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Particle Cleaver Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . . . . . . . . . . 1 . 1 . . . Utility 10 | . . 1 1 1 1 1 . . . . 1 . . . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 138 | 8 2 6 . 9 14 7 . 1 14 . . . 5 4 . 2 1 6 15 31 . 5 8 Power 16 | 2 . 1 . . 3 1 . . 1 . . . 1 . . . . 1 1 3 . 1 1 Engine 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . 1 . . 3 1 . . 1 . . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 1 3 . 1 1 Propulsion 52 | 2 . 2 . 3 5 2 . . 9 . . . 1 . . . 1 2 8 11 . 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 . 2 . . . . . . 9 . . . 1 . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . 2 . 2 . . . . . . . . . . . 2 . 11 . 1 5 Flight 14 | . . . . 1 5 . . . . . . . . . . . . . 8 . . . . Utility 38 | 2 1 1 . 3 3 . . 1 4 . . . 2 2 . 2 . . 5 8 . 2 2 Device 17 | 1 . . . . 1 . . 1 2 . . . 1 1 . 1 . . 5 3 . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . 3 1 . . . . . . . 1 . . . . . . 2 . . 1 Hackware 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Protection 7 | . . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 2 . 3 3 4 . . . . . . 1 2 . . . 3 1 9 . 1 . Energy Gun 13 | 1 1 1 . 1 . 3 . . . . . . . 2 . . . . . 4 . . . Energy Cannon 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 7 | 1 . . . . 3 . . . . . . . . . . . . 3 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . 1 1 2 . . 1 . . . . . . 3 1 . 5 8 1 . 1 Parts Lost 60 | . . 9 2 5 3 . . 1 . . . . . 13 2 . . 1 2 . 2 13 7 Power 8 | . . 2 . . 1 . . . . . . . . 2 . . . . . . . 2 1 Propulsion 25 | . . 3 1 3 1 . . 1 . . . . . 5 . . . . 1 . . 7 3 Utility 17 | . . 1 1 1 1 . . . . . . . . 4 1 . . 1 . . 1 3 3 Weapon 10 | . . 3 . 1 . . . . . . . . . 2 1 . . . 1 . 1 1 . Highest Loss Streak 13 | . . 3 2 3 2 . . 1 . . . . . 9 2 . . 1 2 . 2 13 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 7 5 4 4 5 5 5 5 5 4 5 5 3 3 3 4 4 4 4 5 4 2 Power . | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | 1 2 2 1 1 1 . . . . . . . . . . . . . 1 1 3 2 . Utility 1 | . 2 3 3 2 1 1 1 1 . . . . . . . . 1 . . 1 2 2 2 Weapon 2 | . 1 1 1 1 1 2 3 3 3 3 3 4 4 2 2 2 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 . 1 1 . . . . 1 . 1 . . . . . . 4 . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Utility 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 66 | . 100 69 18 20 37 61 58 57 62 100 94 94 98 55 22 21 24 40 54 83 77 70 32 Core 2 | . . . . . 2 5 5 5 5 5 10 10 10 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 3 7 8 6 1 Leg 8 | . 28 15 6 . . . . . 3 35 31 31 31 11 . . 3 . . . . . . Hover 7 | . . . . 3 . 7 11 7 4 . . . . . . . . 6 2 18 30 26 8 Flight 3 | . . . . . 14 7 . . . . . . . . . . . . 18 12 . . . Device 12 | . 14 11 6 . 1 5 5 8 11 17 15 15 19 12 5 5 5 4 11 19 14 13 3 Storage 1 | . 14 11 6 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 11 8 11 11 11 11 11 10 10 10 10 10 10 10 9 4 9 13 13 12 Hackware 4 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 5 Protection 2 | . . 5 . . . . . . . 5 5 5 5 4 . . . 2 4 4 4 3 1 Energy Gun 7 | . 14 14 . . . 12 17 17 17 17 15 15 14 4 . . . . . . . . . Ballistic Gun 1 | . 14 2 . . 8 3 . . . . . . . . . . . 7 2 . . . . Peak Build Rating 176 | 7 9 9 3 18 40 51 47 48 80 80 87 87 100 100 32 29 31 69 140 176 163 158 91 Average Rating 74 | 5 7 7 1 8 23 44 47 47 50 80 86 87 92 53 22 22 28 54 86 158 152 134 59 On Entrance 53 | . 7 8 3 . 5 40 47 47 48 80 80 87 87 100 40 21 23 21 65 140 163 144 36 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 5 . . . . 5 . . . . 5 9 . 4 7 Naked Turns 64 | . . . 49 12 . . . . . . . . . . . . . . . . . . 3 Heaviest Build 67 | 15 20 22 11 8 14 21 21 22 32 28 33 33 34 34 8 1 1 38 40 67 67 64 22 Greatest Support 115 | 20 20 20 10 9 20 20 15 15 105 105 105 105 115 115 25 3 28 21 50 101 101 101 71 Greatest Overweight (x) 6 | . . 6 3 2 1 1 1 2 2 . . . . . . . . 1 2 2 . 1 . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 6 8 9 6 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 4 Average Carried 4 | 3 7 7 5 4 4 4 5 5 4 5 4 5 4 3 3 3 4 4 4 4 5 4 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 6 5 5 5 5 5 5 5 5 5 5 5 3 3 5 4 4 3 5 5 4 2 Class Distribution -------------------- 25% | Hacker-Mutant 24% | Mutant 19% | Scavenger-Skirmisher 18% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Tank | -3/Research Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 2205 | 328 . 167 . 89 101 103 29 136 140 . 10 . 20 194 59 . 86 . 90 620 20 13 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3035 | 212 70 480 . 208 150 103 . 69 155 227 65 530 46 165 55 . . . . 95 369 36 . Parts 104 | 14 3 24 . 9 14 2 . 1 1 9 . . 4 6 6 . . . . 3 6 2 . Haulers Intercepted 4 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 8 . 8 . . . 4 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 45 | . 1 10 . 2 4 . . 3 3 5 1 2 1 6 4 . . . . . 2 1 . Guns 29 | . 1 8 . . 4 . . 3 3 4 . 2 1 3 . . . . . . . . . Cannons 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . AOE 9 | . . 2 . . . . . . . . . . . 3 4 . . . . . . . . Classes Destroyed 16 | 3 2 3 . 1 1 . . 1 . 2 . 1 . . . . . . . 1 1 . . Worker 6 | 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . Recycler 3 | 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 17 | . 1 . . . 3 . . 2 . 4 . . . 2 4 . . . . . . 1 . Grunt 12 | . . 7 . . . . . . 3 . . . . . . . . . . . 2 . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 2 . 1 . . . . . . 1 . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 5 | . . . . 1 1 . . . . . . . 1 2 . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 3 1 9 . 1 4 1 . 2 2 4 1 1 1 2 4 . . . . 1 2 1 . Combat Bots Only 4 | . 1 4 . 1 4 . . 2 2 4 1 1 1 2 4 . . . . . 2 1 . Max Kills in Single Turn 4 | 1 1 3 . 1 1 1 . 2 2 2 1 1 1 2 4 . . . . 1 1 1 . Gunslinging 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . . . . . 2 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 993 | . 26 83 12 158 88 5 . 18 . 23 6 . 4 70 . . 12 4 84 18 38 120 224 Missed 390 | . 10 22 2 79 35 2 . 4 . 6 1 . . 20 . . 1 . 43 4 11 46 104 Hits 603 | . 16 61 10 79 53 3 . 14 . 17 5 . 4 50 . . 11 4 41 14 27 74 120 Melee 7 | . . 5 . . 1 . . . . . . . . . . . . . . . . . 1 Projectile 596 | . 16 56 10 79 52 3 . 14 . 17 5 . 4 50 . . 11 4 41 14 27 74 119 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 24 | . . 2 1 2 2 . . . . . . . . 1 . . 2 . 2 2 2 4 4 Actively Blocked 13 | . . . . . . . . . . . . . . 1 . . 2 . 2 2 1 4 1 Damage Taken 11876 | . 132 1028 157 901 696 55 . 217 . 232 123 . 80 1757 96 . 263 105 685 347 500 1762 2740 Core 4366 | . 32 243 97 627 290 18 . 111 . 29 . . . 251 8 . 215 30 204 61 70 478 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . Ignored by Resistances 75 | . . . . . . . . . . . . . . . . . . . 75 . . . . Regen/Repaired (Parts) 265 | . . . . . . . . . . . . . . . . . . . . 72 193 . . Core Remaining (%) 65 | 100 87 39 82 10 65 . . . . 84 . . . . . . 54 . 82 . . 49 . Volleys Fired 210 | 16 16 51 . 14 13 5 . 3 4 7 3 15 3 20 1 . . . 3 9 14 13 . Largest 3 | 2 2 2 . 1 2 2 . 3 3 3 3 3 3 3 1 . . . 2 1 1 1 . Hottest 300 | 70 70 90 . 65 56 56 . 300 300 300 300 300 300 300 50 . . . 70 110 110 120 . Shots Fired 366 | 32 24 78 . 14 26 10 . 9 13 21 9 44 9 36 1 . . . 5 9 14 12 . Gun 309 | 32 24 75 . . 26 10 . 9 13 21 9 44 9 32 . . . . 5 . . . . Cannon 49 | . . . . 14 . . . . . . . . . . . . . . . 9 14 12 . Launcher 8 | . . 3 . . . . . . . . . . . 4 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | 16 16 11 . . 26 10 . . . . . . . . . . . . 5 3 . . . Thermal 251 | 16 8 64 . 14 . . . 9 13 21 9 44 9 32 . . . . . . . 12 . Explosive 8 | . . 3 . . . . . . . . . . . 4 1 . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . 6 14 . . Robot Hit Streak 24 | 4 2 10 . 24 9 13 . 7 5 9 21 9 3 15 . . . . . 3 5 3 . Robot Miss Streak 16 | 2 4 2 . . 2 . . 2 3 5 . 2 8 6 16 . . . . 2 3 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . 1 1 2 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . Capacitor 32 | . . . . . . . . . . . . . . . . . . . . 6 14 12 . Shots Hit Robots 260 | 14 9 49 . 14 19 10 . 9 11 18 4 44 6 33 . . . . . 7 7 6 . Core Hits 146 | 8 3 28 . 3 8 3 . 6 8 15 4 18 4 18 7 . . . . 4 4 4 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 4 . . 1 . . . . . . . . 4 . . . . . . 1 . . Burn 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . 2 7 . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 2 7 . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8266 | 176 109 1219 . 385 446 187 . 240 300 540 147 1543 165 1545 288 . . . . 294 399 257 26 Guns 5501 | 176 109 664 . . 446 187 . 240 300 540 147 1543 165 984 . . . . . . . . . Cannons 1152 | . . . . 385 . . . . . . . . . . . . . . . 215 328 224 . Explosions 1325 | . . 551 . . . . . . . . . . . 486 288 . . . . . . . . Melee 154 | . . . . . . . . . . . . . . 75 . . . . . 79 . . . Ramming 134 | . . 4 . . . . . . . . . . . . . . . . . . 71 33 26 Kinetic 965 | 100 72 76 . . 446 187 . . . . . . . . . . . . . 84 . . . Thermal 5229 | 76 37 588 . 385 . . . 240 300 540 147 1543 165 984 . . . . . . . 224 . Explosive 1325 | . . 551 . . . . . . . . . . . 486 288 . . . . . . . . Electromagnetic 459 | . . . . . . . . . . . . . . . . . . . . 131 328 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . . . . . . . . 75 . . . . . 79 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . 1 1 . . . . . . . 2 . 8 . 2 2 5 Average Corruption 2 | . . . . . 1 . . 1 1 . . . . . . . 1 . 5 . 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . 2 . . 1 2 . . . . . . . . . 4 . . 3 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 40 | . . . . 3 . . . . . . . . . . 13 . . . . . 12 12 . Projectiles 21 | . . . . 3 . . . . . . . . . . . . . . . . 6 12 . Explosions 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | . . 139 . . . . . . . . . . . 382 97 . . . . . 35 15 12 Shots 26 | . . 3 . . . . . . . . . . . 19 4 . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . 4 3 3 Targets Rammed 11 | . . 1 . . . . . . . . . . . . . . . . . . 4 3 3 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | 27 45 317 . 38 7 . . 420 278 416 310 454 168 304 . . . . 1 224 123 461 . Average Temperature 111 | 12 19 76 . 14 4 . . 172 109 179 137 206 88 120 . . . . 1 71 51 223 . Received Heat Transfer 1362 | . . 351 99 270 138 27 . . . . 27 . . 108 . . 21 18 105 27 36 36 99 Effects 15 | . . 3 . . . . . . . 1 . 7 . . . . . . . . . 4 . Shutdowns 5 | . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Parts Melted 13 | . . 3 . 1 . . . 3 2 . 1 . 1 2 . . . . . . . . . Heat Transferred 9266 | 222 111 1820 . 518 . . . 400 500 900 250 2575 250 1498 . . . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 98 | 100 100 100 100 100 100 100 . . . . 100 100 100 . . . . 100 100 100 88 95 86 Level 1 1 | . . . . . . . . . . . . . . . . . . . . . 11 4 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 364 | 10 30 140 42 110 180 65 . . . . 30 . 30 . . . . . 72 58 216 227 364 Initial 115 | . 6 8 42 2 29 65 . . . . 6 . . . . . . . . 20 17 115 91 Average 31 | 1 2 64 16 48 82 45 . . . . 3 . 1 . . . . . 28 11 104 125 120 Influence Increases 2936 | 35 53 360 15 205 225 7 . 85 60 120 30 . 42 165 90 . 30 9 112 254 299 257 483 Destroy 0b10 Robot/C 880 | . 20 200 . 40 80 . . 60 60 100 20 . 20 120 80 . . . . . 60 20 . Destroy 0b10 Robot/NC 100 | 35 5 25 . 10 5 5 . . . . . . . . . . . . . 10 5 . . Destroy Leader 210 | . 12 62 . 20 20 2 . 10 . 20 10 . 10 30 10 . . . . 4 . . . Allied During Kill 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Successful Hack 100 | . 16 . . . . . . . . . . . 10 . . . . 9 7 15 10 . 33 Disable Machine 75 | . . 15 . . 15 . . . . . . . . . . . . . 15 15 . 15 . Destroy Structure 51 | . . 13 . . . . . . . . . . 2 . . . . . . . 24 12 . Partial Spotted 135 | . . . . . 30 . . . . . . . . . . . . . 15 60 . 15 15 Lose Combat Pursuer 1380 | . . 45 15 135 75 . . 15 . . . . . 15 . . 30 . 75 150 195 195 435 Influence Decreases 2572 | 25 43 278 112 150 150 120 22 85 54 116 40 . 42 158 92 5 30 9 75 260 124 311 271 Entered New Map 389 | . 4 12 60 3 31 70 9 . . 6 4 . . . 2 5 . . . 17 14 91 61 Time Decay 1791 | 25 39 176 50 117 109 50 13 85 54 110 36 . 42 158 70 . 30 9 65 233 90 90 140 Lost Part 382 | . . 90 2 30 10 . . . . . . . . . 20 . . . 10 . 20 130 70 Lost Ally 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Squads Dispatched 25 | . . 2 . 3 1 1 . . . . . . 2 . . . . . . 3 8 2 3 Investigation 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . Extermination 5 | . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 Reinforcement 14 | . . 2 . 2 1 1 . . . . . . . . . . . . . 2 3 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 13 | . . . . . 1 . . . 1 . . . . . . . . . . 8 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 7 16 7 11 14 2 . 6 21 6 1 9 5 8 . . 5 1 11 12 18 23 54 Peak Tracking Total 27 | . 3 4 6 5 6 2 . 3 8 5 1 4 2 4 . . 3 1 5 6 11 21 27 Tactical Retreats 36 | . . 2 1 4 2 . . 1 . . . 1 . 1 . . 1 . 2 6 4 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . . . . 2 3 . . . . . 1 . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 5 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 39 | . 4 . . 2 1 . . 2 5 . . . 7 . . 4 . 2 1 4 5 1 1 Terminals 19 | . 4 . . 1 1 . . . . . . . 6 . . . . 2 . . 3 1 1 Fabricators 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . 3 1 . . Total Hacks 99 | . 12 . . 3 2 . . 8 12 . . . 17 . . 17 . 4 2 7 9 4 2 Successful 66 | . 6 . . . . . . 8 12 . . . 7 . . 17 . 2 1 5 4 2 2 Failed 33 | . 6 . . 3 2 . . . . . . . 10 . . . . 2 1 2 5 2 . Catastrophic 10 | . 2 . . . 1 . . . . . . . 3 . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 9 . . . 1 . . . . . . . 5 . . . . . . . 3 . . Terminals 46 | . 12 . . 2 2 . . . . . . . 15 . . . . 4 . . 5 4 2 Fabricators 6 | . . . . 1 . . . . . . . . . . . . . . 2 3 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . . . . 4 2 . . Terminal Hacks 56 | . 5 . . . . . . 8 12 . . . 5 . . 17 . 2 . . 3 2 2 Record 22 | . . . . . . . . 7 7 . . . . . . 5 . . . . 2 . 1 Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 2 . . . . . . . 4 . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Terminals 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . . 2 1 . . . . . . . 6 . . . . 2 1 2 4 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 214 | . . . . . . . . . . . . . . . . . . . 187 27 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 4 | . . . . . . . . . . . . 1 1 . . . . . . 2 . . . Largest Group 1 | . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . Highest-Rated Group 119 | . . . . . . . . . . . . 46 10 . . . . . . 119 119 . . Highest-Rated Ally 119 | . . . . . . . . . . . . 46 10 . . . . . . 119 119 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 11 | . . . . . . . . . . . . 6 . . . . . . . . 5 . . Total Damage 569 | . . . . . . . . . . . . 229 . . . . . . . . 340 . . Kills 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 6405 | 109 287 410 88 . 90 118 372 528 805 333 220 278 627 202 . . . . . 1732 101 105 . Sensors 1938 | . . . . . . . . . . . . . . . . . . . . 1732 101 105 . Terrain 3556 | . . . . . 90 118 372 528 805 333 220 278 627 185 . . . . . . . . . Seismic 2621 | 109 287 410 88 . . . . . 67 333 220 278 627 202 . . . . . . . . . Cloaking 375 | . . . . . . . . . . . . . . . . . . . . 375 . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 8818 | 219 287 410 137 341 278 118 372 528 805 333 220 278 627 505 154 74 256 215 165 1830 190 186 290 Spaces Moved 9565 | 134 201 136 144 493 410 106 321 318 448 248 152 170 482 325 282 135 299 211 323 3008 379 316 524 Core 1155 | 9 . 3 99 246 78 . . . . . . . . . 270 135 127 33 . . . 48 107 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2131 | 125 201 133 45 . . . . . 66 248 152 170 482 325 12 . 172 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 5075 | . . . . 216 . 63 321 318 382 . . . . . . . . 178 53 2480 379 268 417 Flight 1204 | . . . . 31 332 43 . . . . . . . . . . . . 270 528 . . . Fastest Speed 19 | 50 120 120 50 40 28 28 116 116 120 120 120 120 120 120 50 50 50 46 19 19 37 37 30 Average Speed 77 | 115 120 178 94 58 37 81 116 147 171 120 120 120 120 120 52 50 84 96 32 51 37 40 49 Slowest Speed 350 | 120 120 350 200 150 117 116 116 180 190 120 120 120 120 120 120 50 110 120 200 176 37 121 80 Overloaded Moves 160 | . . . . . . . . . . . . . . . . . . . . . . . 160 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 4 8 . . . . . . . . . . . . . 4 7 . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 35 | 6 44 21 16 20 17 2 47 52 51 43 4 72 13 58 54 60 54 7 49 73 47 17 19 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . 1 1 . . . . . 1 3 . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Spaces Dug 51 | . . . . . . . . . . . . . 1 49 . . . . . . . 1 . Terrain Destroyed 226 | . . 11 . . . . . . . . . . 1 156 53 . . . . . . 5 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . AOE 220 | . . 11 . . . . . . . . . . . 156 53 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 10565 | 162 222 223 144 525 496 130 320 367 472 263 182 201 517 385 284 140 301 219 367 3293 427 375 550 Wait 442 | . . 26 . 10 17 . . 46 . 9 23 17 21 21 . . . 1 11 184 13 33 10 Move 9500 | 133 200 135 143 484 393 105 320 317 447 247 152 169 481 324 281 134 298 210 314 2996 378 315 524 Hop 20 | . . . . 4 8 . . . . . . . . . . . . . 4 4 . . . Pick Up 33 | 5 2 . . 2 2 2 . . 1 . 2 . 1 1 . 1 . 1 1 11 . 1 . Fast Attach 112 | 7 . 4 . 7 13 5 . 1 8 . . . 1 2 . 3 1 6 14 27 2 3 8 Attach 25 | . . 2 . 2 1 2 . . 1 . 1 . . 4 . . 1 1 4 3 . 1 2 Detach 11 | . . . . . . 1 . . . . . . . 2 . 1 . . 4 3 . . . Swap 30 | 1 3 2 . . 1 1 . . 5 . . . 5 1 . . . . . 10 . 1 . Drop 93 | . 1 2 1 2 3 9 . . 6 . 1 . 3 3 2 1 1 . 6 43 1 5 3 Fire 210 | 16 16 51 . 14 13 5 . 3 4 7 3 15 3 20 1 . . . 3 9 14 13 . Melee 10 | . . . . . . . . . . . . . 2 7 . . . . . 1 . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . . 4 3 3 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . 45 . . . . . . . . . . . . . . . 15 . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 16) 735 | -9/Materials | Lost 3 parts (1p2n) 842 | -9/Materials | Lost 3 parts (1p1u1w) 851 | -9/Materials | Core integrity fell below 50% 888 | -9/Materials | Discovered new exit (range 16) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -8/Materials | Discovered new exit (range 4) 1054 | -8/Materials | Entered Factory 1054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -7/Factory | Core integrity fell below 50% 1200 | -7/Factory | Lost 3 parts (2n1u) 1306 | -7/Factory | Core integrity fell below 20% 1391 | -7/Factory | Discovered new exit (range 8) 1394 | -7/Factory | Identified exit to Factory 1395 | -7/Factory | Entered another Factory area 1395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1662 | -6/Factory | Discovered new exit (range 15) 1673 | -6/Factory | Identified exit to Factory 1673 | -6/Factory | Entered another Factory area 1673 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1673 | -5/Factory | Discovered new exit (range 12) 1677 | -5/Factory | Identified exit to Upper Caves 1720 | -5/Factory | Found Prototype Launcher 1720 | -5/Factory | Identified Scatter Rocket Array 1791 | -5/Factory | Entered Upper Caves 1960 | -5/Upper Caves | Identified exit to Upper Caves 2057 | -5/Upper Caves | Build established: Skirmisher 2163 | -5/Upper Caves | Entered another Upper Caves area 2254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2320 | -5/Upper Caves | Entered an active Warlord outpost 2339 | -5/Upper Caves | Learned Armory trap positions 2339 | -5/Upper Caves | Learned Research emergency access door positions 2339 | -5/Upper Caves | Learned Research terminal intel 2339 | -5/Upper Caves | Learned Extension terminal intel 2339 | -5/Upper Caves | Learned 8 Research zone layouts 2541 | -5/Upper Caves | Learned location of Warlord (-5) 2657 | -5/Upper Caves | Discovered new exit (range 13) 2689 | -5/Upper Caves | Identified exit to Warlord 2691 | -5/Upper Caves | Entered Warlord 2754 | -5/Warlord | System corruption cleaned by Quarantine Array 2826 | -5/Warlord | Learned Quarantine trap positions 2826 | -5/Warlord | Learned location of Armory (-3) 2828 | -5/Warlord | Learned 4 Armory zone layouts 2828 | -5/Warlord | Learned 4 Research zone layouts 2828 | -5/Warlord | Learned 4 Access zone layouts 2828 | -5/Warlord | Learned 4 Quarantine zone layouts 2830 | -5/Warlord | Learned Armory garrison access intel 3009 | -5/Warlord | Visited the Vortex Lab 3019 | -5/Warlord | Warlord's base attacked by MAIN.C 3203 | -5/Warlord | Met Warlord 3369 | -5/Warlord | Warlord forces counterattacked 3416 | -5/Warlord | Spotted Striker 3481 | -5/Warlord | Spotted Striker 3484 | -5/Warlord | Discovered new exit (range 12) 3494 | -5/Warlord | Identified exit to Proximity Caves 3496 | -5/Warlord | Entered Proximity Caves 3525 | -4/Proximity Caves | Lost 7 allies 3583 | -4/Proximity Caves | Spotted B-86 Titan 3666 | -4/Proximity Caves | Destroyed B-86 Titan 3680 | -4/Proximity Caves | Learned Research non-interactive machine intel 3698 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 3811 | -4/Proximity Caves | Discovered new exit (range 15) 3828 | -4/Proximity Caves | Identified exit to Factory 3829 | -4/Proximity Caves | Entered Factory 3829 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3884 | -4/Factory | Discovered new exit (range 13) 3951 | -4/Factory | Identified exit to Upper Caves 4049 | -4/Factory | Sucked down chute 4049 | -4/Factory | Entered Waste 4050 | -4/Waste | Met a frightened Derelict 4090 | -4/Waste | Spotted C-40 Crusher 4097 | -4/Waste | Spotted C-40 Crusher 4106 | -4/Waste | Allies destroyed C-40 Crusher 4106 | -4/Waste | Spotted C-40 Crusher 4113 | -4/Waste | Spotted C-40 Crusher 4129 | -4/Waste | Destroyed C-40 Crusher 4140 | -4/Waste | Spotted C-40 Crusher 4144 | -4/Waste | Spotted C-40 Crusher 4164 | -4/Waste | Destroyed C-40 Crusher 4278 | -4/Waste | Discovered new exit (range 10) 4321 | -4/Waste | Identified exit to Factory 4327 | -4/Waste | Entered Factory 4921 | -4/Factory | Discovered exit to Upper Caves (range 15) 4954 | -4/Factory | Entered Upper Caves 5016 | -4/Upper Caves | Spotted B-86 Titan 5088 | -4/Upper Caves | Destroyed B-86 Titan 5117 | -4/Upper Caves | Lost 9 parts (1p5n2u1w) 5119 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5189 | -4/Upper Caves | Lost 4 parts (1p2u1w) 5425 | -4/Upper Caves | Build established: Mutant 5442 | -4/Upper Caves | Discovered new exit (range 15) 5458 | -4/Upper Caves | Identified exit to Upper Caves 5459 | -4/Upper Caves | Entered another Upper Caves area 5489 | -4/Upper Caves | Learned Research emergency access door positions 5525 | -4/Upper Caves | Learned location of Testing (-3) 5608 | -4/Upper Caves | Discovered new exit (range 10) 5612 | -4/Upper Caves | Identified exit to Zhirov 5613 | -4/Upper Caves | Entered Zhirov 5613 | -4/Zhirov | Discovered new exit (range 3) 5623 | -4/Zhirov | Met Zhirov 5632 | -4/Zhirov | Learned location of Quarantine (-2) 5632 | -4/Zhirov | Learned location of Command (-1) 5637 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5644 | -4/Zhirov | Found Alien Artifact 5651 | -4/Zhirov | Found Alien Artifact 5651 | -4/Zhirov | Identified Integrated Dissipator 5651 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5687 | -4/Zhirov | Identified exit to Proximity Caves 5687 | -4/Zhirov | Entered Proximity Caves 5865 | -3/Proximity Caves | P-80 Master assimilated allied RL-MCG(c) 5880 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5882 | -3/Proximity Caves | Identified Transdimensional Reconstructor 5882 | -3/Proximity Caves | Warped through subspace 5938 | -3/Proximity Caves | Discovered new exit (range 10) 5942 | -3/Proximity Caves | Identified exit to Research 5943 | -3/Proximity Caves | Entered Research 5943 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5944 | -3/Research | Identified exit to Armory 5947 | -3/Research | Loaded intel: 72 non-interactive machine locations 5948 | -3/Research | Loaded intel: 23 terminal locations 6152 | -3/Research | Discovered new exit (range 3) 6157 | -3/Research | Identified exit to Testing 6158 | -3/Research | Entered Testing 6217 | -3/Testing | Found Prototype Device 6217 | -3/Testing | Identified Exp. Focal Shield 6252 | -3/Testing | Found Prototype Device 6252 | -3/Testing | Identified Exp. Thermal Shield 6254 | -3/Testing | Found Quantum Capacitor 6301 | -3/Testing | Discovered new exit (range 13) 6316 | -3/Testing | Found Prototype Hackware 6323 | -3/Testing | Identified exit to Research 6323 | -3/Testing | Entered Research 6323 | -2/Research | Warlord forces began assault on 0b10 6323 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6325 | -2/Research | Identified System Mapper 6396 | -2/Research | Fabricated M-13 Machinist (x1) 6429 | -2/Research | Met DD-05H 6433 | -2/Research | Research machine network offline 6513 | -2/Research | Met up with Warlord 6520 | -2/Research | Spotted B-90 Cyclops 6583 | -2/Research | Found Prototype Processor 6583 | -2/Research | Identified Exp. Core Analyzer 6869 | -2/Research | Borebot progress halted 7106 | -2/Research | Build established: Hacker-Mutant 7234 | -2/Research | Discovered new exit (range 15) 7247 | -2/Research | Identified exit to Access 7329 | -2/Research | Spotted Executioner 7448 | -2/Research | Warlord invited to help at Command 7448 | -2/Research | Given Cave Seal Controls access code 7465 | -2/Research | Discovered exit to Access (range 11) 7538 | -2/Research | Spotted Executioner 7539 | -2/Research | Spotted Executioner 7589 | -2/Research | Discovered exit to Access (range 4) 7755 | -2/Research | Warlord destroyed during the assault 7786 | -2/Research | Found Exp. Core Analyzer 7985 | -2/Research | Spotted Executioner 7992 | -2/Research | Rewired Executioner 8112 | -2/Research | Discovered new exit (range 15) 8118 | -2/Research | Identified exit to Quarantine 8153 | -2/Research | Entered Quarantine 8153 | -2/Quarantine | Accompanied by 1 ally 8155 | -2/Quarantine | Loaded intel: 18 trap records 8156 | -2/Quarantine | Found Alien Artifact 8156 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8156 | -2/Quarantine | Warped through subspace 8188 | -2/Quarantine | Garrison activated, responded to threat 8197 | -2/Quarantine | Destroyed Executioner 8216 | -2/Quarantine | Scanned by Researcher 8315 | -2/Quarantine | Spotted Fortress 8340 | -2/Quarantine | Discovered new exit (range 6) 8340 | -2/Quarantine | Discovered new exit (range 7) 8341 | -2/Quarantine | Identified exit to Protoforge 8342 | -2/Quarantine | Identified exit to Section 7 8343 | -2/Quarantine | Entered Section 7 8370 | -2/Section 7 | Spotted S7 Guard 8518 | -2/Section 7 | Core integrity fell below 50% 8521 | -2/Section 7 | Discovered exit to Access (range 13) 8528 | -2/Section 7 | Spotted S7 Guard 8529 | -2/Section 7 | Entered Access 8529 | -1/Access | Evolved 2 slots: Utility x2 8536 | -1/Access | Lost 13 parts (2p7n3u1w) 8608 | -1/Access | Lost 3 allies 8783 | -1/Access | Core integrity fell below 50% 8806 | -1/Access | Lost 6 parts (1p2n3u) 8812 | -1/Access | Core integrity fell below 20% 8819 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08781_ K-01 Serf collects debris. 08781_ Penetrated by Slug. 08781_ Slug penetrates Wall. 08781_ W-44 Eye sends out distress signal. 08782_ Slug penetrates Wall. 08782_ Penetrated by Slug. 08784_ Slug penetrates Wall. 08807_ C-30 ARC bursts open, deploying its payload. 08807_ G-73 Enforcer unfolds itself. 08815_ Slug penetrates Hyperwave Decoder. 08815_ Slug penetrates Wall. 08815_ Slug penetrates Hyperwave Decoder. 08815_ Slug penetrates Wall. 08816_ Triggered Segregator Trap. 08816_ Arcs of energy rise from the floor. 08816_ System Mapper blown off. 08816_ Exp. Core Analyzer blown off. 08816_ Adv. Signal Interpreter blown off. 08816_ Critical hit (Burn: +37). 08818_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????#########/########## ############ | | ?????????????????# / | | ?????????????????# ##/############ | | ?????????????????# # ?????????? | | ?????????????????# # ???????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ????????????????#########"########## #??????? | | ????????????????# #?????########??????? | | ????????????????# #???????????????????? | | ????????????????# """"" ""#???????????????????? | | ????????????????# """"" ""#???????????????????? | | ????????????????# """"" ""#???????????????????? | | ????????????????# """""g G#???????????????????? | | ????????????????# """""h ""#???????????????????? | | ????????????????# gg" ""#???????????????????? | | ????????????????# s ""#???????????????????? | | ????????????????# * s #???????????????????? | | ????????????????# s #???????????????????? | | ????????????????# #???????????????????? | | ????????????????########s###############?????????? | | ?????????????????????# + #?????????? | | ?????????????????????# # ########### | | ?????????????????????# # ## | | ?????????????????????+ @/ ## | | ?????????????????????# # ## | | ?????????????????????# #?? ##"" | | ?????????????????????# #???? ##"" | | ?????????????????????# #?????? ##"" " | | ?????????????????????# #??????" ##T """ | | ?????????????????????# #??????" ##"" "" | | ?????????????????????# #?????? ##"" " | | ?????????????????????# #?????? ##"" | | ?????????????????????# ???????######## | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#w ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 58 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 40 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Power Shielding 90 Evasion (%) 66 Targeting Accuracy 16 Core Analysis 8 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -2/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FireDispersionExtrapolator Manual? 0 Play Time 01:08:14 Cumulative 257.8 hours Start 2025.10.31 @ 19:49:17 End 2025.10.31 @ 20:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 575 Adventurer 0 Explorer 0 Win Type - Total 18 Types 13/0/3/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: e335dd19-8926-4514-98a5-194f1244efd9