Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 11:51:29 Player: Hekatonkheires Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (2879) 2879 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 12109 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (25) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Leg Biometal Leg Biometal Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Improved Reaction Control System Advanced Reaction Control System Advanced Force Field > --- WEAPON ----------- Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Enhanced Quantum Rifle [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Q-thruster Utility Improved Signal Interpreter Device Trap Reconfigurator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . 2 . . Utility 13 | . . . . . . . 2 2 2 . . 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 152 | 6 12 14 1 2 2 1 14 10 9 8 3 15 8 6 20 21 Power 19 | 1 . 3 . . . . 1 2 1 . 1 . 2 2 3 3 Engine 8 | 1 . 2 . . . . . 1 1 . 1 . 1 . . 1 Core 5 | . . 1 . . . . 1 1 . . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . 1 3 2 Propulsion 46 | 2 6 1 1 . . 1 4 3 2 1 1 6 5 2 6 5 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 15 | 2 6 1 . . . 1 2 . . . . . . . . 3 Wheel 16 | . . . 1 . . . 2 3 2 1 1 4 1 . . 1 Hover 13 | . . . . . . . . . . . . 2 4 2 5 . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 51 | 1 1 4 . . 2 . 4 4 5 5 1 5 1 2 8 8 Device 35 | . 1 3 . . 1 . 1 4 3 4 . 5 1 1 5 6 Storage 3 | 1 . . . . 1 . . . . . . . . . . 1 Processor 10 | . . 1 . . . . 3 . 1 1 1 . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 5 6 . 2 . . 5 1 1 2 . 4 . . 3 5 Energy Gun 7 | 2 4 . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . 2 . . . . 3 . . . . . . . 2 2 Ballistic Gun 4 | . 1 1 . 1 . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . 2 Launcher 2 | . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . . . . . . 5 2 Parts Lost 54 | . . 2 . . . . 5 1 . 9 1 2 . . 16 18 Power 8 | . . 1 . . . . 1 . . 1 . . . . 2 3 Propulsion 20 | . . . . . . . 3 . . 2 1 2 . . 8 4 Utility 18 | . . . . . . . 1 . . 5 . . . . 4 8 Weapon 8 | . . 1 . . . . . 1 . 1 . . . . 2 3 Highest Loss Streak 11 | . . 1 . . . . 4 1 . 4 1 1 . . 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 95 88 88 87 93 96 92 88 83 66 93 78 94 72 39 Engine 5 | . 14 6 11 11 11 11 . 1 6 5 4 5 5 . . 1 Core 2 | . . 6 . . . . 8 5 . . . . . 3 1 . Leg 11 | . 27 28 22 22 22 27 10 1 . . . . . . . 4 Wheel 10 | . . . 11 11 11 11 22 21 19 12 10 20 1 . . 2 Hover 2 | . . . . . . . . . . . . . 18 28 17 1 Device 12 | . 12 14 11 11 3 . 2 15 20 18 6 22 16 19 14 11 Storage 5 | . 14 2 . . 6 11 9 7 6 6 6 5 5 4 3 2 Processor 17 | . . 11 11 11 11 11 24 23 20 20 30 29 26 23 25 4 Protection 1 | . . . . . . . . . 6 5 . . . 3 . . Energy Gun 1 | . 17 . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . 9 11 10 . . 3 . . . . . . . . 1 Ballistic Gun 2 | . 8 3 . 2 11 11 . . . . 6 . . . . . Impact Weapon 5 | . . 5 11 9 11 11 9 13 6 5 . . . . . . Slashing Weapon 1 | . . . . . . . 5 1 . . . 3 5 4 3 . Naked Turns 92 | . . . . . . . . . . . . . . . . 92 Heaviest Build 75 | 14 15 19 16 16 30 30 36 41 47 47 34 44 43 56 55 75 Greatest Support 84 | 20 20 20 10 10 10 10 30 50 56 56 38 46 52 60 65 84 Greatest Overweight (x) 4 | 1 3 . 1 1 2 2 3 1 . 1 3 4 4 . 1 3 Average Overweight (x) . | . . . 1 1 1 2 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 5 5 5 11 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 8 8 8 5 5 6 11 15 15 15 15 10 15 15 14 15 5 Average Carried 10 | 5 7 5 3 4 5 8 12 14 14 14 7 14 14 12 11 3 Final Capacity 15 | 8 8 5 5 5 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 4 5 5 6 11 14 15 15 10 7 15 15 13 3 5 Class Distribution -------------------- 53% | Mutant 13% | Scavenger-Mutant 12% | Assassin 9% | Gladiator 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -5/Factory Ninja | -4/Factory Ninja | -3/Research Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 2803 | 260 211 279 20 502 . 30 110 5 80 162 . 193 150 . 379 422 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3486 | . 361 491 7 29 . 45 368 57 80 97 . 451 . . 1056 444 Parts 170 | . 21 33 . . . 3 13 2 3 . . 33 . . 42 20 Haulers Intercepted 3 | . . . . . . . 1 . . . . . . . 2 . Recyclers Shooed 6 | . 2 . . . . . . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 61 | . 9 16 . 3 . 1 6 1 1 3 . 4 . . 8 9 Melee 20 | . . 3 . 2 . 1 3 . 1 . . 4 . . 6 . Guns 13 | . 9 3 . . . . . . . . . . . . . 1 Cannons 10 | . . 1 . 1 . . . . . . . . . . 1 7 AOE 11 | . . 9 . . . . . 1 . . . . . . . 1 Classes Destroyed 12 | . 3 2 . 1 . 1 2 1 . 1 . 1 . . . . Worker 11 | . . 1 . . . . 3 . 2 . . 2 . . 3 . Builder 5 | . . 1 . . . . . . . . . 2 . . . 2 Hauler 3 | . . . . . . . 1 . . . . . . . 2 . Recycler 4 | . . . . . . . . . . . . 1 . . 2 1 Watcher 6 | . 2 . 1 . . . . 1 . . . 2 . . . . Swarmer 20 | . 3 9 . . . . . . . 2 . . . . 2 4 Grunt 21 | . 6 7 . . . . 5 . . . . . . . 2 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 2 | . . . . . . . 1 . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 13 | . . . . . . . . 1 1 . . 4 . . 3 4 Assembled 3 | . . . . 3 . . . . . . . . . . . . Best Kill Streak 5 | . 3 4 1 1 . 1 2 1 2 3 . 4 . . 5 5 Combat Bots Only 4 | . 3 3 . 1 . 1 2 1 1 3 . 2 . . 3 4 Max Kills in Single Turn 3 | . 1 3 1 1 . 1 1 1 1 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 1 . . . . . . . 1 Melee 1 | . . 1 . 1 . 1 1 . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Damage Taken 10253 | . 403 526 . 72 . . 486 222 . 1971 68 342 . . 1749 4414 Core 2835 | . 64 168 . 39 . . 100 113 . 287 37 118 . . 294 1615 Absorbed by Shields 983 | . . . . . . . . . . 116 . 123 . . 164 580 Core Remaining (%) 78 | 100 . 7 . . . 90 81 83 . . 61 88 100 100 79 . Volleys Fired 143 | . 39 36 . 4 . . 1 . . 3 . . . . 4 56 Largest 2 | . 2 2 . 2 . . 1 . . 1 . . . . 1 2 Hottest 183 | . 80 75 . 95 . . 80 . . 53 . . . . 98 183 Shots Fired 204 | . 75 39 . 8 . . 1 . . 3 . . . . 4 74 Gun 97 | . 75 6 . 4 . . . . . 2 . . . . . 10 Cannon 78 | . . 4 . 4 . . 1 . . 1 . . . . 4 64 Launcher 29 | . . 29 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 92 | . 33 3 . 4 . . . . . 3 . . . . . 49 Thermal 71 | . 30 7 . 4 . . 1 . . . . . . . 4 25 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 41 | . 12 29 . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 2 . 3 . . . . . 2 . . . . 3 5 Robot Miss Streak 4 | . 4 4 . 2 . . . . . 2 . . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 205 | . 47 8 1 7 . 1 23 3 3 9 . 25 . . 36 42 Core Hits 94 | . 18 26 . 3 . 1 5 . 1 1 . 9 . . 15 15 Critical Kills 5 | . . 1 . 1 . 1 . . 1 . . . . . 1 . Critical Parts Destroyed 11 | . . 1 . . . . 6 1 1 2 . . . . . . Critical Strikes 30 | . 2 2 . 1 . 1 7 1 2 2 . 4 . . 2 6 Burn 2 | . 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Blast 6 | . . . . . . . . . . . . . . . . 6 Smash 16 | . . 2 . 1 . 1 7 1 2 2 . . . . . . Sever 5 | . . . . . . . . . . . . 4 . . 1 . Melee Attacks 156 | . . 5 3 6 . 1 33 4 4 13 . 36 1 . 50 . Impact 59 | . . 5 3 6 . 1 25 4 4 11 . . . . . . Slashing 92 | . . . . . . . 8 . . . . 33 1 . 50 . Piercing 3 | . . . . . . . . . . . . 3 . . . . Sneak Attacks 27 | . . . 1 1 . 1 5 . 2 1 . 9 . . 7 . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 3 2 . . . . . . . . Damage Inflicted 10115 | . 634 985 118 329 . 90 1123 282 236 305 . 1711 . . 2246 2056 Guns 899 | . 629 49 . 18 . . . . . 16 . . . . . 187 Cannons 1813 | . . 25 . 50 . . . . . 8 . . . . 98 1632 Explosions 1110 | . . 762 . . . . . 147 . . . . . . . 201 Melee 6208 | . . 149 118 261 . 90 1123 135 236 237 . 1711 . . 2148 . Ramming 85 | . 5 . . . . . . . . 44 . . . . . 36 Kinetic 1747 | . 295 36 . 18 . . . . . 24 . . . . . 1374 Thermal 1399 | . 225 233 . 50 . . . 147 . . . . . . 98 646 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 676 | . 109 567 . . . . . . . . . . . . . . Impact 2124 | . . 149 118 261 . 90 898 135 236 237 . . . . . . Slashing 3945 | . . . . . . . 225 . . . . 1572 . . 2148 . Piercing 139 | . . . . . . . . . . . . 139 . . . . Highest Corruption 16 | . . . . . . . . 1 . . . 2 . 2 10 16 Average Corruption 5 | . . . . . . . . 1 . . . 1 . 2 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . 1 . . 14 23 Message Errors 8 | . . . . . . . . . . . . 1 . . 4 3 Matter Fused 8 | . . . . . . . . . . . . . . . 5 3 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 2 3 Energy Discharges 8 | . . . . . . . . . . . . . . . 2 6 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2011 | . . 82 96 120 . . 337 218 157 125 . 384 . . 316 176 Projectiles 124 | . . . . . . . . . . . . . . . . 124 Explosions 203 | . . 1 . . . . . 150 . . . . . . . 52 Melee 1684 | . . 81 96 120 . . 337 68 157 125 . 384 . . 316 . Knockbacks 26 | . . . . . . . 2 1 1 1 . . . . . 21 Impact 5 | . . . . . . . 2 1 1 . . . . . . 1 Kinetic 18 | . . . . . . . . . . 1 . . . . . 17 Secondary 3 | . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 423 | . . 111 . . . . . 207 . 21 . . . . . 84 Shots 7 | . . 4 . . . . . 2 . . . . . . . 1 Rammed 6 | . . . . . . . . . . 6 . . . . . . Targets Rammed 10 | . 2 . . . . . . . . 6 . . . . . 2 Kicked 4 | . 2 . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 147 76 . 123 . . 32 . . . . . 4 309 321 324 Average Temperature 82 | . 74 37 . 63 . . 13 . . . . . 4 96 75 91 Received Heat Transfer 1408 | . 183 114 . . . . 306 . . 254 12 . . . 88 451 Effects 6 | . . . . . . . . . . . . . . 5 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 Interference 4 | . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 3 1 . . . 3 1 2 1 . . . . . . Impact Corruptions 32 | . . 3 3 1 . . 9 3 4 8 . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . 2 . . . . . . . . . . . . . 3 3 Heat Transferred 1969 | . 814 324 . 74 . . . 50 . . . . . . 150 557 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 6 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 493 | . 155 245 74 28 . 30 89 122 107 . . 102 40 36 235 493 Initial 61 | . . 60 51 28 . . . 9 59 . . 16 24 21 20 61 Average 66 | . 65 124 60 15 . 9 26 19 46 . . 28 31 21 81 276 Maximum Alert Level 2 | . . 1 . . . . . . . . . . . . 1 2 Low Security (%) 93 | 100 100 91 100 100 . 100 100 100 100 . . 100 100 100 95 40 Level 1 4 | . . 8 . . . . . . . . . . . . 4 42 Level 2 1 | . . . . . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 . . 2 3 1 . . 2 . . 2 4 Investigation 3 | . . . . . . . 1 1 . . . . . . . 1 Extermination 8 | . . . . . . . . 1 1 . . 2 . . 2 2 Reinforcement 2 | . . . . . . . 1 . . . . . . . . 1 Assault 2 | . . . . 1 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 7 | . 1 . . . . . 1 . . . . . . . 3 2 Communications Jammed 44 | . . . . . . . . . . . . 27 . . 17 . Distress Signals 44 | . . . . . . . . . . . . 27 . . 17 . Times Spotted 153 | . 19 17 . 2 . . 10 2 2 16 3 8 . 1 31 42 Peak Tracking Total 12 | . 6 3 . 1 . . 5 2 1 9 3 2 . 2 12 8 Tactical Retreats 24 | . 1 5 . . . . 1 . . 4 . . . . 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 11 | . 4 1 . . . . 1 . . . . 1 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . 5 . . . 2 . . 1 . Traps Reconfigurated 62 | . . . . . . . . 24 22 . . 5 5 . 4 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 6 . . . 2 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 7 | . . 2 . 1 . . . 3 . . . . . . . 1 Max in Single Turn 3 | . . 1 . 1 . . . 3 . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 39 | . 6 2 1 . 1 . 2 8 4 . . 5 5 . 1 4 Terminals 30 | . 6 1 1 . . . 2 6 2 . . 4 4 . 1 3 Fabricators 5 | . . . . . . . . 2 1 . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 Total Hacks 92 | . 19 2 5 . 1 . 9 16 10 . . 10 11 . 2 7 Successful 43 | . 11 1 3 . 1 . 8 6 6 . . 3 3 . . 1 Failed 49 | . 8 1 2 . . . 1 10 4 . . 7 8 . 2 6 Catastrophic 12 | . . 1 . . . . . 5 1 . . 3 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 9 1 2 . 1 . 4 12 5 . . 8 8 . 2 1 Terminals 81 | . 19 1 5 . . . 9 12 8 . . 9 10 . 2 6 Fabricators 7 | . . . . . . . . 4 1 . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 Terminal Hacks 23 | . 7 1 2 . 1 . 4 2 4 . . . 1 . . 1 Record 3 | . 1 . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 6 | . 3 . 1 . . . . . 1 . . . 1 . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . 1 . . . 4 4 2 . . 3 2 . . . Terminals 19 | . 4 . 1 . . . 4 3 2 . . 3 2 . . . Assimilate 6 | . 2 . . . . . 2 . 1 . . 1 . . . . Botnet 13 | . 2 . 1 . . . 2 3 1 . . 2 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 1 1 . . . 1 8 4 . . 5 5 . 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 5 | . . 1 . 4 . . . . . . . . . . . . Largest Group 5 | . . 1 1 5 . . . . . . . . . . . . Highest-Rated Group 102 | . . 31 31 102 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . 3 32 . . . . . . . . . . . . Total Damage 329 | . . . 43 286 . . . . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 13546 | 61 1040 1532 341 532 532 945 1683 883 651 1478 24 1413 332 282 927 890 Spaces Moved 9277 | 39 502 1018 331 460 505 489 701 747 566 834 11 1031 292 325 693 733 Core 386 | 3 1 . . . . . . . . . . . . . . 382 Treads 62 | . . . . . . . . . . . . . . . . 62 Legs 1711 | 36 501 1018 . . . . 9 . . . . . . . . 147 Wheels 5703 | . . . 331 460 505 489 692 747 566 834 11 1031 30 . . 7 Hover 1283 | . . . . . . . . . . . . . 262 325 561 135 Flight 132 | . . . . . . . . . . . . . . . 132 . Fastest Speed 26 | 50 120 120 95 95 95 110 95 86 90 100 90 80 33 30 26 50 Average Speed 91 | 115 120 120 95 95 103 110 100 89 91 100 100 93 42 30 40 78 Slowest Speed 360 | 120 200 120 95 95 110 110 190 95 100 115 125 140 360 30 104 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 4 81 99 19 94 90 79 44 23 15 66 5 28 11 7 16 21 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . 2 . 3 . . . 2 . . . . . . Spaces Dug 29 | . . . 2 . . . 5 . . 5 . 4 1 . 7 5 Terrain Destroyed 144 | . . 26 2 1 . . 5 43 . 5 . 4 1 . 8 49 Melee 23 | . . . 2 . . . 4 . . 5 . 4 1 . 7 . Projectile 30 | . . 3 . 1 . . 1 . . . . . . . 1 24 AOE 91 | . . 23 . . . . . 43 . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 13861 | 53 857 1281 351 536 512 893 1620 960 700 1451 24 1410 498 508 1237 970 Wait 3940 | 1 295 188 15 59 . 398 857 180 100 588 11 302 186 163 451 146 Move 9259 | 38 501 1017 330 459 504 488 700 746 565 833 10 1030 291 324 690 733 Hop 1 | . . . . . . . . . . . . . . . 1 . Pick Up 94 | 8 4 7 2 3 2 5 12 8 10 . . 16 3 1 4 9 Fast Attach 59 | 4 9 4 . . 2 1 3 2 2 1 . 8 4 . 7 12 Attach 57 | 2 1 2 1 . . . 5 3 2 4 3 4 3 5 13 9 Detach 20 | . . . . . . . 1 4 . . . 2 3 1 7 2 Swap 37 | . 2 8 . 2 . . 6 5 5 3 . 3 1 1 1 . Drop 78 | . 4 14 . 3 3 . 6 10 12 . . 10 6 . 9 1 Fire 143 | . 39 36 . 4 . . 1 . . 3 . . . . 4 56 Melee 149 | . . 5 3 6 . 1 29 2 4 13 . 35 1 . 50 . Ram 6 | . . . . . . . . . . 6 . . . . . . Kick 4 | . 2 . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . Rewire 1 | . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Discovered new exit (range 15) 1102 | -10/Materials | Entered Mines 1151 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1265 | -10/Mines | Found Prototype Device 1289 | -10/Mines | Identified Exp. Sensor Array 1311 | -10/Mines | Learned 2 Materials zone layouts 1312 | -10/Mines | Learned location of Mines (-9) 1313 | -10/Mines | Discovered new exit (range 11) 1330 | -10/Mines | Identified exit to Materials 1519 | -10/Mines | Core integrity fell below 50% 2029 | -10/Mines | Core integrity fell below 20% 2155 | -10/Mines | Discovered exit to Materials (range 8) 2289 | -10/Mines | Escorted by a lone wolf Derelict 2320 | -10/Mines | Learned location of Storage (-8) 2634 | -10/Mines | Entered Materials 2634 | -9/Materials | Accompanied by 1 ally 2634 | -9/Materials | Evolved 2 slots: Propulsion x2 2635 | -9/Materials | Identified exit to Materials 2837 | -9/Materials | Discovered new exit (range 15) 2861 | -9/Materials | Identified exit to Mines 2975 | -9/Materials | Entered Mines 2975 | -9/Mines | Accompanied by 1 ally 3058 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3152 | -9/Mines | Discovered exit to Materials (range 11) 3153 | -9/Mines | Met a Derelict testing a Signal Generator 3235 | -9/Mines | Discovered exit to Materials (range 8) 3293 | -9/Mines | Assembled infested the area 3298 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3503 | -9/Mines | Discovered new exit (range 5) 3506 | -9/Mines | Identified exit to Exiles 3507 | -9/Mines | Entered Exiles 3534 | -9/Exiles | Discovered new exit (range 14) 3545 | -9/Exiles | Met 8R-AWN 3562 | -9/Exiles | Met EX-HEX 3590 | -9/Exiles | Met EX-BIN 3603 | -9/Exiles | Aligned with FarCom system 3604 | -9/Exiles | Given EX-Vault access code 3627 | -9/Exiles | Opened EX-Vault 3633 | -9/Exiles | Found Trap Reconfigurator 3655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -9/Exiles | Met EX-DEC 3746 | -9/Exiles | Visited The Gauntlet 3913 | -9/Exiles | Discovered new exit (range 12) 4038 | -9/Exiles | Identified exit to Mines 4039 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4039 | -9/Exiles | Entered Mines 4639 | -8/Mines | Discovered exit to Materials (range 12) 4836 | -8/Mines | Build established: Scavenger-Mutant 4984 | -8/Mines | Entered Materials 4984 | -8/Materials | Evolved 2 slots: Utility x2 4985 | -8/Materials | Identified exit to Factory 5080 | -8/Materials | Lost 4 parts (1p2n1u) 5775 | -8/Materials | Discovered exit to Factory (range 3) 6667 | -8/Materials | Entered Factory 6667 | -7/Factory | Evolved 2 slots: Utility x2 6689 | -7/Factory | Build established: Mutant 7038 | -7/Factory | Discovered new exit (range 6) 7042 | -7/Factory | Identified exit to Factory 7529 | -7/Factory | Discovered exit to Factory (range 9) 7550 | -7/Factory | Entered another Factory area 7550 | -6/Factory | Evolved 2 slots: Utility x2 7735 | -6/Factory | Identified exit to Lower Caves 8201 | -6/Factory | Entered Lower Caves 8512 | -6/Lower Caves | Build established: Assassin 8999 | -6/Lower Caves | Crushed by falling debris 9475 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9546 | -6/Lower Caves | Learned 8 Factory zone layouts 9549 | -6/Lower Caves | Lost 4 parts (1n2u1w) 9570 | -6/Lower Caves | Encountered a Warlord checkpoint 9615 | -6/Lower Caves | Lost 3 parts (3u) 9672 | -6/Lower Caves | Discovered new exit (range 8) 9678 | -6/Lower Caves | Identified exit to Lower Caves 9679 | -6/Lower Caves | Entered another Lower Caves area 9679 | -6/Lower Caves | Discovered new exit (range 11) 9702 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9702 | -6/Lower Caves | Identified exit to Factory 9703 | -6/Lower Caves | Entered Factory 9703 | -5/Factory | Evolved 2 slots: Utility x2 10380 | -5/Factory | Build established: Gladiator 10936 | -5/Factory | Discovered new exit (range 12) 10949 | -5/Factory | Identified exit to Factory 11116 | -5/Factory | Entered another Factory area 11116 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11426 | -4/Factory | Discovered new exit (range 8) 11427 | -4/Factory | Discovered new exit (range 12) 11431 | -4/Factory | Identified exit to Research 11437 | -4/Factory | Identified exit to Upper Caves 11448 | -4/Factory | Entered Research 11448 | -3/Research | Evolved 2 slots: Propulsion x2 11454 | -3/Research | Discovered new exit (range 7) 11456 | -3/Research | Identified exit to Research 11474 | -3/Research | Build established: Ninja 11616 | -3/Research | Found Prototype Processor 11730 | -3/Research | Entered another Research area 11730 | -2/Research | Evolved 2 slots: Utility x2 11868 | -2/Research | Identified Exp. Targeting Computer 12010 | -2/Research | Found Prototype Processor 12010 | -2/Research | Identified Spectral Analyzer 12153 | -2/Research | Lost 6 parts (1p3n1u1w) 12572 | -2/Research | Lost 6 parts (1p3n2u) 12573 | -2/Research | Discovered new exit (range 14) 12578 | -2/Research | Identified exit to Access 12653 | -2/Research | System corruption reached 10% 12657 | -2/Research | Entered Access 12657 | -1/Access | Evolved 2 slots: Utility x2 12763 | -1/Access | Energy Cycler disabled 12804 | -1/Access | Released all parts (8) 12815 | -1/Access | Core integrity fell below 50% 12826 | -1/Access | Build established: Mutant 12834 | -1/Access | Lost 5 parts (1p3u1w) 12992 | -1/Access | Spotted B-99 Colossus 13529 | -1/Access | System corruption reached 10% 13541 | -1/Access | Released all parts (6) 13542 | -1/Access | Core integrity fell below 20% 13547 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13532_ Biometal Leg destroyed. 13533_ U-05 Engineer lays Concrete. 13535_ Biometal Leg destroyed. 13535_ U-05 Engineer lays Concrete. 13536_ Biometal Leg destroyed. 13536_ U-05 Engineer lays Concrete. 13536_ G-73 Enforcer knocked back. 13537_ U-05 Engineer lays Concrete. 13538_ Adv. Reaction Control System destroyed. 13538_ Nova Cannon destroyed. 13539_ Adv. Heavy Treads destroyed. 13540_ U-05 Engineer lays Concrete. 13541_ Lrn. Terrain Scanner destroyed. 13541_ Released Adv. Cryofiber Web. 13541_ Released Matter Compressor. 13541_ Released Quantum Reactor. 13541_ Released Com. Linear Accelerator. 13541_ Released Hdn. Centrium Wheel. 13541_ Released Adv. Terrain Scan Processor. 13543_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????? ?? ? ?? ??? | | ?????????????????????????? ## # | | ????????????????????#?? ? ?######## | | ????????????????????? ? ##### | | ??????????????????#?# ? ?"" ### ##### | | ????????????????????# ?""T?" ### ##?## | | ??????????????????##? "? "" ?## ##### | | ?????????????????#### # ### | | ????????????????##### ? ? # ### | | ??????????????? ## ? #? ? ### | | ?????????????? ?## # ? ##? | | ??????????????? # ?# ### | | ?????????????? ? # ?#?####### | | ?????????????#? #? ######### | | ?????????????? # ??####### | | ???????????? # # ?######## | | ???????????? # # ############ | | ?????????? ?# + "" ######?##### | | ?????????? # ? # """" ###? ####### | | ?????????? #? # """" #### ####### | | ??????????? # # """" #; ##### | | ???????????######### """" % #% ## | | ??????????? """" p gu ## | | ??????????#?######## "" gg%p= *## | | ??????????##?####### "" g]!! ## | | ???????????#?###?### @ p * ## | | ?????????#?######### ## | | ?????????#?#####?### ## | | ?????????? ##### ## | | ???????????### ##### ## | | ??????????#### ##### # #####? | | ???????????# ### #### ##### | | ????????????? ### ########## | | ??????????#?? #### # | | ??????????#?? ?###+######## ##?# # | | ???????????# ?# ? #### #### # | | ??????????#???##### ?? #### ###### # | | ?????????????###### ?### ###### # | | ????????????????### ?#### ##! # # | | ????????????#??##?#? ?### + # | | ?????????????????#? ######### # # | | ?????????????????####+?#########?## ## # | | ???????????????????## ###?######### ## # | | ???????????????????## #######?##### ## # | | ????????????????????? ? ? ?######## ## # | | ????????????????????? ?? ?# # ######## | | ?????????????????#??#????? #= ? # # # | | ???????????????????????????# ? ?# # ! # | | ??????????????????????? ???# ????# " % # | | ???????????????????????????# ? # #% # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 540 Matter Stores 460 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Denied? Knowing Is Half The Battle Omniscient Cartographer Challenges ------------ None Game ------ Seed SuperchargedTrapAnalyzer Manual? 0 Play Time 03:37:33 Cumulative 29.6 hours Start 2023.04.10 @ 08:07:38 End 2023.04.10 @ 11:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac624f6-70e4-4724-9027-332932a29756