Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.28 @ 12:03:01 Player: KroKot Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (780) 780 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 2072 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 264/290 System Corruption 0% Temperature Critical (518) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Bomb Drone Bay (16/16) > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Small Battery (100) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Small Battery Core Shielding [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Power Shielding Device Bomb Drone Bay Storage Small Battery Protection Power Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 4 7 2 14 Power 8 | 1 2 1 4 Engine 6 | 1 1 1 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 2 | . . . 2 Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 1 1 1 5 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 3 | . 3 3 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 100 72 Engine 8 | . 7 4 12 Core 7 | . 6 9 6 Treads 7 | . . . 17 Leg 16 | . 28 28 1 Device 3 | . . . 8 Protection 15 | . 21 28 3 Energy Gun 13 | . 14 5 19 Ballistic Gun 6 | . 6 14 . Special Weapon 3 | . . 8 . Peak Build Rating 27 | 4 9 9 27 Average Rating 13 | 2 6 8 21 On Entrance 5 | . 4 9 8 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 24 | 4 10 10 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 4 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | . 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 3 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 567 | 240 71 61 195 Remotely . | . . . . Salvage Created 864 | 40 209 75 540 Parts 55 | 1 16 9 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | 1 7 3 12 Guns 22 | 1 7 3 11 Cannons 1 | . . . 1 Classes Destroyed 4 | 1 1 . 2 Watcher 3 | . . . 3 Swarmer 6 | . 3 2 1 Grunt 15 | 1 4 1 9 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 2 4 Combat Bots Only 4 | 1 4 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 222 | 6 41 8 167 Missed 47 | 1 14 . 32 Hits 175 | 5 27 8 135 Projectile 175 | 5 27 8 135 Critical Strikes 6 | . . . 6 Actively Blocked 1 | . . . 1 Damage Taken 1629 | 42 210 80 1297 Core 490 | 8 43 8 431 Absorbed by Shields . | . . . . Redirected to Shielding 55 | . 12 3 40 Ignored by Resistances 487 | 15 66 24 382 Core Remaining (%) 86 | 96 . 76 . Volleys Fired 91 | 6 23 7 55 Largest 2 | 1 2 2 2 Hottest 126 | 40 60 60 126 Shots Fired 131 | 6 30 11 84 Gun 127 | 6 30 11 80 Cannon . | . . . . Launcher . | . . . . Special 4 | . . . 4 Kinetic 24 | . 7 7 10 Thermal 107 | 6 23 4 74 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 5 9 14 16 Robot Miss Streak 3 | 1 2 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 93 | 5 24 10 54 Core Hits 42 | 2 13 5 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1402 | 54 263 114 971 Guns 1349 | 54 263 114 918 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 225 | . 59 69 97 Thermal 1177 | 54 204 45 874 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 588 | 30 74 66 588 Average Temperature 169 | 18 28 30 210 Received Heat Transfer 933 | 30 75 42 786 Effects 13 | . . . 13 Shutdowns 6 | . . . 6 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 2 . . 5 Heat Transferred 2774 | 125 475 100 2074 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 20 80 61 101 Initial 5 | . 5 . . Average 18 | 2 27 11 20 Influence Increases 661 | 20 173 122 346 Destroy 0b10 Robot/C 500 | 20 140 100 240 Destroy 0b10 Robot/NC 15 | . . . 15 Destroy Leader 116 | . 30 20 66 Allied During Kill 2 | . . 2 . Successful Hack 9 | . 3 . 6 Disable Machine 18 | . . . 18 Destroy Structure 1 | . . . 1 Influence Decreases 560 | 10 183 122 245 Entered New Map 5 | . 5 . . Time Decay 492 | 10 145 122 215 Lost Part 30 | . . . 30 Purge Threat 33 | . 33 . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 9 5 21 Peak Tracking Total 5 | 1 3 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 2 2 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 3 8 Successful 12 | . 2 3 7 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Record 1 | . . 1 . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 . 1 Recall Investigation 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Recycle Component 3 | . . . 3 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . . 3 Recycled Matter 173 | . . . 173 Retrieved Matter 193 | . . . 193 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 41 | . . 41 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1890 | 89 446 561 794 Spaces Moved 1019 | 74 306 424 215 Core 180 | 29 . . 151 Treads 43 | . . . 43 Legs 796 | 45 306 424 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 153 | 92 120 120 287 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 47 70 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1214 | 88 354 465 307 Wait 40 | . 8 26 6 Move 1016 | 73 305 423 215 Hop . | . . . . Pick Up 29 | 5 8 4 12 Fast Attach . | . . . . Attach 19 | 4 3 . 12 Detach 1 | . . . 1 Swap 8 | . 4 2 2 Drop 10 | . 3 3 4 Fire 91 | 6 23 7 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Discovered new exit (range 10) 518 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered Mines 569 | -10/Mines | Discovered new exit (range 3) 724 | -10/Mines | Received a Mining Laser from a helpful Derelict 835 | -10/Mines | Learned location of Mines (-9) 961 | -10/Mines | Found the Drone Emporium 973 | -10/Mines | Found Prototype Device 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1183 | -9/Materials | Lost 6 parts (1p2n3w) 1187 | -9/Materials | Core integrity fell below 50% 1203 | -9/Materials | Core integrity fell below 20% 1272 | -9/Materials | Identified Bomb Drone Bay 1892 | -9/Materials | Core destroyed Last Messages --------------- G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. W-16 Scout distress signal alerts nearby ally. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Flight Unit melted. S-10 Pest destroyed. Lgt. Treads broken. Overheating: Short circuit. Power failure, Lgt. Ion Engine shutdown. Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-52). 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