Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:44:14 Player: BoomBlip Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (130) 650 Value Destroyed (4723) 4723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 11972 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 171 Friendly Fire -6 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Myomer Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating Improved Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Wave Gun KE Penetrator Enhanced Gauss Cannon Power Maul [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Slots Evolved 12 | . . . . 4 2 . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . 1 . 1 . . Utility 8 | . . . . 2 2 . . 2 . . . 1 . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 169 | . 3 9 5 6 27 8 5 1 5 33 7 12 10 5 . 33 Power 16 | . . 2 . 2 2 1 . . 1 2 . 2 1 1 . 2 Engine 7 | . . 2 . 2 1 1 . . . 1 . . . . . . Core 8 | . . . . . 1 . . . 1 1 . 2 1 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 45 | . . 2 2 1 5 3 1 . 1 11 2 3 4 1 . 9 Treads 8 | . . . . . . 2 1 . . 1 1 1 2 . . . Leg 5 | . . . . . . . . . . 3 . . 2 . . . Wheel 29 | . . 2 2 1 5 1 . . . 6 1 2 . . . 9 Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 1 . . . 1 . . Utility 50 | . 2 2 . 1 10 . 4 1 . 11 3 4 2 . . 10 Device 21 | . . . . . 3 . 2 1 . 5 2 1 2 . . 5 Storage 3 | . 1 . . . 1 . . . . . . . . . . 1 Processor 10 | . . . . . . . 1 . . 5 . 1 . . . 3 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 15 | . 1 2 . 1 6 . 1 . . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | . 1 3 3 2 10 4 . . 3 9 2 3 3 3 . 12 Energy Gun 22 | . . . 1 1 3 1 . . . 7 1 3 1 . . 4 Energy Cannon 5 | . 1 . . . 2 . . . 1 . . . . . . 1 Ballistic Gun 16 | . . 1 1 1 5 1 . . . . . . 2 1 . 4 Ballistic Cannon 5 | . . 1 . . . . . . 1 . 1 . . 1 . 1 Launcher 3 | . . . . . . 2 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 1 . . . . . 1 . . . . 1 . 2 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . . 1 . . . . . 1 Corrupted Parts 8 | . . . . . . 1 . . 1 3 . . . . . 3 System Corruption 32 | . . . . . . 7 . . 6 5 . . . . . 14 Parts Lost 80 | . . 1 . 3 8 5 1 . 8 10 3 3 7 4 . 27 Power 8 | . . . . 1 1 1 . . 1 1 . . 1 . . 2 Propulsion 24 | . . . . . 2 1 1 . . 6 . 2 3 . . 9 Utility 24 | . . 1 . . 3 3 . . 2 1 2 . 2 3 . 7 Weapon 24 | . . . . 2 2 . . . 5 2 1 1 1 1 . 9 Highest Loss Streak 10 | . . 1 . 3 6 3 1 . 8 6 3 2 7 4 . 10 To Critical Strikes 3 | . . . . . 1 . . . 1 . . . 1 . . . Average Slot Usage (%) 81 | . 98 100 100 71 82 58 80 80 28 60 97 91 89 30 31 64 Engine 5 | . 14 14 14 9 2 1 7 6 1 . . . . . . . Core 2 | . . . . . 4 5 . . . 4 6 5 4 2 5 4 Treads 4 | . . . . . . 2 18 20 6 1 5 . 9 . . . Leg 5 | . 28 24 . . . . . . . 2 . . 3 . . . Wheel 8 | . . 3 28 18 14 8 2 . . 2 13 18 5 . . 10 Device 7 | . . . . . 14 1 9 13 6 6 16 16 11 1 . 14 Storage 6 | . 14 14 14 9 7 7 7 6 2 . . . . . . 4 Processor 8 | . . . . . . . 5 6 2 23 28 20 17 15 15 14 Protection 8 | . 12 14 14 13 15 6 4 6 1 2 . 3 10 . . . Energy Gun 9 | . 27 10 13 9 6 . 7 6 1 12 16 10 10 . . 3 Energy Cannon 2 | . . 13 . . 3 4 . . . . . . . . . . Ballistic Gun 5 | . . 3 3 11 11 13 15 13 4 . . . 2 2 . 3 Ballistic Cannon 1 | . . . 8 . . . . . . . 3 5 2 3 . . Naked Turns 88 | . . . . . . . . . 80 . . . . . . 8 Heaviest Build 77 | 10 28 37 37 44 77 77 51 54 54 30 27 58 49 15 8 44 Greatest Support 88 | 20 20 26 30 30 44 60 88 88 88 30 30 40 46 15 15 52 Greatest Overweight (x) 7 | . 1 1 3 2 4 4 . . . 7 1 1 2 4 . 3 Average Overweight (x) . | . . 1 1 1 1 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 8 14 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 Most Carried 15 | 6 9 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 6 8 10 14 14 13 14 15 14 8 4 4 4 4 4 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 9 14 14 12 15 15 15 15 5 3 4 5 5 5 5 2 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Gunner 14% | Scavenger-Tank 10% | Tank 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Matter Collected 3286 | 200 20 107 60 40 486 211 321 62 . 441 201 318 212 22 . 585 Remotely 209 | . . . . . . . . . . . . . . . . 209 Salvage Created 6107 | . 14 145 139 102 911 263 140 109 . 918 207 540 633 112 . 1874 Parts 281 | . 1 18 7 6 45 12 9 3 . 49 7 26 35 3 . 60 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . . 1 1 . . . . 2 . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 5 15 . . . 7 . . . . . Prevented 6 | . . . . . . 6 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Combat Hostiles Destroyed 82 | . 1 7 . 2 14 5 4 2 . 7 4 6 9 3 . 18 Melee 5 | . . . . . . . . . . 1 . . . . . 4 Guns 47 | . 1 6 . 1 10 2 4 2 . 6 . 3 5 . . 7 Cannons 19 | . . 1 . . 4 1 . . . . 4 3 4 2 . . AOE 5 | . . . . 1 . 2 . . . . . . . 1 . 1 Classes Destroyed 16 | . 1 2 . 1 6 2 . 1 . . 1 1 1 . . . Worker 19 | . . 1 . 1 1 . . . . 6 . 1 . 1 . 8 Builder 15 | . . . . . 1 . . . . 3 . . . . . 11 Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . Recycler 7 | . . . . . 2 . . . . 2 . . . . . 3 Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . 1 Swarmer 14 | . 1 7 . . 3 . 3 . . . . . . . . . Grunt 35 | . . . . 2 4 2 . 2 . 6 3 . 5 1 . 10 Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . Sentry 11 | . . . . . 3 . 1 . . 1 . 4 2 . . . Hunter 11 | . . . . . 3 . . . . . . . 2 2 . 4 Programmer 7 | . . . . . . 1 . . . . . 2 . . . 4 Behemoth 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 1 3 . 2 7 3 3 3 . 5 4 4 4 3 . 11 Combat Bots Only 4 | . 1 3 . 2 4 3 3 2 . 2 4 4 4 2 . 4 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 2 1 . 2 1 1 1 2 . 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Hostile Shots Fired 1064 | . 5 42 1 19 232 64 20 11 11 128 26 44 149 79 . 233 Missed 349 | . 3 11 . 2 76 18 5 3 1 46 6 15 43 38 . 82 Damage Taken 12282 | . 17 262 90 288 1915 1032 174 150 447 1357 416 634 1743 656 . 3101 Core 2762 | . . 33 . 18 260 117 15 20 216 376 57 116 383 197 . 954 Absorbed by Shields 245 | . . . . . . . . . . . . . 29 . . 216 Redirected to Shielding 26 | . . 2 . . 24 . . . . . . . . . . . Core Remaining (%) 66 | 100 . . 86 96 . . 44 . . . 21 . 50 . . . Volleys Fired 279 | . 3 22 7 10 50 21 4 5 7 39 13 26 23 18 . 31 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 2 . 3 Hottest 219 | . 80 100 75 115 177 114 131 131 131 219 205 207 207 90 . 171 Shots Fired 681 | . 6 44 14 28 140 64 13 15 18 82 40 68 60 31 . 58 Gun 538 | . 6 20 7 28 125 38 13 15 17 81 27 42 51 13 . 55 Cannon 128 | . . 24 7 . 15 12 . . 1 . 13 26 9 18 . 3 Launcher 15 | . . . . . . 14 . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 298 | . . 7 7 16 85 38 8 10 13 . 13 26 23 31 . 21 Thermal 224 | . 6 37 . . 33 . 5 5 5 44 27 27 16 . . 19 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 159 | . . . 7 12 22 26 . . . 38 . 15 21 . . 18 Robot Hit Streak 24 | . 1 2 13 14 17 9 3 9 9 5 24 21 9 5 . 16 Robot Miss Streak 8 | . 4 7 . 3 8 6 4 4 2 5 3 2 3 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 9 | . . . . . 2 . 2 1 . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . 1 . . 1 . . 1 Shots Hit Robots 502 | . 1 13 11 18 98 46 12 10 18 44 32 55 38 20 . 86 Core Hits 263 | . 1 10 7 7 53 27 13 15 7 31 9 21 17 12 . 33 Critical Kills 15 | . . . . . . . . . . . 3 3 5 . . 4 Critical Parts Destroyed 28 | . . . . . . . . . . . 4 7 3 . . 14 Critical Strikes 63 | . . . . . 1 . . . . 6 10 13 10 4 . 19 Burn 10 | . . . . . . . . . . 5 1 1 2 . . 1 Destroy 32 | . . . . . . . . . . . 9 12 8 . . 3 Blast 4 | . . . . . . . . . . . . . . 4 . . Corrupt 2 | . . . . . 1 . . . . 1 . . . . . . Smash 15 | . . . . . . . . . . . . . . . . 15 Melee Attacks 70 | . . 5 9 . . . . . 1 5 . . . . . 50 Impact 65 | . . 5 9 . . . . . 1 . . . . . . 50 Slashing 5 | . . . . . . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . 2 . . . . . 13 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13452 | . 12 195 158 345 1626 965 174 232 481 1294 545 1021 873 1107 . 4424 Guns 6954 | . 12 90 66 233 1329 466 174 232 412 838 367 711 773 221 . 1030 Cannons 1633 | . . 105 92 . 238 155 . . 35 . 178 310 85 398 . 37 Explosions 1671 | . . . . 112 . 344 . . . 154 . . . 488 . 573 Melee 3096 | . . . . . . . . . 34 302 . . . . . 2760 Ramming 98 | . . . . . 59 . . . . . . . 15 . . 24 Kinetic 3745 | . . 25 92 111 762 466 88 113 297 . 178 310 281 619 . 403 Thermal 3814 | . 12 170 . 112 473 129 86 119 150 502 367 528 265 . . 901 Explosive 488 | . . . . . . . . . . . . . . 488 . . Electromagnetic 2211 | . . . 66 122 332 370 . . . 490 . 183 312 . . 336 Impact 2794 | . . . . . . . . . 34 . . . . . . 2760 Slashing 302 | . . . . . . . . . . 302 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 8 8 . 24 25 24 1 2 . . 19 Average Corruption 9 | . . . . . . 2 8 . 11 20 20 1 1 . . 6 Corruption Purged 10 | . . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . 8 34 . 7 43 19 2 7 . . 19 Message Errors 27 | . . . . . . 1 9 . 1 7 1 . 3 . . 5 Matter Fused 33 | . . . . . . 3 11 . . 6 5 . 1 . . 7 Heat Flow Errors 20 | . . . . . . . 5 . . 6 5 . 1 . . 3 Energy Discharges 18 | . . . . . . . 4 . 3 5 5 . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . . 2 4 . 1 8 2 1 1 . . . Data Loss (major) 5 | . . . . . . . . . 1 3 . . . . . 1 Misfires 4 | . . . . . . 1 1 . . . 1 . . . . 1 Alerts 3 | . . . . . . 1 . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . 1 2 . . . . . . Weapon Failures 6 | . . . . . . . . . . 5 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1977 | . . . . . 14 . . . . 131 . . . 33 . 1799 Projectiles 48 | . . . . . 13 . . . . . . . . 10 . 25 Explosions 313 | . . . . . . . . . . . . . . 23 . 290 Melee 1616 | . . . . . 1 . . . . 131 . . . . . 1484 Knockbacks 34 | . . . 3 . . . . . . . 2 2 . 9 . 18 Impact 17 | . . . . . . . . . . . . . . . . 17 Kinetic 15 | . . . 3 . . . . . . . 2 2 . 8 . . Secondary 2 | . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 334 | . . . . 17 29 . . . . 15 . . . . . 273 Shots 6 | . . . . 1 . . . . . 1 . . . . . 4 Rammed 9 | . . . . . 2 . . . 1 . . . 1 . . 5 Targets Rammed 9 | . . . . . 2 . . . 1 . . . 1 . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 54 312 . 444 135 327 228 8 . 279 370 81 111 . . 209 Average Temperature 92 | . 29 86 . 216 48 135 106 8 . 102 123 23 19 . . 46 Received Heat Transfer 2538 | . . . 9 171 327 195 18 72 . 513 162 135 588 9 . 339 Effects 4 | . . . . 3 . . . . . . 1 . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 37 | . . . . . . 1 . . . . . . 5 . . 31 Impact Corruptions 48 | . . . . . 1 . . . . . . . . . . 47 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . . . 1 . . 2 . 1 . . . 6 Heat Transferred 7328 | . 25 372 . 150 814 100 200 275 350 1574 883 901 555 . . 1129 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 . 2 . . . 2 . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Peak Influence 486 | . 72 97 . 52 297 . . 83 29 252 . 280 207 232 96 486 Initial 133 | . . 27 . . 23 . . . 29 10 . 133 70 25 81 67 Average 121 | . 22 59 . 15 130 . . 20 14 127 . 163 106 142 86 314 Maximum Alert Level 2 | . . . . . 1 . . . . 1 . 1 1 1 . 2 Low Security (%) 78 | 100 100 100 . 100 66 . . 100 100 61 . 87 98 58 100 28 Level 1 17 | . . . . . 33 . . . . 38 . 12 1 41 . 37 Level 2 4 | . . . . . . . . . . . . . . . . 34 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 1 5 . . 1 . 6 . 1 2 3 . 4 Investigation 8 | . . . . . 3 . . . . 2 . . 1 2 . . Extermination 4 | . . . . . 1 . . . . 1 . 1 . . . 1 Reinforcement 10 | . 1 . . 1 . . . . . 3 . . 1 1 . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Distress Signals 5 | . . . . . . . . . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 166 | . 2 11 1 3 26 6 4 3 6 29 4 6 20 6 5 34 Peak Tracking Total 11 | . 1 3 1 2 4 3 3 2 6 8 4 4 11 3 6 8 Tactical Retreats 16 | . 1 2 . . 2 1 . . 1 7 . . 1 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Traps Triggered 8 | . . . 1 . 1 . . 1 . 2 . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Machines Disabled 13 | . . . . . . . . . . . . 1 1 4 . 7 Max in Single Turn 5 | . . . . . . . . . . . . 1 . 2 . 5 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Machines Accessed 33 | . 3 1 1 3 9 . . 3 . 3 2 1 5 2 . . Terminals 27 | . 3 . . 3 7 . . 2 . 3 1 1 5 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . . . . Total Hacks 86 | . 8 1 2 14 21 . . 4 . 7 3 6 15 5 . . Successful 35 | . 5 1 2 4 5 . . 3 . . 3 5 7 . . . Failed 51 | . 3 . . 10 16 . . 1 . 7 . 1 8 5 . . Catastrophic 13 | . 1 . . 3 3 . . 1 . 2 . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 8 . 1 13 17 . . 3 . 4 . 4 11 2 . . Terminals 77 | . 8 . . 14 17 . . 3 . 7 2 6 15 5 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 4 . . 1 . . . . . . . . Terminal Hacks 20 | . 2 1 2 2 1 . . 1 . . 3 3 5 . . . Record 8 | . . . 2 1 . . . . . . 2 2 1 . . . Open Door 4 | . . 1 . . . . . . . . 1 . 2 . . . Branch Access Points 4 | . 1 . . 1 . . . 1 . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 12 | . 3 . . 2 3 . . 1 . . . 1 2 . . . Terminals 12 | . 3 . . 2 3 . . 1 . . . 1 2 . . . Botnet 12 | . 3 . . 2 3 . . 1 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . 3 7 . . 2 . 3 . 1 3 2 . . Full Trace Events 10 | . 1 . . 1 3 . . . . 2 . . 1 2 . . Feedback Events 2 | . . . . . . . . . . 1 . . 1 . . . Corruption 2 | . . . . . . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Total Allies 6 | . . . . . . . . . 1 . 1 . 4 . . . Largest Group 4 | . . . . . . . . . 1 . 1 . 4 . . . Highest-Rated Group 260 | . . . . . . . . . 31 . 135 . 260 . . . Highest-Rated Ally 159 | . . . . . . . . . 31 . 135 . 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . 5 . . . 28 . . . Total Damage 844 | . . . . . . . . . 65 . . . 779 . . . Kills 4 | . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Turns Passed 8239 | 3 344 1259 551 125 986 506 939 302 142 755 368 464 595 124 36 740 Spaces Moved 5769 | 3 188 664 488 89 711 289 573 176 191 638 365 398 282 123 90 501 Core 235 | . . . . . . . . . 159 17 . . 24 24 . 11 Treads 1137 | . . . . . . 57 573 176 12 92 . . 227 . . . Legs 756 | 3 188 537 . . . . . . . 28 . . . . . . Wheels 2919 | . . 127 488 89 711 232 . . . 114 365 398 31 . . 364 Hover . | . . . . . . . . . . . . . . . . . Flight 722 | . . . . . . . . . 20 387 . . . 99 90 126 Fastest Speed 37 | 120 120 105 95 95 90 120 160 160 40 37 80 80 50 40 40 40 Average Speed 117 | 120 175 173 101 99 109 144 160 160 55 85 84 84 174 54 40 83 Slowest Speed 400 | 120 190 190 125 110 160 240 160 160 160 400 95 95 320 250 40 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 41 98 35 13 25 53 79 5 80 18 36 13 46 6 95 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 . . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . . . . 1 . . . 1 . . . . . Spaces Dug 8 | . . 1 6 . 1 . . . . . . . . . . . Terrain Destroyed 143 | . . 1 6 12 2 6 . . . 7 . . 5 48 . 56 Melee 7 | . . 1 6 . . . . . . . . . . . . . Projectile 13 | . . . . . 2 . . . . . . . 5 6 . . AOE 123 | . . . . 12 . 6 . . . 7 . . . 42 . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Low Fac Ext Fac Was Fac Total 6512 | 2 196 716 515 105 828 325 586 186 204 741 392 478 344 150 89 655 Wait 70 | . . . . . 2 6 . . . 20 2 15 2 . . 23 Move 5746 | 2 187 663 487 88 710 288 572 176 190 628 364 397 281 123 89 501 Hop 4 | . . . . . . . . . . 4 . . . . . . Pick Up 67 | . 2 8 2 1 14 2 2 2 . 4 3 13 3 3 . 8 Fast Attach 89 | . 2 4 . 2 9 2 5 1 1 27 5 5 4 2 . 20 Attach 35 | . . . . 3 8 2 . . 4 4 1 2 . 2 . 9 Detach 1 | . . . . . 1 . . . . . . . . . . . Swap 46 | . 1 6 5 1 10 4 . . . 2 1 5 6 1 . 4 Drop 83 | . 1 8 3 . 22 . 2 2 . 8 3 15 14 1 . 4 Fire 279 | . 3 22 7 10 50 21 4 5 7 39 13 26 23 18 . 31 Melee 70 | . . 5 9 . . . . . 1 5 . . . . . 50 Ram 8 | . . . . . 2 . . . 1 . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . Rewire 11 | . . . 2 . . . 1 . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 482 | -10/Mines | Discovered new exit (range 10) 596 | -10/Mines | Found a hidden stash of uninstalled traps 1005 | -10/Mines | Learned location of 1 exit from Materials 1329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1333 | -10/Mines | Found Prototype Device 1333 | -10/Mines | Identified Exp. Sensor Array 1385 | -10/Mines | Discovered new exit (range 11) 1420 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1603 | -10/Mines | Discovered new exit (range 3) 1607 | -10/Mines | Entered Subcaves 1696 | -10/Subcaves | Visited Clippyterm 1891 | -10/Subcaves | Learned Materials emergency access door positions 1894 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2025 | -10/Subcaves | Learned Materials terminal intel 2034 | -10/Subcaves | Discovered new exit (range 12) 2158 | -10/Subcaves | Entered Materials 2158 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2159 | -8/Materials | Identified exit to Factory 2161 | -8/Materials | Loaded intel: 12 terminal locations 2266 | -8/Materials | Discovered exit to Factory (range 6) 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x2 2298 | -7/Factory | Lost 3 parts (1p2w) 2502 | -7/Factory | Build established: Tank 2628 | -7/Factory | Lost 6 parts (1p1n2u2w) 2881 | -7/Factory | Build established: Scavenger-Tank 2953 | -7/Factory | Garrison activated, responded to threat 3238 | -7/Factory | Discovered new exit (range 13) 3269 | -7/Factory | Entered Lower Caves 3420 | -7/Lower Caves | Lost 3 parts (1n2u) 3422 | -7/Lower Caves | Build established: Tank 3597 | -7/Lower Caves | Spotted B-75 Beast 3627 | -7/Lower Caves | Core integrity fell below 50% 3661 | -7/Lower Caves | Destroyed B-75 Beast 3754 | -7/Lower Caves | Discovered new exit (range 14) 3762 | -7/Lower Caves | Learned Factory terminal intel 3775 | -7/Lower Caves | Entered another Lower Caves area 4016 | -7/Lower Caves | Encountered a Warlord checkpoint 4018 | -7/Lower Caves | Build established: Scavenger-Gunner 4082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4536 | -7/Lower Caves | Discovered new exit (range 11) 4714 | -7/Lower Caves | Entered Factory 4714 | -6/Factory | Evolved 2 slots: Utility x2 4715 | -6/Factory | Loaded intel: 26 terminal locations 4924 | -6/Factory | Garrison activated, responded to threat 4995 | -6/Factory | Identified exit to Lower Caves 5016 | -6/Factory | Sucked down chute 5016 | -6/Factory | Entered Waste 5017 | -6/Waste | Met a frightened Derelict 5031 | -6/Waste | EMP discharged 5031 | -6/Waste | Spotted C-40 Crusher 5050 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5053 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5056 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5059 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5062 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5065 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5068 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5074 | -6/Waste | Spotted C-40 Crusher 5074 | -6/Waste | Spotted C-40 Crusher 5096 | -6/Waste | Spotted C-40 Crusher 5099 | -6/Waste | Lost 8 parts (1p2u5w) 5104 | -6/Waste | Spotted C-40 Crusher 5111 | -6/Waste | Spotted C-40 Crusher 5131 | -6/Waste | EMP discharged 5131 | -6/Waste | System corruption reached 10% 5136 | -6/Waste | Discovered new exit (range 13) 5158 | -6/Waste | Entered Factory 5674 | -6/Factory | Core integrity fell below 50% 5740 | -6/Factory | Lost 6 parts (3n1u2w) 5899 | -6/Factory | Discovered exit to Lower Caves (range 18) 5913 | -6/Factory | Entered Lower Caves 5965 | -6/Lower Caves | Encountered a Warlord checkpoint 6241 | -6/Lower Caves | Lost 3 parts (2u1w) 6267 | -6/Lower Caves | AD-0RF showed up to help 6269 | -6/Lower Caves | AD-0RF revealed a hidden path 6280 | -6/Lower Caves | Identified exit to Factory 6281 | -6/Lower Caves | Entered Factory 6281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6382 | -5/Factory | Identified exit to Upper Caves 6382 | -5/Factory | Identified exit to Extension 6745 | -5/Factory | Entered Extension 6820 | -5/Extension | Rescued A7 6926 | -5/Extension | Build established: Scavenger-Tank 7220 | -5/Extension | Spotted B-75 Beast 7247 | -5/Extension | Spotted B-75 Beast 7291 | -5/Extension | Lost 4 allies 7332 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7339 | -5/Extension | Discovered new exit (range 3) 7340 | -5/Extension | Identified exit to Factory 7340 | -5/Extension | Entered Factory 7340 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7357 | -4/Factory | Lost 7 parts (1p3n2u1w) 7434 | -4/Factory | Lost 4 parts (3u1w) 7464 | -4/Factory | Sucked down chute 7464 | -4/Factory | Entered Waste 7486 | -4/Waste | Spotted C-40 Crusher 7486 | -4/Waste | Spotted C-40 Crusher 7488 | -4/Waste | Spotted C-40 Crusher 7489 | -4/Waste | Spotted C-40 Crusher 7490 | -4/Waste | Spotted C-40 Crusher 7492 | -4/Waste | Discovered new exit (range 21) 7500 | -4/Waste | Identified exit to Factory 7500 | -4/Waste | Entered Factory 7792 | -4/Factory | Lost 6 parts (3n1u2w) 7861 | -4/Factory | Lost 3 parts (2n1w) 7954 | -4/Factory | Build established: Scavenger-Mutant 7994 | -4/Factory | Lost 3 parts (1n2u) 8078 | -4/Factory | Lost 4 parts (1n1u2w) 8170 | -4/Factory | Core integrity fell below 50% 8180 | -4/Factory | System corruption reached 10% 8232 | -4/Factory | Core integrity fell below 20% 8232 | -4/Factory | Released all parts (8) 8240 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 08215_ Antigrav System melted. 08215_ P-70 Sage destroyed. 08219_ System corrupted: Heat flow error (+212). 08219_ K-01 Serf collects debris. 08222_ Slug penetrates Wall. 08222_ Knocked back. 08225_ Lgt. Antimatter Reactor destroyed. 08232_ Released Field Laser. 08232_ Released Core Analyzer. 08232_ Released Com. Wheel. 08232_ Released Graphene Brace. 08232_ Released Imp. Signal Interpreter. 08232_ Released Enh. Optical Array. 08232_ Released Imp. Energy Well. 08232_ Released Imp. Target Analyzer. 08232_ Slammed into G-67 Veteran. 08234_ Destabilizing: System corrupted (+1). 08236_ #NFQWPI HXRIZ|FIDAKWBMD